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OpenGL � as a standard in 3D scenes

OpenGL � as a standard in 3D scenes

pgs. 24
OpenGL® as a standard in 3D scenes by Petr Šupina 2005 2D Versus 3D 2D • 2 dimensions • 2 coordinates per ... ... 
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20472384 0 views Language: English
Probabilistic Temporal Inference on Reconstructed 3D Scenes

Probabilistic Temporal Inference on Reconstructed 3D Scenes

pgs. 8
Probabilistic Temporal Inference on Reconstructed 3D Scenes Grant Schindler and Frank... ... 
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7932800 1 views Language: English
Remote Rendering of Massively Textured 3D Scenes Through ...

Remote Rendering of Massively Textured 3D Scenes Through ...

pgs. 6
Remote Rendering of Massively Textured 3D Scenes Through Progressive Texture Maps  ... 
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11015598 0 views Language: English
[hal-00171415_ v1] Dynamic 2D Patterns for Shading 3D Scenes

[hal-00171415_ v1] Dynamic 2D Patterns for Shading 3D Scenes

pgs. 5
Author manuscript, published in "ACM Transactions on... ... 
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Tags: halftone screen, 3D shape, 3D scenes, dynamic 2D, sized pattern
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4297009 3 views Language: English

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