MOTU-final

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Shared by: hedongchenchen
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							Masters of the
  Universe


   Derek Altenburg
    Hamilton Foro
   Brian Kohlwaies
    Travis Langley
    Boris Poperny
    Matthew Prior
Synopsis
 • A versatile and fun multiplayer card game.

 • A strategic conquest game set in the reaches
   of a distance galaxy.

 • Available for computer online and as
   collectable card decks for tabletop play.

 • Extensible and simple, the game affords many
   marketing options.
Story
 • Civil war rages across the
   distance galaxy of Far Reach.

 • Many planets and systems have
   been ravaged and burned by the
   ongoing war, leaving resources
   scarce and contested.

 • As a Battle Commander, you must amass a fleet and
   conquer your enemies to secure the survival of your
   civilization.
Dramatic Arc
 • The enemy is amassing a sizable fleet near
   your home planet.


 • Resources are few, and a battle is inevitable.


 • If your civilization is to survive, you must
   conquer your enemies and become…
   master of the universe!
Motivation
 • Strategy
       The best strategist will win the game.
 • Story
       Provide added stimuli for player’s
       imagination.
 • Versatility
       Play online with a friend or bring your card
       deck to play at school.

 A simple card game becomes an epic space war!
Decisions
 • Collect resources or spend them freely.

 • Distribution and positioning of your fleets.

 • When to attack, when to defend, and when
   to retreat.

 • Buy starships, upgrades, and bonuses.
Core Metrics
 • Tension

 • Social Interaction

 • Replay Value

 • Sense of Immersion

 • Easy to learn, hard to master

 • Learn and try new strategies

 • Identity, Community, Niche
Design Concepts
 • Rule Driven Game (Isomorphic)

 • Symmetry (Players start with same
   resources/card decks, follow their own strategy)

 • Strategy based

 • War Metaphors
                                          CURRENT PHASE



Primary Interface
                                                                          Player 2



                                                                                                                                                     Player 2's
                                                                                                                                                       Deck

            Card 1                     Card 2                  Card 3                                Card 4                       Card 5




                                                                                                                       Player 2 ship



                     Player 1's                 Location 2                                   Location 4                                Player 2's
                     Home Planet                                                                                                       Home Planet

                                                                                                                                                         Event
                                                     Player 2 ship
                                                                                                                                                         Card
     Player 1 ship
                                   Location 1                        Location 3                           Location 5




                                                     Player 1 ship




            Card 1                     Card 2                  Card 3                                Card 4                       Card 5
                                                                                                                                                     Player 1's
                                                                                                                                                       Deck




                                                                                  Player 1


                                                                       NEXT PHASE
Combat Interface
                        Player 2 ship




        Player 2 ship


                                        Location 3




        Player 1 ship




                        Player 1 ship
Getting Started
 • Each player begins the game with a shuffled
   deck of 40 cards, consisting of:
         – Available Starships
         – Upgrades
         – Instant Bonuses


 • Game includes a 20 card event deck,
   containing events for:
         – Movement speed increases and decreases
         – Economic booms and shortfalls
Rules of the Game
 • Each player draws 5 cards from their play deck.

 • An event card is drawn to set the
   starting conditions.

 • Each turn consists of three phases:
     – Movement phase
     – Building phase
     – Combat phase


 • All players begin with 5 resource points, and gain gathered
   resources at the beginning of each turn.
The Turn
 • Movement Phase
     The player may move all ships in his fleet, where each ship
     can move as many locations as allowed by their movement.


 • Building Phase
     The player may spend resources to build new ships which
     appear at your home planet, or upgrading existing ships
     already in play.


 • Combat Phase
     If a player and the opponent occupy the same location, the
     player may attack contesting ships.
Flowchart


                                                               Combat




                        Income   Movement
  Begin Player’s turn                       Building Phase   Combat Phase   Next Player’s turn
                         Phase    Phase
Demo
 • And now for a demonstration of our software
   prototype, Masters of the Universe v. 3.2

						
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