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					                                        Mage: The Awakening
                                 Character Sheet - Page 2 - Printed 10/11/2011
Player Name:                                  Membership ID:                                 Chapter:
Email Address:                                Member Class:                                  Domain:
Direct ST:                                    Direct Coordinator:                            Region:
ST Email:                                     Coordinator Email:                             Country:
Character Name:                                        Titles:
Shadow Name:                                           Legacy:                                             Gnosis: 1
Concept:                                               Flaw:                                 Virtue:
Order:                                                                                       Vice :
Path:                                                                                        Age:
   Mental Attributes                    Physical Attributes                     Social Attributes
   Intelligence                  Strength                         Presence                   
   Wits                          Dexterity                        Manipulation               
   Resolve                       Stamina                          Composure                  
Merits                                Arcana                                 Mental Skills               (-3 unskilled)
Status (Consilium)               Death                            Academics                     
Status ()                        Fate                             Computer                      
                                      Forces                           Craft                         
Reupte                           Life                             Investigation                 
                                      Matter                           Medicine                      
High Speech                      Mind                             Occult                        
                                      Prime                            Politics                      
                                      Space                            Science                       
                                      Spirit                           Physical Skills               (-1 unskilled)
                                      Time                             Athletics                     
                                       Wisdom                               Brawl                         
                                      Wisdom Level:       7                 Drive                         
                                      Derangements:                         Firearms                      
                                                                            Larceny                       
                                                                            Stealth                       
                                                                            Survival                      
                                                                            Weaponry                      
                                                                            Social Skills                (-1 unskilled)
                                                                            Animal Ken                    
                                      Willpower                             Empathy                       
                                                                          Expression                    
                                                                          Intimidation                  
                                      Health                                Persuasion                    
                                                                     Socialize                     
                                                                     Streetwise                    
                                      Mana         8 / 1 per turn (Max 10) Subterfuge                     
                                                                General Information
                                                                           Initiative Mod:   2           Size: 5
                                                                           Running Speed:    7      Defense: 1
                                                                           Armor:           0/0
Testing Pool                                                               Mana Bleed:       0
Pull Number:      8    11   14   17     20      23       26     29    32 Ritual Casting: 3 hr / pull, 10 min break
Successes:        1     2    3    4      5       6        7      8     9 Magical Tools:
Nimbus:



Character Name:                                        Titles:
Shadow Name:                                           Legacy:                                             Gnosis: 1
                                            Mage: The Awakening
                                     Character Sheet - Page 3 - Printed 10/11/2011
Concept:                                                 Flaw:                               Virtue:
Order:                                                                                       Vice :
Path:                                                                                        Age:
Rotes:                                        Chanting in High Speech: +2 Bonus next turn, lose Defense for the turn.
Name:             (Mudras)          Arcana/Level Pull Aspect Defense                       Duration    Cost




Spell Factors Chart           (- Instant / + Extended)
  Inst / Ext Potency Targets                Size    Radius / Volume Transitory    Prolonged     Adv Pro.
   -0 / +0        1          1             <=20       1yd / 5 sq.yd.    1 turn  1 Scene/Hour 1 Scene/Hour
   -2 / +1        2          2             21-30     2yd / 10 sq.yd.   2 turns   Two Hours      24 hours
   -4 / +2        3          3             31-40     4yd / 20 sq.yd.   3 turns    12 Hours       2 days
   -6 / +3        4          4             41-50     8yd / 40 sq.yd.   4 turns    24 hours      1 Week
   -8 / +4        5          5             51-60     16yd / 80 sq.yd.  5 turns     2 days       1 month
Paradox Rules                                                                  Improvised Spell       Pull: 1 + Arcanum
Step 1: Spend 1+M to add 1+ to the card drawn next. Draw a card. On a 1 or       Level   Practices
a card less than 1, Paradox occurs. Go to Step 2.                                  1     Knowing, Compelling, Unveiling
Step 2: Amount of Paradox: Draw a card and divide by 2; min 1, max 1. If you       2     Ruling, Veiling, Shielding
are using a rote, draw twice and take the lesser draw.                             3     Weaving, Fraying, Perfecting
Step 3: Apply Modifiers to the Paradox Strength: -1 if a magical tool is used,     4     Patterning, Unraveling
+1 per previous vulgar casting in the scene/day, +2 if Sleepers are present.       5     Making, Unmaking
Backlash: Each point taken = 1 Resistant Lethal.
Character Name:                                          Titles:
Shadow Name:                                             Legacy:                                           Gnosis: 1
Concept:                                                 Flaw:                               Virtue:
Order:                                                                                       Vice :
                                          Mage: The Awakening
                                    Character Sheet - Page 4 - Printed 10/11/2011
Path:                                                                               Age:
Merits (continued)




                                          Notes




Custom Merits




Conditional Duration (Fate 2) Factors
Improbable                         +1
Infrequent                         +2
Common or Easy                     +3

Character Name:                                         Titles:
Shadow Name:                                            Legacy:                               Gnosis: 1
Concept:                                                Flaw:                       Virtue:
Order:                                                                              Vice :
Path:                                                                               Age:
                             Mage: The Awakening
                       Character Sheet - Page 5 - Printed 10/11/2011
                                                                Approval Codes




                            Equipment
                           Name                               Type                             Bonus




Grimoire
Name:      (Mudras)   Arcana/Level   Pull   Aspect Defense                   Duration   Cost
                                            Mage: The Awakening
                                  Character Sheet - Page 6 - Printed 10/11/2011

Player Name:                                        Membership ID:                                 Chapter:
Email Address:                                      Member Class:                                  Domain:
Direct ST:                                          Direct Coordinator:                            Region:
ST Email:                                           Coordinator Email:                             Country:
Character Name:                                              Titles:
Shadow Name:                                                 Legacy:                                             Gnosis: 1
Concept:                                                     Flaw:                                 Virtue:
Order:                                                                                             Vice :
Path:                                                                                              Age:
    Mental Attributes                     Physical Attributes                       Social Attributes
    Intelligence        O              Strength              O                   Presence                    O
    Wits                O              Dexterity             O                   Manipulation                O
    Resolve             O              Stamina               O                   Composure                   O
Merits                                 Arcana                                    Mental Skills                   (-3 unskilled)
Status (Consilium)                     Death                                     Academics
Status ()                              Fate                                      Computer
                                       Forces                                    Craft
Reupte                                 Life                                      Investigation
                                       Matter                                    Medicine
High Speech                            Mind                                      Occult
                                       Prime                                     Politics
                                       Space                                     Science
                                       Spirit                                    Physical Skills                 (-1 unskilled)
                                       Time                                      Athletics
                                        Wisdom                                   Brawl
                                       Wisdom Level:             7               Drive
                                       Derangements:                             Firearms
                                                                                 Larceny
                                                                                 Stealth
                                                                                 Survival
                                                                                 Weaponry
                                                                                 Social Skills                   (-1 unskilled)
                                                                                 Animal Ken
                                       Willpower                                 Empathy
                                       OO                                        Expression
                                       [ ][ ]                                    Intimidation
                                       Health                                    Persuasion
                                       OOOOO O                                   Socialize
                                       [ ][ ][ ][ ][ ] [ ]                       Streetwise
                                       Mana     8 / 1 per turn (Max 10) Subterfuge
                                       OOOOO OOO[ ][ ]                  General Information
                                                                        Initiative Mod:   2            Size: 5
                                                                        Running Speed:    7        Defense: 1
                                                                        Armor:          0/0
Nimbus:                                                                 Mana Bleed:       0
                                                                        Ritual Casting: 3 hr / pull, 10 min break
                                                                        Magical Tools:
Testing Pool
Pull Number:       8    11   14   17       20          23        26    29   32
Successes:         1     2    3    4        5           6         7     8    9
Character Name:                                              Titles:
                                            Mage: The Awakening
                                     Character Sheet - Page 7 - Printed 10/11/2011
Shadow Name:                                            Legacy:                                            Gnosis: 1
Concept:                                                Flaw:                                 Virtue:
Order:                                                                                        Vice :
Path:                                                                                         Age:

Rotes:                                       Chanting in High Speech: +2 Bonus next turn, lose Defense for the turn.
Name:                              Arcana/Level Pull Aspect Defense                        Duration    Cost




Spell Factors Chart           (- Instant / + Extended)
  Inst / Ext Potency Targets              Size     Radius / Volume Transitory     Prolonged     Adv Pro.
   -0 / +0         1         1            <=20      1yd / 5 sq.yd.      1 turn  1 Scene/Hour 1 Scene/Hour
   -2 / +1         2         2           21-30      2yd / 10 sq.yd.    2 turns   Two Hours      24 hours
   -4 / +2         3         3           31-40      4yd / 20 sq.yd.    3 turns    12 Hours       2 days
   -6 / +3         4         4           41-50      8yd / 40 sq.yd.    4 turns    24 hours       1 Week
   -8 / +4         5         5           51-60     16yd / 80 sq.yd. 5 turns        2 days       1 month
Paradox Rules                                                                  Improvised Spell       Pull: 1 + Arcanum
Step 1: Spend 1+M to add 1+ to the card drawn next. Draw a card. On a 1 or       Level   Practices
a card less than 1, Paradox occurs. Go to Step 2.                                  1     Knowing, Compelling, Unveiling
Step 2: Amount of Paradox: Draw a card and divide by 2; min 1, max 1. If you       2     Ruling, Veiling, Shielding
are using a rote, draw twice and take the lesser draw.                             3     Weaving, Fraying, Perfecting
Step 3: Apply Modifiers to the Paradox Strength: -1 if a magical tool is used,     4     Patterning, Unraveling
+1 per previous vulgar casting in the scene/day, +2 if Sleepers are present.       5     Making, Unmaking
Backlash: Each point taken = 1 Resistant Lethal.
Character Name:                                           Titles:
Shadow Name:                                              Legacy:                                          Gnosis: 1
                                          Mage: The Awakening
                                    Character Sheet - Page 8 - Printed 10/11/2011
Concept:                                               Flaw:                        Virtue:
Order:                                                                              Vice :
Path:                                                                               Age:
Merits (continued)




                                        Notes




Custom Merits




Conditional Duration (Fate 2) Factors
Improbable                         +1
Infrequent                         +2
Common or Easy                     +3

Character Name:                                        Titles:
Shadow Name:                                           Legacy:                                Gnosis: 1
Concept:                                               Flaw:                        Virtue:
                              Mage: The Awakening
                       Character Sheet - Page 9 - Printed 10/11/2011
Order:                                                                     Vice :
Path:                                                                      Age:

                                                              Approval Codes




                           Equipment
                          Name                                Type                           Bonus




Grimoire
Name:      (Mudras)   Arcana/Level   Pull   Aspect Defense                 Duration   Cost
                                          Mage:The Awakening
                                   Experience Log - Page 10 - Printed 10/11/2011
Creation and Experience Point Log                                   'XP Log'!$A$1:$F$34

Player Name:                             Character Name:
MC at creation:       0                  Membership ID:
Direct Storyteller:
Direct Coordinator:

   Total:             Earned: 10                       Remaining: 10

    Date       Earned Spent   XP Left Category                    Item
  Creation                            Attr: 5 dots for Primary
                                      Attr: 4 dots for Secondary
                                      Attr: 3 dots for Tertiary
                                      Bonus Path Attribute
                                      Skill: 11 dots for Primary
                                      Skill: 7 dots for Secondary
                                      Skill: 4 dots for Tertiary
                                      Arcanum 6 (first two path)
                                      Specializations: 3
                                      Merits: 7 free dots
                                      Rotes: 6 free Levels


MileStones




  Creation       10       0        10    Beginning XP (ie. MC)
  Creation        0                10    Previous Character XP
 15-Dec-09                0        10    Milestone Implenetation
                                   10
                  Mage: The Awakening
                   Precasts - Printed 10/11/2011
Character Name:                  Path:
Shadow Name:                     Order:            Gnosis: 1
Concept:                                           Virtue:
Legacy:                                            Vice :
Title:                           Flaw:             Age:
                       Mage: The Awakening
                  Enchanted Items - Page 13 - Printed 10/11/2011
Character Name:                          Legacy:
Shadow Name:                             Flaw:                               Gnosis: 1
Concept:                                 Path:                     Virtue:
Order:                                                             Vice :
Titles:                                                            Age:
                       Mage: The Awakening
                  Enchanted Items - Page 14 - Printed 10/11/2011

Character Name:                          Legacy:
Shadow Name:                             Flaw:                               Gnosis: 1
Concept:                                 Path:                     Virtue:
Order:                                                             Vice :
Titles:                                                            Age:
                      Mage: The Awakening
                  Custom Rotes - Page 15 - Printed 10/11/2011
Character Name:                        Path:
Shadow Name:                           Order:                          Gnosis: 1
Concept:                                                               Virtue:
Legacy:                                                                Vice :
Title:                                 Flaw:                           Age:

Rotes:            Base Paradox: 1               Ritual Casting: 3 hr   Ritual Break: 10 min
Name:              Arcana     Pull     Aspect       Defense            Duration Cost
                      Mage: The Awakening
                  Custom Rotes - Page 16 - Printed 10/11/2011

Character Name:                        Path:
Shadow Name:                           Order:                   Gnosis: 1
Concept:                                                        Virtue:
Legacy:                                                         Vice :
Title:                                 Flaw:                    Age:

Grimoires           Arcana      Pull   Aspect      Defense      Duration    Cost
                      Mage: The Awakening
                  Custom Rotes - Page 17 - Printed 10/11/2011

Character Name:                        Path:
Shadow Name:                           Order:                   Gnosis: 1
Concept:                                                        Virtue:
Legacy:                                                         Vice :
Title:                                 Flaw:                    Age:
                      Mage: The Awakening
                  Custom Rotes - Page 18 - Printed 10/11/2011

Character Name:                        Path:
Shadow Name:                           Order:                   Gnosis: 1
Concept:                                                        Virtue:
Legacy:                                                         Vice :
Title:                                 Flaw:                    Age:
                      Mage: The Awakening
                  Custom Rotes - Page 19 - Printed 10/11/2011

Character Name:                        Path:
Shadow Name:                           Order:                   Gnosis: 1
Concept:                                                        Virtue:
Legacy:                                                         Vice :
Title:                                 Flaw:                    Age:
                      Mage: The Awakening
                  Custom Rotes - Page 20 - Printed 10/11/2011

Character Name:                        Path:
Shadow Name:                           Order:                   Gnosis: 1
Concept:                                                        Virtue:
Legacy:                                                         Vice :
Title:                                 Flaw:                    Age:
                      Mage: The Awakening
                  Custom Rotes - Page 21 - Printed 10/11/2011

Character Name:                        Path:
Shadow Name:                           Order:                   Gnosis: 1
Concept:                                                        Virtue:
Legacy:                                                         Vice :
Title:                                 Flaw:                    Age:
                      Mage: The Awakening
                  Custom Rotes - Page 22 - Printed 10/11/2011

Character Name:                        Path:
Shadow Name:                           Order:                   Gnosis: 1
Concept:                                                        Virtue:
Legacy:                                                         Vice :
Title:                                 Flaw:                    Age:
                      Mage: The Awakening
                  Custom Rotes - Page 23 - Printed 10/11/2011

Character Name:                        Path:
Shadow Name:                           Order:                   Gnosis: 1
Concept:                                                        Virtue:
Legacy:                                                         Vice :
Title:                                 Flaw:                    Age:
                                     Mage: The Awakening
                                 Mana and Tass - Page 24 - Printed 10/11/2011
Mana and Tass storage Log
Player Name:                              Character Name:
MC at creation:                           Membership ID:
Direct Storyteller:
Direct Coordinator:

  Total Mana:         0   Max:      10           Total Tass:     0

                      Mana            Tass
Date             Gained   Used   Gained   Used      Notes
    Mage: The Awakening
Mana and Tass - Page 25 - Printed 10/11/2011
                                                                                                                                               Concept:
    Magical Tools:
     10 min
 Ritual Break:
     3 hr per draw
 Ritual Casting:
 Mana Bleed: 0
                                                                                                                               0          High Speech
Armor: 0 / 0




                                                                                                                                                          Additional Merits
Running Speed: 7                               0      Space         Life     0                                                 0                Reupte
Initiative: 2                                  0      Prime         Forces   0
Defense: 1             0        Time           0      Mind          Fate     0                                                 0    Status ()
Size: 5                0        Spirit         0      Matter        Death    0                                                 0    Status (Consilium)
        (Pull vs Defense, Covert/Vulgar, Mana) Statistics:       Arcana and Rotes                                                   Merits:




                                                                                                                                                          Additional Rotes (Pull vs Defense, Covert/Vulgar, Mana)
Attributes          Skills                                                             Player Name:        Character:         Virtue / Vice:
Mental              Mental               (-3) Physical         (-1) Social      (-1)                                          /
   Intelligence   1 Academics             0 Athletics           0 Animal Ken     0     Camarilla #:        Shadow Name:       Path:
           Wits   1
       Resolve    1 Computer             0 Brawl               0 Empathy        0      Email:              Age:               Order:
Physical
      Strength    1 Craft                0 Drive               0 Expression     0      Member Class:       Flaw:              Legacy:
      Dexterity   1                                                                    Domain / Country:
      Stamina     1 Investigation        0 Firearms            0 Intimidation   0      /                   Gnosis:        1
Social                                                                                 Storyteller:        Wisdom:        7
     Presence     1 Medicine             0 Larceny             0 Persuasion     0
 Manipulation     1                                                                                        Willpower      2 Health                 6
  Composure       1 Occult               0 Stealth             0 Socialize      0      Coordinator:        uu                  uuuuuu
                                                                                                           Mana           8 / 1 per turn (Max 10 Mana)
                     Politics            0 Survival            0 Streetwise     0                          uuuuuuuuoo
                     Science             0 Weaponry            0 Subterfuge     0      Nimbus:
           Custom Merits




           Titles:




Notes      Equipment
           Name             Type   Bonus




           Approval Codes




Grimoire

           Grimoire
                                               Mage: The Awakening
                                        Familiar Sheet - Page 29 - Printed 10/11/2011

Character Name:                                           Path:                                             Gnosis: 1
Shadow Name:                                              Order:
Spirit:                                               Rank: 1      Familiar Type:                                  Spirit Type:
Appearance:
Ban:

  Attributes
   Power:           O
   Finesse:         O
   Resilience:      O




Numina                                                                                  Influence
Name                 Pull Description




                                                                                       Essence
                                                                                       OOOOO OOO[ ][ ]




Willpower                                    Corpus
OO                                           OOOOO O                                   Defense: 1           Initiative: 2
                                                                                       Attack: 2            Acting Speed: 12
Influence Effects and Duration                                     Spirit Notes
      Effect         Level       Duration            Cost Level The Mage can spend the Essence as Mana Points
   Strengthen          1         One Minute            0E     0 Can use familiar's senses sympathetically with no penalty
   Manipulate          2         Ten Minutes           0E     1
     Control           3         One Hour              1E     2 A Spirits Corpus heals the same as mortals heath
     Create            4         One day               2E     3 Loss of all Corpus = Spirit is discorporate
   Mass Create         5         Permanent             2E     4 Loss of all Corpus & Essence = Spirit is destroyed
Using Influence:                                                 Regains one WP a day
A Spirit uses influence to affect things in the spirit world and Spirits Rank gives a -1 modifier to attempts to bind the spirit
across the gauntlet.                                             Gaining Essence
Step 1: Determine the type of effect you want to create          1E per day spent in proximity to what they reflect
Step 2: Determine the duration of the effect                     Once a day pull 2 to draw Essence from an appropate source
Step 3: Add the Influence level of the effect + level of         Steal Essence from other Spirits (2 vs. Power+Resistance)
duration to determine influence required.                        Spending Essence
Step 4: Essence Cost = 1E + Cost of Duration                     Sprit MUST spend 1E a chapter/downtime to survive
Step 5: Pull with a base of 2. For sentient creatures vs.        Raise Attribute on a 1 for 1 basis for a scene
Resolve or Composure + Supernatural Trait

				
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