Technology-enhanced language learning innovation and creativity
Document Sample


Teaching in
in the 21st Century:
new approaches in the digital
age
alumni
Sao Paolo
Pete Sharma
July 2011
1)Do you blog?
2)Do you tweet?
3)Do you Facebook?
4)Do you have a Smartphone?
5)Do you have a tablet pc?
6)Do you have an anorak?
Aim
• To update on “what’s new” in
digital trends in language
teaching
• To explore good practice
Overview
(1) Innovations
(2) Critical analysis
(3) Controversies
(4) Practical ideas
(5) Focus on the future
(1) New era!
• Chalk – e-pen
• Digital immigrants vs digital natives
(Prensky)
• Web 1.0 – Web 2.0
– user content / collaborative
Publishers no longer ‘sole’ owners
• CD-Rom
Disc
• DVD
• E-lesson
Internet
• Web-site
• TB
Support
• Blog
More than a coursebook…….
(2) Controversial: Trainer
Multiple perspectives
Theory
DOS
Multiple $$$
Teacher
perspectives
School
Student Designer
Author
Developer Publisher
(3)Technology - changed language teaching forever
Corpus linguistics
Augmented Reality
App
Tweet-deck
Twitterverse
“What’s trending now?”
iPad
Blog
Wiki
Txt spk
CU l8ter
Back channel
Web 2.0
(4) Wider range of course types
Course types
Importance of attitude
K S
3
A numbers
Knowledge – Skills - Attitude
www.farmgirlfollies.com
Innovations
• Is it ‘new for you’?
• Five recent developments
–iPad
–Mobile dictionaries
–Digital learning platform
–Software developments
–Second Life
English360
[Publisher + authentic + Teacher]
New terms for the digital age
• ‘Learning object’
• Re-usable
• Tagging
• Re-sequencing – ‘playlists’
Part two:
Critical analysis of five technologies
1) Podcasts
2) Interactive whiteboards
3) Wikis
4) Virtual Learning Environments
5) M-learning
(1)Podcasts
Upside Downside
• portability – mp3 player • ‘wrong kind of podcast’
• learner control • authoring – not for every
• authentic materials – ESP teacher
• DIY
• range
(2) Interactive whiteboards
Four
approaches
• Power Point
• Word
• CD-ROM
• Internet
• “Always-on Internet”
• ‘Just-in-time’ teaching Approach one
Approach two –
IWB software
Approach 3 - courseware
Approach four - DIY
Learner response devices
Text to board
Voting
Benefits
• memorable presentations
• ‘savability’
• review
• ‘heads-up’
• precise answer
Drawbacks
• cost issues
• need to calibrate
• ‘learning curve’
• can encourage teacher-centred
classroom
(3) Wikis
Upside Downside
• collaborative • not intuitive
• process writing • not everyone wishes for
• ‘history’ to see changes peer correction
(4) Virtual Learning Environments
Upside Downside
• information on demand • time-consuming to learn
• appropriacy • ‘blended courses’ pleasing
• pre/post course tasks no-one
• cost issues
Features:
Assignments / Chatrooms
/ Questionnaire /Quizzes /
Forum / Glossary /
Handouts
Focus on appropriacy
Synchronous
Same time Same time
same different
place place
Different Same
time place
different different
place time
Asynchronous
(5) M-learning
“learning that happens when the learner takes
advantage of the learning opportunities offered
by mobile technologies”
http://en.wikipedia.org/wiki/Mobile_learning
M-learning
Upside Downside
• ubiquitous / • Young
helpful • Too many
• exciting contexts
• 24/7
• Too-focussed
on ‘apps’
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