CityVille - Gamer Monkey
Document Sample


Copyright & Disclaimer
This spreadsheet was created from information presented in the Facebook game "City Ville".
All information in this spreadsheet is copyright the original owners, in this case Zynga.
Due to the online nature of this game the data referenced in this file is subject to change by
the developer. The contents are accurate as of the last update on May 7, 2011.
This document is being created as we progress through the game. As such some fields may
contain empty data for now. We will be entering that information as we encounter it in the
game.
Table of Contents
Changelog
Basics
Housing
Businesses
Decorations
Farming
Shipping
Community
Train
Collections
Date Update
2011.04.20 Document creation.
2011.05.07 Expanded on the Collections, also added them in to the Housing section.
Your Energy: 29
Recharge Rate: 0:05:00 hh:mm:ss
Complete Recharge: 2:25:00 hh:mm:ss
Location Name Page # Collection Collection Reward
Cozy Cottage 1 1 Peaceful Living White Picket Fence (1% Bonus)
Family Townhouse 1 2 Suburbia Red Dog House (1% Bonus)
Country Home 1 3 Peaceful Living White Picket Fence (1% Bonus)
Suburban House 1 4 Suburbia Red Dog House (1% Bonus)
Loft Apartments 1 5 Main Street 50 Coins & 3 XP
Modern Chateau 1 7 High Society Driveway Gate (2% Bonus)
Terraced Brownstone 2 9 City Life 50 Coins & 3 XP
Stylish Contemporary 2 10 Main Street 50 Coins & 3 XP
Lake House 2 8 Peaceful Living White Picket Fence (1% Bonus)
Apartment Complex 2 11 City Life 50 Coins & 3 XP
Ranch House 2 12 Rural Collection 3 XP & 25 Goods
Milan Apartments 2 14
Upscale Condos 3 15 Down Town Tavern
Tuscan Villa 3 17
Colonial Chalet 3 18 High Society Driveway Gate (2% Bonus)
Spring Bungalow 1 6 Peaceful Living White Picket Fence (1% Bonus)
Hotel Suites 3 19 Down Town Tavern
Breezy Cabin 3 20
Sprawling Mansion 3 21 High Society Driveway Gate (2% Bonus)
Timeshare Tower 3 22
TV Terrace 2 13
Bay Point Duplex 3 16
Beachfront Condo 4 24
Skyscraper Condos 4 23 Jet Setter Tuxedo Rental
Beachsid Suites
Glass Condos 4 26 Jet Setter Tuxedo Rental
Atrium Lofts 4 27 Jet Setter Tuxedo Rental
Spring House 1 Rural Collection 3 XP & 25 Goods
Garden Cottage 4 29
Midtown Apartments 4 25
Parkside Villa 4 28
Newlywed House Rural Collection 3 XP & 25 Goods
Space Tile Build Cost Build Cost Unlock Population
Requirements Use Total (coins) (Cash) Cost (min)
3x3 9 200 10
4x4 16 400 20
Level 3 4x4 16 600 3 Cash 30
Level 4 4x4 16 800 4 Cash 40
Level 5 4x4 16 1000 5 Cash 50
Completing Goals 4x4 16 1500 60
Level 10 3x3 9 2500 10 Cash 70
8 Neighbors 3x3 9 3500 80
10 90
Level 15 4x4 16 4500 15 Cash 90
10 Neighbors 4x4 16 6000 100
Level 23 7000 23 Cash 100
Level 25 4x4 16 8000 25 Cash 110
Level 29 9500 29 Cash 110
15 Neighbors 3x3 9 10000 120
Level 9 9000 9 Cash 130
Level 35 6x3 18 12500 35 Cash 130
Level 37 20000 37 Cash 130
Level 40 6x3 18 15000 40 Cash 140
Level 40 30000 40 Cash 140
Completing Goals 10500 190
Level 27 30000 27 Cash 230
Level 50 500000 50 Cash 240
4x4 16 500000 300
Special 35 300
Level 55 4x4 16 600000 55 Cash 400
Level 60 750000 60 Cash 500
Spring Special 3x3 9 30 500
Level 65 1000000 65 Cash 700
Level 53 1100000 53 Cash 800
Level 63 1750000 63 Cash 1300
Bridal Collection
Turns to Rent
Population Recoup Over 3
(max) Rent Time (Displayed) Time (minutes) Investment Days
20 50 Per Hour 60 4 3600
30 100 Every 4 Hours 240 4 1800
50 10 Every 5 Minutes 5 60 8640
60 180 Every 18 Hours 1080 4 720
80 220 Every 2.1 Days 2880 5 330
100 200 Every Day 1440 8 600
130 150 Every 8 Hours 480 17 1350
140 240 Every 3.1 Days 4320 15 240
170 180 Every 2 Hours 120 0 6480
170 210 Every Day 1440 21 630
200 189 Every 18 Hours 1080 32 756
200 215 Every Day 1440 33 645
210 52 Every Hour 60 154 3744
220 80 Every 2 Hours 120 119 2880
240 158 Every 8 Hours 480 63 1422
250 72 Every 2 Hours 120 125 2592
250 231 Every 2.1 Days 2880 54 347
250 303 Every 3.1 Days 4320 66 303
280 195 Every 18 Hours 1080 77 780
280 230 Every Day 1440 130 690
350 11 Every 5 Minutes 5 955 9504
470 102 Every 4 Hours 240 294 1836
480 325 Every 18 Hours 1080 1538 1300
620 105 Every 4 Hours 240 4762 1890
620 246 Every 3 Days 0 #DIV/0!
700 165 Every 8 Hours 480 3636 1485
920 220 Every Day 1440 3409 660
109 Every 5 Minutes 5 0 94176
1180 195 Every 8 Hours 480 5128 1755
1280 84 Every 2 Hours 120 13095 3024
2140 12 Every 5 Minutes 5 145833 10368
#DIV/0! #DIV/0!
Population Rent Per Rent Per
Per Cost Tile Person
20 5.56 0.20
20 6.25 0.20
20 0.63 3.00
20 11.25 0.22
20 13.75 0.23
25 12.50 0.30
36 16.67 0.47
44 26.67 0.33
0 #DIV/0! 0.50
50 13.13 0.43
60 11.81 0.53
70 #DIV/0! 0.47
73 3.25 2.12
86 #DIV/0! 1.38
83 17.56 0.76
69 #DIV/0! 1.81
96 12.83 0.56
154 #DIV/0! 0.43
107 10.83 0.72
214 #DIV/0! 0.61
55 #DIV/0! 17.27
130 #DIV/0! 2.25
2083 #DIV/0! 0.74
1667 6.56 2.86
0 #DIV/0! 1.22
1500 10.31 2.42
1500 #DIV/0! 2.27
0 12.11 4.59
1429 #DIV/0! 3.59
1375 #DIV/0! 9.52
1346 #DIV/0! 108.33
#DIV/0! #DIV/0! #DIV/0!
Business Name Page # Collection Collection Reward
Empty Lot 1 1
Burger Joint 1 6 Fast Food Gray Hen (1% Bonus)
Coffee Shop 1 4 Early Riser 3 Energy & 50 Goods
Taco Truck 1 7
Toy Store 1 5 Game 50 Coins & 3 Energy
Flower Kiosk 1 3 Garden Purple Flowers (1% bonus)
Bakery 1 2 Just Desserts 50 Coins & 3 XP
Candle Shop 3 13
Pool Hall 2 12 Watering Hole 3 Energy & 3 XP
Bookstore 3 16 Bookworm 50 Coins & 3 XP
Fiddle Shop 3 14
Italian Restaurant 5 31
Packing Store 3 17
Seafood Restaurant 6 34 Surf & Turf Black Cow (1% Bonus)
Department Store 5 27 Retail 3 Energy & 25 Goods
City Supermarket 5 27 Retail 3 Energy & 25 Goods
Bike Shop 3 15 Fitness 50 Coins & 3 XP
Dance Studio 4 25
Panini Shop 5 30
Shoe Store 4 20 Designer 50 Coins & 3 XP
Taqueria 2 13
Tavern
Zoo Gift Shop 5 29
Hardware Store
Tofu Burger 4 24 Retail 3 Energy & 25 Goods
Hot Cocoa Shop 3 19 Early Riser 3 Energy & 50 Goods
Sunglasses Store 5 26 Designer 50 Coins & 3 XP
Watch Shop
Laundromat 4 23 Perfect Fit 50 Coins & 25 Goods
Appliances Store 6 34 Housewares 50 Coins & 25 Goods
City Dojo 4 21 Lunar New Year Country Pagoda
Corner Store Convenience Store 3 Energy & 3 XP
French Restaurant 4 22 French Cuisine Bird Fountain (9% Bonus)
Noodle Shop 4 20 Lunar New Year Country Pagoda
Pizzeria 6 32
Shamrock Sing-A-Long 2 11
Zoo Cafeteria 5 28
Cheese Market 6 33
Diner 2 8 Comfort Food Hot Dog Cart (1% Bonus)
Seasonal Clothing 3 18 Perfect Fit 50 Coins & 25 Goods
Tuxedo Rental Bridal Collection Newlywed House (100 Population)
St. Patty's Pub 2 9
Cosmetic Store 2 10 Forever Young Pink Flowers (1% Bonus)
Video Game Store 2 7 Game 50 Coins & 3 Energy
Chic Boutique 7 41 Perfect Fit 50 Coins & 25 Goods
Luggage Store 7 42
Perfume Shop 7 43
Cinema 7 41 Silver Screen Highway Billboard (9% Bonus)
Jewelry Store 7 44 Bling 3000 Coins
Furniture Store 8 45 Home Furnishings 3000 Coins
Wedding Store 7 40 Bridal Collection Newlywed House (100 Population)
Music Store 8 46 Home Entertainment 3000 Coins
Handbag Store 6 37 Designer 50 Coins & 3 XP
Tower Eats 8 47 Surf & Turf Black Cow (1% Bonus)
Italian Ice Parlor 6 36
Sushi Bar 7 39 Asian Cuisine Japanese Maple Tree (4% Bonus)
Tourist Shop 6 35
Extreme Sports Store 7 38
Requirements Unlock Cost Space Use Tile Total Build Cost (Coins)
Neighbors 4x4 16 0
Population 150 5 Cash 3x3 9 1000
Population 50 3 Cash 3x3 9 600
Completing Goals 1000
Population 100 4 Cash 3x3 9 800
3x3 9 400
3x3 9 200
3x3 9 2500
Population: 500 4x4 16 2200
3x3 9 3000
Level 10 3x3 9 2400
Population: 1500 40 Cash 6500
Completing Goals 3000
15 Neighbors 3x3 9 7500
Completing Goals 8000
Population: 1250 21 Cash 5750
9 Neighbors 3x3 9 2500
Completing Goals 5300
Completing Goals 6300
Population: 700 12 Cash 3x3 9 3500
3x3 9 2500
Down Town Collection
Completing Goals 3x3 9 5500
Completing Goals 3x3 9
Population: 1100 17 Cash 5000
3x3 9
Population: 1200 18 Cash 3x3 9 5500
Catch "Couture Criminal" 3x3 9
Population: 1000 17 Cash 3x3 9 5000
3x3 9
Population: 750 12 Cash 3x3 9 4250
Pea Collection
Completing Goals 3x3 9 4500
15 Cash 3x3 9 4000
Completing Goals 6700
Level 9 4x4 16 2100
Completing Goals 3x3 9 6000
Level 28 28 Cash 7200
Population: 350 3x3 9 1600
3x3 9
Jet Setter Collection
Completing Goals 3x3 9 1800
Population: 400 3x3 9 1900
8 Neighbors 3x3 9 1300
Level 55 50 Cash 3x3 9 250000
Level 53 53 Cash 200000
3x3 9
Completing Goals 4x4 16 100000
Level 60 55 Cash 3x3 9 500000
Population: 8000 65 Cash 3x3 9 750000
Population: 2750 40 Cash 3x3 9 15000
Population: 9000 75 Cash 3x3 9 900000
Population: 2000 30 Cash 3x3 9 10000
4x4 16 1000000
3x3 9
Population: 2300 35 Cash 3x3 9 12500
Level 40 40 Cash 17500
3x3 9
Build Cost (Cash) Earnings Supply Earnings/Supplies Earning/Tile
0 0 0 0.00
240 75 3.20 26.67
320 100 3.20 35.56
180 50 3.60 #DIV/0!
180 50 3.60 20.00
95 25 3.80 10.56
40 10 4.00 4.44
420 100 4.20 46.67
420 100 4.20 26.25
430 100 4.30 47.78
258 60 4.30 28.67
645 150 4.30 #DIV/0!
430 100 4.30 #DIV/0!
609 140 4.35 67.67
588 135 4.36 #DIV/0!
569 130 4.38 #DIV/0!
330 75 4.40 36.67
528 120 4.40 #DIV/0!
528 120 4.40 #DIV/0!
572 130 4.40 63.56
330 75 4.40 36.67
352 80 4.40 #DIV/0!
352 80 4.40 39.11
704 160 4.40 78.22
507 115 4.41 #DIV/0!
15 441 100 4.41 49.00
534 120 4.45 59.33
534 120 4.45 59.33
515 115 4.48 57.22
25 405 90 4.50 45.00
495 110 4.50 55.00
270 60 4.50 #DIV/0!
495 110 4.50 55.00
405 90 4.50 45.00
630 140 4.50 #DIV/0!
405 90 4.50 25.31
585 130 4.50 65.00
690 150 4.60 #DIV/0!
230 50 4.60 25.56
20 368 80 4.60 40.89
575 125 4.60 #DIV/0!
188 40 4.70 20.89
120 25 4.80 13.33
50 10 5.00 5.56
795 150 5.30 88.33
636 120 5.30 #DIV/0!
32 800 150 5.33 88.89
749 140 5.35 46.81
830 155 5.35 92.22
864 160 5.40 96.00
702 130 5.40 78.00
881 163 5.40 97.89
654 120 5.45 72.67
900 165 5.45 56.25
25 715 130 5.50 79.44
605 110 5.50 67.22
550 100 5.50 #DIV/0!
33 780 130 6.00 86.67
Decoration Name Page # Unlock Space Use Tile Total
City Flag 1 1 2x2 4
Flower Patch 2 2 1x1 1
Blue Flowers 2 3 1x1 1
Pink Flowers 2 4 2x2 4
Shade Tree 2 5 1x1 1
Mexican Street Flag 2 6 1x1 1
Artisan Kiosk 2 7 2x2 4
Pinata Party 2 8 2x2 4
Butterfly Garden 3 9
Petting Zoo 3 10
Purple Bloom 3 11 1x1 1
Red Bloom 3 12 1x1 1
Purple Blossom Tree 3 13 2x2 4
Cherry Blossom 3 14 2x2 4
Weeping Cherry Tree 3 15 2x2 4
Dog Walker 4 16 2x2 4
Mangrove Tree 4 17 1x1 1
Seagrape Tree 4 18 2x2 4
Outdoor Gym 4 19 4x4 16
Coastal Lookout 4 20
Tent 4 21 2x2 4
Marshmallow Bonfire 5 22 2x2 4
Excavation Site 5 23 4x4 16
Tar Pit 5 24
Crossing Guard 5 25 1x1 1
Street Flag 5 26 1x1 1
Soccer Dribbler 5 27 1x1 1
Piazza Bikes 5 28 1x1 1
Piazza Pylon 6 29 2x2 4
Chess Corner 6 30 2x2 4
Bocce Ballers 6 31 3x4 12
Alleyway 3 32 2x3 6
Alley 6 33
Stacking Doll 6 34 1x1 1
Pigeon Popper 6 35 1x1 1
Clover Patch 7 36 1x1 1
Fiddle Player 7 37 1x1 1
Painting Booth 7 38 2x2 4
Funny Photos 7 39 2x2 4
Bountiful Balloons 7 40 3x3 9
Rocket Babysitter 7 41 1x1 1
Happy Shoppers 7 42 3x3 9
Bounce Castle 8 43 3x3 9
Pot of Flowers 8 44 1x1 1
Fall Tree 8 45 1x1 1
Arboretum 8 46 4x4 16
Lion Bush Sculpture 8 47 2x2 4
Stop Sign 8 48 Completing Goals
Lamp Post 8 49 1x1 1
Brick Wall 9 50 1x1 1
Sturdy Fence 9 51 1x1 1
Barricade 9 52 2x2 4
Picnic Table 9 53 1x1 1
Snack Cart 9 54 1x1 1
Blue Dog House 9 55 1x1 1
Brown Cow 9 56 1x1 1
Ole Windmill 10 57 1x1 1
Bronze Statue 10 58 1x2 2
Ornate Fountain 10 59 3x3 9
Marble Arches 10 60 4x2 8
Red Lighthouse 10 61 Completing Goals
Romantic Gazebo 10 62 3x3 9
Rocky Hill 10 63 15 Neighbors
Tiered Fountain 11 64 3x3 9
Swing Set Playground 11 65 Completing Goals
Bridge Pond 11 66 4x4 16
Park Plaza 11 67
Bandstand 11 68 4x4 16
Expo Tent 11 69 Completing Goals
Swimming Pool 11 70 4x4 16
Batting Cage 12 71 Completing Goals
Basketball Court 12 72 4x4 16
Tennis Court 12 73 4x8 32
Spring Gazebo 12 74 Completing Goals
Wedding Pavilion 12 75 Completing Goals
Dog Park Completing Goals 4x4 16
Baseball Bouncy Catch "Mommy and Clyde" 3x3 9
White Picket Fence Peaceful Living Collection 1x1 1
Cost (Coins) Cost (Cash) Bonus Percentage ROI Bonus/Tile
50 1 0.0200 0.25
50 1 0.0200 1.00
75 1 0.0133 1.00
300 4 0.0133 1.00
50 1 0.0200 1.00
200 1 0.0050 1.00
400 4 0.0100 1.00
20 6 1.50
35 13 #DIV/0!
42 16 #DIV/0!
50 1 0.0200 1.00
50 1 0.0200 1.00
300 4 0.0133 1.00
300 4 0.0133 1.00
15 6 0.4000 1.50
20 6 0.3000 1.50
100 1 0.0100 1.00
200 4 0.0200 1.00
25 32 1.2800 2.00
10000 8 0.0008 #DIV/0!
5000 4 0.0008 1.00
8000 4 0.0005 1.00
28 32 1.1429 2.00
25000 16 0.0006 #DIV/0!
300 1 0.0033 1.00
200 1 0.0050 1.00
8 2 0.2500 2.00
150 1 0.0067 1.00
1000 4 0.0040 1.00
28 8 0.2857 2.00
28 16 0.5714 1.33
8000 6 0.0008 1.00
10000 8 0.0008 #DIV/0!
300 1 0.0033 1.00
8 2 0.2500 2.00
100 1 0.0100 1.00
2100 1 0.0005 1.00
5000 4 0.0008 1.00
25 4 0.1600 1.00
30 9 0.3000 1.00
200 1 0.0050 1.00
25 18 0.7200 2.00
30 18 0.6000 2.00
100 1 0.0100 1.00
2 1 0.5000 1.00
4000 16 0.0040 1.00
10 8 0.8000 2.00
100 1 0.0100 #DIV/0!
75 1 0.0133 1.00
50 1 0.0200 1.00
75 1 0.0133 1.00
200 4 0.0200 1.00
75 1 0.0133 1.00
100 1 0.0100 1.00
50 1 0.0200 1.00
200 1 0.0050 1.00
7 2 0.2857 2.00
3000 2 0.0007 1.00
15 18 1.2000 2.00
20 16 0.8000 2.00
15000 11 0.0007 #DIV/0!
15 18 1.2000 2.00
24000 20 0.0008 #DIV/0!
15 18 1.2000 2.00
13500 11 0.0008 #DIV/0!
15 32 2.1333 2.00
13500 10 0.0007 #DIV/0!
15 32 2.1333 2.00
9000 7 0.0008 #DIV/0!
25 32 1.2800 2.00
12000 9 0.0008 #DIV/0!
25 32 1.2800 2.00
35 64 1.8286 2.00
15000 10 0.0007 #DIV/0!
60000 17 0.0003 #DIV/0!
17 1.06
11 1.22
1 1.00
Note
Zoo habitats only
Zoo habitats only
Harvest Name Page # Collection Collection Reward Requirements
Strawberries 1 2 Strawberry 50 Coins & 3 XP
Carrots 1 3 Carrot Gray Bunny (1% Bonus item)
Shamrocks 1 4
Corn 1 5 Corn White Goat (1% Bonus)
Eggplant 1 6 Eggplant 50 Coins & 3 XP
Watermelon 1 7 Watermelon 3 XP & 25 Goods Level 9
Cabbage 2 8 Level 10
Cranberries 2 9 Cranberry 50 Coins & 3 XP Level 12
Pumpkins 2 10 Pumpkin 3 XP & 3 Energy Level 15
Wheat 2 11 Wheat White Chicken (1% Bonus) Level 20
Tomatoes 2 12 Completing Goals
Peas 2 13 Pea Corner Store Level 25
Unlock Cost Build Cost (Coins) Build Cost (Cash) Creates Cargo
20 15
46 70
3 115
62 110
28 30
9 Cash 36 45
10 Cash 64 114
12 Cash 49 80
15 Cash 52 90
20 Cash 71 130
41 36
25 Cash 85 155
Time to Harvest (Displayed) Time to Harvest (In Minutes) Earnings/Supplies (ROI)
5 Minutes 5 0.75
8 Hours 480 1.52
0 0 38.33
1 Day 1440 1.77
1 Hour 60 1.07
4 Hours 240 1.25
1.6 Days 2160 1.78
12 Hours 720 1.63
18 Hours 1080 1.73
2.1 Days 3024 1.83
31 Minutes 31 0.88
3.1 Days 4464 1.82
Earnings Over 3 Days
648.00
13.70
How fast can you click?
5.32
77.14
22.50
3.56
9.80
6.92
2.62
122.36
1.76
Build Time to
Cost Creates Harvest
Supply Run Name Page # Requirements (Coins) Cargo (Displayed)
San Francisco 1 3 Completing Goals 25 19 5 Minutes
Sydney Sails 1 4 Completing Goals 70 87 8 Hours
Paris Parcels 1 5 Completing Goals 95 137 1 Day
Shanghai Shipping 1 6 Completing Goals 44 38 1 Hour
London Liners 1 7 Completing Goals 55 56 4 Hours
Dubai Direct 2 8 Completing Goals 76 100 12 Hours
New York Novelties 2 9 Completing Goals 79 112 18 Hours
Rio Routes 2 10 Completing Goals 109 162 2.1 Days
Rome Relics 2 11 Completing Goals 131 194 3.1 Days
Caribbean Cargo 2 12 Completing Goals 101 146 1.6 Days
Time to
Harvest (In Base ROI (1 Earnings Over
Minutes) Trip) 3 Days
5 0.76 16,416
480 1.24 783
1440 1.44 411
60 0.86 2,736
240 1.02 1,008
720 1.32 600
1080 1.42 448
3024 1.49 231
4464 1.48 188
2304 1.45 274
Building # Unlock Requires Unlock Cost Build Cost Population Tiles
City Hall 1 Completing Goals 1000 50 4x4
Post Office 2 Level 4 4 Cash 1000 50 4x4
Wedding Hall 3 Level 5 5 Cash 1250 70 3x3
Police 4 Level 7 7 Cash 2000 100 4x4
Emergency Clinic 5 Level 10 10 Cash 4000 200 4x4
Bank 6 Level 13 13 Cash 6000 250 4x4
City Works 7 Level 9 15 Cash 6000 350 4x4
Aquarium 8 Level 14 14 Cash 7000 280 4x4
Museum 9 Level 15 15 Cash 8000 300
Ranger Station 10 Level 16 16 Cash 10000 330
Television Tower 11 Level 17 17 Cash 12000 350
Doggie Daycare 12 Level 18 18 Cash 14000 360
Fine Arts Theatre 13 Completing Goals 14000 370
Library 14 Level 20 20 Cash 16000 400
Zynga Gazette 15 Level 23 23 Cash 18000 450
Cooking School 16 19500 470 3x3
Grade School 17 Completing Goals 20000 500 4x4
Discovery Center 18 Completing Goals 20000 550
College Library 19 Level 27 27 Cash 20000 600
Carousel 20 Completing Goals 25000 700
Middle School 21 Level 32 32 Cash 27500 800
Natural History Museum 22 Level 33 33 Cash 28000 800
Community College 23 Completing Goals 30000 1300
Firehouse 24 Population 4000 35 Cash 30000 900
High School 25 Level 40 40 Cash 35000 1100
Hospital 26 Level 45 45 Cash 40000 1300
Baseball Field 27 Completing Goals 50000 1500
Court House 28 Level 55 55 Cash 100000 1700
Modern Art Gallery 29 Level 60 60 Cash 200000 1900
Observatory 30 Population 6000 65 Cash 200000 1900
Tile Total Personnel Cost per Population Population per Tile
16 20.00 3.13
16 20.00 3.13
9 17.86 7.78
16 20.00 6.25
16 20.00 12.50
16 24.00 15.63
16 16 17.14 21.88
16 25.00 17.50
26.67 #DIV/0!
30.30 #DIV/0!
34.29 #DIV/0!
38.89 #DIV/0!
37.84 #DIV/0!
40.00 #DIV/0!
40.00 #DIV/0!
9 0 41.49 52.22
16 40.00 31.25
36.36 #DIV/0!
33.33 #DIV/0!
35.71 #DIV/0!
34.38 #DIV/0!
35.00 #DIV/0!
23.08 #DIV/0!
33.33 #DIV/0!
31.82 #DIV/0!
30.77 #DIV/0!
33.33 #DIV/0!
58.82 #DIV/0!
105.26 #DIV/0!
105.26 #DIV/0!
Buy From Cost (Coins) Earns (Cargo) Stops Round Trip (Displayed)
Choo Choo Charlie 65 50 2 5 Minutes
Movin' Maxine 1500 400 2 5 Minutes
Locomotive Lori 600 600 4 8 Hours
Chuggin' Dustin 780 1000 4 1 Day
Buy From Cost (Cargo) Earns (Coins) Stops Round Trip (Displayed)
Choo Choo Charlie 25 200 2 5 Minutes
Movin' Maxine 360 1000 2 4 Hours
Locomotive Lori 310 3000 4 8 Hours
Chuggin' Dustin 470 5000 4 1 Day
Round Trip (In Minutes) Coin to Cargo Ratio (Per Trip) Coin to Cargo (1 day)
5 0.77 221.54
5 0.27 76.80
480 1.00 3.00
1440 1.28 1.28
Round Trip (In Minutes) Cargo to Coin Ratio (Per Trip) Cargo to Coin (1 day)
5 8.00 2,304.00
240 2.78 800.00
480 9.68 29.03
1440 10.64 10.64
Collection Page Earned From
Peaceful Living 1 Cozy Cottage, Lake House, and Country Home
Suburbia 1 Family Townhouse, Suburban House
City Life 2 Terraced Apartments, Apartment Complex
Main Street 2 Loft Apartments, Stylish Contemporary Home
High Society 3 Colonial Chalet, Modern Chateau, Sprawling Mansion
Rural 3 Newlywed House, Ranch House, Rita's Country Home
Down Town 4 Hotel Suites, Upscale Condos
Jet Setter 4 Skyscraper Condos, Glass Condos, Atrium Lofts, Penthouse Tower
Garden 5 Flower Kiosk
Just Desserts 5 Bakery
Early Riser 6 Coffee Shop, Hot Cocoa Shop
Game 6 Toy Store, Video Game Store
Comfort Food 7 Diner
Fast Food 7 Burger Joint
Forever Young 8 Cosmetic Store
Watering Hole 8 Pool Hall, Tavern
Designer 9 Shoe Store, Sunglasses Store, Handbag Store
Fitness 9 Bike Shop
French Cuisine 10 French Restaurant
Surf and Turf 10 Seafood Restaurant, Tower Eats
Asian Cuisine 11 Sushi Bar
Bridal 11 Wedding Store, Tuxedo Rental
Convenience Store 12 Corner Store
Silver Screen 12 Cinema
Home Furnishings 13 Furniture Store
Perfect Fit 13 Seasonal Clothing Store, Chic Boutique, Laundromat
Home Entertainment 14 Music Store
Houseware 14 Appliance Store
Bling 15 Jewelry Store
Bookworm 15 Bookstore
Lunar New Year 16 Fireworks Shop, Noodle Shop, Martial Arts School (Dojo)
Retail 16 Tofu Burger, Grocery Store (City Supermarket), Department Store
Italian Cuisine 17
St. Patrick's 17
Corn 18 Harvesting Corn Crop
Heavy Duty 18
Strawberry 19 Harvesting Strawberry Crop
Watermelon 19 Harvesting Watermelon Crop
Carrot 20 Harvesting Carrot Crop
Pumpkin 20 Harvesting Pumpkin Crop
Eggplant 21 Harvesting Eggplant Crop
Wheat 21 Harvesting Wheat Crop
Cranberry 22 Harvesting Cranberry Crop
Pea 22 Harvesting Pea Crop
Rare Train 23
Train 23
Tomato 24
Tourism Collection 24
Reward
White Picket Fence (Grants 1% Bonus - Decorative Item)
Red Dog House (Grants 1% Bonus - Decorative Item)
50 Coins & 3 XP
50 Coins & 3 XP
Driveway Gate (2% Bonus - Decorative Item)
3 XP & 25 Goods
Tavern (Building requiring 80 Goods; rewards 352 Coins by default)
Tuxedo Rental (Building requiring 125 Goods; rewards 575 coins by default)
Purple Flowers (1% Bonus - Decorative Item)
50 Coins & 3 XP
3 Energy & 50 Goods
50 Coins & 3 Energy
Hot Dog Cart (Grants 1% Bonus - Decorative Item)
Gray Hen (1% Bonus - Decorative Item)
Pink Flowers (1% Bonus - Decorative Item)
3 Energy & 3 XP
50 Coins & 3 XP
50 Coins & 3 XP
Bird Fountain (9% Bonus - Decorative Item)
Black Cow (Grants 1% Bonus - Decorative Item)
Japanese Maple Tree (Grants 4% Bonus - Decorative Item)
Newlywed House (Home offering 100 Population)
3 Energy & 3 XP
Highway Billboard (Grants 9% Bonus - Decorative Item)
3,000 Coins
50 Coins & 25 Goods
3,000 Coins
50 Coins & 25 Goods
3,000 Coins
50 Coins & 3 XP
Country Pagoda
3 Energy & 25 Goods
3 Energy & 50 Goods
3 Energy & 50 Goods
White Goat (Grants 1% Bonus - Decorative Item)
50 Coins & 3 XP
50 Coins & 3 XP
3 XP & 25 Goods
Gray Bunny (Grants 1% Bonus - Decorative Item)
3 XP & 3 Energy
50 Coins & 3 XP
White Chicken (Grants 1% Bonus - Decorative Item)
50 Coins & 3 XP
Corner Store (Building requiring 60 Goods; rewards 270 coins by default)
Train Payout +10%
Unlock Grain Elevator
25 Coins & 3 XP
Cocounut Tree
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