Dr. Geol. Anna Balzarini
Rabat, 30 Octobre 2008
Innovation & Development Consulting
• Activités traditionnelles
• Activités pratiques
• Activités auto formatives
• Tables de travail
Activités auto formatives
• Préparation d’une
• Présentation des travaux
• Organisation d’une pièce
(petit théâtre, comics…)
• Rédaction d’un article
pour les médias
• Visites guidées
• Expériences en plein air
• Jeux de group
• Jeux de rôle
• Jeux traditionnelles
• Jeux créatives
Jeux de cartes
EXPERIENCE (15 minutes)
Le cycle de l’eau
1. Full a bucket with 10 litres of water;
1 bucket reminding that the Bucket represents the
1 graduated measure 300 ml whole water on the Earth.
1 cup of salt 2. Draw 300 ml of water from the bucket,
using the graduated measure. This
1 ice cube tray represents the fresh water on the Earth.
1 coffee spoon 3. Put one cup of salt into the remaining
1 sponge water in the bucket, explaining that is the
water present in all the oceans and seas of
4. From the graduated measure, draw 200 ml
to fill the ice cube tray. The water in the
tray corresponds to the ice on the Earth,
like polar caps and glacier.
5. Get 1 coffee spoon of water from the
graduated measure. Those are the surface
waters (rivers, lakes...)
6. Drop the remaining water on a big sponge
to represent the ground waters.
THE CHAIRS GAME
or “access to the resource”
(How to play)
• Local: big room
• 5 wall posters to represents the 5 continents;
• Adhesive band;
• Coloured markers;
• Chairs (same number of students);
• Number of participants:
• From 10 to 50 persons
• 30 minutes
• Put the chairs in the centre of the room.
• The game-leader hangs the posters on the wall, at seasonably
distance, with the names of the 5 continents: Europe, North
America, Centre-South America, Africa and Asia/Oceania.
• explain to the students that they represent the world population and
invite them to divide themselves among the five continents, standing
under each wall-poster. They have to distribute themselves in the
way they think is the most corresponding to the reality. After that, the
game-leader will give the real figures of hearth’s population and
he/she will eventually reallocate the students.
• Therefore the game-leader explains that the chairs represent the
“gross world product” and he invites the groups of students standing
under each continent to take some chairs. They must get a number
of chairs corresponding to what they think it concerns to their
continent, but without sitting on it.
• After the chairs distribution, the leader gives the official figures, and
he moves the chairs from a continent to another in case it would be
• At this time he announce that who doesn’t get the resources
(symbolised by the chairs) will be in danger of life. Therefore the
students are invited to occupy all the chairs; no vacant chair is
authorised and none student can stand on the floor. It is possible
that some student have to stand over the chair and some other have
• At this moment is possible to have a global vision of the game.
Therefore the game-leader oblige the student to keep the position
for a while (few minutes), asking the participants how they feel,
discussing their comments and pushing the other participants to
participate at the discussion.
• The Asia’s situation can be even more realistic isolating the Japan
• It is not easy to let the little children understand what “sustainability” or
“access to the resource” mean.
• Ellis was helping us with the game of the chairs, designed by ITECO, which
is a Belgian organisation for the development education.
• Ellis took a planisphere and she shows us the continents.
Then we have hanged the five posters on our class-room walls, with the
correspondent titles: Europe, Africa, North America, Centre-South America
• Ellis explained that we (20 pupils) represent the world population and
therefore we had to split ourselves among the continents, by standing under
• After bit confusion, we were 4 or 5 under each poster.
• At this moment Ellis told us the real situation e we redistribute ourselves like
Europe: 2 children
Africa: 3 children
North America: 1 child
Centre-South America: 2 children
Asia/Oceania: 12 children
• We were very surprised. Ellis said that nobody get the right distribution!!
Moreover Ellis explained that our chairs represent the continent wealth and we
must share them among us.
All the children must find place on a chair to utilize the resources, or else we were
died; however, none one could stand on the floor.
We arranged the chairs, some more for North America and Europe, because we
know that are reach continents, and the children on Asia were a bit more
• Then Ellis gave us the exact values...what a mess!!!!
• Europe: 2 children with 7 chairs
Africa: 3 children and no chairs
North America: 1 child with 6 chairs
Centre-South America: 2 bambini with 1 chair
Asia/Oceania: 12 children with con 6 chairs
• Actually the European children and the North Americans were lying down on the
chairs; the Africans were “dead” because without any resource! Also the Asian
children were not fine, all clenched on few chairs, but at least they were not obliged to
stay on the floor.
Ellis at the end explained that in case of everybody could have the resources of
European and North America population utilize, then we will need 5 planets to
sustain their consumption.
With this game we understood what sustainable development means!!!