VIEWS: 29 PAGES: 3 POSTED ON: 7/31/2011
Kevin J. Appel 215.906.6406 email@example.com CG Generalist www.appel-tree.com 1079 West Thatcher Road Quakertown, PA 18951 Mission Statement: I strive to become a full-time 3D artist and/or technical director, applying my creative spirit, eye for detail, and knowledge of various 3D methods to the design and development of new and interesting characters, scenery, and stories. Education: Drexel University – Philadelphia, PA Bachelor of Science in Digital Media – June, 2009 Master of Science in Digital Media – Will graduate upon the completion of thesis project Cumulative Undergraduate GPA: 3.38 Work Experience: Digital Media Academy – Los Angeles, CA 3D Modeling and Animation and Game Design Instructor, July 2009 and June-August 2010 Instructed different classes of teenage (13-18) students on essential skills and techniques for 3D animation and game design using a combination of Autodesk Maya, Unity Game Engine, and Unreal Tournament 3 Editor and UDK. Courses taught included Introduction to Maya, Game Design with Unity for PC and iPhone, Level Design with Unreal and Character Design with Unreal. Successfully guided high-school aged students with no prior knowledge of 3D applications through the process of creating basic models, textures, and animations and rendering them, as well as creating games, game assets, and fun and playable game levels. AXIOM Professional Health Learning – Newtown, PA Freelance Flash Developer, October 2009 - Present Construct and improve on Flash-based e-Learning modules for Pharmaceutical sales while adhering to tight deadlines and a client-driven development strategy. Responsibilities include developing and debugging Actionscript 2.0 code, working with XML and image editing as well as vector graphics, print layout, sound editing and Quality Assurance practices. Space Whale Game Studios – Philadelphia, PA Freelance 3D Artist and Technical Developer, August 2009 - Present Perform a variety of tasks and responsibilities including Character Artist (low-poly modeling and high-resolution sculpt) and technical development including character rigging and set-up for an in-development next-generation XBLA title. Drexel University – Philadelphia, PA Teaching Assistant, June 2008 – September 2008 Helped defne course curriculum and teach 3D character setup and animation for a Computer Game Development course covering Torque 3D game engine and Flash game design. Interface Designer and Developer, June 2008 – September 2008 Worked on a Drexel team in partnership with Applied Communication and Information Networking (ACIN) in Camden, New Jersey. Analyzed graphical user interfaces for military applications and recommended design changes, as well as producing mock-ups for redesigns. 3D Modeling Tutor, September 2007 – December 2007 Guided an international student with limited English comprehension through an introductory 3D modeling course in Maya. Successfully imparted modeling, texturing, lighting, and rendering concepts as well as general design and composition principles. Entertainment Technology Corporation – Southampton, PA Multimedia Artist, March 2007 – September 2007 Produced a variety of multimedia projects for Entertainment Technology Corporation (ETC). Created Flash promotional and informational materials for ETC’s subsidiaries, promotional flm pieces, still photography, 3D concept images, various user interface designs, company demo CD- ROMs, and 2D concept art for ride installations. Also helped create training media for Virgin Galactic’s frst trainees. Applicable Skills: 3D Modeling, Animation, and Technical Development Profcient in environment and character modeling, UV unwrapping, painted and procedural texture creation, shader network creation, character rigging and weighting, animation, lighting, compositing, rendering with mental ray and renderman, dynamics including hair, cloth, and rigid bodies Graphic Design, 2D Artwork, Traditional Artwork Skilled in 2D digital artwork including photo manipulation for concepts, textures, or motion graphics, digital painting for concepts and textures, and well trained in traditional pen and pencil drawing Software Knowledge Windows, Linux, and Mac operating systems, Autodesk Maya, Autodesk Motion Builder, Autodesk/Discreet 3D Studio Max, SideFX Houdini Master, Adobe Creative Suite, Massive Prime, Vicon Blade, Unreal Tournament 3 Editor and Unreal Developer's Kit, Unity Game Engine Hobbies and Volunteer Activities: Drexel University Roller Hockey Club – Philadelphia, PA Student Athlete, 2004 - 2009 Played roller hockey for Drexel University from 2004 - 2009. Successfully balanced school work with athletics throughout college, maintaining good grades while being named to the Eastern Collegiate Roller Hockey Association’s all-star teams in 2007, 2008, and 2009. Attended the 2007 National Championship Tourney in St. Louis, MO. Board of Directors – Chief Media Offcer, 2006 - 2007 Elected to the Board of directors as the Chief Media Offcer, in charge of creating bio portraits, web and print promotional media, tryout fyers and other media. Board of Directors – Club Secretary, 2008-2009 Elected to the Board of Directors for a second time as the club secretary. Responsibilities included managing all offcial paperwork and maintaining correspondence with Drexel University’s athletics department. Also helped create and execute the club’s monetary budget, worked with uniform designers, and continued producing promotional media. Quakertown Ice Hockey Association – Quakertown, PA Student Athlete, 2000 - 2004 Played ice hockey for Quakertown High School throughout high school, playing both Junior Varsity and Varsity. Named Most Valuable Player in 2003. References available upon request.