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     Hudson Valley
       pow wow
    November 4, 1995

      Together
    We Can Do.. o
SET THE RULES                  Establish a Den code of conduct with
                               consequencesfor breaking the rules. Once you set
                               the rules, stick to them!

BE FAIR                        Boys can sense when you have a favorite. Avoid
                               “picking out” or “picking on” any boy.

BE CONSISTENT                  Boys need to know what to expect. Be consistent
                               in the way you deal with behavior problems.

TREAT EACH      BQY AS AN      Get to know each boy and find out why he
INDIVIDUAL                     behaves the way he does. Getting to know the
                               family helps you understand the boy.

MEAN   WHAT     YOU SAY AND    Don’t warn or threaten unless you intend to carry
SAY WHAT      YOU MEAN         it out. Give compliments only when they are
                               deserved; but remember, we can say something
                               good about almost everything. Don’t say one
                               thing and do another.

SET A GOOD EXAMPLE

REWARD     GOOD BEHAVIOR

CORRECT    ONLY   THE GUILTY   If the Den misbehaves, correct the Den. If one
                               boy misbehaves, correct the boy. It’s usually best
                               to take a boy aside to correct him rather then
                               embarrass him in front of his friends. Praise in
                               public: correct in mivate!

YOU GET WHAT      YOU ASK      Well deserved praise and encouragement can help
FQR                            improve a boy’s self-esteem. Let him know you
                               have confidence in him.

BE OPEN AND HONEST
The successful Den Leader and Webelos Leader develop a real sense of pride in their
organization. He/she makes sure that all the members of their staff (Assistant Den Leader,
Den Chief, Denner and Assistant Denner) have definite jobs with specific responsibilities.
He/she realizes that the best way to minimize discipline problems is to keep boys busy with
enjoyable and constructive program activities. Den Leaders are constantly on the look out for
new ways to achieve program goals.

0       Participate in activities with other Cub Leaders.

0       Attend your District Cub Roundtable regularly. This monthly meeting can be an
        indispensable program aid for you with demonstrations of how to execute the program
        theme ideas suggested in the Cub Scout Program Helps and the many additional ideas
        provided by the Roundtable staff.

0       Become acquainted with the literature of Cub Scouting.


The more people you can get actively involved, the more effective a project will be.

Introduce the theme and let the boys talk about it. They will come up with some ideas that
can be simplified, adapted and used. As a result of using their own ideas, they will be doubly
enthusiastic and eager. Give your Denner more responsibility - in fact, give every Cub
Scout more responsibility. Make each boy feel necessary and important and you’ll have a
stronger Den.

Include your Den Chief in your planning sessions. Ask him for suggestions. Your reliance on
him is flattering, so use him whenever possible. He is another pair of eyes to see difficulties
and another pair of hands to help.

Keep in close contact with the parents about Den activities and Pack Meetings. Get a general
idea of the interests and hobbies of parents and ask for specific help from parents. This helps
make Cub Scouting a part of family life.
                                   DEN DOODLES
Den doodles are an excellent way to stimulate advancement. They also make the Den and
Pack Meeting places eye appealing. There are many ways to make them. The main thing to
remember is to use some object to recognize each boy’s advancement.

When additions are made to the doodle, it is nice to use a short ceremony in the Den. You
may wish to give each boy the opportunity to color or paint his own additions to the doodle.
Be sure to take your doodle to Pack Meetings for display. This will give the parents an idea
of where their boy stands advancement wise in the Den and Pack.

Floor models are usually fastened to some type of pole, such as a broomstick or dowel. The
base can be a large can filled with plaster. If you wrap the stick with foil and grease it with
petroleum jelly and insert it when the plaster is soft, you will be able to remove the stick
after the plaster is hard. This makes for easier handling and transporting from place to place.
The plaster filled can serves as a weight so the doodle won’t topple over.

Any number of things can be used to recognize advancement on the doodle...colored beads,
spools, wood cutouts, cardboard cutouts, peanuts, modeling dough beads or objects, pine
cones, heads made from cardboard rolls or modeling dough or walnut shells, etc., etc.
                    GUIDELINESFOR DENLEADERS
 1.   Always plan the meeting in advance. Write the plan down.

2.    Be sure your assistants understand their responsibilities, work as a team.

3.    Establish the Den rules together with the boys and stick to them.

4.    Be generous with praise, sparing with criticism. You’ll be surprised how much the
      boys really want to please you.

5.    Be fair and consistent.

6.    Begin and end meetings on time.

7.    Treat each Cub as an individual.

8.    Set a good example by wearing your uniform.

9.    Be certain that parents understand that their participation is necessary for the
      program to work.

10.   Use the Cub Scout Sign to get the boy’s attention.

11, Give the boys an opportunity to let off steam. Alternate active and quiet activities
    during each meeting.

12, Vary your Opening and Closing... try a candle in a ceremony. Have the boys make
    up their own ceremonies.

13. Sing a song at every meeting.

14. Build a game chest for gathering time, ra.iny days and to use during your Den
    Meetings.

15. KISMIF       - Keep     It Simple, Make It Fun!
                                       TRAINING
Adults want to know what their job is. They are willing to spend time learning the job but
will become disinterested or drop out if time is wasted on unrelated subjects. Each leader is
different - in background, experience and reactions. Cub Scouters want guidance and help.
Each job is different. Not only must you know how important YOUR job is, but you need to
be acquainted with methods of using the program to attract and hold boys.

Leaders should understand that advancement, crafts, games, and trips are a means used to
attain the aims of Scouting by preparing Cub Scouts to become Boy Scouts. To achieve these
aims, leaders need to attend CUB LEADER BASIC TRAINING as well as attend other
training sessions throughout the year.

Trained leaders supply good programs that are supported by the boy’s interest in the Pack.
The leadership training programs are designed to provide adult leaders with information
about the aims, methods, knowledge and skills to carry out their roles as Scouting
volunteers.

Recognition is an important part of the training program. Various training awards are the
tangible way in which Scouting’s leaders are honored for the interest they have shown in
seeking training in how to
                                 DO THEIR           BEST.


The SCOUTER’S KEY is awarded to Cubmasters and Commissioners who have taken
recommended training for their position and have achieved a high standard of performance
for 3 years as a registered Scouter.    s

The TRAINING AWARD recognizes service to Scouting through leadership by registered
Scouters who have taken the required training for their positions and have been registered for
the specified number of years.

Each year adult Scouters are nominated and honored for their outstanding service to Scouting
and youth.

The IXSTRKT      AWARD OF MERIT is the highest award granted by the District to
Scouters for noteworthy service to boys and service of an outstanding nature at the District
level.

The SULVER BEAVEiR AWARD is the highest award given by the local Council for
distinguished and outstanding service to youth by men and women.




            THE BIGGEST   ROOM   IN THE WORLD    IS THE ROOh4 FOR IMPROVEMENT!
Good planning contributes to fun filled and worthwhile Den trips. Pick a tour that relates to
Cub Scout achievements or the monthly theme. Both boys and leaders should be properly
prepared. There are certain guidelines which should be followed.

0      Consider distance -- how much travel time is involved?

0      Be sure to contact the place you intend to visit ahead of time so that they can prepare
       for you and give you necessary information before you arrive. Be on time.

e      Short in-town Den trips during the Den meeting hours do not require Tour Permits;
       however, permission slips should be obtained. No permission slip, NO GO! File the
       Tour Permit Application for longer Den trips. Check with the Councii Service Center
       for policy on trips.

       Let parents/guardians know where you are going and when you will return.

       Provide plenty of adult supervision. Enlist the help of adult family members.

       Secure adequate, responsible, and safe transportation. More accidents occur within a
       few miles of home than anywhere else.

       Cub Scouts and Leaders should be in proper uniform.

       Good behavior is important so other Scout groups will be welcome later.

       Tell the Cubs some highlights of what they can expect to see.

       Coach the boys so they are attentive, courteous, and observe all necessary rules.
       Remind them that they are guests and must follow the rules of the host(s).

0      Establish the buddy system before starting the trip. Explain that boys remain together
       at all times.

       Know how many boys are with you. Be sure each has an identification card.

       Know where emergency care can be obtained.

       See that each boy has enough money for an emergency phone call.

       Decide on gathering times and plans for eating.

       Upon your return, have the boys write your hosts to thank them for a pleasant visit.
KEEP TALKING
This is a knockout competition, it is played in two’s. Each person has to keep talking at the
other person. It doesn’t matter what they are talking about, but there must be no repetition or
pauses. You will need a referee to decide the winner of each pair. We have played this
several times and it has proved very popular. Each time we have played it we have been
surprised at the eventuai winner. Often the younger scouts have walked all over the older
scouts in this game.
        Set down a few ground rules though. The pauses have to last at least 2 seconds,
        ‘common strings’, like letters, numbers, months, etc. could only be a maximum of 12
        in a row, you could not touch your competitor, and ONLY the (adult) judge could
        call a boy out for repetition. This is a great ‘I need it in a hurry’ game!


NEIGHBORHOODS
Spread a neighborhood map on the floor. As Cub Scouts arrive, have each mark the location
of his house. If two or more boys live in the same building, have each boy locate something
different: school, churches, stores, etc.)


PEPPER AM3 SALT
Spill salt on the table. Sprinkle a small amount of pepper on top of the salt. Run a comb
through your hair to collect electricity. Hold the comb above the salt and pepper. The pepper
will jump up to the comb.


TAKE AIM
Tape construction paper Badges to the floor for targets. Then tape a strip of masking tape
onto the floor about 6’ away from the targets. Toss a beanbag at the targets.

        Tiger                1 point               Bobcat                1 point
        Wolf                 3 points              Bear                  3 points
        Webelos              5 points              Arrow of Light        5 points


THINK     FAST
Divide into two groups. Ask the following questions and after each, score a point to the side
that gives the correct answer first.
         1.    What letter is a beverage?                              T
         2.    What letter is a bird?                                  J
         3.    What letter is a vegetable?                             P
         4.    What letter is a question?
         5.    What letter is a clue?                                  :
         6.    What letter is a body of water?                         c
         7.    What letter is a sheep?                                 U
         8.    What letter is a slang expression?                      L
         9.    What letter is a very of debt?                          0
        10.    What letter is an insect?                               B
               CUB SCOUT LEADER                        ROUNDTABLES
Your District Cub Scout Roundtable is held once a month and runs approximately 1% hours.
Leaders join for fun and fellowship while learning tricks, stunts, games, crafts, ceremonies,
songs, skits and other ideas that will help them with their Packs and Dens. Your attendance
will keep you up-to-date with the program and provide you with ideas which will enable you
to have the best program possible. The Roundtable features theme-related ceremonies, crafts,
songs, skits and games and will enable you to prepare ahead for next month’s meetings.

At the Roundtable you wjll be informed of District and Council activities and events for both
leaders and boys. The Roundtable also provides a forum for leaders to exchange ideas, solve
problems and share successes.

Whether you are a new leader or an experienced leader, a Cubmaster or Pack Committee
Member, you have much to gain from attendance at Roundtables and you will have
F U N !!!


            ONE WAY TO MAKE      THE WORLD    BETTER   IS BY IMPROVING   YOURSELF




   RELIJ[GIOUS           EMBLEM            AWARDS           FOR CUB SCOUTS
Cub Scout leaders have an important responsibility in helping boys understand their duty to
God and country. Nearly half the Scouting units are chartered to religious organizations. The
major churches and religious bodies have religious emblem programs. Religious emblems are
designed to recognize Cub Scouts who demonstrate faith, observe their creeds or principles,
and give service.

Religious emblems are NOT Scouting awards. Religious groups present them to boys who
work with their religious leader or counselor on a program of requirements. The presentation
is made during a religious service and the Boy Scouts of America recognizes the boy’s
achievement by allowing the emblem to be worn on the uniform.

Cub Scouts may earn the emblem whether or not they are members of a Pack operated by a
religious organization. The intent of the program is to encourage the Cub Scout to work
directly with his own religious leader or another person designated by that religious leader.
       Be a very good listener; give leaders a chance to talk while you listen closely.

       Let leaders know that you are concerned and are ready to help.

       Encourage leaders to try their own ideas in their Den. Do not do anything that would
       discourage creativeness! Be careful to offer your own ideas only as suggestions.

       Remember that Den Leaders are individuals and each has their own ideas and ways of
       doing things.

       Be tactful so leaders will not lose confidence in their ability to seek out projects for
       boys. Let them know when they have hit upon some good boy crafts or projects for
       the Den. Encourage sharing with the other Den Leaders in the Pack.

       Remember, PRAISE for good ideas is wonderful medicine for Den Leaders and can
       stimulate interest in trying more new ideas!

       RECOGNIZE       YOUR DEN LEADERS TALENTS AND ABILITIES!



THOUGHTS              TO PASS ON THE YOUR                           DEN LEADERS                   -
-mm
SHRUB SCOUTS
     I think that I shall never see
     A Cub Scout uniform fit perfectly,
     A uniform whose sleeves meet wrists,
     With pants whose pockets aren’t full of fists,
     A neckerchief which stays in place,
     A cap not used in a relay race,
     A belt without a flapping end,
     Or pants without a hole to mend,
     Upon whose back third base was gained
     And intimately gets grass stained.
     But uniforms are made by mortals like me,
     And God makes boys without uniformity.
                                         - Karen Hope

Even if you’re on the right track -
You’ll get run over if you just sit there.

Always reach a little out of reach!
                               GATHERING              TIME
The “Gathering Time” is a very important part of any Pack or Den Meeting. It sets the
mood, pace and timing for the rest of your meeting. If you lose control before the meeting
starts, it is very hard to stop the Cub Scout momentum from running away with your
meeting.

Have something for your early birds to do. Before the Den Meeting you should always have
something to do while waiting for everyone to gather. This is a good time for puzzles,
mazes, word search, item searches around the room, games, brain teasers, teach an action
song, coloring, simple crafts they can do in minutes.

Den chiefs are a great help in gathering time activities. They have been through it and, being
boys themselves, know what the Cubs would like. The Cub Scouts look up to this older
version of themselves and aim to please.


MAKING       ONE WORD
Give Cub Scouts paper and pencil. Tell them to rearrange the letters in “NEW DOOR” to
make one word. The correct answer is “ONE WORD”.

ONLY ONE WORD
Rearrange the following letters to form only one word: Y E L 0 N 0 N W D 0 R
Answer: ONLY ONE WORD!

HIDDEN      BIRDS LIST
 1.    Carol’s microwave oven has four settings.                        crow
 2.    Now, let me help you with your coat.                             owl
 3.    She can recognize a gleam in his eye.                            eagle
4.     That particular kind of dessert is superb.                       lark
5.     Did you see that the pigs wallowed in the mud out back?          swallow
 6.    Marilyn, the movie star, lingered on the stage.                  starling
7.     No, I just saw her on the bus.                                   heron
 8.    The February thaw killed the crop.                               hawk
 9.    The throb in my arm is caused by a cramp.                        robin
10.    The kids want to leave early.                                    swan

FLOATING        BALL
Hold a table tennis ball over the end of a straw in your mouth. Blow hard and release the
ball. As long as you can continue to blow, the ball will be suspended above the straw
because the pressure of the air in motion is less than the still air around it.

BALANCE        THE MARBLES
Each player balances a metal pie tin on his head and tries to pick up marbles from the floor
and put them in the tin. The winner is the one who puts the most marbles in his plate before
it falls.

GUESSING        GAME
How many fish eggs are in the jar? Use marbles of jellybeans for eggs. The winner could get
the contents of the jar or some small prize.
                                BACK
     Present Month:                    Theme of Month:
Pack Opening Ceremony:        Den
Pack Closing Ceremony:    ’   Den
Skit:                         Den
                              Den
        Title of Skit:



Planned Outings :




     Next Months Plans:                Theme of Month:
Pack Opening Ceremony:        Den
Pack Closing Ceremony:        Den
Skit:                         Den
                              Den
        Title of Skit:



Planned Outings:




Special Events :
New Webelos Den Formed: (Records needed by                 >
Boy:                             Den                Boy:            Den
Boy:                             Den                Boy:            Den
Boy:                             Den                Boy:            Den
Boy:                             Den                Boy:            Den
Training Offered this Month:
         Roundtable:     Date:
                Those Expecting to Attend:




         Workshop, Pow-Wow, Etc. : Date                    Place:



                Those Expecting to Attend:




Notes:     (Den problems, attendance, dues, etc.)




Next Den Leaders Meeting:
         Time/Place



Names of those in attendance at this meeting:




                                                                          .   .
                            A DOMINEERING Den Leader Coach,
                                   Should not exist at all!
                                   For this one trait alone,
                             Could make a Pack collapse and fall!

                               So be a wise Den Loader Coach,
                               And make your business only be,
                              Those things which are your duty,
                             Then SUCCESS you’re bound to see!



Your Den Leader Coach should be one of your most experienced Den Leaders or a very,
capable person who works well with others and knows and understands the Cub Scout
Program thoroughly.

The Den Leader Coach assists the Cubmaster in recruiting new Den Leaders. The Coach is
also responsible for seeing that the new leaders attend training and sees that the leaders have
the forms and materials required and teaches them Pack policies and procedures.

The Den Leader Coach is in charge of the Den Leader meetings and coordinates the Den’s
activities. The Coach should know what skits the Dens are putting on and what they are
about. This will save having two Dens putting on the same skit. The Coach also represents
the Den Leaders at the monthly Pack Leaders meeting.

Following is an outline the Den Leader Coach could follow in running the monthly meetings.
With this outline, the Den Leader Coach can control meetings and get everything
accomplished.
     As soon as a new Den Leader joins the Pack, provide them with a copy of T7teNew Den
J)   Leader vidwtape and the Cub Scout Leader Fast Start. Make an appointment to meet with
     the leader to answer any questions and clarify information. (You might want to view the tape
     with the new leader in order to answer questions as they arise.) This is an informal meeting
     and should last about an hour. Avoid going into too much detail on any one subject during              ’
     this time. You should be providing a broad overview not and in-depth study of Cub
     Scouting.

     RESOURCESFORDENLEADERS
      Cub Scout Leader Book
      Cub Scout/webelos Scout Program Helps
      Wolf or Bear Cub Scout Handbook
     Scouting Magazine
     Boy’s Life Magazine
      Weekly Den Meeting Program
     Individual Cub Scout Records
     Den Record Sheets
     Den Advancement Reports
     Den Advancement Wall Chart
     Cub Scout Leader How-To Book
     Cub Scout Songbook
     Staging Den and Pack Ceremonies




                                                                                               _   ..a.--
                      DEN CHIEF:              A SPECIAL           JOB

The Den Chief is a Boy Scout who attends Den and Pack Meetings and events. He serves as
an additional resource person. The impression he makes on the Cub Scouts helps to
determine if the Cub joins Boy Scouting. This makes the Boy Scout a recruiter for his own
troop. He is responsible to the Den Leader and to the person in the troop who serves as Den
Chief coordinator. As a Den Chief, his job is to have fun teaching Cub Scouts things that he,
as a Boy Scout, knows. He helps the boys advance in rank, make things and helps to get
them ready for their part in the Pack Meeting. To do this effectively, a Den Chief needs to
be trained.


A DEN ClEmElF ‘JKUNING         CONJXKENCE        is where the Den Chief is trained to do a
more effective job in his leadership role. There are activities to teach them what a Den Chief
needs to know and how to lead activities. At this conference the boys will be given help in
learning to lead songs, stunts and skits, games, sports, and how to set a good example.


Ask your Cubmaster to contact a Scoutmaster in your area and request a Boy Scout that has
the qualifications of a Den Chief.



          ID    A Boy Scout who has exhibited leadership qualities and a desire to
                share his Scouting knowledge with younger boys.
          e     A leadership figure guiding and displaying his Scouting skills to
                younger Scouts.
          al    An activities assistant in the Den Meeting.
          e     The Den Leader’s assistant in setting up meetings and special
                activities.
          0     He helps coordinate the Den’s activity at the Pack Meeting.
          e     He is a helper for individual boys with their achievements.


After being selected and returning the Den Chief application, he will be eager to begin his
leadership role!
DEN CHIEF            CEREMONY
CM:     Cub Scouting is different from Boy Scouting. Like Boy Scouting, it has games, crafts,
        advancements and goodwill projects. It is the job of the Den Chief to help lead Den
        activities that will help younger boys to be good Cub Scouts and Webelos Scouts. Den
        Chiefs set a good example by being both a leader and a friend. We would like to ask
        that you re-pledge yourself to your responsibility as Den Chief by repeating the Den
        Chief Pledge.
DC:    I promise to help the Cub Scouts in my Den to the best of my ability. To encourage,
       guide, and protect them in all Den and Pack activities. And show them by my
       example, what a Boy Scout is. I will strive to be prompt and dependable, and to
       cooperate with the leaders in carrying out the Den program. As each Cub Scout
       reaches the age of 10 or completes the fourth grade, I will encourage him to join a
       Webelos Den. As he reaches 11, I will do all in my power to interest him in
       becoming a Boy Scout.
CM:    The blue rope in your Den Chief cord represents the Cub Scout Pack with all its Cub
       Scouts, leaders and parents. It also represents the Cub Scout Promise and Law of the
       Pack. The gold cord represents the Scout Troop, its leaders, the Scout Oath and Law.
       You will notice that the ropes are made up of many strands, representing all the boys
       in the Troop and Pack bound together in friendship. We all wish to welcome you.



                                     DEN AIDE
Den Aides are selected by the Den Leader with the approval of the Cubmasmr and Pack
Committee. This is an unregistered, non-membership position designed principally to
strengthen Cub Scouting in rural and inner-city communities.

A Den Aide is:

       e      A person to heip in the Den.
       e      Used when a Den Chief cannot be found, not at the same time and in addition
              to a Den Chief.
       e      Responsibilities are similar to those of the Den Chief.

Look for a Den Aide in your neighborhood. Perhaps a teenage boy or girl who is looking for
something to do on the afternoon of your meeting; an Explorer; an older brother or sister of
one of the boys in your Den; or a grandparent or senior citizen.
                                   BRAIN      TWISTERS
TRAPPER
Hank Bent, the old trapper, has been out on his trap line in Alaska with the temperature at
50 degrees below zero. He is delayed by a blizzard and, almost frozen, is barely able to
stumble into his shack. The shack is extremely cold, but a fire is laid in the stove, ready to
be lit. Hank looks at the fireplace, at the old lamp filled with oil, at a candle in its holder,
and then at the single match that stands between him and death by freezing. Which should he
light first? Answer: Hank will first light the match.


SAILOR
A customer in a restaurant ordered two cups of coffee and three doughnuts. He dunked one
doughnut in one cup of coffee and two doughnuts in the other. Noticing his actions, the
waitress said, “What are you doing there, sailor.?” How did she know that he was a sailor?
Answer: The customer was wearing a sailor suit.


TRAVELER
Joe travels 35 miles a day. He has many fellow travelers. He never has to wait for traffic
lights or watch for trains or buses. Why? Answer: He runs an elevator.



SCRAMBLED           CITIES
       COCIIGAH            Chicago
       SLADAL              Dallas
       YSACTAKNIS          Kansas City
       LYBNAA              Albany
       RIBOLATEM           Baltimore
       THANIGSNOW          Washington
       HAVNILLES           Nashville
       POLANINESIM         Minneapolis
       NOLDPART            Portland
       KENWORY             New York
You can also use the names of states, countries, bodies of water, etc. You can divide into
teams and compete against each other to see who can unscramble the names first.


STREETS
Give each Cub Scout a piece of paper and a pencil when he arrives and tell him to name all
the streets, roads, and highways in the neighborhood. When all boys have arrived, have the
denner make a complete list of streets from all the lists.




                                                                                       ,: (
      THE ABC’S OF BEING AN EFFECTIVE                           LEADER

A    ATTITUDE        Accent the positive. Attitudes determine effectiveness.
B    BOYS            Remember that the program is for them.
C    COMMUNICATION   Help keep the lines open.
D    DIPLOMACY       Be a diplomat - always put your best foot forward.
E    EFFORT          You’ll get out as much as you put in.
F    FLEXIBILITY     Be able to bend.
G    GUIDE           Guide, but don’t force.
H    HARMONY         You can help maintain this in your Pack.
I    INTEREST        Keep interest high by KISMIF.
                     (Keep It Simple, Make It Fun)
J    JOY             Spread it. a.pass it on.
K    KNOWLEDGE       Cub Scouts depend on you for this. Stay informed.
L    LISTEN          with understanding.
h4   MORALE          Keep your standards high.
N    NOBODY          is a nobody in Cub Scouting.
0    ORGANIZED       Set goals and reach them.
P    PROBLEMS        There are none.. .just unresolved opportunities.
Q    QUANDARY        Keep yourself out of this state.
R    WESOURCEFUL     Know where to get materials and ideas.
s    SCOUT           Our goal is for every Cub Scout to become a BOY SCOUT.
T    TRAINING        Be sure to keep yourself up-to-date.
u    UNIFORM         Promote the uniform and set a good example by wearing it.
V    VOLUNTEERS      That’s most of us in the Cub Scout program.
W    WISDOM          This includes perseverance, tolerance and tact.
X    XTRA SPECIAL    Each Cub Scout is definitely that.
Y    YEAR            Cub Scouting is year-round. Plan your program that way.
Z    ZEST            Perform your job with it.
 Hudson Valley
  Pow wow
November 4, 1995

   Together
    Can Do.,.
Planning is very important in the Cub Scout program. Variety is what it takes to keep our
Cubs constructively occupied. The secret of good planning for Cub Scout Den and Pack
activities is the wise use of monthly themes.

Cub Scouting’s recommended planning system is based on themes, one for each month. A
theme is an idea or emphasis around which you and the other Pack Leaders plan things for
the Cub Scout Dens to do from one Pack Meeting to the next. Themes help to achieve Cub
Scouting’s purposes, to keep all the Dens active, vigorous, and working on meaningful
projects during the month. If the Dens are active during the month on a single idea, an
interesting and entertaining Pack Meeting is the natural result because it reviews all the
things the Dens have done and provides a big climax of the month.

The Webelos Dens do not use the Pack’s monthly themes. Instead, they work on one of the
20 Webelos Activity Badge areas. Often the Cub theme and the Activity Badge for the month
are compatible.

Themes must have strong appeal for boys. They should offer variety so that each boy can do
things he likes. They should instill the deeper values of Cub Scouting. Each activity should
have a definite objective in harmony with the aims and policies of Cub Scouting. The
activities should be simple and within the capabilities and interest of the Cub Scouts and their
parents.


              EVAEUATXNG                PAST YEAR’S               TllHEMES
Instant evaluations (“great” or “that was a real bomb” or “why do we always have to do
crafts”) are only a starting point for pack evaluation - how it could have been better, where
the planning went wrong.

Make a systematic evaluation:
      are the boys having fun?
      are we involving families - especially parents - in our activities?
      are we just babysitting?
      Are the Cubs advancing.3 If .not, what can we do about it?
      Are we graduating most Webelos into Boy Scouting - Tigers into Cubs, etc? If not,
      what is the problem?
                        ]KNIGHTSQFTHERB~T~LE

Stories of King Arthur and his Knights of the Roundtable and of other lone knights who
roamed Europe during the Middle Ages always capture a boy’s imagination. In this theme,
your Cub Scouts can have a lot of fun playing knights and learning about the Age of
Chivalry. A theme about knights gives the opportunity to stress the values of kindness,
bravery, and honestly. Knights were primarily fighting men who were bound by a code of
honor not unlike the Cub Scout Promise. Knights pledged to defend the helpless, to be
honorable in all dealings, to be loyal, and to do their duty without thought for themselves.
Knighthood was in flower over much of Europe for about 500 years -- from the 9th to the
14th centuries.

Real purpose of this theme is to install in the Cub Scouts the knightly virtues that made these
glamorous figures something more than bloodthirsty warriors. Emphasize their code of
honor. Den Leaders can award points during the month to Cubs who have performed
knightly acts of kindness, courtesy and service. Those who score highest during the four den
meetings might be given special plumes to wear on their helmets during the pack meeting.


SERVICE       PROJECT
Knights were unparalleled in history for their devotion to the ideal of service to others. So,
this is a particularly appropriate month to schedule a service project.


SWORD
Cut shape of sword from cardboard or wood. Cover with foil or paint with silver paint. Cut
designs from construction paper for handle and glue on. This could also be woodburned.

HORSE
Use a large box for the body. Cut a horse’s head from heavy cardboard and glue a yarn
mane on the head. Insert through a slit in the box. Using more yarn for a tail, do the same.
Make rope reins and suspenders to be used to hold in place. Draw a saddle and any other
style designs on the body. Cut a hole in the top and bottom of the box large enough for the
boy to fit in and slide over his head.


THE JOUST
Have two boys face each other from a short distance as if charging with lances. Have them
come toward each other at a full gallop but when they are within reach of each other’s lance,
they stop suddenly, drop lances, cross arms over chest to hold own upper arms and double
over (as hurt) saying loudly as if in pain “Ouch! Ouch! Oh, Ouch!”


CATAPULT         BOMBARDMENT
For a “castle”, set a small table on its side about 20 feet from the firing line. Each boy (or
den champion) is given small Rubber balls (or small pompoms) to fire from his den’s
catapult. Score one for each hit. Winner is the boy with the most hits. If more than one boy
scores three hits, have a playoff.
    BLIND      HORSE TURNABOUT
             1 large paper bag per team
    Divide players into teams of two. Player #l is the knight and player #2 is the “blind horse”
    with the bag over his head. The horses and riders line up at the starting line about 30 feet
    from the finish. On signal, horses start moving. The knight directs his horse with verbal
    signals (bear right, whoa, go left, etc.). The knight may not touch the horse. The first horse
    to finish wins.

    THE COAT OF ARMS
    In the days when knights led their men into battle, the foot soldiers needed some easy way to
    recognize their leader, because with visors closed, all knights look alike. So the knights
    painted bold signs on their shields, their tunics and even on the armor worn by their horses.

    Only certain colors were used: red, blue, black, and, less commonly, green and purple. In
    addition, either silver or gold metal was used. ONE METAL SHOULD BE COMBINED
    WITH ONE COLOR; two metals or two colors were not used together.

    Simple geometric patterns were used. Or, because the shield was used in battle, it may
    display a fierce lion, boar, dragon or such.

    To make a shield, begin with a shape cut of heavy-duty cardboard or corrugated cardboard.
    Decide on the design which will go on the shield and draw it on corrugated cardboard, then
    cut it out. Paste in place on the shield. From here, the boy may paint or spray paint his
.   shield in his two chosen colors.

    Or, take a large enough sheet of aluminum foil to cover the entire front of the shield and
    reach around the back a little. Crumple it, then smooth it out. Cover the shield with glue and
    glue aluminum foil in place, squeezing it around the design to create the definite shape of the
    design and wrapping the edges around the back.

    Or, mix biack tempera paint with a little kitchen detergent. Paint the shield, let almost dry,
    then rub off excess with paper towels.

    Or, spray paint black and rub off excess. This will create a pewter-like silver effect. Raised
    design may then be painted in second color.
                                  Do    A GOQD TURN

DEN & PACK GOOD TURNS
The Citizenship Through Service book suggests that a Good Turn must be meaningful for
Cub Scouts, not just busywork. They must understand why the work is useful and how it will
benefit others. If possible, it should be a lasting improvement (cleaning up a vacant lot is
good, but planting a tree or shrubbery on it is better in terms of boy satisfaction). Make a list
of “Do’s” and “Don’ts” for Good Turns.

DO make it meaningful;                              DON’T expect boys to work more than a
DO keep it within the boys’ capabilities.                couple of hours;
DO have it benefit someone other than the           DON’T let the adults do all the work.
      boys or their families;                            Most of the work should be done
                                                         by the boys with guidance from
                                                         adult leaders.

GOODWILL          PROJECTS
1.     Caroling trips in the neighborhood or to children’s hospitals or nursing homes.
2.     Collect canned good, fruit, toys and other Christmas gifts for distribution by the
       Salvation Army or other such group.
3.     Make Christmas tree decorations or mantel pieces for elderly persons in the
       neighborhood or do yard work or run errands for them.
4.     Visit the children’s ward of a hospital to give a show, play games, or sing carols for
       the patients.
5.     Collection for the World Friendship Fund of the Boy Scouts of America. This fund
       provides the means for extending Scouting throughout the world, particularly in
       underdeveloped nations. The World Friendship Fund is administered by the Boy
       Scouts of America and is designed to help struggling Scouting associations in other
       countries. It was begun after World War II. The fund pays for equipment, uniforms,
       program tools and camping gear for Scouts.
6.     Make and set out bird feeders, either at boys’ or neighbors’ homes.


GOOD TURN THOUGHT
Most of us are happiest when we are doing something for others. Think for a moment of a
time when you were helpful to someone -- your mother, maybe a teacher, or a good friend.
That made you feel pretty good, didn’t it.3 When we help other people regularly, it becomes
a habit. When you have established the Good Turn habit in your own life, you are well on
the way to becoming a good Scout and a good person.

CUB SCOUT WAY
  Tune: Are You Sleeping
Giving, caring, loving, sharing
that’s our way
We Cub Scout say
helping other people
following Akela
that’s our way
We Cub Scouts say
TREE FOR THE BIRDS
 To make a special tree for the birds, simply trim a tree with an assortment of foods that
 birds enjoy.
 Garlands    String popcorn, cranberries, raisins and dates. Loop garlands through the
 branches.
 Bird Cakes Combine one part peanut butter with two parts mixed birdseed, five parts
 cornmeal and one part melted beef suet. (To melt beef suet, cut in small pieces and cook
over low flame in a heavy skillet) Spoon into paper-lined muffin tins. When partially
hardened, insert 6-inch loops of cord in the middle by first poking a hole with an ice pick.
Remove cakes and hang when thoroughly hardened or store in the freezer until you’re ready
for them.
Pinecone Ornaments       Make a mixture of peanut butter, birdseed, cornmeal and melted
cornmeal and melted beef suet. When cooled to working consistency, spoon it between the
scales of the pinecones.
Bacon Balls - Add four parts cornmeal and two parts birdseed to one part room temperature
bacon grease until you have a dough like consistency. Shape around 6-inch loops of cord into
balls about 2 inches in diameter.
Fruit & Nut Cups Save orange or grapefruit rinds cut in half. Using a heavy needle and
thread, run the thread through the rind at 3 evenly spaced points around the edge and make a
hanger. Fill the cups with stale doughnut pieces, peanuts, birdseed, apple wedges, raising,
dates and suet chunks.
Suet Bags Fill plastic net onion bags with chunks of beef suet and attach to tree branches.


GOOD ‘I’m          KITE
This is a kite-shaped piece of blue cardboard with a yarn tail with 10 yarn bows tied to it.
Each Cub Scout gets one to take home, along with a note to parents suggesting Good Turns.
Each time he does one of them, his parent removes a bow. When all bows are removed, the
kite is kept at home as a reminder that a Cub Scout gives goodwill. Some suggested Good
Turns:
        Make your own bed and the bed of 2 family member;
        Set the table;
        After meal, clear the table;
        Write 2 thank you note or get-well card;
        Make a list of emergency phone numbers to attach to the telephone
Some of the Good Turns earn credit for achievements and electives.

FAMILY       MOBILE
Make a family mobile using pictures of each family member. Hang from a coat hanger or
make your own hanger from wire and string. You can glue your pictures to old eyeglass
lens’ to make a windchime. Most optometrists will have a big supply that they will be willing
to give you.
 Hudson Valley
   PQW wow
November 4, 1995
I’M A HELPFUL          SCOUT
   Tune: Sugar in the Morning, Sugar in the Evening, Sugar at Suppertime
         Chorus:
         Helping in the morning,
        helping in the evening,
        helping at suppertime;
        That’s the Cub Scout spirit,
        Be helpful all the time.
        Listening to Akela, following directions,
        doing the best we can;
        That’s the Cub Scout motto,
        So lend a helping hand.
Verses:
If your friend’s in trouble,
Or feeling kind of sad,
Your smile can make a difference
So he won’t feel so bad.
        Chorus
If your mom is busy
And supper’s overdue
You could set the table
That’s a helpful thing to do.
        Chorus
Do your dad a favor
Before he has to ask
You could take the trash out
Or maybe cut the grass.
        Chorus
If you’re in the classroom
And the teacher just stepped out
You could sit real quiet
Don’t push or shove or shout.
        Chorus


THE WRONG END
        Tune: My Bonnie
All bunnies have bright shiny noses,
I’m telling you this as a friend,
The reason they have shiny noses,
The powder puffs on the wrong end!!
         Wrong end, Wrong end,
         The powder puffs on the wrong end,
         Wrong end, Wrong end
         The powder puffs on the wrong end!
AIN’T    A-@(-jmA       &UN      No   MQ@i
Bullfrog sittin; on a lily pad,
Lookin’ up at the sky,
Lily pad broke and the frog fell in,
Got water in his eye!
        Chorus
        Well, it ain’t a-gonna rain no more, no more
        It ain’t a-gonna rain no more,
        How in the heck can I wash my neck
        If it ain’t a-gonna rain no more!
The skeeter he fly high,
The skeeter he fly low.
If ole Mr. Skeeter light on me,
He ain’t a-gonna fly no more.
        Chorus
Peanut. sittin on a railroad track,
His heart was all a-flutter,
Along came a big ole railroad train,
Choo! Choo! Peanut butter!
        Chorus

COMMERCPAH,           MIXXJP
  Tune: Farmer in the Dell
Last night I watched T.V.
I saw my favorite show,
I heard this strange commercial,
I can’t believe it’s so.
        Feed your dog Chiffon,
        Comet cures a cold,
        Use S.O.S. pads on your face
        To keep from looking old.
Mop your floor with Crest,
Use Tide to clean your face,
And do shampoo with Elmer’s glue,
It holds our hair in place.
        Perhaps I am confused,
        I may not have it right,
        But one thing that I’m certain of,
        I’ll watch T.V. tonight.


0 PUMPKIN           CAwlbS
0 Pumpkin cards! 0 Pumpkin cards!
Carry greeting to my friends.
Let them know the day is here
V&en the Great Pumpkin will appear.
0 Pumpkin cards! 0 Pumpkin cards!
Carry greetings to my frier:ds!
SOUP, SOUP
  Tune: Hail, Hail the Gang’s All Here
Soup! Soup! We all want soup.
Needn’t stop to strain it.
Tip your bowl and drain it.
Hark! Hark! the funny noise,
Listen to the gurgling boys.
        Meat! Meat! Bring on the meat
        Fresh and juicy cow meat,
        Ham and pickled pigs’ feet,
        Lamb chops and pork chops too,
        Any kind of meat will do.
Pie! Pie! We all want pie,
Coconut and cherry,
Peach and huckleberry,
Mince pie and apple, too.
Any kind of pie will do.


ASTRONAUT’S           PLEA
       Tune: My Bonnie
I went for a ride in a spaceship
The moon and the planets to see.
I went for a ride in a spaceship,
Now listen what happened to me.
       Chorus:
       Bring back, bring back
       Oh bring back my spaceship to me, to me.
       Bring back, bring back
       Oh bring back my spaceship to me, to me.
I went for a ride in a spaceship,
The capsule was crowded and I
Developed a cramp in my muscles,
So I decided to walk in the sky.
       Chorus
I went for a walk in my spacesuit,
The ship was controlled from the ground.
And someone in charge down at NASA.
Forgot I was walking around.
       Chorus


STRIPED SKUNK
I’m a little stripe-pen skunk,
Sleeping under someone’s bunk.
Nobody else will sleep with me,
I’m as smelly as can be.
        Repeat the song;  five times each time louder than the last
BOLDLY          FLIES OUR FLAG
        Tune: Scout Vesper
Boldly flies our flag this day
Cause of brave men’s deeds displayed
Freedoms backed by words so strong
Written by forefathers gone
We stand up straight and true and proud
Hand salute old glory now
Red & white, a field of blue
50 stars that shine so true.


FLAGS OF AMERICA
         Tune: Yankee Doodle Dandy
We’re the flags of America
We’re as proud as we can be,
Fifty flags of colors all so bright
United-ly flying tonight.
Representing peace and freedom
        To all those who show respect.
         So when you see us flying high
        Just stop and take a minute
        To thank the mighty Lord above,
         For all that he has given.


BIRD IN THE WILDERNESS
 Tune: Old      Gray Mare
Here we sit    like birds in the wilderness
Birds in the   wilderness
Birds in the   wilderness.
Here we sit    like birds in the wilderness
Waiting for    the rest to come
Waiting for    the rest to come
Waiting for    the rest to come.
Here we sit    like birds in the wilderness
Waiting for    the rest to come.


CUB SCOUT WELCOME                     SONG
Tune: Auld Lang Syne
We welcome you to our Cub Pack
       We’re mighty glad you’re here.
We’ll start the air reverberating
       With a mighty cheer.
We’ll sign you in, we’ll sing you out
       For you we’ll raise a shout.
Hail, Hail, the gangs all here
       You’re welcome to the Pack.
                                                                                 ,   I


IF IT’S RAINING              AND YOU KNOW PT
Tune:       If You’re Happy and You Know It
If it’s    raining and you know it, clap your hands
If it’s    raining and you know it, clap your hands
If it’s    raining and you know it, then your drippy clothes will show it.
If it’s    raining and you know it, clap your hands.
             If the mud is only knee-deep, stamp your feet
             If the mud is only knee-deep, stamp your feet
             If the mud is only knee-deep, and you wish that it. were hip deep
             If the mud is only knee-deep then sit down.
If   the   wind is really blowing, shake your head
If   the   wind is really blowing, shake your head
If   the   wind is really blowing, and your bald spot it is showing
If   the   wind is really blowing, shake your head.
             If the temperature is fal!ing, do all three
             If the temperature is falling, do all three
             If the temperature is falling, and your spirits are a-dropping
             If the temperature is failing,
             YOU WILL FREEZE!
             (shout this line) OHHHHHHHHHH..          .(repeat faster)

IN THE GOOD OLD WJNTERTHbfE
        Tune: In the Good Old Summertime
In the good old wintertime,
In the good old wintertime,
I love the snow, the rain, the sleet,
This season you can’t beat.
        I’m frozen in, I’m frozen out,
        It is without a doubt,
        The coldest time of all the clime,
        In the good old wintertime.

THERE’S           A HOLE IN THE BOTTOM OF THE SEA
           There’s a hole in the bottom of    the sea
           There’s a hole in the bottom of    the sea
           There’s a hole, there’s a hole,
           There’s a hole in the bottom of    the sea.
There’s     a log in the hole in the bottom    of the sea,
There’s     a log in the hole in the bottom    of the sea.
There’s     a log, there’s a log,
There’s     a log in the hole in the bottom   of the sea.
           Add: knot on the log
           Add: frog on the knot
           Add: head on the frog
           Add: eye in the head
           Add: sty in the eye
           Add: hair in the sty
           Add: kink in the hair
           Add: germ on &he kink
Here are a few hints to help make teaching songs easier and more pleasant for anyone:

      . Don’t try a new song until you have the audience warmed up with one or two they
        are familiar with.

       Provide copies of the words. Use song books, mimeographed song sheets, or words
       written on a blackboard or large sheet of paper.

       Sing the new song through alone or with a small group who already know it.

       Let the crowd sing a verse at a time, slowly first. When they learn that one, go on to
       another verse and pick up speed.

       Any kind of accompaniment helps, whether it is a piano, accordion, guitar, harmonica
       or something else. These are good because they can play harmony and not just a
       simple melody.

       When the group has sung the song once or twice, stop. Don’t drag it out too long.

Every chance you have to lead singing will make you more proficient and confident. Practice
makes perfect in music leading as well as most everything else you do. Patriotic or
inspirational songs used as a closing for a meeting or songfest can leave everyone with a
good thought.


CHFUSTMAS         SONG
  Tune: Rudolph the Red-Nosed Reindeer
Here’s to the Cubs in our den,
As they follow, help and give;
All of the boys in our den,
Know just how a Cub should live.
        Now that it’s time for Christmas,
        We’ve been very helpful boys,
        We’ve gathered lots of old things,
        Fixed them up like brand new toys.
Saved our pennies every meeting,
Bought a lovely Christmas tree,
Trimmed it up to take to our
Den-adopted family.
        Bright and early Christmas morning,
        When they see our shiny toys;
        We’ll be happy that we s!aared
        Qur Christmas joy with other boys.
Singing is fun. Leading and teaching songs can be fun too if you follow a few simple rules.
You don’t need to be a prafessional singer or orchestra leader to lead Cub Scout singing
successfully. Here are a few tips:

0      Smile at the group and relax. Appear to be confident whether you actually feel that
       way or not. Morale is catching.

       Select songs in advance and be sure that you know them well enough that you can
       teach them with confidence.

       Always start with a rousing, well-known song so everyone can sing out confidently.

       Give the pitch by humming or singing a few bars yourself. If an accompaniment is
       available, have a few bars played.

       Start the group singing with a slight upward arm motion, then a decisive downward
       motion (the downbeat) and start to sing yourself. Continue singing whether everyone
       starts to sing on the first note or not. They will join in quickly.

       Beat the time with simple up-and-down arm motions -- with one arm or both arms to
       fit the beat or the words.

       Control the volume with hand motions. Raise your hand for loudness and lower it for
       softness.

      Don’t stand fixed in one spot. Move around a little to inject some pep and
      personality.

       Dividing the group into separate groups to sing separately, or when you point to them
       can spark enthusiasm. Vary singing with humming, whispering, whistling or rhythm
       clapping.

0      Never go on long enough that people ask you to stop. Leave them wanting more.
BOX Puppets
    cow& cereal OP duacn boxes with colored crepe
paper. USC color suitable to the chmcter-flesh,     tan,
pink, Iight grm, or clown White.
    Fasten the &xa together with tape; add features and
doth or paper costume. The costume may be a simple
skvc sewn 0%glued to the bottom box. Cdiats, tics,
hm,mcl bait md props rlI help to cstabIish the chap
tier of tht puppet.
MATERIALS:

-a     paper cup: waxed
    or Styrofoam
-pencil,        crayons,
    felt-tip pens
-scissors
-scraps        of construction
    paper, felt
-bits       and pieces
-white        glue
-tempera          paint mixed with
    liquid soap; paint brush
-piece       of fabric, approximately   6” x 12”
    (large enough to cover hand)
-needle        and thread (optional)

DISCOVERY         STEPS:

1. Using a pencil      or the points of
   scissors. poke      a hole in the cup
   as illustrated,    large enough to
   push a finger     through
   for the nose.
                                                   il3                              0
2. To decorate:

     If desired, the cup may be painted with tempera paint (add a few drops of liquid
     soap to the paint to make it adhere easily to the surface), either just for facial color
     or including facial features, hair, etc. When the paint is dry, use scraps of construction
     paper and bits and pieces to create the character desired, attaching to the cup with
     white glue. Crayons or felt-tip pens can be used to add eyes, hair, etc.




3. To cover hand:

     Fold a piece of fabric
     (large enough to cover hand)
     in half, widthwise, and cut as
     illustrated. ‘The sides can be
     sewn or glued. Slip over
     hand as shown.
 MATERIALS:                      a.

 -a small box from a cereal variety
 -scraps of construction paper
 --scraps of felt and fabric
-bits and pieces
-scissoIs
-serrated knife
-crayons, felt-tip pens
-white glue, paste
-a sleeve to cover arm

DISCOVERY STEPS:

1. Using the serrated knife or scissors,cut through middle of top of box and two sides,
   leaving the fourth side as the hinge for the mouth. Bend halves back so fingers can
   siide into the upper half of the box and the thumb into the lower half. By opening
   and closing fingers and thumb, you can manipulate the puppet’s mouth.



          em                           ‘&                             @


2. Paint the box with tempera paint (with a few drops of liquid soap added to help
   paint adhere to surface) or cover the box with construction or other paper to conceal
   the printing on the box.
3. Select scraps of fab ‘c, felt, all kinds of paper and bits and pieces to create the facial
   and other featurer zeeded to give the puppet a special “identity.” Use buttons for
   eyes, yarn or strin, for hair or manes, pipe cleaners for antennae, etc.
4. Refer to page 26 for instructions on making a sleeve or body to cover the arm.

VARIATIOXS:

The following are a few of the many variations possible.
     .:
                                foIdeid                a
                                                      PP
     !    ! i G.i:,,i.ji


-(    1) 4” x 12” construction paper or other
    similar weight paper
--scraps of construction      paper
-scraps       of felt, fabric
-bits      and pieces
-scissors
-white       glue or paste
-crayons,       felt-tip pens




1. For this three-dimensional  paper face puppet,
   folded construction paper is ideal. It is
   soft enough to bend, sturdy enough to last,
   and colorful. The 4” x 12” strip of paper
   is the head, mouth and body of the puppet.
2. Fold the 4” x 12” strip of paper in half.
   Open and lay flat, vertically.


                           r-


3. Fold the upper half of the paper as illustrated,
   following the direction of the arrows.




4. The paper strip now has four parts.
   Part A will be the head, parts
   C the mouth, and part B will be the
   body. Open and close fingers
   *make the puppet talk.
                                         IWFPETS
Puppets are contagious. They appeal to all ages, children and adults. They are a means of
self-expression. Puppetry provides wonderful opportunities to develop and make use of skills
and creative efforts. A cleverly made puppet wins the audience before the play begins and
those that are home made are especially appealing to all and fund to make,

Simply constructed puppets can become more in defining skills, patience and art skills. Hand
puppets in their basic form can be constructed in less than an hour in time with practically no
expense where as a marionette takes a little more dexterity and time to operate and construct.
Marionette puppets can be found in the How To Book.

                           Kms        OF Poland PUPPETS
There are many kinds of hand puppets and each one possessesa character and personality of
their own. There is no right or wrong way to make puppets but rather there may be a best
way for each Cub Scout. The following list is only a partial listing of hand puppets as many
items around the house can be used for a hand puppet.

FINGER PUPPETS                      Heads and/or bodies are made on strips of paper or felt
                                    which fit around the fingers. Only the fingers move the
                                    puppets and when the puppet speaks, the fingers move up
                                    and down.
BOX PUPPETS                         Match, cereal and other small boxes make a puppet head
                                    or mouth. The body of the puppet is wrapped in a sleeve
                                    or sock to cover the boy.
PAPER PLATE                         Fold paper plates in half to make a gigantic face and/or
                                    mouth
PAPER BAG                           The bottom of the bag serves as the head and the mouth
                                    is formed on the fold of the bag so that the underside of
                                    the flap is the inside of the mouth.
FOLDED      PAPER                   A three-dimensional paper face folded construction paper
                                    is soft enough to bend and sturdy enough to last and is
                                    also colorful. The fold is the mouth when open and
                                    closed.
CYLINDER        OR TUBE             A 9x12 construction paper rolled in to a cylinder
                                    becomes the head and body. Although they lack mobility,
                                    they are easy to construct and easy to decorate.

The above puppets are only a feti. Many more can be found in puppet books from the
library or in your How To Book.

Remember to keep the puppet easy and try ma-l&g them yourself before YOU tackle them
with your Cub Scouts.
  XT     FEATHERED        FRIENDS
 Characters          - Robin,     Blue Jay, Mockingbird,         Song Sparrow,  Wood-
                       pecker,     Goldfinch,       Wood Thrush,   Cardinal,   (All    birds
                       wear plastic        bottle    masks   - Any characters     can.- be
                       eliminated      to fit     the number of boys in the den.
 Setting             -     Outdoor    scene,  with   trees     and bushes.     Birds   enter    one
                         by one, flitting      around,     waving   arms.    Each boy can
                         speak his own lines,        or a narrator       can read the script,
                         Be sure boys can be understood            behind   masks.     Audience
                         can be asked to identify          birds,   or boys can hold signs
                         with   their    names to be revealed       at the appropriate        time.
Robin            - Before         the spring     has time to wake, and daffodils       are
                   yellow,          my black    and russet  red appears.   I’m   quite     a
                   cheerful          fellow.     Who am I7
Blue       Jay   - I make a sound like     tinkling     bells           or raise    my e-rest and
                   scold;  my blue coat's      trimmed   with           black    and white,   I'm
                   a handsome robber    bold.       Who am I?
Mockingbird-             Demurely   dressed  in grey and white,          my nature's         one of fun;
                         I love   to tease my feathered  friends,          and mimic         them one
                         by one.    Who am I?
  parrow         - My cousins     chirp    in city  streets,          but I dislike  the
                   town;    in spring      you hear me sing,           and see my dark breast
                   streaked   with     brown.    Who am I?
Woodpecker       - Rat-tat-tat.        Rat-tat-tat.            I beat a loud tattoo.                 My
                   back is black,        my front        is   white,  my red cap's   in            full
                   view.        Who am I?
Goldfinch        - For me, no cage inside   the house,                as I dart   there    and
                   back:  I wear thetint  of precious                ore, smartly    trimmed              in
                   black.   Who am I?
Thrush           - I hide among the shrubbery,        with           spice-brown         colored
                   coat;  and poets     praise  my evening             song, that        springs
                   from spotted    throat.     Who am I?
Cardinal         -        My name suggests      great   dignity,      my colors    the      brightest
                         hue, in summer or      in winter,       I bring  Christmas         red to        you.
                         Who am I?
 THE MARCH OF THE TOOLS
 Characters:           8 Cub Scouts     saying    their  lines             in  a kynocopated
                       rhythm.    Fingers     are snapped      in          a steady   beat;
                       knees bent.
Costumes           :   Cub Scouts      wear large    paper         sacks        with   a picture   of
                       their tool      on the front.

All            :       With     a rat a tat tat         and a boom boom boom.
                       We'll     march the tools         around  the room.
1st   Ctib     :       I'm     a hammer, ready to go
                       Hit     my head with a blow,  blow,            blow.
2nd Cub        :       Do you know me? Well,               you should,           I'm
                       a plane  to smooth -your            wood.
3rd   Cub      :       I'm a ruler   straight     and stout
                       One you couldn't       be without.
4th   Cub      :       I have teeth  that dig and gnaw
                       I am what they call   a saw.
5th   Cub      :       I will   give     each boy a thrill
                       They all     like    to use a drill.
6th   Cub      :       I can help     when you fix tires
                       I am called     a pair of pliers.
7th   Cub      :       You will  find me at            your work    bench
                       I am what they call             a wrench.
8th   Cub      :       A screw driver          is    what I am called
                       I'll  help out     if        something is stalled.
All            :       We have jigged with a dum, dum, dum
                       And we hope you have had some fun!
CAMPFIRE        YARNS
setting:      All Cubs sitting around a campfire
Cub 1:        Yawns
Cub 2:        Starts yawning
Cub 3:        Yawns
All:          Yawn
Leader :      Walks in.
              Hey, boys, what are you doing?
Cubs:         We’re having campfire yawns.
Leader:       Looks puzzles
              Boys, that’s not campfire yawns, it’s campfire YARNS!


VAMPIRE       SNACK
       Scene: One vampire, standing on stage, takes a can marked “blood”, pours tomato
      juice from it into a glass and drinks it. The second vampire enters.
Vampire #l: Mmm. Delicious. Vould you like some?
Vampire #2: No, thanks. I couldn’t drink another bite.
Vampire #l: So vat’s new.
Vampire #2: Nothing much. I just saw a poor old bum begging on the street corner.
Vampire #l: You did. Vat did he say?
Vampire #2: He vanted me to help him. He said he hadn’t had a bite in days.
Vampire #l: So what did you do?
Vampire #2: Vat else? Naturally, I bit him!


HALLOWEEN           SKIT
personnel:     5 Cubs
equipment:     Big box, wrapping paper
setting:       Cubs enter a darkened area and are heard to talk about things like:
Cub 1:         My, this place is dark and spooky.
Cub 2:         I’m not afraid of the dark.
Cub 3:         Wish it was more light.
Cub 4:         Only girls and babies are afraid.
        (Suddenly a rapping sound comes from a big box and the boys are heard to say:)
Cub 1:         What’s that rapping?
Cub 2:         This is scary.
Cub 3:         Wish I was home.
Cub 4:         I think I hear my mother calling.
Cub 5:         On TV, rapping like that is a ghost.
Finally one boy gets up enough courage to look into the box. After several false starts and
touching the box only to scurry away, the Cub opens the box and an arm reaches out with a
piece of wrapping paper in it, and the Cub says:
               Oh, just some old wrapping paper.
                                        (Bows and exits)
TRACKS
Two boys enter as if following a trail. They begin to argue over what kind of tracks they
are: “I say they are raccoon tracks’ ‘No they’re wolf tracks” “No they’re badger tracks.. . “.
The argument continues until suddenly a train appears. (Several boys linked together making
chuga choo sounds, boy in front has a flashlight.


“PATIENCE,        JACKASS, PATIENCE!”
You can ham this up a bit, but here’s the jist of it.
        Two scouts enter (one on all fours if conditions allow) and move across stage as the
        skit proceeds. One is the mule and the other is the driver. A narrator stands just
        offstage.
Narrator:                     “In the heat of the Mojave Desert, the mule driver pushes his
                              beast toward town. The first day. . .I’
Mule:                         “Water, master, water!”
Driver:                       “Patience, Jackass, Patience!”
Narrator:                     “StiIl they drive on relentlessly. The second day. . .I’
Mule:                         “Water, master, water! ”
Driver:                       “Patience, Jackass, Patience!’
Narrator:                     “Without mercy, they push to their goal.
The third day. . . ”
Mule:                         “Water, master, water! ”
Driver:                       ItPatience, Jackass, Patience! ”
Narrator:                     “Still far from town, they go on. The fifth day. . .”
Voice offstage:               “What happened to the fourth day?”
Driver:                       “Patience, Jackass, Patience!”


THE HIKE
Leader and Cub walking.
Cub:         I want to rest!
Leader:      No! we have to finish this hike keep going!
Cub:         But my feet hurt (Whining.)
                      Here you can be creative, add a few more excuses. . .
Leader :     Absolutely NOT! ! !
Cub:         Ill cry...
Leader:      Go ahead!
Cub:         WaaaaaaHHHHHHHHhhhhhhhhhhh!!!!!!!!!! 1
       Here Leader gives in and they rest. Next the Cub wants to stop and ‘take a wee’ (you
             can always use the “Weeee! “ when the Leader finally gives in after the same
             rigmarole.
       And next a drink, and finally food. But this is only a day hike so there is no food.
             After more tears, the Leader finds a worm and the Cub will only eat it (on the
             threat of more tears) if the Leader eats half. Of course when he finally does,
             the Cub starts bawling again and screams
Cub: You ate my half.
GA=IZING            QF N-WI’S
Vincent:        I am the famous artist, Vincent Van Go Go. I have come here this evening at
                great expense to create one of my living nature paintings which will express
                the atmosphere of this camp! First I am going to need some trees.
(Two trees are selected from the participants in the audience, and are directed where to
stand. They wave their arms gently.)
Vincent:        Now I wili need some birds to twitter among the trees.
(Three birds are selected and they move around the trees making twittering sounds.)
Vincent:        (Stands back to view scene) Perhaps a sun to shine on everything.
(A tall participant stands on a bench and smiles brightly.)
Vincent:        (Again viewing) It’s not right yet. I know, some rabbits hopping arou.nd.
(Assistant Leaders are chosen for rabbits)
Vincent:        One last touch. A babbling brook. CUBMASTER, will you be the brook?
(The brook takes his place.)
Vincent:        (Turns to audience) There it is, another Vincent Van Go Go original nature
                scene. I call it “The Gathering of the Nuts.”


FISHING
        (The scene opens with the two players rowing an imaginary boat.)
CUB 1:         Whew! It sure is a long way out here.
CUB 2:         Yep. (puts hand to eyes) I can’t see the shore anymore. Ready to start fishing
               ?
CUB 1:         I think so. Looks like a good spot to me.
       (Both ready imaginary rods, reels, hooks, worms, etc., and start fishing. Immediately
       they both start to catch fish, recast and catch more. Continue for several casts.)
CUB 1: I told you this would be a good spot.
CUB 2: Sure is, the boat’s full. Guess we have our limit..
  better get back.
CUB 1: O.K. (gets oars re.ady)
CUB 2: Did you use a map to get here ?
CUB 1: Nope.
CUB 2: How are we ever gonna find our way back tomorrow ?
CUB 1: Oh, that’s easy. I’ll just mark the spot with a big X
  right here on the side of the boat ! (makes mark - both
  row away quickly)


SIX WISE 7llRN’ELERS
The six wise travelers came to a river and discuss ways to get across. One of them sees a
boy with a boat and asks him to take them across, The boy says they can use the boat, but he
will not take them across. The travelers all get in the boat and it sinks. They scramble out of
the river and count themselves, but do it wrong and come up short a person. This can be
done more than once. They tell the boy if he can find the missing traveler they will give him
a bag of gold. The boy counts them, gets it right, they oive him the gold telling the boy how
                                                         b
 good he is and that maybe he will grow up to be as smart as they are. The travelers then
jump in and swim across the river.
ALL FACE
An Indian and a white man are traveling together. It’s cold and the white man is shivering.
The white man is all bundled up and the Indian has very little on (i.e. pants, no shirt) and his
blanket. The white man complains about the cold and doesn’t understand why the Indian
isn’t. The white man asks the Indian how he stays so warm. The Indian asks if his face is
cold. The white man says no it isn’t. The Indian replies, “Me. all face.”

LOST ITEM AROUND CAMPFIRE
        First boy searches the ground around the campfire.
Second boy: “What are you looking for, maybe I can help you find it.
First boy:      “I dropped my neckerchief slide.”
Second boy: “Where were you standing when you dropped it.”
First boy:      “Over there.” (He points into the darkness.’
Second boy: “Then why are you looking over there.”
First boy:      “Are you kidding? It’s too dark over there. You can’t see a thing.”

BONFIRE
A leader begins to explain how to lay a campfire. The leader decides to use members of the
audience to represent different pieces of wood. The bonfire builders bring up various
volunteers. Some of the volunteers are bunched in the center for tinder with others placed for
kindling with the “big” logs stacked on top of each other in increasing larger sizes. The
leader then says that the fire is ready to light, strikes a match, whereupon, several
accomplices yell out that its ON FIRE and dash several buckets of water on the fire.

THE COMPASS
           Props: A compass and a map
Announcer:        In this scene, we see a Webelos Leader teaching about maps and compass.
WL:               Now fellows, if you take a bearing from the map this way you can now stand
                  up and, keeping the compass away from your belt buckle, walk along the
                  bearing until you reach your destination. CUB #l, you try that.
CUB#l:            (Does as instructed, exits, re-enters)
WL:               In the same way you can take a bearing on a distant
(standing)        object, and use that to find where you are on the map. Now, each of you take
                  a bearing on that big tree on the hill top.
Other boys do as instructed, passing compass around, making suitable comments.
WE:               (After a few moments) All right, let’s all gather around. That wraps up
                  tonight’s compass lesson. There is just one more important point! Never,
                  never buy a TATES compass.
CUB #2:           W’hy should we never buy a TATES compass?
WL:               You know the old saying: “He who has a TATES is lost!”


BEE STING
1st Cub:       “OOOOOUCH , OOOOOH , OOOUCH.”
2nd Cub:       “What’s the matter with you?”
1st Cub:       “A bee’s stung my thumb.”
2nd Cub:       “Try putting some cream on it then. ”
1st Cub:       “But the bee will be miles away by this time.”
THE LITTLE            OLD LADY’S PETS (glove puppet story)
          There was a little oid lady who lived all aione. (place. lady on thumb)
          She had nothing to do. So all day long she sat in her chair and rocked and rocked.
 (wiggle thumb) “TOMORROW I WILL GET A PET”, she said. “THAT WILL KEEP ME
 BUSY” The next day she went to the pet store and bought a bird. (place bird on index
 finger)
          Shetook the bird home. She fed the bird and made a cage for it. Then the little old
 lady sat down in her chair and rocked and rocked.(wiggle thumb) She had nothing to do. The
 next day she went back to the pet store and bought a cat. (place cat on middle finger)
          Shetook the cat home. She fed the cat and made a bed for it. She fed the bird. Then
the little old lady sat down in her chair and rocked and rocked.(wiggle thumb) She had
nothing to do. The next day she went back to the pet store and bought a dog. (place dog on
ring finger)
          She took the dog home. She fed the dog and built a house for it. She fed the cat and
she fed the bird. Then the little old lady sat down in her chair and rocked and rocked.
(wiggle thumb) She had nothing to do. The next day she went back to the pet store and
bought a rabbit. (place rabbit on little finger)
          She took the rabbit home. She fed the rabbit and built a pen for it. She fed the dog,
she fed the cat, and she fed the bird. Then the little old lady sat down in her chair and
rocked and rocked. (wiggle thumb) She had nothing to do.
          The next day the little old lady went to feed her animals. She looked in the bird’s
cage and found 2 baby birds. (hang baby birds on hook) She looked in the cat’s bed and
found 4 kittens. (hang kittens on hook) She looked in the dog’s house and found 4 puppies.
(hang puppies on hook) And she looked in the rabbit’s pen and found 6 baby rabbits. (hang
baby rabbits on hook) (Point to the animals as you mention them)
         She fed the bird and her babies, she fed the cat and her babies, she fed the dog and
her babies, and she fed the rabbit and her babies. (Repeat this sentence twice more,
increasing the tempo each time)
         And the little old lady was so busy that she never again had time to sit in her chair
and rock and rock.

I§ IT TIME         YET?
        Line of 5-8 Cubs standing with left foot crossed over right,
                right arm crossed over left.
P;irstCubintineash        ‘.................,.-.........                                 ISITTIMEYET?
Second Cub asks third, etc down the he.
LastCubsays:         . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . NO
        Word is passed back to the first Scout, one Scout at a time.
                 After a lonnnnnnnng pause,
First Cub asks: . . . . , . . . . . . . . . . . . . . , . . . . . . . . . . . . . . IS IT TIME YET’?
        It goes down the line as before.
L&Cubsays:           . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ..s..........          NO
        Again and the word is passed back.
                 Another long pause.. . . . . . . . . . . . . .
FbtCubasbagah:               . . . . . . . . . . . . . . . . . . . . . . . . . ISITTIMEYET?           etcand,
Lastcubsays:         . . . . . . . . , . . . ~ . . . . . . 0.. . . . . . . . . . . . . . . . . . . . . . YES
        the answer is passed back.
Just after the first Scout gets the word, they all change to right foot over left
and left arm over right
       The instrument consists of several kneeling performers. The player strikes each on the
       head with a fake mallet or his fist as if playing a xylophone. Each player utters a
       single note when struck. Simple songs such as ‘Twinkle, Twinkle, Little Star” can be
       played this way.


OH-WA-TA-GO@SIAM
A guru with a turban on his head comes out and sits down in the middle of the stage.
Members of the audience are solicited to take part in the session. They are told to repeat the
magic phrase after the guru. When ever this phrase brings enlightenment, they may return to
the their seat in the audience. All sit cross-legged on the guru repeating the guru’s actions
and words. The guru moves his arms and chants “Oh . . . Wa . . . Ta ._. Goo . . . Siam . ..I’ All
chant with him. Keep it up for a long while. Eventually everyone catches onto the fact that
they are really saying, “Oh, what a goose I am.”


THE DEAD BODY
        Number of Participants: 2
Scene: One person lying on the ground, dead. Another sees him and runs for the telephone
and, panicking, gasps: “Police, there’s a dead person here. . . Where ? . . . . Un, (looking for a
sign), “I’m at Montgomery and Westchester.. . Spell it ?. . . Uh, M-o-t-n.. . Uh, M-o-t-g,,”
(confused), “Just a minute, I’ll drag him over to King and Elm !‘I


SOMEONE         CMklbdTED EVENING
       Props: Blankets and rope to make Monk’s Cassock.
Friar:        Good morning, everyone.
Monks:        Good morning.
Friar:        For our Matin, we are going to practice chanting. All together now, repeat
              after me: (Chanting) Morning, morning, mor-or-ning.
Monks:        (Rather raggedly) Morning, morning, mor-or-ning.
Friar:        Not bad, but we need to get more feeling and rhythm into it. Let’s try again.
              (A couple more attempts are made, each one better, then on the third try it
              sounds excellent, but one Monk chants loud and clear, “Ev-en-ning”.)
Friar:        Cut, Cut 1 What was that?
Monk:         What’s wrong, Friar ? I thought it sounded good.
Friar:        (Breaking into song) Someone Chanted Evening !
YT?JRKEY COWEST
         Four guys dressed up like turkeys waiting for the Best Turkey Contest with one
        turkey really strutting his stuff. Feathers can be made from construction paper and
        brown type clothes worn. The one turkey who is strutting his stuff, really wants to
        win, he preens, even leaves for a minute coming back with additional stuffing sticking
        out. Comments are made about this turkey by the others. The contest begins and the
        strutting turkey wins only to find out that the winner gets to be Thanksgiving Dinner.
        The turkey starts to run and the judge chases after him telling the audience how he
        loves a happy winner.


SANTA’S SUEaP)IIRISE          ?k0y (glove puppet story)
Way up north in the land of ice and snow, Santa was busy in his workshop. (place Santa on
thumb)
        He was working on dolls, wagons, balls, trains, robots and all kinds of toys. “THIS
YEAR I MUST MAKE A NEW TOY” he said. “IT MUST BE JUST THE RIGHT SIZE,
WELL MADE, AND FUN FOR BOTH BOYS AND GIRLS. YES, I’LL MAKE A NEW
TOY AND IT WILL BE THE GRANDEST TOY EVER”. Santa got out the rest of his tools
and materials and started to work. He worked and worked. But he couldn’t get it right.
        Mrs. Claus came into the toy shop. (piace Mrs. Claus on index finger. “MAYBE
YOU NEED TO CHANGE THIS PART” she said, “AND MAKE THIS BIGGER”
         -I’LL TRY IT” said Santa and he worked and worked. “NO, IT’S STILL NOT
QUITE RIGHT” said Santa, shaking his head. (wiggle thumb)
        Elf came into the toy shop. (place Elf on middle finger) “I KNOW” Elf said. “TAKE
THESE PIECES OFF. PUT SOMETHING HERE AND PUT SOMETHING THERE.
THEN IT WILL BE A FINE TOY “.
        “I’LL TRY IT” said Santa. He worked and worked. “NO, IT’S STILL NOT QUITE
RIGHT” said Santa, shaking his head. (wiggle thumb)
        Reindeer came into the toy shop. (place reindeer on ring finger) “MAYBE THIS
NEEDS A NEW PJECE AND THIS COULD GO OVER HERE,” he said. “I’LL TRY IT,”
said Santa. He worked and worked. Santa shook his head. (wiggle thumb)
        “NO, IT’S STILL NOT QUITE RIGHT”, he said. Everyone thought and thought.
Then Mrs. Claus whispered in Santa’s ear. (touch Mrs. Claus to Santa)
        Elf whispered in Santa’s ear. (touch Elf to Santa)
        Reindeer whispered in Santa’s ear. (touch Reindeer to Santa)
        “I’LL DO IT, I’LL DO IT” said Santa. Santa worked all day. He worked all night.
Finally it was finished.
        Mrs. Claus wrapped it neatly. (place package on little finger)
        Elf tied the ribbon. Reindeer stuck on the bow.“IT’S THE BEST TOY I EVER
MADE,” said Santa, chuckling. “IT WILL BE OUR SURPRISE TOY.’ What do you think
Santa’s new toy looked like?


BALLOON        ORCMES~
The players in the orchestra each hold a balloon. They blow up their balloons in unison, then
let out the air in a squeak at a time to the rhythm of some easily recognized rhythm such as
“Blue Danube” or “Jingle Bells”. To end the skit all fill their balloons with air and let go at
the directors signal.
 6   Keep your own hair as part of the costume whenever you can. It’s easier and a lot
     more comfortable.

 0   Make false hair that is hooked to the costume when it is worn. It will be easier to
     take off and put on,

 a   To gray hair, pat talcum powder into your hair using a powder puff.

 a   To make wrir&les use an eyebrow pencil.

 a   To make a wig, use an old stocking. Pull stocking over hair and ears. Tie off at the
     top and cut off what is left. Use tape to fasten cotton balls all over the stocking.

 0   To make curls, cut pieces of paper in strips. Curl by holding one end between your
     thumb and a long pencil. Press lightly with your thumb and pull the strip over the
     pencil with your other hand. Tape to wig.

 a   To make braids, stretch 3 strips of crepe paper 3/4” wide. Twist each strip around
     the others. Now braid the three strips together.

 a   Black tooth enamel or black crayon can be used to give the effect of missing teeth.

 a   Wounds can be drawn with lipstick or nail polish.

 6   For a bald head, use an old bathing cap (white or flesh color) for the base. Paint, or
     glue a fringe of yarn hair around the edge.

 a   Colored   Makeup. Put 2 tablespoons of warm water in a measuring cup. Fill the rest
     of the cup with soap flakes. Mix the soap and water thoroughly. Divide the mixture
     into four parts. Add 20 to 30 drops of food coloring to each part. Add more drops for
     stronger colors. You may have to experiment to get the shade you want. Mix the
     color into the soap. Use your hands to squeeze out all the white lumps. Shape the
     four colored blobs into sticks. Let them dry overnight. To use, wet the tip of the stick
     and rub it onto your face.


DQ NOT RUB THE           SOAP IN YOUR          EYES!

     Make up can be washed off with warm water.
Having a sound effects man is an. ideal part for the shy boy in the Den who wants to be part
of the action but finds it difficult to have a speaking part or appear before an audience.
Sound effects make the skit more fun and realistic.

ANIMAL ROAR or CREAKING DOOR - Use a closed box or a coffee can or two foil
pans taped together. Tie a string in the center of a pencil. Punch a hole in the container,
place the pencil inside and pull the string out through the hole. Rub the string with resin or a
green leaf. Drag fingernails along the string to produce noise into the microphone.

BQAT WHISTLE - Wooden or plastic spool, a 3/4” strip of balloon and a rubber band.
Flatten the balloon over the hole in one end of the spool. Wrap the rubber band around the
spool over the ends of the balloon and pull the balloon tight. Blow into the end of the spool
to make a shrill whistle.

CRASHES - Fill a wooden box with broken glass and a few stones, nail the top closed.
Tipping the end of the box produces crashes.

HAIL or tVpNH) or RAIN - Shake a large sheet of brown wrapping paper like a rug. The
size and weight of the paper makes the difference in sound. Or, grasp a sheet of waxed paper
with a hand on each side and with an accordion playing movement, alternately crush and
smooth out the paper. For ]hail, pour rice onto a pane of glass, tin or wood near a
microphone. For &,       fill a tin biscuit or cookie jar l/3 full of dry pea beans, rotate slowly;
or use a plastic pill box container with BB’s inside and rotate slowly.

LIGHTENING       - Flash light off and on or use a photographic flash.

PISTOL SHOT - Stretch a rubber band around the center of a small foil pie pan. Pull out
the band from the bottom of the pan and release. Snap a yardstick or a thin board on a hard
surface. Or, fire a cap pistol.

SWORD or SHlELD         FIGHT - Hold an aluminum cookie sheet in one hand and hit it with
a metal spoon.

THUNDER - Grasp a tin or aluminum cookie sheet at one end, placing your thumb on the
underside of the tin. Shake the tin so it vibrates. Bang it against your knee for an occasional
loud clap of thunder. To produce rolling thunder, suspend and shake a piece of tin 3/4” long
and 1’ wide. For single crashes, strike the tin in the center with a rubber hammer or rubber
heeled shoe.
Costumes are important! The right ones are not as hard as you think. Old clothes are very
valuable for costuming. Extra material or crepe paper added can change its appearance. One
costume can be made over and used again in a variety of skits. Usually Cubs will perform
their skit only once, so costumes should be easy, inexpensive and colorful. Most costumes
that are intended to be cut from fabric and sewn can be cut from crepe paper and either
glued or stapled together. The boys can do this themselves.

Think about color when you make your costumes. The audience will look more at brightly
colored costumes. Dress the main characters in the bright colors. They are the ones you want
the audience to watch. Try to use colors that go with your scenery. The costumes should
show up when the actors stand in front of the scenery. You also want the colors to look well
with it. Use plain colors if your scenery is busy. Make sure the costume color goes with the
character.

Match the character with the shape of the costume. Decide where the character should be big
and where he should be small. Use padding to make your actors look as they should.

Fatten a boy by tying pillows on him or pin a folded sheet around him for a fat middle. Put a
small pillow between his shoulders to make him look stooped. Tie it around his chest and
over his shoulders. Try rolled up socks for muscles. Tie them where you want muscle
bumps. Cover them with a tight knit shirt or long underwear. Use a hanger for broad
shoulders. Tie a piece of rope to each end of the hanger. Pin the loose ends of the ropes to
the actors shirt front. Keep them at the sides of his chest. Hang it upside down on the back
of his shoulders. Then hide the hanger with a man’s coat or jacket. Wear the padding during
rehearsals. It might be hard to move around in. Get used to it before the play. Make sure
any padding you use is secure. Hook it so it cannot slip. Use straps if you have trouble
keeping it in place.


MAKING       STAGES l!lXOM BOXES
Small boxes for use on either your lap or a table edge can be covered with Contact paper,
gift wrapping paper or wallpaper. They can also be painted and decorated. Shoe boxes work
well. Cut an opening in either the top or the front. Decorate the edges of the open area with
pieces of lace, ruffling or other decorative fabrics. Small curtains can also be added to form
a stage setting.


MAKWVG STAGES FROM BAGS                                -
Paper bags with square bottoms can be used in much the same way as boxes. Cut an opening
in one side of an open bag. Fringe or scallop the bottom and decorate the opening.


MAKING        STAGES FIBPOM MILK             CAWTONS
A clean, half-gallon milk carton, stapled at the top and covered with colorful paper, makes a
great two-story house for fingerlings. Cut the doors and windows in different shapes. .You
may either cut them out completely or cut three sides and bend the top up.
Remember, SPEAK TO THE MAN IN THE EAST ROW. If the Cub must talk, be brief
and to the point. Tf each actor has a sign around his neck you can write his lines on the back
of the sign as a prompting device.

Use props that are simple, easily made and assembled by Cub Scouts and inexpensive to buy.

Remember, the crowd must like your skit. Write it to fit them and keep the scene changing
to a minimum.

Props and costumes for skits should be few and simple. Just a suggestion is all that is
necessary. Imagination fills in the details.

For a good start, decide these things:
 0     What will the subject be?
 0     What kind of actors will you use? Puppets or live Cubs?
 0     Will the skit be funny or serious?

Then take into consideration:
  0    How many actors will you have? Each boy should have a part.
  0    What kind of stage will you have? Is there a curtain?
  0    How much time will you have? 3 to 5 minutes is plenty for Cubs.


                                                     is
          One of the best things for you to reinember. ICISMrF
                                (&ep Zt Simple, Make It &r-i)


 0     Keep in mind when you read a prepared skit that often a simple change in words or
       addition of a character can make it fit your special situation.
 0     In writing your skit, use stage directions liberally. Tell who goes where and does
       what.
 0     Stimulate interest and surprises as you go along. A “walk on” in each scene stimulates
       interest.
 0     If you have more actors than the story calls for, add musical numbers, dances, songs
       or magic between acts. Such extra material should be related to the play for
       continuity.
 0     Avoid long speeches. Use gestures and pantomime freely, with exaggeration.

                                        SCENERY
Scenery can add to the mood of the skit and make it more believable. The scenery does not
need to be detailed or complicated but should provide an idea or suggestion of what it
represents. Scenery isn’t necessary for every skit. Use it only if you and the boys think it
will add to the interest.

Scenery can be made from large pieces of cardboard with wood nailed to the back to make it
more sturdy and keep it from curling.

Create a mood with color. Paint scenery in grays if the skit is spooky or sad; use bright
colors if the skit is happy or funny.
  A skit is a short sketch designed to make a point, solve. a basic problem created in the skit,
  express a feeling, promote a mood, or dramatize a specific theme.

  Skits are appealing to boys of Cub Scout age; they help channel his imagination and energy.
  Dramatics are important in the growth of boys because it gives them an outlet for the “let’s
  pretend” part of their character. Scouting ideals can be effectively taught with the aid of a
  skit because learning is much easier if it’s fun.

 Before you begin to work on your skit, keep in mind that you are working with 7-10 year
 old boys. They want to succeed and they want to please. Don’t expect them to be pros, but
 don’t underestimate them either. Ease them into skits by doing a simple one first, maybe one
 that you narrate and they pantomime. Build their confidence, have fun, and you’ll have a
 group of boys that won’t frown every time you mention SKW.

 Be sure every boy in your Den is in the skit. If the active parts are filled, create an extra tree
 . . . or a rock . . . or a window. if the “extra part“ seems unimportant to the boy, hang a large
 sign around his neck labelled “tree” or “rock” or “window”.

 If you need MORE people, use your Den Chief and, even better, draft somebody from the
 audience. Sometimes a small Den needs more people and it is better to put two small Dens
 together. It is discouraging to see Cub Scouts milling around and slow to get together so
 have your people rehearsed.



                    e     Begin with a firm outline.

                    a     Let your boys help you write it.

                    e    You can expect an increase in the Cub Scout’s
                         powers of observation and a development of more
                         thoughtful criticism, especially of themselves.

                    0    You will see a gradual diminishing of self-
                         consciousness.


The only limit to skits is your own imagination. Stunts, pantomimes, charades, action songs,
and acting games call on the boys’ imaginations and make use of their acting abilities. Fun
makes a good skit. The Cub Scout always wants fun and the parent who has fun will come
again. When “nothing turns out right”, the audience laughs. All of us laugh at the
unexpected. Pick any subject you like and see that “nothing comes out right.”

Knowing your facilities, your subject, your boys and what parts they’ll play will get you off
to a good start planning a skit. Know what kind of lighting you’ll have and what special
effects you can use. Remember to check for outlets.

 Avoid memorized dialogue as much as possible. A narrator can read the spoken part. He can
-set the scene or describe the action, or even describe the emotions of the actor... all the actor
 has to do is “ham it up”. This is easier than learning a part or speaking words.
     a




 Hudson Valley
   Pow wow
November 4, 1995

   Together
    can Do...
                                                                                        ,
BLINDFOLDED            PUMPKIN        CARVING
A game that the kids really liked at Halloween was blindfolded pumpkin carving. NO NO
NO NO NO NO. NOT WITH KNIVES! (Unless your Webelos need a lot of Readyman
training!) You give the kids already inflated orange balloons and a black magic marker,
blindfold them and see how they do. You can give prizes for the ‘best’, most original, worst,
etc.


CREATIVE         CONTRAPTIONS
Divide into groups whose job it is to form a human machine using all members of the group
to represent the parts of the machine. When the group has formed their “creative
contraption” the other team tries to guess the machine and its product. Sample Machines:
Donut-hole punching machine; Bottle-capping machine; Book-binding machine; hotdog-roll
making machine; Toaster; Gasoline pump; Riding lawn mover; Milkshake-making machine;
Computerized scoreboard.


THE CREATURE
Divide into groups of 4-5 members each. The members of each group will work together to
form a creature. One of the group will act as the creature’s head, one as its body, one as its
tail, and one (or two) as its arm(s) or leg(s). The creature may walk, crawl, hop, slither, etc.
as long as it is able to move. Variation: The creatures may race one another across the
room.


ELEPHANT         WALK
Rules: Divide the group into equal teams single file. The first child must extend one arm out
in front for a trunk and one arm back through his legs for a tail. Second person will hold
first persons “tail” and extend his arm back through his legs for the third person to hold on
to. Continue to arrange the line until each person is holding an “elephant’s tail” in front of
him. Object: First team to reach the finish line without dropping hands wins.


GIFT WRAPPING            RELAY
Divide den into two equal teams. In front of each team, place an empty box and gift
wrappings - used paper or newspaper, ribbon or string, tape, etc. On signal, first player on
each team runs to the pile, wraps “gift” to satisfaction of leader, and runs back to touch off
next player. He unwraps the gift and then rewraps it. Continue until all have run.


GUESS W-HAT I’M DOING GAME
On separate slips of paper, write some directions. (Buckle your seat belt; look both ways
before crossing the street; wash the dog: take out the garbage; etc.) Put the slips in a hat
and ask the first player to pick out one. He reads his direction and pantomimes the action.
The player who first guesses what he is doing becomes the next pantomimer.
INDIAN      GIVEAWAY
This Comanche game starts with the leader drawing a circle on the ground. The players
stand inside the circle and the leader outside. He throws small sticks (popsicle sticks are the
right size) one at a time into the ring, The players try to get as many as they can. This game
teaches young warriors to be alert and quick.


NEIGHBORHOOD               MAP TEST
 You need a large map of your community and a wide assortment, of photos of landmarks,
well-known buildings, parks, etc. in the area. The photos may be taken from unusual angles
but should be recognizable to anyone familiar with the community. In turn, identify the
landmark in a photo and the


TOQTHPICK          CASTLE
Give each Cub Scout ten flat toothpicks. Each takes a turn placing one toothpick at a time on
top of an opened soda bottle. The boy whose toothpick causes the “castle” to fall gives his
remaining toothpicks to the boy behind him. At the end of the game, the boy with the most
toothpicks is the winner.


MJTI’ERFLY         FLUTI’ER
At starting signal, toss your butterfly in the air. Keep it there by blowing through a straw.
Winner is the one who keeps it up the longest.


FAMOUS        PEOPLE GAME
Players are seated in a circle. The leader names any famous person. The next player in the
circle must name another famous person whose name begins with the last letter of the first
famous person’s name. (Allow time to determine the last letter.) Example: The first player
names Jordan (Michael, the basketball player). The next names Nixon (former president).
The third names Newton (Isaac, the great scientist). And so on.


FEED THE GUEST GAP&E
For each table, you need gum drops, toothpicks, and a large cloth napkin, dish towel or
neckerchief. Place the equipment in front of the person at one end of the table. On signal,
the person ties the napkin around the neck of the person sitting next to him, spears one
gumdrop with a toothpick, and feeds it to his neighbor. The neighbor then repeats the action
with the person on his other side, and so on around the table. First table finished wins.


FOOD CHAIN
(NOTE: This game requires a leader with some knowledge of plants and animals). Find an
insect nest or hive. Tell the boys to observe the insects and report what is above them and
below them in the food chain; in other words; what the insects eat and which other insects or
animals prey on them. The contest lasts until the boys have discovered at least one food the
species eats. It may continue as long as their interest lasts in observing the insects.
 FROG JUMP
 Divide players into two teams. For each team, bave a row of three or more tires touching
 each other. On signal, the first player on each team frog-jumps into the first tire, then the
 second, third, and so on. The “Frog” behind him starts as soon as the first player has
 cleared the first tire; and so on until ali have raced. First team finished wins.


G.!iivfE  ROOSTERS
TWO Cub SUMS stand in a circle about 6 feet in diameter. Each holds his left foot with his
right hand behind his back, and then grips his right arm with his left hand behind his back.
On signal, they hop at each other, trying to force the other out of the circle or out of
position. When a player Iets go of his foot or arm or Ieaves the circle., he loses the contest.


GREAT BUG           PIIIW
Each boy has a jar with a mesh cover or screw-on lid with holes punched in it. On signal,
they capture as many living creatures as they can find -- worms, spiders, ants, grasshoppers,
beetIes, and other insects. After ten minutes, count what they caught and have the boys
release their catches.


IISA.LF-DI[BMOm           BASEBALL         OR SO~BALL
Balls hi.t to the right of second base are foul (or left, if the batter is left-handed). Fielders
are the pitcher and 3 or 4 others who may play anywhere in fair territory. Batters run only
to first base and back home. They may be put out by a bail which gets to the pitcher in his
box before they touch first base or home.


IIVSTliNT     NAT!iWRE TRAIL
All you need are 100 feet (or more) of string, some 3”x5” cards, paper clips, a couple of
small clear plastic boxes and masking tape. Have the Cub Scouts tie one end of the string to
a tree in a corner of a backyard or small park and run it past any nature objects that interest
them - other trees, plants, flowers, insect burrows, hives, etc. For small specimens, drive
sticks into the ground nearby and wrap the string around them. Identify each specimen,
write its name on a card, and clip it to the string. If the boys find an insect, put it in a
plastic box (be sure there are air holes) and tape it to the string. Be sure to release these
creatures when the activity is over.


LITTER      SWEEP RELAY
Divide den into two teams and give each team a broom and a small pile of trash -- paper,
cans, soda bottles, etc. On signal, the first boy OR each team sweeps the trash to a certain
point and back The next team member then takes over. First team finishing wins.
     Games are not only a fun part of Cub Scouting they are probably the easiest. The Den
     Leader uses games for various reasons and recognizes the physical, mental, emotional and
     educational value of games.

     0      Games release surplus energy and stimulate the growth and development of most of
            the body’s muscles.

     0      Games develop quick thinking, alertness, and to some degree, strategy.

     0      Games act as a release for pent-up stress and tension.

     0      Games such as knot tying, water games, games from foreign lands, and games that
            develop the senses (hear, see, smell, touch, taste) all have educational value.

    Leading games is not hard at all. Know the game thoroughly. Plan not only what you are
    going to do but how you are going to do it. Start off with your best game, one that is easy to
    explain and enjoyable to play. Use games that allow everyone to play and vary them between
    quiet and active ones. Try to use games that are helpful in meeting achievements or special
    elective requirements. Consider the space required for the games to be played.

    When you explain the game, stand where you can be seen and heard by the entire group. Be
    sure you have everyone’s attention. Make your instructions clear and brief. Teach the game
,   by steps and demonstrations.

    Den games are designed with a small group of boys in mind. Quiet games are helpful when
    weather prohibits outdoor activity. Den games can be relays or can be played with each boy
    participating as an individual player. An active game at the start of a Den Meeting can
    provide an outlet for “letting off steam” and may make the group easier to handle during the
    quieter activities.

    Remember . . . games may be intended to teach fair play, promote sportsmanship and build
    character; but, most of all, they should be FUN!

    Pack games are played with large groups of boys and adults at monthly Pack Meetings.
    Generally, relay games seem to work best for groups of this size, but there are other games
    that will also work well, These games should include as many boys as possible. If all cannot
    participate, select representatives from each Den. If prizes are given, a simple Den prize is
    good for the whole Den, Involve parents and leaders in Pack games when possible. Cub
    Scouts love to see their own parents participating in the activity. Prepare more supplies than
    needed when gathering props for a large group game. Better to be safe than sorry.

    Lively games can be alternated with quiet games and special games can be chosen to hold the
    interest of even the hardest to please boy.
The success of the game period depends on you, the leader. You must be familiar with the
rules of the games so that you can explain them clearly to the boys. This is especially
important if the boys are playing a game for the first time. Be willing to answer questions
without showing impatience if the players don’t understand just how the game is to be
played.

Assemble all the supplies that you will need on the table near the game area. This will
eliminate last minute fumbling for the necessary items when the game is about to begin.

When the time comes to begin your game never ask: “Do you want to play this game?”
You are apt to get a loud “NO” which will shake your confidence tremendously if you are
doing leading a game for the first time. Just assume that everyone is going to play the games
that you have planned for them, A smiling invitation for the boys to join you on the floor is
far more effective when accompanied by your calm conviction that they will do exactly that!

Occasionally you will encounter a child who refuses to enter into the games. Don’t force a
child to play, but leave room for him and accept him if he decides to join the game. Some
children watch from the sidelines through several games before deciding to participate.

If several of the boys express disinterest in a particular game, go on to another one. Perhaps
you have chosen a game that is too easy, too involved, or just not interesting to your boys.

HOW TO GET EQUAL SIZE/ WEIGHT TEAMS
In many games where there are two teams, it is a good idea if opponents are similar sizes.
An easy way of achieving this is given below:



           1.   Get all the boys to line up at one side of the hall: tallest at the left,
                shortest to the right.
          2.    Tell the boys to count off in twos down the line.
          3.    Get all the number two’s to take two steps forward.
          4.    You now have two teams, get each team to count off left to right 1
                to        .
          5.    Tell team 2 to walk in a line counter-clockwise around the hall until
                they are lined up along the opposite wall of the hall.


You will now have two teams of boys where each number on one team has an opponent on
the other team of a similar size. Another advantage of this system is that if boys have to race
to the center, they will have an equal distance to run.

GIVING      OUT INSTRUCTIONS
You will find that prior to starting a game, it will help if you get the boys to sit down when
giving the instructions on how the game is to be played. This ensures that they are not
walking around or looking somewhere else, so they are more likely to be listening to what
you are saying.
GAME CHEST
Remember, well planned meetings will involve games. Wouldn’t it be nice to know that you
have all the material and supplies in one box! In this box have, an assortment of bits and
pieces you can use to make up games and other activities at very short notice. You may want
to supply your game chest with some or all of the following items:

Balloons                           Paper bags (small)                Safety pins
Bean bags                          Paper clips                       Scissors
Bottle caps                        Pencil and paper or blank         Straws
Chalk (white and colored)                  cards                     String
Checkers                           Pens                              Tape
Clothesline                        Pie pans                          Thumb tacks
Clothespins                        Ping Pong balls                   Tin cans
Dice                               Pipe cleaners                     Plastic ‘Track cones’ (like
Feathers                           Plastic spoons                            highway depts use)
Flashlight (spare bulb &           Playing cards                     Washers
        batteries)                 Rope                              Whistles and noise
Marbles                            Rope (short lengths with                  makers
Markers or felt tip pens                   ends whipped for          Work gloves (these can be
Masking tape                               knotting games)                   old)
Milk bottles                       Rubber/foam balls
Napkins                                    (various sizes)
Neckerchief (large)                Rubber bands
                                   Rubber rings

                44444444444444444444

TURKEY       FEATHER         RELAY
          2 long turkey feathers of different colors
Divide group into teams, relay style, First player on each team holds a long turkey feather.
Each team uses a different color feather. At a signal, he throws his feather, javelin style,
toward the finish line. As soon as it comes to earth, he picks it up and throws it again. When
it finally crosses the finish line, he picks it up, runs back, and hands the feather to his next
teammate. First team to finish flaps their arms and gobbles like triumphant turkeys.


BALL AND CHAIN DUAL
Each boy (or den champion) wears a paper bag hat and carries a shield and ball-and-chain.
He must try to knock off his opponents hat while protecting his own.


DECORATE          THE TREE
         large sheet of green paper                 wrapping paper
         blindfold                                  pins or tape
Cut a Christmas tree from the sheet of green paper. Cut ornaments of different shapes and
sizes from the wrapping paper. Make two sets of ornaments. Have one set of ornaments
arranged on the tree. Let the boys. study the tree and pick out an ornament to hand. Blindfold
the first person, turn him around a few times, then let him pin or tape his ornament as close
to its matching ornament on the tree. The one that is the closest wins.
 SNOWBALL          RELAY
       plastic straw for each boy                   2 small boxes
        1 iarge box                                 cotton balls
Divide the boys into two teams. Give each boy a plastic straw. Give a team their own small
box for their snowballs. Place the large box about 8-10 feet in front of the boys, full of
cotton balls. On the signal “Go”, have the first two players go to the box of cotton balls.
Using the straw to draw air through a cotton ball, pick up the cotton ball and take it back to
his team box. When he drops his cotton ball into the box, the next player goes. If a player
drops his cotton ball on returning to his team box, he must pick it up with his straw and no
hands, then continue on to his team box.


JINGLE      BELL CHOW MEIN                                                                         Y
         2 shallow bowls              several jingle bells                    2 pencils with erasersc!!v
Place all the jingle bells in one bowl. The player uses the two pencils as chopsticks. With the
eraser end down, the player tries to transfer as many bells as he can from one bowl to the
other. He can use only one hand.
If only a couple of players are used, set a given amount of time. When using teams,
duplicate the equipment and give a set to each team. The team to get all the bells in the
first wins. ..with each boy taking his turn to transfer all bells into the other bowl...and the
next boy transferring them back into the first bowl, and so on.


RUBADUB          DUB
                                                           ,/
                                                           bL.2
You will need:
         Twenty-four 35mm film canisters, these should be opaque and all look the same. Into
         twelve of these you place a marble, bell or anything that will make a noise when the
         canister is shaken.
The boys sit in a circle and take turns picking up two cannisters at a time and shake them. If
they both rattle then a prize or point is given to the boy who picked them. These cannisters
are then removed from the game and the next boy has his turn. If both cannisters do not
rattle then they are both replaced where they were picked up from and the game continues.
The game gets more difficult as more are removed since there will then be more empty ones
left in the game than ones that rattle. You could make it more difficult by having a larger
number of containers to begin with. You could also put numbers on the cannisters. You can
use this as an individual game or a team game, the winning team being the one with most
points.

BALLOON         BUSTER QUIZ RELAY
You need a deflated balloon for each boy. In each balloon, put a small slip of paper with a
question written on it. (What is the Cub Scout motto? What is the highest award a Cub
Scout can earn? How many achievements do you have to pass to earn a rank?) Divide the
den into two teams. Put the balloons on two chairs in front of the teams. On signal, the first
boy from each team runs to his teams’ chair, takes a balloon, blows it up, hands it to a
leader, who ties a knot in the neck. The boy then bursts the balloon by stamping on it and
takes out the question and answers it. He then runs back to touch off the next player on his
team, who repeats the action. And so on until all have run. Winning team is the one
most correct answers. if there is a tie, the fastest time wins.
 XwJNSPIN THE WEB
         string & object
Fasten one end of a piece of string to a prize or an object (hammer, nail, anything). Wind
the string (very long) around the house, behind a tree, etc. Do this for each Cub with similar
objects but different places for the string to wind. Give the loose end to the cub and let him
wind up the string by following it (NOT PULLING IT) to his prize or object.
                                                                                        /M
ELEPHANT          HUNT
         Colored wool for each den                   talcum nowder
         plastic plant identification labels         TIME to lay the trail
 Tell story to the Pack about the elephants who have escaped from the local circus, who ‘JJm
                                                                                           have
         asked for the Cubs help in getting the elephants back. The circus tell US that each
         elephant is wearing a colored mat on it’s back, each mat matches one of the dens
         colors. SO each den can look for the elephant wearing their color on it’s back.
The Cubs then follow a trail of wool, picking up their colors as they go. They must not pick
up any other colors. YOU could tell them how many pieces they should find. The trail divides
and finally the colored wool disappears. All that can be seen is large (talcum powder)
elephants footprints on the ground. These all lead to one place where the elephants (parents
or leaders) can clearly be seen, wearing mats on their backs. But the elephants have been
caught by a gang of thieves who will sell them back to the Cubs for $200 no more, no less.
The Cubs are then told that they can gather this money from around a certain bush. This
money is in plastic plant tabs, stuck into the ground around the bush. Each label is marked
with an amount of money. Each Den must only take labels to total exactly $200 and pay the
thieves for their elephant. They then take their elephant back to the circus where there is sure
to be a reward.

BASEBALL
You can have a den ball game even if the meeting place is a small backyard or a tiny area of
a park. Play it like baseball except that:
0      Bases are about 35’ apart.
0      Pitching distance is about 15’.
0      A basketball, volleyball or sport ball is used, and the batter hits it with fist or open
       hand.
8      The pitcher pitches underhand.
0      A base runner may be put out by hitting him with the ball.

BALLOON        VOLLEY        BALL
        a volleyball net or a rope over which the balloons can be tossed
        endless supply of balloons a quarter filled with water
This is a very messy game and is ideal for hot days. Your net or rope is stretched between
two poles or trees just above head height. You have two teams and one balloon a quarter
filled with water. If you put too much water into the balloons they tend to burst too easily.
The object of the game is to lob the balloon over the net and try and soak the opposing team.
There is a lot of strategy in this game on such things as catching the balloon without bursting
it and ways of lobbing the balloon to make it difficult to catch. When the balloon bursts on
one side then a point is awarded to the other side, and a new balloon is brought into Play-
WATER BALLOON               TOSS
       endless supply of balloons one-quarter filled with Water.
Players form two lines facing each other about 2 feet apart. Players in line 1 each toss a
water balloon to opposite players in line 2. Any player who has a balloon burst is out. After
each balloon bursts, a new balloon is brought into play, both lines take one step backward
and toss again. Repeat until only one pair of players remain. There are very tiny balloons
known as water bombs. If you are going to use vast quantities, then these may be more
economical to buy than regular balloons.


WATER RACE
         bucket of water      a table spoon         plastic drinking cup
Form the players into teams (number and size of teams depends on number of players
available). Players form parallel lines. Lead player of each line has a bucket of water next to
him and a table spoon in his hand. At a distance (you determine) from each line is a drinking
cup sitting on the ground. Lead player gets a spoonful of water and quickly takes (walk or
run) the water to the cup and dumps it in. He then,RUNS back to his line and hands the
spoon to the next player in the line who is now the lead player. The former lead player goes
to the end of the line. The whole process is repeated until one team fills it’s cup to
overflowing.


FIFTY YARD SWIM
Each boy hops on one foot carrying a paper cup of water. First one over the finish line wins.
(Could also be done as a relay.)


BUCKET       LINE
For each team:         2 buckets, one filled with water    supply of paper or plastic cups
This is a great game for hot days. Teams stand in lines. They have a bucket full of water at
the front of the line and an empty bucket at the rear. The object of the game is to transfer
the water from the front bucket to the rear bucket. To do this the team members must pass
the cups of water over their heads to the person behind. Empty cups must be passed back to
the front in the same fashion. You could weigh the buckets at the start and finish to see how
much water has been lost. Penalty points could then be taken into account when working out
the winning team.


BIG FOOT
       4 pieces of cardboard cut in the shape of 2 huge left feet and 2 huge right feet (about
       20” long, 8” wide)
Divide the group into two teams. Line up teams at one end of the playing area. Give each
team 1 left foot and 1 right foot. On “GO” the first player places the cardboard left foot on
the ground and steps on it with his left foot. He hen places the cardboard right foot down
and puts his right foot on it. The player turns around to pick up the left foot and places it
down in front of him. Players advance the length of the playing area by stepping on the two
big feet. When players reach the far end, they pick up the two feet and run back to give
them to the next player waiting in line.
 CITY    TO CITY
  You need a road map, dice, and, for each player, a small marker. Choose two cities several
 hundred miles apart on the map. Each player rolls the dice in turn and moves his marker
 from the starting city toward the finishing city by an appropriate number of towns on the
 map. Players may take any route they wish toward the destination city. First to arrive there
 wins.


ASTRONAUT           TRAINING
        2 beanbags             2 jump ropes         2 rubber balls
This is a good physical fitness relay. Divide players into two teams and stand behind starting
line. At a turning line, 15’ away, are 3 items: jump rope, beanbag and ball. On signal, first
player runs to turning line, takes jump rope, jumps 10 times, tosses beanbags in air 10 times
and bounces ball on floor 10 times. He runs back to his team, touches next player, who
repeats the action. First team to finish is winner.


SPAGHETTI         DROP
        2 empty soda bottles
        cooked and cooled spaghetti
        2 pairs of disposable plastic gloves
Teams line up in relay formation. Each team chooses one member to go to the opposite end
of the playing field, take off his shirt, and he down on his back with an empty soda bottle on
his stomach. He may hold the bottle in place. Beside the first person on each team, place a
pot of cooked, cooled and drained (but still slightly soggy) spaghetti noodles, and a pair of
disposable plastic gloves. After the signal, each player in turn puts on the plastic gloves,
picks up 10 wet noodles, runs to the other end of the room, and drops the noodles into the
soda bottle before racing back to take off the gloves and hand them to the next player.
Declare the first team finished the winner. Declare each team’s bottle-holder a hero.


FEED THE PUMPKIN
        miniature artificial pumpkins              5 nuts per boy
Place a miniature pumpkin on the floor in the corner of the room. Give each boy five nuts,
such as walnuts or peanuts (in the shell). From a starting line, the boys toss nuts underhand
into the pumpkin. High scorer is the winner.


PUMPKINHEADS
       2 small pumpkins
Players line up in teams of two behind a starting line. Each team receives a small pumpkin
which they place between their foreheads. On signal, all teams try to cross the room and
return without dropping the pumpkin. They may not use their hands, except to replace
pumpkin between their foreheads. First team to complete round trip wins.
     r             S




November 4, 1995
We need to stimulate each Cub Scout’s interest and curiosity and encourage him to try more
difficult projects. Making his own craft project calls for individual creativeness. The Cub
Scout uses his mind in planning his project, creating the idea and laying out his plans on
wood, metal, paper or cloth. He puts his hands and muscles to work sawing, shaping and
putting the project together. As boys work with crafts, they learn to shape materials into
useful articles. While decorating them, they learn that art is making useful things beautiful.
They gain courage to experiment with materials and toois and the ability to expercment with
new ways of doing things.

By relating crafts to the theme of the month, you give each boy a chance to live a new dream
each month and to make the costumes, props, and craft items that he feels are necessary to
make his dream a reality.

Physical development and mental growth are by-products of the craft program. Muscle
coordination comes through lifting, moving, sawing, drilling, hammering and pounding.
Painting boards and designs improves arm and hand control. Folding, cutting, shaping, filing
and sanding develop eye and hand coordination.

Crafts help improve a boy’s alertness and mental skills through designing, planning, making
decisions and selections, choosing materials, colors, tools, sizes, shapes and weights and
figuring out ways to hold work steady while sawing, drilling or nailing.

Pre-cutting major pieces on a power saw will enable the boys to sand, assemble and paint
their items. Hobbyists may be invited to work with the boys for short periods and teach them
new skills.


                          SAFETYRULESFOR                  TOOLS
1.     Use each tool for the job it was intended and the way it was intended to be used.
2.     Most accidents occur to the hands, face or feet. Protect your eyes; keep fingers and
       hands away from the cutting edges of tools; secure or clamp down the wood on which
       you are working.
3.     Be patient and never use force. Don’t work with tools when you are tired or angry.
4.     Don’t wear loose clothing or jewelry which can get caught in moving parts.
5.     Never use electrical tools in damp or wet locations. (Power tools are reserved for
       adult use only)
6.     Keep tools sharp, clean and oiled.
7.     Unplug all electrical tools when you are finished and put them out of reach of
       children. Don’t leave tools unattended.
0      Keep crafts simple and inexpensive. Costly kits or materials are rarely appreciated by
       the boys any more than simple projects made from scrap materials. Since Den
       Leaders work with a limited budget, cost is a big consideration.
6      Crafts should be practical. Learning to braid is good. Learning to braid a belt which
       can be used as a costume part or as a gift is even better. Crafts should have some
       practical or decorative function and, if possible, fit the monthly theme.
0      Crafts should teach a skill such as carving, modeling, painting, measuring, fitting,
       etc. Merely gluing pieces together is not enough. Cub Scouts like boy-type crafts -
       they like to hammer, saw, lace leather, paint, etc. And they like to learn how to do
       new things.
       Crafts should be progressively more challenging. Try to avoid repeating craft projects
       which the boys made the previous year unless it is something they really want to do.
       Avoid kindergarten cut-and-p.astetype crafts.
       A variety of materials and methods should be introduced through craft projects.
       Pouring plaster is fun - but not every week. Try out techniques which are new and
       different for the boys. Let them enjoy making something useful from scraps or from
       items picked up on a nature hike.
       Crafts should seldom require more than two weeks to complete. A craft project that
       drags out for the whole month is too difficult and time-consuming. It may become
       boring for the boys.
       Be sure the craft project is compatible with the work area. Avoid using pungent
       lacquers or spray paints in the house. Take the boys to the basement, garage or
       outdoors for the messier crafts.
       The craft must be the boy’s work, NOT the leaders. In some cases, leaders will be
       wise to precut or preassemble certain parts of a craft which may be too difficult or
       time consuming for boys. But, remember the boys need to be able to say, “I made
       it! ”

Remember these things:
a    Provide instructions or patterns and show boys how to use them.
0    Show the boys how to cut materials, put them together and finish them with
     sandpaper, polish, wax, varnish, etc.
6    Wave a completed craft project made in advance, ready to show the boys.
6    Provide assistance as needed, but let the boy do the work. Encourage help from
     parents.
6    Ask boys to bring some of the craft materials from home.
6    Set rules and enforce them; such as, cleaning up, use of tools, etc.
0    Encourage all boys to “Do Their Best”. Discourage sloppy work.
6    Display craft projects at the Pack Meeting so the boys can show off what they have
     made.
e    Have all supplies and tools for the project gathered together and ready to use before
     the Den Meeting is ready to start.
l    Always try out the craft before you try to teach it.

BE ENTIIUSIAiFTIC        ABOUT THE CRAFT. Encourage a “Do Your Best” attitude but
don’t criticize if the work does not meet your standards. Never make over a craft to suit you.
This will discourage the Cub Scout from trying and make them feel they can’t do crafts.
Always begin a craft by first reading the entire instructions to be sure all necessary materials
are on hand and to form a genera1picture of what is to be done.

Rubber cement and white glue are among the best.all-around adhesives for paper and cloth.
Where taping is suggested, plastic tape is superior to cellophane tape if the project is to be
kept for any length of time. It comes in both natural tone and colors.

For large sheets of paper, use wide shelf paper or cut open a giant bag. Glue several together
if necessary. Newsprint paper is also a good item to have on hand.

Rub fabric softener over your hands and arms and let it dry before working with shredded
foam. The foam will not stick to your hands.

Coffee grounds mixed with glue make and excellent “paint” for a Bear Cub and for beards
and eyebrows.

For safety, wrap aluminum foil around the stakes of tents. The foil will reflect enough light
to make the stakes visible by day and night. Use reflector tape for marking things around a
camp site.


Use black or brown liquid shoe polish and wipe off excess before it dries. This is especially
good on aluminum foil projects, but also works on sealed plaster projects. It is also possible
to use dark brown scratch cover polish for antiquing.

FINISHINGCOATS
Objects painted with tempera or poster paint will have a dull finish. To get a shiny finish,
spray with clear plastic, clear varnish or give it a coat of white glue diluted with water. This
will protect the paint, keep it from smearing and make it waterproof. Acrylic paint does not
need a finishing coat.

CLEANXNGBRUSHES
Different types of paint require different cleaning solvents. Teach Cub Scouts how to clean
brushes properly. When painting with varnish, oil paint or enamel, clean brushes with
turpentine. When painting with shellac, use shellac thinner or denatured alcohol. When
painting with lacquer, clean brushes with lacquer thinner. When painting with tempera,
poster paint or acrylics, clean with water.

SAFETY
Proper ventilation due to fumes from permanent markers is highly suggested. When using
glass, make sure that all edges are covered with tape to avoid cuts. Any tape will do, but
colored plastic or cloth tape will look like a frame for the project.


Coloring books are good resources, or be creative and free hand them. Pattern sizes may be
enlarged or reduced by most copy machines at local printing shops. Patterns need to be kept
simple, without much detail.
                                    LITTLE OR No COST
                SCRAPS AVMLABLE ,L?~T
Blueprint Paper      Blueprint companies. Good for making leaf prints.

Bowling Pins         Some bowling alleys give discards away. Use to make figures.

Cans                 Restaurants and school cafeterias. h4ake tom-tams or use for storing
(gallon size)        supplies.

Cardboard Cartons    Appliance and furniture stores. Make scenery, props and costumes for
(lw3                 skits.

Cardboard Cartons    Ice cream stores have 3-gallon size for making knights’ and astronauts’
(round)              helmets. Kentucky Fried Chicken stores have similar buckets. Paint
                     stores have cardboard paint buckets.

Carpet Scraps        Some carpet shops give away scraps, discontinued samples, and soft
                     foam under padding. Good for covering den stools, making foot
                     scrapers.

Ceramic Tile         Tile stores give away broken pieces which can be used to make mosaic
                     gift items.

Concrete Blocks      Ask manufacturers for flat, broken pieces. Use for book ends, door
                     stops, paper weights, etc.

Cork                 Ask gasket manufacturers for scraps of sheet cork. Make coasters,
                     placemats, pictures.

Drapery Samples      Drapery/fabric shops. Use for costumes, lining gift boxes, covering
                     wastebaskets, etc.

Foil Paper           Florists sometimes have scraps from pot trimming. Use for paper
                     mosaic pictures or costume trim.

Jars                 Good Will, second hand stores, garage sales. Make decorative jars
                     covered with decoupage, tissue paper collage, or paint for flower vases.

Jars (gallon size)   Restaurants and school cafeterias. Use to make terrariums.

Leather              Leather companies and upholsterers. Use for costumes and leather
                     craft.

Lumber               Ask lumber companies or cabinet makers for   scraps   for woodcraft
                     projects.

Plastic              Some boat manufacturers give away windshield    scraps. use for   Plastic
                     craft.

Pill Bottles         Ask local druggists to save them. Use for storing beads, make toys or
                     gift items.
Popsicle Sticks        Check with local dairies. Use for craft stick projects.

Rope ( % “)            Check with Venetian blind repair shops. Use for rope crafts.

Sawdust                Lumber yards, cabinet makers. Good for making sawdust clay.

Spools                 Dressmakers, tailor shops and aiterations departments of stores. Use for
                       making mini-totem poles, animals and other spool craft items.

Tires                  Gas stations and garages. Use for obstacle courses, Use bike tubes for
                       fitness gadgets.

Upholstery Samples Upholstery shops. Use for costumes. Use vinyl upholstery for plastic
                   and leather projects.

Wallpaper Samples     Wallpaper dealers or paint stores. Good for covering wastebaskets,
                      scrapbooks, etc.

Wire                  Telephone company, electrical contractors, appliance repair shops.
                      Many wire craft projects.

This is just a starter list of resources available to Den Leaders in most communities. Most of
these items are available for the asking, some for minimum cost. Keep your eyes and ears
open to the endless list of “beautiful junk” available to you.




There are many household discards that can be “dressed up” to be used with candles to dress
up a table.

Slice a large potato in two. Cover one half with aluminum foil, including the raw surface.
Ruffle crepe paper. Attach to the potato with toothpicks or straight pins. Make a hole in the
top of the potato for a candle. Add small flags and star decals.

Cover a cardboard ribbon spool with gold foil. Glue ruffled ribbon or crepe paper around the
spool. Set a pipe cleaner figure against the candle.

Paint a pleasingly-shaped bottle with enamel paint. Glue part of a gold doily, or wide lace, to
the neck of the bottle.

Make an opening (to hold a candle) in the bottom of a paper cup. Ruffle crepe paper or
colored tissue paper. Tie the ruffle around the cup with ribbon. Glue a bottle cap to
cardboard and glue the cardboard to the rim of the cup.

Holder for a 3” Candle. The base of the holder is a soup can. Trace a quarter on colorful
cards and cut out the circles. Glue the circles to the soup can covering it completely. The
circles should overlap each other. The holder is a tuna can. Cut a strip from a card and glue
around the can. (If you find a card with a verse on the front, make sure the verse is cut to fit
the front of the can) Glue the cans together.
 G~IWINE            WRJZATH
          grape vines                          wire
          craft knife                          baby’s breath
          3 yards of ribbon, 1 l/2” wide
  Make a.wreath from the grapevines, wrapping them and using wire
  where needed. With wire, fasten baby’s breath or other dried flowers
 on the bottom of the wreath. Make a bow with the ribbon and attach
 it in the center of the baby’s breath. Attach a small piece of wire to
 the back for hanging.


TURKEY
 The turkey’s body is an upside-down flowerpot. Spray paint a plastic pot brown; leave a clay
 pot plain. To make the “feathers” use two single sheets (or a double sheet, cut in half) of
 newspaper -- the comic section is especially coiorful. Fanfold each sheet crosswise. Glue the
edges of the sheets together, making a wide fan. Place a paper cup over the folds about 1”
from one end. Spread folds on either side of the clip. Tape or glue the outer edges of larger
section of fan (the tail feathers) to the flowerpot. The turkey’s head is a plastic egg
container from pantyhose. The neck is a 6”-7” length of cardboard roll, cut on an angle.
Glue or tape egg to one end of cardboard roll and spray paint brown. When dry, glue back
of neck to the center folds of the large feathers, just above the paper cup. Cut turkey’s beak
and feet from yellow felt and glue on. Glue on “wiggle” eyes. Make turkey’s wattle from a
looped length of thick orange or red yarn (such as used gift wrapping); glue beneath beak.


PINE CONE TURKEY
        feathers
        red felt
        4mm movable eyes
        pine cone 2” or bigger
        construction paper
        glue
        scissors
Glue feathers into pine cone. Glue a red wattle
(fleshy piece that hangs down over the turkey’s
beak) to the side of the pine cone tip so that the
tip looks like the turkey’s beak. Glue the eyes
on each side of the turkey’s beak. Put lots of
glue on paper feet and stick them to the bottom
of each turkey so they will stand up. Let
turkey’s dry. If turkey still tips over, glue his
feet to a piece of cardboard.


§TOCKIFJG PIFUTA
Fold red crepe paper (any size) and cut out a stocking shape. Open and glue on a band of
white paper. Glue or sew sides and bottom together to make a stocking. Attach loop for
hanging and add tiny jingle bells.
MOBILE
        colored construction paper (can also use wallpaper samples)
        paper clip
        scissors
        pencil
        thread or fishline
Trace the outline of a small plate on paper. Starting at the center, draw a spiral in the circle
(leave %-r/2’” between lines) and cut out. Cut 7 stars from a contrasting color and punch a
hole in each. (If you draw a Star of David, you will have a Banukkah Mobile). Punch 7
holes in the spiral and tie a star to each hole. Open out the paper clip and push through a
hole in the center of the spiral. This is your hanger.



SNOWMAN          IN WALNUT          SLED
Stuff an empty walnut shell half with
cotton. Cut sled runners from colored
cardboard. Glue runners to shell. Glue a
toothpick between snowman halves. Insert
toothpick into cotton.



SNOWFLAKE           TIE SLIDE
       sweetgum ball
       glue
       pipe cleaner
       white paint
       plastic snow
Cut and bend a pipe cleaner to form a loop to fit a neckerchief. Glue ends into two holes in
back of sweetgum ball. Spray paint white or put paint in a shallow bowl and spoon paint
over the tie slide until completely covered. While paint is still wet, sprinkle with plastic snow
and place on newspaper to dry.

BQPCQM          SNOW SCENES
       construction paper             popcorn        glue         crayons or markers
Pop the corn, using as little oil as possible. Glue popcorn on construction paper to create
winter scenes. Add decorations with crayons, markers or paint, if desired.



Pop the corn, using as little oil as possible. Cut out three circles of graduated sizes from
white paper. Cut out a square “top of hat”, a rectangle “brim of hat” and two circle eyes
from black paper. Cut out a red triangle nose and a red mouth. Glue snowman on to a piece
of construction paper. Dip pieces of popcorn in glue and stick it on the circles. Continue to
do this until the snowman is covered. Glue the hat and snowman’s face on to his body. If
you want to get fancy, brush white glue on the background and cover it with salt.
RECIPE HOLDER
        1 spring clothespin                         glue
        5” strip of burlap ribbon, 3” wide          scissors
        markers                                     magnetic tape, 3”
Draw a picture or design on the burlap ribbon. Cut it out with scissors. Color the different
pieces the appropriate colors. Glue the burlap to the clothespin and attach a magnet to the
back of the cioth.espin.


SPICE PLAQUE
        wooden plaque (may be scrap lumber)          stain or shoe polish
        alphabet noodles                             white glue
        toothpicks                                   hanger
        spices: cumin, mustard seed, dill seed       spray shellac
Stain the wooden plaque. If using shoe polish, paint the plaque and then remove the excess
polish using cheesecloth. Rub in one direction only to give the wood a grainy appearance.
Arrange the letters for SPICES at the top of the stained plaque. Glue one letter at a time in
place, using a toothpick to straighten the letters on the plaque. Using this, center the names
of each spice, leaving room to glue the spice under each name. Let the glue dry thoroughly.
Spray the plaque with shellac. Let it dry and attach a hanger to the top of the plaque.


WOODEN         f4JKIRACT
        selection of wooden shapes
        backboard of hardboard or plywood
        strong clear wood glue
Just about any wooden object can be used. Useful common items are wooden buttons,
toggles, balls, beads, curtain rings, wood shavings (especially good for representing curly
hair or fleece), match sticks, nutshells, pieces of bard, twigs, sections of wooden moldings,
dowel and batten. An abstract can be made from numerous Lengthscut from 5 different
diameter dowe!s - cut at right angles, on a slant and straight. Then stick the pieces down on
a stained backboard.


A VALENT’Ihl         FOR THE BIJX.DS
You can make your valentine plain or make it fancy.
Trace a heart onto a piece of paper. Cut out the paper heart. Place
tne heart on a piece of stale bread. Cut the bread around the edges of
the heart. Brush egg white on the bread heart you cut out. Sprinkle
on some birdseed. It will stick to the egg white. Hang your valentine
where the birds will find it.
 BIG HEARTED           MICE
         heart pattern
         scissors
         oaktag
         white construction paper
         newspaper or cotton
         glue
         12 ’ long piece of red yarn
         scraps of red paper or felt
         black marker
         sequins, buttons or beads
         pencils
Cut out a heart from white construction paper. Crumple a small baI1 of newspaper or a wad
of cotton and place it in the center of the heart. Lay about 1” of the red yarn on one rounded
edge of the heart. Glue in place. Glue edges of the heart, then fold it in half around the
newspaper or cotton to make the mouse’s body. Cut out a small red heart (about 3” long),
fold it in half and glue it over the curved side of the white heart, about 2” in from the
pointed end. To make eyes, paste a sequin, bead or button onto each side of the red heart.
With a black marker, draw on a nose and whiskers. From leftover white paper, cut out a
small heart and paste it to the end of the red yarn tail. A message can be written on these
hearts.
        VARIATION: Make animal bodies with hearts and stuff them. Then add ears, tails
        and other features to make different animals. These can also be made from wide
        ribbons. Do not stuff the heart, glue only to the “ear” area and place a lollipop inside
        when they are completely dry. Add a magnetic strip to the back of the animal to use
        as a magnet.



         Red, white and blue cotton rug yarn or knitting worsted
         Plywood sheet, 13 l/4 x 18 inches
         l/2-inch headless nails or brads
         50 l/2-inch gummed silver stars
Sand edges of plywood. Aiong each short side, draw a line about l/4 inch from the edge as a
guide for placing the nails. Tap 52 nails (about l/4 inch apart) along each short side, and 28
nails along the right side of the field of stars. Tie red yarn to the first nail on the bottom and
wind it back and forth across the base; tie if off on the fourth nail up* Repeat with white,
then red, and so forth. When you reach the field, use the nails along its rights side. For the
field, tie blue yarn on the first nail in the upper left corner and wind it to the bottom row.
Space the gummed stars on the blue field. If desired, glue metallic braid around the outside
edge of the flag.


PRESJDENTWL            LOG     CENTERPIECE
Use a log about 3’ long and 3” in diameter, with a smaller branch nailed at either end for a
brace. Drill a hole at center and insert an American flag. Drill holes along the length of
both sides of the log. Make paper pennants with names of presidents from Washington to
Bush and glue to pipe cleaners or small twigs. Insert in holes. For candlesticks, saw off a
piece from the end of a log, drill hole in center and glue candle in place. (A long mailing
tube or round cardboard boxes could be substituted for the log.)
ADVICE      FOR WHITTLERS
Neckerchief slides make good whittling projects. Even a simple slide like an arrow point
adds a personal touch to the uniform, and it’s useful, too.

For some years Boys’ Life published a regular feature called “Slide of the Month” written
and illustrated by Ben Hunt, a noted carver. Here is some of what Ben Hunt had to say about
whittling slides.
         Almost any good sharp pocketknife will serve as your starter, but if you’re
         going to buy a knife, make it the three-blade pocket type.
         Your knife must be sharp. A dull knife will skid on a touch piece of wood, but
         won’t hesitate to slice into soft flesh.
         How to hold your knife is one of the things you need to master. Start out by
         holding the knife as shown in the drawing. Now close your fingers over the
         handle. Set the back of the blade firmly in the V formed by the index finger
         and thumb. Now lock the thumb over the index finger, bringing the handle of
         the knife tightly against the middle of your palm. You rarely whittle with the
         thumb on the back of the cutting blade.
         When you are doing rough whittling, the grip in the center drawing is best.
         The hand holding the wood should always be back of the blade, away from the
         cutting edge to avoid injury.
         Next you need a piece of wood and some bandages. Yes, because no matter
         how careful you are, some day you’ll be absorbed with whittling your creation
         only to begin wondering how a piece of soft pine got stained blood red.
         Softwood is usually best. Pines are abundant, although white pine is becoming
         a little scarce. Other good whittling woods include basswood, poplar, and
         cottonwood. Also good, especially for whittling ball-shaped objects, are
         willow, box elder, and cedar.
         Most softwoods can be whittled while green. Anywhere an old building is
        being wrecked, a mine of whittling materials awaits you.


ARROW POINT
Draw on soft wood and whittle. Paint gold or silver. Glue on loop of leather or heavy
cardboard.


BARK
        slice of tree 1 inch high                  clear acrylic or varnish
Drill hole into center of limb/branch big enough for neckerchief to slide through. Leave bark
on branch for added decoration. Spray with clear acrylic or varnish.


WOODEN        ADVANCEMENT             NECKERCHIEF           SLIDE
Cut from l/4” scrap wood with a jigsaw or coping saw. Glue on loop of wood or leather.
NATURE BARK SCENE
Create a woodland scene by using thick, interesting pieces of bark, twigs, mosses or small
rocks. Turn the rough side of the bark up as a base. Use blue poster paint to create a
winding stream. Glue small twigs upright as dead or winter-bound trees or glue moss or
colored sponge bits to the twigs for green trees. Add bits of moss or small rocks for interest.

                                EASY WOOD CRAFTS
Children can use a lightweight hammer and drive nails into wood, especially if the wood is
soft and the nail heads are large.

BOOKENDS
Two pieces of wood are nailed or glued together to serve as the vertical supports. They are
then fastened to another piece with serves as the base.

BREAD BOARD
A piece of wood is cut to size with a saw, then sanded smooth.

KEY RACK
Nails with small heads are partially pounded into a rectangle of wood at 2-inch intervals. The
nails protrude far enough so that keys can be hung from them. Two small nails then are
fastened to the back as hangers.

CAN DO WOODEN GAME
         1 piece of wood, l/2” x 3” x 24”                   2 cans, 2 l/2” x 5”
         4 nails, I/2” long                                  1 ball, 1” diameter
         felt tip pen
Remove the lids from one end of the cans. Mark a center line on the board. Nail a can at
each end of the board. Place the ball on the center then tilt the base to get the ball to roll
into a can. If the ball goes into a can, the player gets 1 point. The player with the highest
total after 10 tilts wins.

LONG DISTANCE             TICK-TACK-TOE
Tap 9 nails at a angle in a piece of plywood about 18” square. Lean the board against a wall.
Use about 30 rubber jar or plastic foam rings, or cut rings from the tops of margarine tubs
or similar containers. Color half the rings. Players toss rings in turn from a distance of about
five feet. The object is to hang three of the same color in a row in any direction.

THOUGHT
Work while you work, play while you play;
Gne thing at a time, that is the way.
All that you do, do with all your might;
Things done halfway are not done right.
FAMILY       MOBILE
Make a family mobile using pictures of each family member. Hang from a coat hanger or
make your own hanger from wire and string. You can glue your pictures to old eyeglass
iens’ to make a windchime. Most optometrists will have a big supply that they will be willing
to give you.

NOODLE JEWELRY
        assorted noodles with large holes           elbow macaroni
        yarn or 21 inch shoelaces                   waxed dental floss
        ball-point pen                              poster paints, brushes
Noodles come in all shapes and sizes and they can be painted with poster paints. Noodles
with large holes can be strung together with yarn or a long shoelace. To make an elbow
macaroni necklace, waxed dental floss works best. Choose the flattest elbows with the largest
holes. Fold a four-foot length of dental floss in half. Double the two cut ends to make
threading easier. Thread one of the two ends through a noodle. Thread the other end through
the elbows. (Use a ball-point pen to help pull the floss through the elbows). Push the noodles
to the center fold to form a noodle circle. Tie a double knot in the floss. Repeat this step
until you have about 2 inches of floss left. Tie the ends to the first circle to finish your
necklace.

TOTEM POLES were used by the Far Northwest Indians to tell a family or tribal story.
Build a totem pole any height you want by varying the number of gallon plastic bottles you
use. For the base, leave a plastic bottle intact. Cut the bottoms off other bottles. Stack the
bottles, one on top of the other, neatly taping bottles together. Decorate the handle of the top
bottle by inserting construction paper wings through the bottle.
Paint and decorate each bottle with scenes from your story.

INDIAN     ACCESSORIES
ARMLET                Drill holes in spool halves and insert round elastic.
DAGGER                Use a foil pie pan to make a blade. Insert a foil blade into spool. Wrap
                      spool with string. Use clay to make a head and insert this through the
                      top of the spool.
DEVIL STICK           Glue spools onto a thin dowel. Add streamers. Decorate spool stick.
PEACE PIPE            Glue several small spools onto a thin dowel. Insert dowel into large
                      spool. Add a toothpaste cap for nose, feathers, cord for decorations.
BRACELETS             can be made by stringing pasta onto
                      pipe cleaners. Twist the filled pipe
                      cleaner together to fit your wrist.
STRAP                 These are simply strips of leather on
                      which designs can be tooled or
WRISTBANDS            embossed and the patterns highlighted
                      with stains. Try different types of lacing
                      along the edges. Try designs in studs
                      and rivets. If these make the band rough
                      on the inside, line it with a piece of soft
                       leather glued in place. A lace or snap
                       fastening is attached to the ends of your
                       band. Napkin rings can be made this wa
GLUE PAINT ON GLASS
         1 sheet of heavy clear plastic; food coloring; toothpicks; black marker; white glue;
         paint brushes, thick & thin
Choose a picture from a book; card or draw your own. Trace it onto the back of the plastic
sheet with a black marker. Mix paints using food coloring and glue. You may mix as many
shades as you wish by combining the colors. Paint your design, making sure to cover the
entire area (painting should be done on the opposite side of the marker tracing.) Let it dry,
then put a small hole in each of the top corners. Attach a string through the holes and hang it
in a bright light or window.



                                        FUN DOUGH
                             1 l/2 cups flour
                             3/4 cup salt
                             314 cup water
                             (fun dough may be colored with food coloring)
                     Mix all ingredients together. Slowly add more
                     water if needed. Knead until a workable dough is
                     formed.

COIE BOWLS
Roll clay pieces between hands until it looks like a long rope. With one end form base of
bowl by coiling clay rope around itself. Build up the sides after base width has been reached.
Continue piling coil on itself to make bowl. Smooth outside wall for a finished appearance.


PINCH POT
Roll clay into a ball. Press the middle of the clay with thumb. Make the thumb hole bigger
by pressing all around with thumb and fingers. This is the same kind of pot ancient cave
people made. Decorate the side of the Pinch Pot with lines made by a fork or comb and
holes made by craft sticks. Let the pot dry completely. Paint the Pinch Pot with a
half-and-half mixture of tempera paint and white glue.


MOSAIC TILES
Roll fun dough out to desired thickness. Cut into even sized strips. Cut strips into small
squares. Let air-dry overnight (or for a few hours in the sun). When dry separate the mosaic
tiles. Plan and arrange a design in bottom of a box. Attach bits of colored glass or pebbles
lightly with paste. Pour plaster over design to l/2” thickness. When dry, tear box apart,
remove tile and clean paste off surface. For another type, glue to cardboard or wood and
then grout the cracks with plaster or “snake” pieces of fun dough. Wipe off the excess grout
for a finished look.
        SEED SQUIGGLES
        liquid white glue                           waxed paper
        birdseed                                    spoon
        paper bag                                   string
 Remove the cap of a bottle of liquid white glue. Squeeze a squiggly design on a sheet of
waxed paper. Be very careful when using the glue not to allow too much to come out of the
bottle so that you can get lumpy lines. With a spoon, slowly sprinkle birdseed over the
squiggly design. Be sure that the birdseed covers ail of the glue. Let the design dry
overnight. When dry, tilt the waxed paper into the paper bag to remove and save all of the
extra seeds that did not dry on the glue. Carefully peel away the waxed paper from the
hardened seed squiggle. Tie a length of string into a loop in the squiggle and knot it. Hang
the squiggle in a window or on a wall. You can make lots of different designs with the
birdseed squiggles. No two will ever be the same. You can use these crazy crafts to decorate
your room.


LITTER      BAG
Use a heavy plain bag approximately 8 x 12 inches. Tape a loop of ribbon about 6 inches
Iong to one corner of the top. Tape all edges for strength. Colored tape or plastic tape is fine
for this. Paint or color on a design. Give as a gift or hang in the car for holding trash.


DECORATIVE           FLY SWATTER
     1 plastic fly swatter           yarn & needle                 ribbon
Experiment with a design or word for your swatter. Alphabet macaroni can be used for the
words and a paper design or sticker can be used for decoration. After the design is finished,
stitch around the three outside edges of the swatter with a piece of yarn and a needle. Finish
by attaching a bow at. the base of the handle.


CQRNSTMCH             PICTURES
In a saucepan, mix together I cup cornstarch, 2 cups baking soda and 1 l/4 cups water.
Cook over medium heat until the mixture thickens. Cool, then flatten mixture between sheets
of waxed paper. Lay leaves, twigs, flowers or other nature objects on top of the cornstarch
mixture and press them down firmly. Then remove the objects to see the detailed impressions
they made.


LEAF CASTS
The materials needed are non-hardening clay and plaster of Paris. The clay is flattened with a
rolling pin and a specimen is arranged on top. An impression is made by moving the rolling
pin over the specimen. Next, the leaf is carefully removed and its impression is surrounded
with a circlet of cardboard one to two inches high. The cardboard is held closed with a clip
or pin. A quantity of plaster is mixed to the consistency of chocolate pudding and poured
into the enclosure. When the plaster has hardened, the cardboard and clay are removed. The
cast is then decorated with lacquer or paint. Many other objects in nature can also be used,
including pine cones, sea shells, seeds, etc. However, these are pressed into the clay rather
than rolled in.
 BEACH PItESERWS
 With this project your beachcomber can keep his finds sparkling and create a lasting summer
 memento. Gather rocks, empty shells, and sea glass in a variety of sizes, shapes and colors,
 Fill a canning jar with a layer of sand and wedge in larger rocks or driftwood, then add the
smaller shells. Fill the jar with seawater, screw the lid on tightly, a wrap in a towel to
prevent breakage on the ride home. Stand the jar in a pot and cover it with water. Heat until
the water boils, then simmer for fifteen minutes (the cooking kills any algae). Carefully
remove the jar from the pot (parents only) and cool. Let the Cub label the jar and decorate
the lid with sand sprinkled over glue.


SPAGHETI’I        SEAWEED MOBILE
         cooked spaghetti                         Styrofoam meat trays
         glue                                     food coloring
         4 glue containers
Cook the spaghetti in advance. (Noodles will not stick together if oil is added to the water
during cooking.) Put glue in 4 containers and add food coloring to make red, blue, green
and yellow glue. Dip spaghetti in colored glue, one noodle at a time, and lay them on
Styrofoam tray. Use as many noodles and colors as you wish and arrange them on the trays
in different shapes. When dry, remove the noodles from the trays, tie on pieces of yarn and
hang them from the ceiling as mobiles. Small noodle mobiles will dry overnight. Larger ones
may take 2 or 3 days to dry completely.


SANP) CASTING
        heavy paper plate with rim                  plaster of Paris
        measuring cup                               water
        plastic bag                                 paper clips
        small objects: shells, pebbles, driftwood
Spread layer of damp sand l/2” thick onto the bottom of the paper plate. Press shells,
pebbles, driftwood and other objects, pretty side down into the sand. Each person measures
and pours 1 cup of plaster of Paris and 3/4 cup of water into a plastic bag, then closes the
bag and squeezes ten to fifteen times. Open the bag and pour the plaster mixture into the
plate, on top of the damp sand. To make a hanger for sand casting, press a paper clip into
the plaster at the top rim. About l/3 of the paper clip should stick out above the rim. Allow
the mixture to set overnight. When the plaster is dry, gently turn over the plate to remove
the sand casting. Brush off the excess sand to expose the shells.


PINE CONE TREE
Dip a pine cone in water and then in potting soil. Sprinkle grass seed on the pine cone while
it is still wet. Put a small lump of clay in a jar lid and stick the pine cone in it. Place the
pine cone by a sunny window. Sprinkle or spray with water regularly. As the grass grows, it
may be trimmed into the shape of a tree.
SMOKE-PRINTING              LEAVES
Coat a piece of cardboard lightly with butter or petroleum jelly. h4ove it back and forth over
a lighted candle so that it picks up soot. Press leaf firmly against the soot, Remove and press
the soot-covered leaf against clean paper.


APPLE IURREL            NECKERCHIEF            SLIDE
Attach a pipe cleaner loop to an empty “Jet Dry” dishwasher rinse container or a small
plastic cup. Glue red pompoms inside and label “Apples”.


“WORMY”         APPLE PLAQUE
         1 medium sized Styrofoam egg                alphabet noodles
         1 7”xS’ board                               tweezers
         1 yard medium bump red chenille             glue
        114 yard small curly green chenille          scissors
        2 or 3 small fabric leaves                   wiggle eyes
Stain board. Cut the Styrofoam egg in half, lengthwise. Cut the red bump chenille in between
each bump. Dip each end of a “bump” in glue and push one end into the top (the larger end)
of the egg, then force the other end into the bottom of the egg. Continue doing this until the
egg is covered. Add fabric leaves to the top, either with a pin dipped in glue, or glue only.
Using a small section (2 or 3 inches) of the green curly chenille, make a small worm. Glue
eyes to the front of the head of the worm. Put a small amount of glue on the fail and fasten
it between two of the red bump chenille pieces. You may use a small section of green
chenille wire or felt to cover the center bottom of the apple (for the core). Glue the apple to
the board. You may print a message on the plaque with a brush and white paint or glue
alphabet noodles in place to form the message. Attached a hanger on the back or a screw
type hanger to the top.


HAUNTED        WINDSOCK
Cut a white plastic bag into ten I” x 18” strips. Open up a white panty hose egg. Tape one
end of a plastic strip inside the bottom of the egg. Repeat, going all around the diameter of
the egg. Cut the eyes and mouth from black electrical tape. Tape eyes to top of egg, tape
mouth to bottom.
For the hanger, DEN LEADERS HELP. Heat the tip of a large nail by holding it over a lit
burner on the stove. Gently push the hot tip into the top of the egg. Repeat if necessary.
Bend a paper clip to fit into hole at top. Put the top and bottom pieces together, lining up
eyes and mouth. Hang several windy ghosts outdoors on tree branches!


MASKS
         paper plate (type with compartments)       colored paper scraps
         scissors                                   white glue
Place plate on table with the two small compartments on top. These are the eyes. The bottom
compartment is the mouth. Cut features, hair, ears and hat from scraps of colored paper and
glue onto mask. Try paper sculpture for hair and hat. Fringe it, curl it, zig-zag it, fold it,
roll it. Experiment with masks that are silly or scary.
PIN ART SPIDER WEB
Paint or stain a piece of wood or cover it with
burlap. Lightly pencil on the spider web
design. Hammer in 33 1” brads to outline the
spider web. Leave the nails raised about 3/4”.
Wrap ribbon straw, yarn or colored string
around the nails. A simple method is to do the
8 spokes first. Then start at the center and wrap
around the circular parts of the web. To add a
chenille spider hanging from the web, cut 4
pieces of chenille about 1 l/2” each. Wrap
another piece of chenille around these 4 to form
a body and head. Shape the 8 legs.



BAT PENCIL
                                                      .*
                                                    fL25Ifl




        314” black pompon (head)
         1” black pompon (body)
        5mm moveable eyes
        tacky craft glue                                  D
        2” x 3” piece of black felt (wings & ears)
Glue the 3/4” pompon to the 1” pompon to make the bat’s head and body. Cut out the wings
from the felt and glue them to the back of the bat. Cut out and glue ears to the top of the
bat’s head. Glue the eyes to the bat. Glue the bat onto the end of a pencil. (Or, add a slide
ring to the back)


SC-CROW
        scissors                       old nylon stocking                  string or yarn
        hanger                         glue                                heavy yarn
        construction paper scraps OR tempera paints
        crumpled newspapers or old rags
        old shirt, gloves or mittens, slacks or shorts, socks, hat or cap
        safety pins
With newspapers or rags, fill the bottom of a stocking that has been cut 2’ from the toe.
Knot it shut and with string or yarn, tie the knotted end to the stem of the hanger. Decorate
the face and then glue on yarn strips for hair. (Features may be made from construction
paper scraps or use tempera paints.) Place an old shirt on a hanger, button it, and stuff the
sleeves and body with newspapers or rags. Stuff old gloves or mittens and tie them onto the
ends of the sleeves. With safety pins, attach an old pair of stuffed, zipped up slacks or shorts
to the shirt. Pin an old pair of stuffed socks to the leg bottoms. Place the hat or cap on the
scarecrow’s head.
I’LANT     HANGER
Cut four long pieces of cord or yarn. Fold them in half to make eight strands. Knot the top
at the looped end. Separate the strands into four sections of two each. Knot together I & 2, 3
& 4, 5 & 6, 7 & 8. Knot together 2 & 3, 4 & 5, 6 & 7. Hang up and knot 1 & 8. Knot
strands 1 & 2, 3 &L4, 5 & 6, 7 & 8. End off by tying all the ends together in one big knot.


MOSAIC       KITCHEN        COLLAGES
       plastic tub lids
       glue
       assorted dry beans, peas, seeds, cereals, popcorn, macaroni, spaghetti, etc.
Spread a layer of glue inside the tops of the plastic lids. Place dry beans, cereals, seeds, and
pasta on the glue to create mosaic designs.
       VARIATION:       Before glue is completely dry, peel the mosaic from the lid. Poke a
       hole in each mosaic and insert a loop of yarn or string. When the glue dries, it will
       become transparent. Hang the mosaic in a window to enjoy the see-through effect.


BUTTERFLY          SUNCATCHERS
         1 sheet of clear plastic                     markers
        butterfly patterns                           thread
        acrylic paint and brush                       12” dowel stick, 1Z”diameter
        scissors                                     plastic ring
Trace the butterflies on the clear plastic and color them with the paint, or you may use
markers. Let them dry, cut them out, then punch a small hole in the “head” of the butterfly.
Cut different lengths of string and tie one end to each butterfly. Tie the other end to the
dowel stick. Next, tie a string to the center of the dowel and attach the other end of the
string to a small plastic ring. Hang these suncatchers in a bright window. This would make
a bright, colorful gift for someone who is housebound.


STAR OF DAVID
        flat toothpicks                                craft glue
        white, blue or gold paint                       trimming materials
Place 3 toothpicks on waxed paper in a triangle shape. Glue at corners. Glue 3 more
toothpicks on top of the first ones in the pattern of a Star of David. Let dry. Remove the star
from the waxed paper. If you wish to add a string for hanging the star, glue it to one point
of the star before painting or applying the trim.
Variations:      Glue navy beans to the toothpick star, doing one side at a time.
                 Glue pieces of elbow macaroni to the star, doing one side at a time. Start in     /I\
                 the center and work out.
                 Use a l/4” paper punch to punch circles from blue or white foam eggcarton
                 lids. Glue the circles to the toothpick star, doing one side at a time.
The basic star, the navy bean star, and the macaroni star can be painted blue, white or gold.
STAINED       GLASS
 Cub Scours can make their own stained glass that is beautiful and inexpensive. Glue and
good coloring mixed together and applied to glass will give the appearance of expensive
stained glass.
 1.     Glue mixture is made from EImer’s white glue with food coloring added to achieve
        the desired color.
2.      Baby food jars are excellent for storing mixed glue. If stored glue mixture becomes
        too thick, add a few drops of water until the desired consistency is reached.
3.      Glue mixture colors will dry darker than they appear when wet.
4.      When applying glue mixture, brush as smoothly as possible. Two light, thin coats are
        better than one heavy coat.
5.      If two colors touch, allow the first color to dry before applying the second.
6.     To brighten or darken a color, add additional coats of the glue mixture.
7.     When applying the glue mixture to plastic, metal, tabs, mirror, foil pans or tinfoil, a
       plain coat of Elmer’s white glue must be applied over the design and allowed to dry
       before using the colored glue mixture.
8.     To transfer patterns to mirror, color the back of the pattern with white crayon. Place
       the pattern on top of the mirror and trace around the pattern with a ballpoint pen.
       When pattern is removed, a wax tracing will remain. Colored graphite paper may be
       used to transfer patterns on glass or wood.
9.     Metal tabs must be flattened before applying any glue. The glue tends to puddle in the
       middle if the tab is still curved.
10.    The colored glue mixture may be used as paint for Styrofoam.
II.    If this technique is used on a container that should be washed occasionally (candy jar,
       for example), after the design is thoroughly dry, spray the container with two or three
       light coats of a ceramic fixative. This will give a frosty effect and protect the
       container from light cleaning. Do not soak these containers in water even after
       spraying with fixative.
12.    If you mix glue with powdered tempera and a few drops of water, paint will be
       opaque and not transparent.

Flat glass or plastic must be cut to desired size. Plastic sheets can be scored and cut as you
do glass. Dealers will cut glass to desired sizes, Select pattern. Place the pattern under the
glass. It’s a big help to the boys to have the pattern color coded, but they can also use the
colors of their choice. Some boys will need more help deciding on colors than others -
know your boys. Trace outline of the pattern in black permanent marker. Do the black
outline on one side. Turn the project over. Do the colors on the other side. If this is not
possible, remind the boys to be careful going around the outline because it will come off on
the pen you are using. This is only a problem with the light colors such as yellow. Have
scrap paper handy to clean the tip from time to time. Keep a white piece of paper under the
project. It will make the pattern easier to see and do. Let your imagination go and have fun
with this craft.
                      NECKERCHIEF SLIDES ARE FUN!

Homemade neckerchief slides (have one for every occasion!) make a popular hobby. All the
Cubs can make a slide related to the theme, special holidays, sports or hobbies but they will
be unique because of the way the Cub decides to make it. They can also be used as an
incentive to completing achievements, electives and a.ctivity badges.

The neckerchief slide is one area of the Scout uniform which can be customized to reflect the
personality, creativity and style of the wearer. In many cases the slide also carries a story or
a recollection.

Try to recycle items when you make a slide, then it c8n be a conservation project as well.
You don’t have to spend a lot of money to make a nice slide. THINK before you toss
anything out...save those jar ends, plastic film canisters, etc. etc. Use your imagination but
make sure the project is only as difficult to make as the least skil!ed Cub’s abilities.

While almost anything can be turned into a tie slide, not everything hung around a
neckerchief makes a good neckerchief slide. There are some features that make a good slide
and should be considered when slides are being designed and acquired.

A good neckerchief slide should:
1.    Secure the neckerchief and hold it in place. A large smooth hole in the slide ring will
       not hold a neckerchief. 20mm rings, craft vinyl or leather loops or rings with a 5/8
       inch hole will hold a slide in place.
2.     Physical size should be appropriate. A tiny slide will get lost but an oversize slide
       may look even worse. The weight of the slide is also important.
3.     Visibility combines both size and color. A small, dull slide will disappear from
       notice, and an oversize, garishly colored slide can look totally inappropriate. The
       slide should be noticed but not overpowering.
4.     The slide should be significant. A slide which relates to a completed activity or
       experience will always mean more to the wearer. Meaningful slides tend not to get
       lost as quickly as others.
5.     The slide should be durable. The materials should reflect the active programs of
       Scouting and be able to withstand a reasonable level of abuse or they will be relegated
       to “safe” ceremonial wear only.
6.     The slide should be made by the Scout or awarded to him. Nothing enhances the
       value of a slide in the eyes of the wearer more than the knowledge that the slide is all
       his.

Slides may be rnade from cardboard, plaster, vinyl, leather, foam, felt, wood, foil and plastic
bleach bottles. They can be decorated with permanent felt marking pens, or painted in any
way you see fit.
Slide rings can be made many ways. The easiest is a loop of pipe cleaner attached to your
object. The pipe cleaner can be tied around the object. woven through or glued onto the
back. Again, it depends on the type of materials used in making the slide. Strips of vinyl,
leather, elastic or cloth can be stapled or glued to the back of your slide, These rings can
then be folded flat and they will store easier. Small wood or plastic drapery rings can be
attached to the back for your neckerchief to slide through. Heavy metal staples can be
hammered into the back of wooden objects to make them into slides. Plastic strips can be cut
and attached to make a loop. They can be slotted in order to make them adjustable. If a
plastic bottle has a neck, it can be sliced into rings to use. You can also use 2-inch brads
(paper fasteners) to hold your loop to a leather or vinyl slide.

Painting    with Cubs:
1.        Use water based paint. Have plenty of wet cloths available for spills and sticky
          fingers. If you have paint shirts or aprons available, USE THEM!
3
Y.        Do not choose complicated patterns for the boys to paint. The fewer the surface areas
         and number of colors needed the better.
3.       Before any painting is done, carefully explain the necessity for rinsing brushes before
         changing colors, waiting until one coior is dry before painting next to or over it, and
         painting only the craft project and not the walls or other Cubs.
4.       Give each Cub his own work area. It might be a paper plate, a piece of cardboard, or
         a strawberry basket with his name on it.
5.       Do all spray painting of objects outside on newspaper. Teach Cubs that short sprays
         work better than long slurps. Each Cub should have his own newspaper area. Explain
         that paint belongs on the object being painted, not on his clothes or on his friend.

                         KINDS OFNECKERCHIEFSLIDES
LEATHERrPNDVI~
1.       Cut out desired shape.
2.       Glue or staple or rivet a leather loop onto the back. You can also cut a second piece
         to resemble “ears”, cut slits in this piece, slide and staple strips from front piece into
         a loop shape and use as a slide ring.
3.       Write on leather with permanent markers (not water colors) or paint with enamel
         paints.

SPIRIT     OF SCOUTING
Cut out 2 “ghosts” and glue them together. Glue on eyes. Add a pipe cleaner           {



Cut a half circle of vinyl. Staple or close back with brad fasteners. Decorate.
Make 2 slits in back to insert pipe cleaner for loop.


Cut out shapes. Cut slits in “head” section. Insert wings through slits.
Neckerchief goes through “wing” section behind head.
 WOOD
Circles and ovals may be cut from slices of tree branch.
1.      Select a branch 1% to 1% inches in diameter. Saw it off at a diagonal approximately
        31’8 inch thick.
2.      Sand both sides. When the wood is smooth, it wiII be about % inch thick. If the bark
        is tight and looks good, leave it on.
3.      Paint, woodburn, glue or carve your design.
4.      Use a clear acrylic spray to protect your design.
5.      Staple or glue a ring to back.

Any shape can be cut from thin wood.
1.    Cut out desired shape. Sand edges.
2.    Staple a strip of leather to back side. Or glue a ring of pipe cleaner circle to back.
3.    Paint with enamel or use permanent markers.
4.    Adhere stamps and other paper with Mod Podge or use a mixture of half water and
      half white glue. Use a clear acrylic spray to seal and protect the slide.

CUB   SCOUTS
Use felt tip pens to “paint” appropriate colors. Glue a “ring” of chenille stem
to back. The slide can be sprayed with clear acrylic paint.

INVENTOR’S      HANDBOOK
       purchased wooden book or 1%x%x4 block of wood; wood
       staple; paint; permanent marking pen
Paint book or block to look like a book. Attach staple to back of book. Write a
 “Tom Swiftie” title on the book:
       Inventing Is Fun                    by Ed E. Sun
       Shocking Experiences                by B. Frank Lynn
       Transplants                         by Frank & Stein

1MICROPHONE
         half a craft stick; 3/4-l inch black pompom; glue, scissors, black paint
         or marker; 4 inches of black string or round cord; white transfer
         letters; piece of black pipe cleaner.
Color craft stick black. Glue pompom on to top and string to bott
pipe cleaner loop and glue to back just un.der the pompom. Transfer letters to
craft stick. spray with clear acrylic to seal and keep letters in place.

REDJDEER
         3 craft sticks; red pompom; eyes; ribbon; pipe cleaner; fake holly with
        berries
Form 2 craft sticks into a “V” and glue together. Glue another stick between
the “V” shape. Glue on eyes and pompom nose. Tie a bow and glue to top
craft stick. You can attach holly. Use a pipe cleaner to form a slide ring and
glue it to back of top craft stick.
WHITTLED
Neckerchief slides make good whittling projects. There are elaborate slides or simple ones
that can be carved from soft wood. Even a simple slide like an arrow point adds a personal
touch to the uniform, and it’s useful, too.
 1.    Use a good knife. The blade should be sharp so that it will cut against the grain as
       well as with it.
2.     Use white pine or basswood since they have no sap and no pores to be filled
3.     Slides should not be too heavy or large and there should be no protruding points.
4.     Hold the knife with a firm grip. Whenever possible, use the thumb to steady the cut,
       but keep it away from the cutting edge.
5.     Sometimes knife cut scars can be left and sometimes sanding is desired. When a loop
       is whittled, it should be done before the final finishing so you have something to
       grasp while painting.
6.     Clear lacquer protects slides from smudging.

PLASTER          OF PARIS AND RESIN
For these you need a mold. Molds can be found in craft stores, candy and cake decorating
suppliers and the Boy Scouts of America catalog.

Choose a suitable mold; mix and pour the plaster. Insert a metal or plastic ring in wet plaster
for the neckerchief to slide through. When dry, remove from mold and paint.

Preparing the mold:
1.      It is helpful to prepare the mold by wiping it lightly with a thin coat of vegetable oil
         or spraying it with Pam. Another method is to rinse the mold in a weak solution of
         liquid detergent. This helps the plaster cast slip out easily.
2.       WARNING!       An excess of these may cause defects in the plaster cast. Soaking in
         water helps soften rubber molds.
Types of plaster:
         Plaster of Paris may be used, but Hydrocai from a lumberyard is less expensive and
         stronger, Dental or orthopedic plaster is the best quality available, but the cost may
         be prohibitive.
Mixing    plaster:
1.       Fill the mold with water, then pour that water into a disposable container such as a
         paper cup, small aluminum pan, or cut-off bleach bottle.
2.       Add enough plaster to water until it stops dissolving and a small peak of dry plaster is
         showing above the water level.
3.       Stir gently to avoid air bubbles. The mixture should resemble heavy cream.
4.       Do not mix more plaster than will be used; it will harden quickly and cannot be
         thinned.
Pouring plaster:
1.     Pour plaster into mold.
2.       Tap or bounce mold against a table so that air bubbles will rise to the surface. Pop air
         bubbles with toothpick. Poke corners of complicated pieces to make sure they are
         filled.
3.       Allow the mixture to stand until it is hard. When the casting feels hard to the touch, it
         may be removed carefully from the mold.
4.       Allow it to dry completely {several hours for a small object such as a tie slide, several
         days for a larger one such as plaques) before painting. Any rough edges may be
         sanded after the plaster is hard.
Hangers and rings:
         Place a pop top ring, paper clip, bent wire or hairpin at an angle near the top of the
         plaster piece. If a slide ring is desired, place a plastic ring or similar item in the
         center. (Plastic rings can be found in hobby stores. A 1” ring works well for tie
         slides.)
Hardening process:
         To speed up drying of plaster casting, add a few grains of table salt to dry plaster
         before mixing. (There is also a commercial product available to speed up drying.) To
         slow down normal hardening, add powdered borax (in a 1 to 8 proportion to plaster)
         which will cause it to take twice as long to set.
Cleanup:
         Never wash leftover plaster down a drain, If using an old bleach bottle or plastic
         bowl, allow the plaster to dry and then crack it out and throw it away. Use plastic
         spoons for mixing.
Painting plaster:
        Because plaster is porous, many kinds of paint will soak into it. It is a good idea to
        seal the plaster with ,a spray sealer, spray plastic, gesso, or latex wall paint. After the
        sealer is dry, any type of paint may be applied. Enamel and lacquer will leave a
        glossy finish. Water based paints will leave a dull finish. Clear shellac or spray
        varnish will give a luster to a dull finish.
Antique fiih:
        Paint the object with blue-green tempera. Allow it to dry. Then coat object with dark
        brown shoe polish and wipe it with a soft cloth. The shoe polish will give a copper
        finish. it is possible to purchase commercial antiquing finishes in either spray or paint
        form.


Modeling dough sets up when exposed to air. Drying time depends upon the thickness of the
object. Some dough can be kept in the refrigerator indefinitely IF sealed in plastic bags-air
tight.
Salt Flour Dough     l/2 cut salt; 1 cup flour; water. Mix salt and flour together adding just
                     enough water to make a stiff dough. Mix by hand. Knead. Color with
                     tempera paint or food coloring.
Bakers’ Clay        4 cups flour; 1 cup salt; 1% cups water. Mix together in a large bowl,
                     use fingers. Use wit.hin 4 hours. If mixture is too stiff, add a few drops
                     of water and knead for 5 minutes. Mold objects or roll dough and cut
                     out shapes. Bake at 350” for 1 hour. Cool and paint with tempera.
                     Spray with clear acrylic.
Cornstarch Clay       1 cup cornstarch; 2 cups baking soda; 1% cups water. Mix together,
                     place over heat, bring to a boil stirring constantly until like mashed
                     potatoes. You can add tempera or food coloring. Store in the
                     refrigerator.
You need to add the slide ring before the object dries or glue something onto the back when
you are done.
 PLA§TIC         CONTAINERS,           SJSRINK ART
 Plastic   lids and containers can be used for neckerchief slides.
 1.        Cut out your design.
 2.        Permanent markers can be used to add details or lettering.
 3.        Cut a strip of plastic for the loop and staple it in place.

Shrink Art can be bought precut but is usually expensive. Make your own. Remember to do
things twice as big as you want them. If you plan to put a hole in the piece, it must be made
much larger than you think necessary. If you do not put holes in the slide, glue a loop onto
the back with a hot glue gun.

Use any pattern you like. You can color with permanent markers or water color pens. Write
with markers, but do it B 1 G. Cut the shrink art plastic carefully and bake. The sheets
usually come with directions.

FILM        CONTAINERS
DECAL
Cut bottom from 35mm film canister or use a two-inch section of cardboard
tube. For emblem, use badge of rank from small Cub Scout Insignia Stickers
sheet or pictures cut from a Scout catalog. Glue a slide ring to back.

DEHYDRsaTED WATER SLIDE
      film can; markers; self stick label I%” x 4”;
      loop and glue
                                                                   !ziiiJ
Make up a can label with ahe title:
           DEHYDRATED       WATER                                    Ha”
               Directions: Just add I-I20 and stir until clear
                                                                   iLJ
Put label around can. Glue a loop to back of can and label.

FIRST AID WT
This “First Aid Kit” is made from a 35mm canister. Grey friction tape is cut
in strips. One is 6” long and one is 2” long. The 2” strip is placed sticky side
down on top of the middle of the 6” strip with its sticky side up. This 2”
section forms the loop. Take the 6” strip and attach to one side of the canister.
Wrap this tape around the canister so that the ends meet. You will have
formed a loop on the back side. Cut two pieces of red tape to make a red
cross. Place cross where grey tape forms seam. Put aspirin, soap, emergency
numbers, string, pins, quarter and name and address inside canister.

TOM-TOM
Use a 35mm film can without the lid. Paint the can and decorate with Indian
designs or use Cub Scout stickers. Cut two circles of felt or leather and lace to
top and bottom of can with plastic lacing. Glue a ring on the back or punch
holes and insert pipe cleaner ring. (or, cut a hole in the two circles of felt and
insert the neckerchief through the canister.)
Beads

        lo-12 safety pins (1 inch)
        2 pieces of stretch cord (or pipe cleaner)
               approximately 9’
        2-3mm small beads
        paper plate & tape
Tape plate to table for each Cub. Let them choose their own color beads. Put
the beads and pins onto the Cub’s plate. Give them 2 pieces of stretch cord (or
pipe cleaner). Tape one end of the cord to the table. Cub puts beads on each
pin, then threads pins onto both cords. First pin head up, next pin head down
(I put heads in same direction) BUT beads on same side. Remove tape from
cord and tie together. Attach another (larger) pin to the back to allow a
neckerchief to slide between or use a pipe cleaner ring for neckerchief slide
ring.

Pompoms, Pi.pe Cleaner, Chenille Bumps
BOBCAT
        2 gold pompoms, eyes, felt, curtain ring
Glue a curtain ring to top of one pompom leaving enough of an opening for
neckerchief to fit through back. Glue other pompom on top of curtain ring and
first pompom. Glue on eyes and nose. Bobcat has pointed ears and slightly flat
face.

PUMPKIN
        l-2 inch orange pompom; brown pipe cleaner; black felt
Cut black felt into two small triangles for eyes, a mouth and nose. Make loop
from pipe cleaner and glue to back of pompom. Glue felt facial features to the
other side. Cut small piece of pipe cleaner for stem and glue onto top of
pumpkin.


        fat green pipe cleaner; green ribbon
Shape pipe cleaner into shamrock shape, twisting at each joining. Bend down
top of each loop to look like a heart. Make loop on back. Tie joining with
green ribbon.


Glue pompoms together. Glue on eyes. Wrap red pipe cleaner into coil for hat
and glue onto top of head. Make loop out of chenille bump and tie around
neck for scarf.
 WALNUT        SHELLS
 The shell determines the shape of your slide.. Scraps of fek, falxic and pipe cleaners are used
 to finish or decorate your creation. Paint and decorate a walnut shell to resemble an animal.
 Fill shell with plaster and add a “ring”.

 CONVERTED           SLIDES
 These are fabricated by adding rings to commercially available materials such as kitchen
 magnets,light catchers, small toys and other similar finds. These slides can be fabricated
 from trip souvenirs and mementos. A hot glue gun is the key tool in converting collectibles
 into slides. These are the easiest slides to fabricate and are especially suited to younger
 scouts.

 MAZE/TOP
 Use a party favor maze game or top. Glue a pipe cleaner ring to back.

WHISTLE                                                                                         ,/ *=
Use either a large whistle or a toy horn or draw one on cardboard. Attach a slide ring to the
back.                                                                                               01
                                                                                             i-i
                                                                                                I@         @
OTHER
                                                                                                ;,;5“I
CUB (Peanut)                                                                                    I
Paint hat and body blue. Use yellow crepe paper for neckerchief. Use pipe                                      i’
cleaners for arms and legs. Glue on a slide ring. (May also use a long pipe
cleaner for the arms or chenille “bumps” for the neckerchief, and twist it at                                   \
the back to form ‘a circle for neckerchief to fit through.                                                          I
                                                                                                                    i
KITE                                                                                                                I
Cut a kite shape out of a Styrofoam tray. Decorate. Add a yarn tail and bows                                        !
(can use yarn or another piece of a Styrofoam tray). Thread a pipe cleaner                                     /
through the middle of the back of the kite and make a loop.                                    ‘I       -4,’
                                                                                                    /
MAGIC HAT
Write names of activities, leader duties, answers to questions on strips of
paper. Glue strips into a plastic top hat to make a “Magic Hat of Cub Scout
Answers”. Glue a slide ring to back of hat.

MALT SLIDE
Use a l-oz size plastic cup. Punch holes in back for ring. Glue a pompom
(soda color) in cup. Insert a tiny dowel piece for the straw.
                                                    <_
 PUZZLE
 Spray paint the back of some puzzle pieces gold. Glue them in a pile (the
jagged edges from each piece make an interesting shape). Glue a pipe ckam
 to the back for a slide ring. Small beads can be glued onto the front of the
puzzle pieces. Glitter may also be sprinkled on to the front.
 Hudson Vi&y
   Pow wow
November   4, 1995

  Together
we can Do.. .
Did you ever come into a meeting room before the meeting had started and find folks sitting
stiffly, waiting for something to happen? Here are some suggestions for getting acquainted
and making everyone feel at ease. They’ll spread a warm feeling of fellowship and god
will.. . .good stuff for use in Pack Meetings, too.

SIT-DOWN        HIKE
The leader explains that he is taking the group on a hike and they are to do as he does and
say what he says. The audience should repeat all lines and do all the actions.




          orses are wartmg to
 take us up the steepest part of

 This is the end of the horse trail,   walking sounds with feet on floor
 we’ll hike from here to the

      ear, we ve run into a
THIIVK FAST
Divide into two groups. Ask the following questions and, after each, score a point to the side
that gives the correct answer first.

 1.     What   letter   is a beverage? ...................................                            T
 2.     What   letter   is a bird? ......................................                              J
 3.     What   letter   is a vegetable? ..................................                            P
 4.     What   letter   is a question? ...................................                            Y
 5.     What   letter   is a clue? ......................................                             Q
 6.     What   letter   is a body of water? ................................                          C
 7.     What   letter   is a sheep? .....................................                             U
 8.     What   letter   is a verb of debt? .................................                          0
 9.     What   letter   is an insect? ....................................                            B



 1.     What would you call a Den Leader who square
               dances with her/his Den? ...............              DANCES WITH WOLVES
 2.     what does a new Webelos Scout say? .............                I CAN BEAR NO MORE
 3.     What would you call Robert Cat if you were a close friend? .........           BOBCAT
 4.     What would a group of older Cub Scouts say if they didn’t
               know where they were? ..........................                       WEBELOS
 5.     What happens to patches on your uniform after washing?      ..........        RANKLED
 6.     What would you call 20 candles in a straight line? ........            ARROW OF LIGHT
 7.     Describe a Tiger Cub taking a nap. .....................                   TIGER PAWS


DISSECTING A TURKEY
 1. What do angels have? .................................                                       WINGS
2.      What do eight quarts make? ...............................                                 PECK
3.      Something to use on the hair. ..............................                              COMB
4.      Something used by a member of a band. ..................                           DRUM STICK
5.      The most important pronoun for most of us. ....................                          I (EYE)
6.      What the teacher calls her children in the classroom. ................                     PUPIL
7.      What do 24 inches make?                                                              TWO yAE
 8.     Apartofakite   ... .............................................................     ...
 9.     What a young man offers to the girl he loves. ...................                        HEART
10.     What cowboys wear. ...................................                                      SPUR
11.     The way a greedy person eats. ..........................                               GOBBLES
Applause stunts or yells are a good way to involve the audience and to recognize a person or
Den for some accomplishment. These are usually short and snappy and lots of fun for
everyone.

Be sure before you start that everyone knows and understands what the applause stunt is and
how to do it. Applause stunts not only can be used as recognition, but they help liven up a
meeting. They give the audience a chance to move around and let off steam.


BUCCANEER      YELL         “Yo, ho, ho and a bottle of Coke.’

BULLFIGHTER                 Hold cape to one side and make pass yelling QLE! (repeat
                            several times)

CHEERLEADER                 Slap hands against hips and say “HIP, HIP,” raise arms above
                            head and say “HOORAY! ! ! ”

CHEESE GRATER               Act as if you are looking for the cheese grater in the kitchen
                            drawer. Once you find it, start to grate cheese and say “Grate,
                            grate, grate. ”

CmSE       YELL             Fooey , Fooey , Fooey.

C0lNMlJNlT.Y    SNEEZE      Divide into three groups. One group says Hishee, the second
                            group says Hashee, and the third group Hoshee. At the signal,
                            they all shout their assigned word at once. The result is a grand
                            sneeze.

COYOTE                      Start “YIP, YIP, YIP” like a coyote, getting faster and ending
                            with “YIPPEE. ”

CRAFI’SMAN                  Pinch thumb and forefinger tightly together. Hit 3 times with
                            imaginary hammer while saying “Tacky, tacky, tacky.”

CUB SCOUT CHEF              Use right hand to rub tummy with circular motion, while saying
                            “Yum, Yum.”

DEEP SEA DM.3R               “Blubb, blubb, blubb.’

ECHO                         “How, how, how” (Loudly). “How, how, how” (Softly).
FIRE ENGINE            Sound   like a siren: RRRRRRrrrrrrr, Ding, Ding, Ding.

FLAPJACK               Pretend to pry a spatula under a pancake. Then throw it up in
                       the air and nod three times as if watching flapjack flip in air,
                       then catch it on spatula as you bring your other hand down with
                       a loud clap.

FLAT    TIRE           Start with a very loud, “SSSSSsssssssss”(gradually fading out.)

FOOT STOMP             Instead of clapping, stomp feet on the floor.

GOODBYE        SANTA   Pretend to throw a pack onto your back and say “Merry
                       Christmas to all, and to all a good night.”

HOSPITAL       HOWL    “Sick, sick, sick. ”

JAPANESE       CHEER   Place hands together about chest high and say, “Ah so, ah SO.”

JET CLAP               Swish your hand across in front of you like a jet and clap your
                       hands twice real fast.

JOCKEY      CHEER      Stand with legs slightly bent, cap on backwards. Clap hands on
                       thighs and bounce up and down to imitate riding a horse. Leader
                       waves hands. All stop and yell “Whoa”.

LIGHTENING             Shake your fingers like jagged lightening and go “Shhh, Shhh”
                       on each jagged movement.

LITTERBUG              Crackle, Clatter, Dump.. . . UGH! !

MATCH                  Pretend to strike a match on the seat of pants, it lights on the
                       second try. Look at it, shake hand and yell,
                                        .
                       ’ Yeeeeeeeooooo. . . . oow ! ”

MOSQUITO               With hand, slap yourself on the neck, arms, legs while saying,
                       “Ooooo, Ahhhh, OOooooooo. It

MOTOR      BOAT        Both arms out in front of you with palms together while you
                       yell, “BBBBBbbbbbbbbbbbbb. ”

NEW PERSON             Hi there! Welcome, Welcome, Welcome!

PAPER BAG              Make motions to simulate opening paper bag, forming neck,
                       blow it up and pop it, saying “POP!” loudly.
PARATROOPER        YELL   Jump from plane, say “Geronimo”. Grab chest like trying to
                          open emergency parachute and say “Click.. .click.. .click
                          AAAaaaaaa. 11 Clap hands and say “splat.”

PATRIOTIC                 Shout “U.S.A.” and thrust right hand with doubled fist skyward,
                          then shout “Hooray, Onward and Upward.”

PIZZA                     Take an imaginary piece of dough in hands, spread it out to
                          form pizza crust; then throw it up into the air. Nod head up and
                          down three times as if watching it spin, then catch on hands.

POLE VAULT                Stand your two fingers of one hand on your arm (like legs).
                          Have them run down the arm to the wrist and then leap high in
                          the air, as you bring your hand down, CLAP!

POLITICIAN                Raise right hand high over head, bend arm at elbow and give
                          yourself a pat on the back for a job well done.

QUARTER      POUNDER      Place a pretend quarter in your left palm, make a fist with right
                          hand and pound your left hand.

RAIN BIRD                 Act like a yard sprinkler. Tap the side of your nose and say
                          “Chew. ” Do this three times as you move your head around.
                          Then bring your face forward again while giving a “raspberry”
                          sound.

SKUNK      YELL           Hold fingers to your nose, yell “P...U.”

STEAMBOAT                 Use both hands,to make large rotary motions as if they were
                          paddle wheels on an old side-wheeler. At the same time, say,
                          ” Chug-achug-chug . ” Then reach up with right hand and pull
                          down saying, “Toot, toot.”

STIRRING     ROUND        Clap hands in a BIG circle, waist level, as if you were stirring
                          or mixing a big pot.

TELEGRAPH                 Tap two index fingers together and say, “Click, clickety, click,
                          clickety, click. ”

TOURlIST                  Look around room as if gawking at some tourist sight and say
                          “Oooooh” and “Ahhhhh”.

TURKEY                    Put hands under armpits to make wings, flap wings and yell.

TYPEWRITER        HOWL    Click, Click, Click.

UFO                       Hold index fingers to forehead and shout, “Take me to your
                          leader, ”
Storytelling is a great activity, whether it be at a Den Meeting or with the entire Pack. Here
are a few simple tips for keeping your audience interested.

We’re looking at an attention span thzr tops out at 10 to 15 minutes for the average Cub
Scout. Therefore, the first rule is that the best stories are short and simple.

Remember that stories are for the Cubs first. Keep this in mind during story selection. Story
types include those based on fact, or involving some kind of historical background or figure;
those that teach morals; and those that are just plain fun, such as, audience participation.
Stories can also be based on folklore, sometimes with the storyteller adding their own special
twist.

There are several techniques to keep an audience interested, no matter what the subject of the
story. The most important thing is to show confidence. Obviously, it helps to know the
story - read it several times before hand. In general it helps to walk around a bit, focus on
people in the back, and watch the uh’s, urn’s and you know’s. Use of objects and pictures is
always a big help. If you are reading the story, be sure to look up every once in a while to
engage the audience.

Storytelling is a good way for Den Leaders to introduce the theme for the next month.
Depending on the theme, this could be done with a true story from nature or an incident
from the life of a famous person, a myth or an Indian legend.

A story can set the scene for a special outing or trip. It can meet a special need such as a
behavior problem, allowing you to get the point across without actually pointing out one
particular boy or incident. Once of the best reasons for telling stories is because they are fun
and boys enjoy them.                                            4.

Here are a few tips to help you become a good storyteller:



               1.    TELL   the story, DON’T READ IT, if possible.

               2.    Try to imagine yourself in the story so you can really feel it.

               3.    Decide on a catchy line for a beginning to create interest.

               4.    Speak clearly. Use simple language. Don’t be afraid to use
                     different voices for the characters or to make sounds.

               5.    When you’ve finished, it is time for you to start listening.
                     Discuss the story with the boys. A few simple questions will
                     help get them going.
One of the keys to a successful Den or Pack lvieeting is getting the whole audience involved
in doing something together. One of the ways to involve people is by using an audience
participation story. The audience is divided into groups and each group is assigned a sound
or motion to be used in response to a particular word in the story. As a narrator reads the
story, the various groups respond accordingly.


BOBBY’ WANTS TO BE A CUB SCOUT
       BOBCAT                       Meee-ooooow
       WOLF                         Ahhhh-ooooo
       BEAR                         Grrrrrrr
       WEBELOS                      We’re the best - we’re #1
       ARROW OF LIGHT               Everyone clap.

Bobby was out for a walk one day in the woods near his home. As he walked along he met a
BOBCAT. The BOBCAT appeared to be reading a book. Bobby asked the BOBCAT what
he was doing. The BOBCAT said that he was trying to become a WOLF.

Bobby laughed. Who ever heard of a BOBCAT changing into a WOLF’? He continued on
along the way. Soon he met a WOLF. The WOLF was working on a wood project. What
are you trying to do? laughed Bobby. I am going to become a BEAR said the WOLF.

How strange thought Bobby. A BOBCAT who wants to be a WOLF, and a WOLF who
wants to be a BEAR. Maybe I can find a BEAR who wants to be something else too.

Sure enough, he soon met a BEAR who was busy packing for a camping trip with his
family. And what are you trying to become big BEAR? The BEAR said “I am going to be a
WEBELOS.

What’s a WEBELOS? So the BEAR explained to Bobby how he could become a Cub Scout.
First he could be a BOBCAT, and then a WOLF, and then a BEAR, and then a
WEBELOS Scout. He might be able to earn the ARROW OF LIGHT, the highest award in
Cub Scouting. Bobby said thank you to the BEAR.

Then he ran back past the WOLF and past the BOBCAT. He ran right out of the woods and
straight home. He wanted to tell his parents that he wanted to join Cub Scouting so he could
become a BOBCAT, then a WOLF, then a BEAR, and then a WEBELOS Scout and maybe
even earn the AXROW OF-LIGHT.
                                THE DEN MEETING
CURIOUS CUB ......           What’s that          HUNGRY CUB ..        When do we eat?
NOISY CUB ........           Clatter, bang        FOR6ETF’UL CUB       What did you say?
CLUMSY CUB ......            Cra-a-ash            DEN CHIEF ....       OK fellows
LATE CUB ........            What did I miss?     DEN LEADER     ..    Do your best
The DOG ..........           Woof, woof           DEN .........        All sounds together

It was four o’clock on a sunny day. The DOG sat by the door. The DEN LEADER was
waiting for her DEN to arrive. The doorbell rang, and in walked CURIOUS CUB, followed
by the NOISY CUB and the CLUMSY CUB. They had just started a puzzle when
HUNGRY CUB, the FORGETFUL CUB and the DEN CHIEF walked in. The CURIOUS
CUB had just put out the refreshments when the LATE CUB arrived. Now the meeting
could begin. The CLUMSY CUB led the flag salute. The HUNGRY CUB, the LATE CUB
and the NOISY CUB dragged out the homemade orchestra instruments so the DEN could
practice for its part in the pack meeting. The DOG watched and listened.

After the practice, the DEN CHIEF showed the DEN a new rope trick. The DEN LEADER
reminded the boys to bring their costumes and their parents to the pack meeting the next
Friday night. The DEN formed the living circle while they said the CUB SCOUT
PROMISE. The rest of the boys hurried home while the CURIOUS CUB put the chairs and
furniture in order. The DEN LEADER and the DEN CHLEF talked over the meeting.
Finally the last two boys went home. The DOG followed them out the door. The DEN
LEADER hurried to the kitchen to finish the family dinner. When the family sat down, the
father asked: “How did the DEN meeting go today?” The DEN LEADER replied, “Very
well. The NOISY CUB is very good at playing the drums; the CLUMSY CUB didn’t break
anything today; the LATE CUB didn’t miss anything important; the HUNGRY CUB didn’t
go back for seconds; the FORGETFUL CUB promised to remember his costume Friday
night; and the DEN CHIEF was a big help. I couldn’t be a very good DEN LEADER
without his help.


This is a story of what happened when a Cub Scout ran out of calamine lotion on a Webelos
overnighter, and how he solved his problem. First, ask the boys if they know what calamine
lotion is and what it’s used for. If they don’t know, tell them.

Now tell them that we are all going to establish a rhythm by slapping our knees and clapping
our hands (a two beat rhythm). The leader explains that he/she will be saying some things
and singing some things and everyone is to repeat them.
       Start rhythm: slap-clap, slap-clap, slap-clap
       Leader :      WW              Fleas!
                     Wk)             Flies!
                     WW              Fleas, Flies, Mosquitoes!
                     6 jng>          Calamine, Calamine, Calamine Lotion.
                                     No more Calamine Lotion!
                     gz;             Itchy, Itchy, Scratch, Scratchy
                                     OOOOH, I got one on my backy!
                     (talk)          ZAP goes the bug when you hit him with the bug spray.
                                             at this point, everyone simulates bug spray and
                                                     makes a hissing sound.
THE    SURPRISE       PARTY

Divide group into 6 sections with each section responding in the following manner to their
key word:

       CAKE                  Yum, Yum!
       CANDLES               Ooooooooh!
       ICE CREAM             Brrrrrrr
       INVITATIONS           Y’all come
       DECORATIONS           Beee-you-tee-ful!
       PARTY                 Whoopee
       SCOUTING              Applause

These was excitement in the air when Mrs. Brown announced that there was going to be a
surprise PARTY.. . She asked the members of the Den to participate by doing various tasks.
Tom was to take care of the lNYIT.ATIONS.. . Jerry and Bill said they would be glad to
make the DECORATIONS...         Al was to bring PARTY.. .favors. For refreshments, Nick said
he would bring a CAKE... and Sam would be happy to bring some chocolate ICE
CREAM... Jim, the only boy left, had trouble deciding what to bring. Finally, it dawned on
him, “we will need to have CANDLES...and I will bring them.” The Den left with anxious
anticipation, eager to prepare their part for the PARTY.. .

Tom’s job was finished first when he made a list of people to invite and sent out the
INVITATIONS...being     sure not to miss anyone.

Finally, the big day arrived, and Jerry and Bill were there very early to put up the
DECORATIONS.. . Sam arrived next with lots of ICE CREAM.. . The PARTY.. . seemed
to come to life when Al came in with a big assortment of PARTY.. .favors. No PARTY. ..is
complete without a CAKE. ..Where was the CAKE...? Jim was already there with the
CANDLES... Just when everyone was about to give up on the PARTY.. in walked Nick
with a scrumptious looking CAKE.. . and the PARTY.. .wa.s in full swing. The
CANDLES.. .were put on the CAKE.. .and the ICE CREAM.. .was dished out.

Then there was a quietness about the P-ARTY.. . , everyone looked at one another and said,
“Hey! who is this PARTY.. .for?” Then Mrs. Brown said, “This PARTY.. . is for all of you.
We are here for the purpose of celebrating the birthday of SCOUTING.. . ! ”


MINER’S      WHISTLE
The leader says two lines and the Pack repeats them:
       I bought a wooden whistle
       But it wooden whistle
       So I bought a steel whistle
       But it steel wooden whistle
       So I bought a lead whistle
       But they wooden lead me whistle
       So I bought a tin whistle
       And now I tin whistle (everyone whistles)
CEIMIHIW         THE MOUNTAIN
       BOY             wow
       CHIEF           Ugh
       MOUNTAIN        To the top

In our dry southwestern country is an Indian village where there is a high MOUNTAIN,
towering up out of the desert. It is considered a great feat to climb this MOUNTAIN,        so that
all the BOYS of the village were eager to attempt it. One day the CHIEF said: “Now
BOYS, you may all go today and try to climb the MOUNTAIN.            Start right after breakfast,
and go each of you as far as you can. Then when you are tired, come back; but let each
BOY bring me a twig from the place where he turned.’

Away the BOYS went, full of hope; each feeling that he surely could reach the top. But soon
a pudgy, fat BOY came slowly back, and in his hand he held out to the CHIEF a leaf of
cactus. The CHIEF smiled and said, “My BOY, you did not reach the foot of the
MOUNTAIN;      yo did not even get across the desert.’ Later a second BOY returned. He
carried a twig of brush. “Well, ’ said the CHEF, “you got up as far as the MOUNTAIN’s
base, but you did not climb upward.” The next BOY had a cottonwood spray. “Good,” said
the CHIEF, “You got as far as the MOUNTAIN springs.” Another came later with some
buckthorn. The CHIEF smiled when he saw it and spoke thus: “You were climbing; you
were up to the first slide rock.”

Later in the afternoon one BOY arrived with a cedar spray and the old CHIEF said: “Well
done. You went halfway up. ’ An hour afterward, a BOY came with a switch of pine. To
him the CHIEF said: “good, you went to the third belt; you made three quarters of the
climb. ”

The sun was low when the last BOY returned. He was a tall, splendid BOY of noble
character. His hand was empty as he approached the CHIEF but his countenance was
radiant, and he said “My father, there were no trees where I got to; I saw no twigs, but saw
the shining sea. ” Now the old CHIEF’s face glowed too as he said aloud and almost sand: “I
knew it. When I looked on your face, I knew it. You have been to the top. You need no
twigs for token. It is written in your eyes and it rings in your voice. My BOY, you have felt
the uplift, you have seen the glory of the MOUNTAIN.

Oh, ye Scouters, keep this in mind, then: The badges that we offer for attainment are not
“prizes.” Prizes are things of value tak.en by violence from their rightful owners. These are
merely tokens of what you have seen or where you have been. They are mere twigs from the
trail to show how far you got in climbing the MOUNTAIN.
Cub 1:     enters stage and points TV the sky
           Is that the sun or the moon up there?
Cub 2:     I dunno, h’m a Stranger here tGo!



Cub I:     SOlip.. .SGap.. .SGap.
Cub 2:     What are you doing?
Cub 1:     Oh, just singing a few bars!


Cub 1:     What did you learn at school today?
Cub 2:     Not enough, I have TV go back tomorrow.


Cub 1:     What did Columbus say to his men before they sailed?
Cub 2:     Get in the boat.


Cub   I:   Hey, look at that bunch of cows
Cub   2:   Not a bunch, a herd
Cub   1:   Heard what?
Cub   2:   Herd of cows
Cub   1:   Sure I’ve heard of cows
Cub   2:   No, I mean a cow herd
Cub   1:   What do I care if a cow heard?


Cub 1:     Someone reported seeing a large yellow object with lots of flashing lights and
           little people getting out of it.
Cub 2:     What was it?
Cub 1:     It turned out to be a school bus.


Cub 1:     How do you keep a turkey in suspense?
Cub 2:     I don’t know, how?
Cub 1:     I’ll tell you tomorrow.
                                             RIDDLES:

 What goes UP, but never comes down? . . . . . . . . . . . . ” . . . . . . ~ . . . . . . . your age

 What has a tail, but is not an animal? . . . , . . . . . . . . ~ . . . . . . . . . . . . . . . . . a kite

What do sea monsters eat? . . . , . . . . . . . . . . . . . . . . . . . . . . . . . . . . fish ‘n’   ships


Where does a sick boat go? . . . . . . . . . . . . . . . . . . . . . . . . . . . straight to the dock

What has a face and hands but no body and legs? . . . . . . . . . . . . . . . . . . . . . . a clock

On what side of the pitcher is the handle? . . . . . . . . . . . . . . _ , . . . . . . on the outside

What travels all over the country and still stays in one corner. . . . . . . . . a postage stamp

What question can never be answered yes? . , . . . . . . . . . . . . . . . . . . . are you asleep

Why did the green house call the doctor? . . , . . . . . . . . . . . . . . . . it was full of panes

What would happen to a white stone if you threw it into the Red Sea? . . . it would get wet

If baseball players get athlete’s foot, what do astronauts get? . . . . . . . . . . . . missile-toes

Which of the heavenly bodies is the angriest? . . . . . , . . . . . . . . . . . . . a shooting star

What color is rain? . . . . . . . . . . . . . , . . . . . . . . . . . . . . . . . . . . . . . water-color

N7hat bites but never swallows? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . frost

What can fall down and never get hurt? . . . . . . . . . . . , . . . . . . . . . . . . . . . . . snow

What was the highest mountain before Mt. Everest was discovered? . . . . . . . ,. Mt. Everest

What kind of coat is put on wet and has no buttons? . . . . . . . . . . . . . . . a coat of paint

Which days are the strongest? . . . . . Saturday & Sunday because the others are week days

What is the best paper for making kites’? . . . . . . . . . . . . . . . . . . . . . . . . . fly paper

If you were facing east, what would be on your left hand? . . . . . . ‘. . . . . . . . . . fingers

Why is a river so rich? . . . . . . . . . . . . . . . . . . . . . . . . . . . because it has two banks

Can you drop a full glass and spill no water? . . . . . . . . yes, when the glass is full of milk

What ha a head, but no hair? . . . . . . . . . . . . . . . . . . . . . . . . - . . - - - - . - . - a nail
   e




 Hudson Valley
  Pow wow
November 4, 1995

  Together
We Can Do...
                         WONDERFUL WORLD OF WEBELOS

  Although Webelos Scouts are still a part of Cub Scouting, with the same purposes, it is a
  transitional program. It is moving the boys from a family based program in which the            (
  parents approve work, to a unit leader led program where the Webelos Den Leader must
  approve advancement. It is a transition from the simpler Cub Scouting program and ideals, to
  the more challenging program of Boy Scouting and the more complex ideals of the Scout
  Oath and Law. It is a transition from the home and neighborhood based Cub Scouting to the
  wider world of Boy Scout camping, hiking and the wilderness.

  The Webelos Den Leader should be interested and enjoy working the 4” and 5* grade boys
  and serve as a role model. This person leads the Webelos Den in a year-round program of
  activities and helps ensure that the boys graduate into Boy Scouting. The Webelos Den
  Leader also provides re.gular coaching to the Den Chief related to the den’s program
  activities.

  Den Meetings, Webelos participation in Pack Meetings, as well as other activities, are
  usually built on one of the activity badges, plus the Webelos Badge and Arrow of Light. The
  Activity Badges are more difficult than the electives the Cub Scout is used to. This develops
  his sense of accomplishment at completing them and gives him more confidence to meet the
  coming challenges of merit badge work.

  The Webelos Scout advancement pattern has been developed to lead naturally to earning the
  Webelos rank in the fourth-grade year and the Arrow of Light in the fifth-grade year, but
  still allows boys who join the Webelos Den as fifth graders or 10 year aids to earn both
  ranks. By following a pattern detailed in Webelos Scout Program Helps (or one very
  similar), the Webelos Den Leader will ensure that most Webelos Scouts will earn the
  Webelos rank in January of their fourth-grade and the Arrow of Light in January or February
  of the fifth-grade year.

; The twenty activity badges are arranged into five groups each containing four related badges.
  For both the Webelos Badge and the Arrow of Light, the boy is required to earn activity
  badges from different groups in order to broaden his experience in different areas:

  @    Physical Skills   -   Aquanaut, Athlete, Fitness, and Sportsman.
  0    Mental Skills     -   Artist, Scholar, Showman, and Traveler.
  I,   Community         -   Citizen, Communicator, Family Member, and Readyman.
  e    Technology        -   Craftsman, Engineer, Handyman, and Scientist.
  0    Outdoor           -   Forester, Geologist, Naturalist, and Outdoorsman.

  Most requirements are approved by the Webelos Den Leader or Activity Badge Counselor.
  These people are the key to a boy’s progress in earning badges. Activity Badge (hmxh+‘S
  are adults, often parents, who have knowledge of one or more activity badge areas- They are
  recruited by the Web&s Den Leader and help Webelos Scouts gain self confidence in
  dealing with adults.
After a boy has earned the Webelos Badge, he may receive Cornpass Ps4nts for additional
activity badges. The compass points emblem is presented to a Webelos Scout who has earned
four additional activity badges beyond those required for the Webelos Badge. The emblem is
worn suspended from the button on the right shirt pocket of the uniform. The boy receives a
metal compass point for each additional four badges earned. These are placed in the “east,”
“south,” or “west” positions. The scout may earn a total of three compass points, plus the
emblem, representing sixteen activity badges beyond the Webelos Badge requirements.

The Arrow of Light Award is the highest award in Cub Scouting and a great deal of
importance is placed on this badge. It is the only Cub Badge that can be worn on the Boy
Scout uniform. Boys may begin working on the Arrow of Light award as soon as they enter
the Webelos Den. Set a goal to help each one of your boys earn this badge.

The Webelos Scouts should go camping with their leaders and a parent during the time they
are Webelos. This gives them a taste of the outdoors, gives the boy and his parent a chance
to get together and know one another, and it prepares the way for the experience of Boy
Scout camping. Some boys may not like this experience and want no more to do with it.
Now is the time to find out and seek a solution rather than putting him through an unhappy
time.

Don’t attempt to carry the load yourself. You have a group of parents who should be
                                                           .
included in the program. Help them realize that it is their program, Depend on them for
their expertise in parts of the program. Determine their interests and abilities and use them.
Each person has something to contribute.

There is additional help for the Webelos Leader. Since Boy Scout Troops need boys to
continue their program, the best source for those boys is an active Webelos Den. Most
Scoutmasters are willing to offer help in order to become acquainted with the Webelos and
have the Webelos Scouts see Boy Scouts in action. Get on friendiy terms with the Troops in
your area. Ask for their help and advice when you need it. The Troop is one of your best
resources -- USE IT!

Involve the boys in program planning. They need to learn leadership and they will surprise
you with their ideas. Get them involved in setting a code of discipline for the group.

Requirements for the Webelos Activity Badges are given in the Webelos handbook. When a
boy has mastered the requirements, he goes to his Den Leader for approval. The badge is
presented at the Pack Meeting. Combining badges when possible simplifies your planning
and gives the boys a chance to fulfill several requirements at the same time.

Each month an activity badge area will be suggested for the boys to work. They can then put
on a demonstration or have a display at the Pack Meeting. The badges and general ideas
covered are:

AQUANAU’I’      Elementary swimming strokes, snorkeling, small-boat safety and basic rescue
methods.

ARTIST    Drawing, painting, design, sculpture, mobiles and constructions.

ATHLETE      Physical tests, against Scout standards, for 9 and 10 year olds.
CITIZEN     The meaning of equality as expressed in the Declaration of Independence; the
story behind “The Star Spangfed Banner” and reasons for law and government,

COMMUNICATOR            Sample the field of communications as you earn this activity badge.

CRAFTSMAN        Skill with tools of woodworking, leather craft and metaIwork.

ENGINEER       Work of an engineer; plans and designs, building and simple engineering
devices.

FAMILY    MEMBER      In earning this badge, a Webelos Scout will learn how help in the
caring and sharing necessary in a home.

FITNESS This badge helps teach the importance of being fit and the dangers of abuse and
dependency.

FORESTER       Trees and plants; how a tree grows, the uses of wood and a tree planting
project.

GEOLOGIST        Rocks and minerals and their uses; volcanoes, geysers and mountains;
collecting rock specimens.

HANX3YMA.N      This badge introduces the Webelos Scout to essential repairs in and around
the home.

NATURALIST       Birds, insects, animals and reptiles; keeping a zoo of insects and an
aquarium or terrarium.

OUTDOORSMAN          Basic camping skills; outdoor fire safety.

READYMAN        The Webelos Scout will benefit from the training gained from earning this
activity badge.

SCHOLAR Good record in school; attendance, behavior, grades and extra curricular
activities; the value of a good education.

SCIENTIST     Experiments illustrating scientific principals.

SHOWMAN        Studies and practices in drama, music or puppetry.

SPORTSMAll       Officials’ signals in various sports; knowledge of and ability to play in two
team sports and two individual sports.

TRAVELER       Planning for a trip; costs, use of timetables and a trip with parents.
A boy who has been a Webelos Scout is more prepared for Boy Scouting than a boy with
little or no Scouting experience.

The ASSISTANT WEBELOS LEADER helps with prqjects, planning and provides two-
deep leadership in the Webelos Den. He/she takes over when the Webelos Leader can’t make
it and provides any assistance needed.

The WEBELOS DEN CHIEF is a Boy Scout who has been recommended by the
Scoutmaster of a local Boy Scout Troop. This Scout will attend Den Meetings and help.
These boys are physically and mentally more mature Scouts than Webelos. After the
Scoutmaster has made his recommendation, review his recommendation and observe the
candidate before asking him. The Den Chief position can be used by the Boy Scout to fulfill
leadership requirements for his own advancement.

A WBELOS         DEN LEADER COACH serves as the coordinator between the Webelos
Dens in planning activities, use of resources, contacts with Scout Leaders, participation by
Webelos Dens in Pack Meetings and keeps the Cubmaster informed. He also assists in
recruiting, training and helping new Webelos Den Leaders. He keeps Cub Scout Dens and
leaders informed of the Webelos adventures and assists in any parent orientation about the
Webelos program.

A TROOP WEBELOS RESOURCE PERSON is a adult registered in the troop, usually an
Assistant Scoutmaster for new Scouts. He should know where to secure resource people to
assist in Webelos activity badges and other projects. This person is appointed by the Boy
Scout Troop to serve as the liaison between the Troop and the Webelos Den(s). If there is a
Webelos Den Leader Coach, they work closely to use the talents, equipment and know-how
of the Troop to help Webelos Leaders prepare boys and families for a good Scout Troop
experience.

The ACTIVITY      BADGE COUNSELORS           (parents or other adults) become program and
advancement assistants at various times during the year. This position should not be confused
with that of a Merit Badge Counselor. It offers an opportunity to recruit parents or other
adults as support helpers to the Webelos Leaders and their Webelos Scouts as they explore
the 20 activity badge areas. They bring their specific expertise to assist the Leader and to
coach Webelos Scouts as they work to earn any activity badge. Going to these adults for
a&stance can help the Webelos Scouts develop self-confidence in making future contacts
with adults for the Scout merit badges.

By reading and using Cub Scout literature, you will have a better understanding of the
Webelos program and will be more effective in planning a quality program for your boys.
         CAMPOUT I%EPARATION                      FOR   WEBELOS LEADERS

An important part of the Webelos Scout program is to introduce the boy to the basic skilis,
as well as the fun and excitement, of camping. The emphasis should be on learning the basic
skills of outdoor living and having fun outdoors.

The key to any successful program is planning. In preparing for a Webelos parent-child
campout a certain amount of planning is necessary to obtain good results.. . that is, happy
boys and adults and a relaxed leader.

PREPARE YOURSELF
o Select the date and camping area. This should be done well in advance...several weeks if
  possible. It is suggested that the Webelos parent-son campout be planned with a Scout
  Troop campout. The Webelos Leader should make arrangements with the Scoutmaster.
  The Webelos Den can operate like a patrol and work with the Scout Troop. The Troop
  can be a great resource for the Webelos Leader.

*   Make Reservations. If you decide to use a privately-owned campsite, arrangements
    should be made with the owner. If you plan to use Scouting facilities, make reservations
    through the Scout Service Center. In either case, a Local Tour Permit is required and
    should be turned in to the Scout Service Center in advance.

PREPARE THE BOYS
Preparing the boys is more than just informing them that a campout has been planned.

    Discuss and plan the campout with the boys.

    Discuss fire safety and its need. A review of the Outdoor Code will not only help
    prepare your Webelos Scouts to be good campers, but will help them complete one of the
    Arrow of Light requirements.

    Teach the boys the taut-line hitch. They will need to know this knot in setting up their
    tents.

    Include your Den Chief in the campout planning and be sure he attends the campout. His
    experience in Scout camping will be helpful. He could help teach knots and the basic
    rules of fire safety.

    Send home an individual checklist for each boy along with a letter giving final details as
    to when and where to meet, when you will return and any additional information.
PLAN YOUR TRKP IN ADVANCE
l   Know where you are going and how long it will take to get there.

e   Use a map, plan your route, be sure the distances between rest stops are within your
    abilities.

    Check the weather predictions.

    Wear and take clothing suitable to the place and to the weather.

    Wear socks without holes, sturdy shoes or boots, dress in layers, have a hat for
    protection.

e   Have a prearranged plan; know what to do if separated from the group.

0   Plan personal and group gear, pack so that your hands are free; wear things on your belt,
    use a knapsack and jacket with pockets.

    Plan food and drink suitable to the place and the weather.

    Plan to carry back all garbage and trash.

    Check and refill FIRST AID KIT. Take it and a First Aider.

WHILE      HIKING
e Protect living things -- look and leave for others to enjoy.

0 Hike in small groups - 1 leader at the head of the group, 1 first aider at the end of the
  line. KEEP TOGETHER.

0 Rest - several brief stops are better than a few long ones.

0 Use the buddy system.

0 Walk single file or in twos, stay on sidewalk, roadside or trail.

*   After dark, wear white or reflective clothing and use a flashlight.

0 Get permission before hiking on private land.

0 Be courteous to all persons.

e Be responsible for your own safety and the safety of the group.
                                CHOOSING A Twoop
MATCH THE TROOP TO THE WEBELOS
Every Scout Troop is slightly different. Within the basic Scouting requirements, troops have
great freedom of action and each troop has a different focus.

Major things to observe and match to the Webelos are:

       MAIN TROOP -REST            - for example, some troops focus on water
           activities, others on hiking, etc.
       eHARACTER       OF THE TROOP     - some troops are more quiet; others are more
           noisy.
       AMOUNT      OF ACTMTY      throughout the year. Some troops are very active, others
           less so.
       WHICH     TROOP    HAVE THE FRIENDS     CHOSEN. 9 Do most of the scouts in a troop
           go to the same schools?
       CONVJMENCE        of getting the scout to the troop meetings.


         DECIDE          THE WEBELOS’                  REQUIREMElrJTS
What does the Webelos Scout expect from Scouting?
      l  Fun
      l  Learning
      l   Comradeship
      0 Outdoor activity
      0 Eagle

Does he have many other activities?

Will Scouting be the Webelos main extra-curricular activity?

Are there any particular activities that are important to the Webelos Scout?

If the Webelos has, or will have many activities:
        0 Sports
        e School plays
        @ Band/Orchestra

Does he want to accommodate these by devoting less time to Scouting?

                 Try to Establish Wheatthe WebelosObjective is
This is difficult but very important. It may suggest that he go to a Troop different from the
one his Den is joining.
                               SPEND   TIME CHSOS~UG
The new Scout will spend:
   0 approximately 250 evenings at meetings
   Q) l/2 year camping
   l  time at other activities

The new Scout will be exposed to peer pressure which considers as desirable:
   l  outdoor activities
   0 physical health
   0 moral integrity

The new Scout will develop:
   0 self reliance
   o outdoor skills
   l  ability to help others
   o leadership qualities

The new Scout can achieve:
       EAGLE
   if he wants to

For the Scout to achieve the above, he must stay in Scouting. He must enjoy Scouting to do
that. Choosing the right Troop will help him achieve these goals.



           CHOOSING            THE RIGHT     TROOP      SHOULD       BE FUN!
Activity




            Hudson Valley
              Pow wow
           November dJ 199.5
To become an aquanaut, the Webelos Scout must be comfortable in the water. He must also
realize that the water can become a hazard if not treated with respect. He will need to’ t&e
all precautions necessary for a fun and safe swim. Always use the Safe Swim Defense Plan
with any water activity.

DEN ACTIVITIES
0    Invite a swimming instructor or lifeguard to discuss water safety and life saving. The
     meeting may be held at a pool for actual water demonstrations.
8    Make a simple buddy board, have buddy tags for all the boys and insist that they are
     used each time they go swimming. Each boy is responsible for his buddy.
0    Have someone demonstrate the use of mask, fins, and snorkel. Boys take turns using the
     equipment, or time the difference in speed with and without them. Have the boys
     practice sitting in the water with the masks and learning how to breathe. Next, they try
     the snorkel, in shallow water (learning to breathe) before venturing out where the water
     is deeper.
8    Play water games and races in shallow water, do two-man wheelbarrow races. Water
     dodge ball can be played with one group encircling another and eliminating each other
     by hitting the other player with the ball.
8    Have a fun evening in the water. Invite parents to join and aid in instructing swimmers.
I,   Stress rescue methods. Make a game of rescue by throwing a line or buoy and awarding
     points for accuracy.

CORK    RETRIEVE
Assign a small area of the pool side to each player. Scatter a dozen or more small corks or
blocks of wood on the water close to the far side of the pool. On signal, each player dives
into the pool and brings back corks one at a time and places them in his assigned area. The
player who retrieves the most corks wins.

FROG IN TEIE SEA
A good game for shallow water. Players form a circle around five “frogs” who sit with their
feet crossed. The players in the circle walk close to the frogs and try to tap them on the head
as they repeat the words, “Frog in the sea, can’t catch me”. The frogs try to tag the players
without rising or uncrossing their feet. If a player is tagged, he changes places with the frog.

PIRATES’     GOLD    HUNT
Gild 3/4” washers with gold paint. Scatter them over a roped off area of water that is
between knee and waist deep. On signal, the boys recover as many gold pieces as they can in
an allotted time. Be sure boys have to duck for most of the gold pieces.

SAILBOAT      RACE
Have the boys build small sailboats. For a race, have then line up 5 yards from the bank and
blow their sailboats back to shore.

SIMON      IN THE WATER
When leader prefaces a command by saying “Simon says”, each player must follow
instructions immediately. If he gives a command without saying “Simon says” no player may
move. Commands may deal with any stunt in the water such as swimming, floating, ducking
head, touching bottom, etc.
The Artist Activity Badge won’t make an artist of every Webelos Scout, but it should help
each boy better understand how the artist works and what he is trying to express.

DEN ACTIVITIES
 l   Visit an art gallery.
l   Visit an industrial design office or advertising agency.
l   Invite a school art instructor or an artist to your den meeting to talk about basic art and
    to answer any technical questions on the requirements which may come up. As design is
    the basic in all art, have the boys make two designs each of straight line, curved line,
    and a composite of both types of lines. Have each boy make a pencil sketch of a bottle.
l   Let the boys study the color wheel and practice combining paints making shades and
   tints with tempera or water color. Ask boys to make a profile of a family member and
   an original picture at home.
0 Have modeling clay and material on hand for making models.
* Take your den on a hike in your neighborhood and point out different types of trees.
   Notice that they all have different shapes; round, triangular, oval, rectangular. Talk to
   them about the combination of all these shapesand ask them what they like and why.

STILL LIFE DESIGN
Draw a simple still life picture on paper. Divide paper into irregular areas with straight or
curved lines. Lines should cut through drawn shapes. With a limited use of color, fill in all
areas with either solid color or designs - lines, dots, etc.

CLAY SCULPTURE
Modeling clay, natural clay and self-hardening clay can all be used to create sculptures.
Modeling clay will stay moist, natural clay will dry out but can be re-moistened, and self-
hardening clay will harden permanently. Before giving them the clay, have your boys select
and study a subject that they will enjoy reproducing.

TIPS ON MODELING
When making tree ornaments or beads, be sure to make a hole in the object before it dries or
is baked so that a hanger can be added. If the clay begins to dry and crack as you are
working with it, try wetting the cracks with a finger or sponge and rubbing them away as
they appear. Unless recipe calls for baking, molded objects should be allowed to air dry
thoroughly. Drying can be hastened by punching tiny pin holes in the object. Leftover
modeling clay can be stored in a plastic bag in the refrigerator for later use. Do not store for
extended periods, however.

STABILES
A stabile is a three-dimensional design that doesn’t move. It can be constructed of any
lightweight materials. Supports such as forks, spoons, knitting needles and popsicle and
lollipop sticks are inserted in a base of clay. Then decorative materials are attached directly
to the supports. Consider ribbons, yarn, tinsel, cellophane, paper cups and designs but from
foil and paper.

PRINTING         -
Printing can be done on paper, paper sacks, fabric, wood and canvas. Few tools and
materials are required. Use linoleum blocks, wood, wax, sponges, vegetables and fruits,
stencils, silkscreen, crayons and other items.
                                         ATHEErn


By getting plenty of rest, good food, and proper exercise, muscles will begin to develop and
boys are on their way to becoming athletes. Good athletes train with and against each other.
Contests between the boys should be encouraged. This will also build good sportsmanship.

Most of the requirements for the Athlete Activity Badge can be done before Den meetings as
a preopening activity. If you spread these out over several meetings, you can be working on
other badges at the same time. Combining badges simplifies your planning and gives the
boys a chance to fulfill several requirements at the same time.

DEN ACTIVITIES
l  Attend a high school or college athletic event.
0 Invite a professional athlete to a Den Meeting to discuss exercises, training rules and
   why they are important.
l  Invite a serious weight lifter or one of your school’s sports coaches to a meeting for a
   guest lecture.
* Practice light, loosening-up exercises to be done before strenuous exercises.
* Review requirements with boys and have a demonstration on the correct way to
   exercises.
* Help the boys set up a regular schedule of exercises with a chart for keeping records of
   activity and improvement.
e Have the boys construct some homemade equipment to take home and use in their
   exercise program.

IIIGII JUMP TEST
Tack a yardstick on the wall just the height you can reach with your feet flat on the floor.
Jump with a piece of chalk in your hand to make the wall at the highest part of the jump.

MINI MARATHON
Measure out a 600 yard course (approximately l/3 mile) around your neighborhood. Try to
keep from crossing streets or climbing fences. Nave the boys run it against the clock.

HIGH KICK TEST
Wear rubber-soled shoes to prevent slipping. You should be able to kick higher than your
head.

FLEXIBILZTY      EXERCISES
Fiplgers Extend arms to the side, palms down. Quickly flex fingers by alternating between
fist and open hand position. (30 seconds)
Palms Extend arms to the front, palms down, wrists locked. Turn palms inward and
outward in quick short movements. (30 seconds)
WI-I.& Same position as palms. Rotate wrists clockwise, the counter-clockwise- (30
seconds)
Forearm Twti Arms extended sideward and parallel to ground. Flex at elbow bringing tips
of fingers to shoulders. Return to starting position. Perform both palms up and palms down.
(1 minute)
Shod&r Str&c!h Three-part exercise. (a) Rotate one arm over your head and down slowly.
Repeat with other arm. (b) Shrug your shoulders slowly in complete circle starting the
movement by moving up and back. (c) Lock your hands behind head and Pull back slowly
from shoulders. (2 minutes)
This is a good time for the boys to learn about the lead.ership of their town and county as well
the country and state. Have the boys make “log books” to record their work. Working on the
Citizenship Badge can be as interesting or as dull as YOU the leader makes it. Adult Americans
have long seen “law” as a synonym for “justice”. Youth sees justice as being fair play. At least
that’s the way many of them see police, courts and other symbols of law. We have an
opportunity through the Citizenship Activity Badge to teach them respect for law and authority.

 DEN ACTIVITIES/FIELD         TRIPS
  0 Invite a guest speaker from a local board to explain his duties and to tell the Scouts why
    he/she volunteers his/her time.
 l  Buy a pack of US commemorative stamps. Pass out several to each Webelos and have them
    discover the story behind the stamp.
 @ Visit a city council meeting, police station, etc.
 * Tour city hall or your county court house.
 0 Deliver “Meals-on-Wheels” over school vacations.
 0 Write and mail a letter to a Senator or Congressman.
l   Have a “Get-out-and-vote” poster contest.
l   Observe the voting process.
@ Invite a “new” citizen to talk to boys and tell what becoming an American means to them.

GOOD TURN IDEAS
0 Give some of the toys Cub Scouts may have made as part of the Craftsman Badge to a
   children’s home, hospital or institution for handicapped children. Use Craftsman skills to
   repair or refurbish toys for the same purpose.
a Give a holiday party for children in a home or hospital. Plan games songs, small gifts and
   treats.
@ Collect canned foods or good used clothing for distribution to the needy by Salvation Army,
   Goodwill Industries, churches or other organizations.
@ Collect good used books and magazines for the library of a children’s home or institution for
   the elderly.

YQUI-4 DUTIES AS A CITIZEN
If you are going to have rights as a citizen and you want to keep them, then you also have certain
duties to uphold. Your duties as a citizen are:
8 Obey the laws.
e Respect the rights of others.
@ Keep informed on issues of National and local government.
l .  Vote in elections.
0 Assist the agencies of law enforcement.
9 Practice and teach good citizenship in your home.

BUILD A FLAG
      Cardboard flags (1 each of 5 US flags shown in Citizen section of the Webelos Book; 1 set
      for each team, divided into stripes, background, field of stars, name of flag and year of
      flag), corkboard, push pins
Divide Scouts into two teams. First Scout from each team runs to his pile of pieces, grabs a
stripe background and a push pin and pins to corkboard. First Scout runs back and touches off
the second Scout who pins up a star field piece which matches the stripe background. Next team
member matches appropriate flag name and fourth team member pins up the year of the flag.
Continue to rotate until all five flags have been properly constructed, named and dated.
A Cub Scout communicates all day long by talking, yelling, waving, singing, writing and
making faces. His life, it seems is one long series of communications. We often consider
communications as the expression of our thoughts or feeling through speech, gestures, print
and electronic devices. Communications, however, really is comprised of both the
transmission of the message and decoding by the receiver. in other words, communication
does not exist unless the message is both sent and received. When the intended recipient of
the communication understands the message, then the communication is effective.

Den Activities
@ GO through a handicap awareness trail.
0    Ask a member of the local amateur radio organization to visit your den or allow the den
     to visit his base station to see how communications is arrived at using the International
     Morse Code.
e    Listen to a CB radio or find an active Citizens Band Radio Club in your area to tell your
     den how the radio can help.
e    Visit the Post Office and learn how mail is handled.
e   Visit the local library or your school library to find out how the books are indexed to
    locate them easier.
0   Local radio stations or television stations can show your den how they receive
    communications from around the world through the use of micro transmitters or satellite
    stations.
6   Communications can be carried out in many forms, Try to locate the local organization
    that teaches the deaf to sign and see if they might be willing to teach the den some
    basics.
e   To find out the many job opportunities in the communication field, check with the local
    Chamber of Commerce to locate companies that use communication as a basis for
    employment.
8   To demonstrate effective communication, try playing a game with your den. Charades
    has been popular with adults in the past and the Webelos will have fun trying to encode
    and decode messages in the form of facial gestures and body movements. You will
    understand that there is no communication when the receiver does not understand the
    message.
0   Visit the telephone company.

SPEAK AND DO THE OPPOSITE
Each team sends a person to challenge a member of another team. The person challenging
says something like “I AM PATTING MY HEAD” but in fact they are rubbing their tummy.
The person being challenged has to say in reply “I AM RUBBING MY TUMMY” and at the
same time be patting their head. If they fail to do it properly in a given time or get it the
wrong way round, then the challenging team wins a point.

THE SILENT      BELL
With the help of a 4-foot length of string an ordinary spoon will yield a beautiful chime, but
only one person at a time can hear it. The center of the string is fastened to the handle of the
spoon so that two equal lengths of string remain. The boy places the two loose ends in his
ears stethoscope style. He then bends from the waist and swings the spoon so that it strikes a
chair or the edge of a table. The resulting vibrations travel along the string to his ears. When
they arrive, a chime sounds.
A craftsman is a person who performs a craft with creativity and skill. For a Scout, this activity will
teach some of the basic skills to make survival items, useful items or just fun items. The Craftsman
Activity Badge requires a Webelos Scout to work with wood, leather or tin. Help the boys make and
do things that are consistent with their abilities and interests. Let the boys select their own projects
from a group that you have pre-outlined.

8    Plan well in advance. Acquiring materials takes time.
0    Enlist help!
0    Set up in a large area. Lay out separate work stations before each meeting.
8    Start each meeting with a safety lesson on the tools to be used that time.
0    Outline behavior expectations so the boys understand how it will relate to safety.
0    Make sure the boys finish the items they begin. Select projects that are meaningful.

SAFETY FIRST
 1. Boys should work with adult supervision.
 2. Work areas should be clean, large and good light.
 3. Don’t wear loose clothing around tools or any type of machinery.
 4. Work carefully and not too fast, that might result in an accident.
 5. Work tops should be at hand level height for best results.
 6. Don’t force work. This could result in binding, slipping, kickback and breaking tools or craft.
    Tools should be kept clean and sharp.
 7. Slight cutting mistakes can be corrected with sandpaper and wood filler.
 8. Use clamps or bench vise to hold material. This will make cutting easier.
 9. Limit use of tools according to boys skill and knowledge of how to use.
10. Use safety glasses when using tools. This protects

DEN ACTIVITIES
0  Visit a furniture factory, lumber mill, or lumber yard.
0  Select projects to work on.
0  Invite someone to give a demonstration on the safe use of tools.
0  Visit a leather goods manufacturer or retailer.
0  Contact the high school industrial arts teacher. Ask about touring the shop.
0  Make a tool chest or bench hood for sawing.
0  Have a birdhouse building contest.

WOODCRAFT
Woodcrafts can vary in size, type and skill level required. Crafts should be selected within the boys
capabilities. Most projects can be made with a few simple hand tools. Use of power tools should be
limited to those capable of handling such type tool.

CANDLEHOLDER
Cut a cube from a piece of 4x4 fir lumber. Mark the center of the cube (block) at the top and drill a
first hole 7/8 inch diameter to 5/8 inch depth. Then drill the hole another 3/8 inch depth with a 518
inch diameter drill bit. With a sharp knife or round file, smooth the hole to a tapered fitting. This will
enable a tapered candle to fit snug. Now sand the block rounding all edges. The block can now be
finished smooth or engraved with any design using a wood burning tool.

GAME
Items needed:
      Rubber Ball                String         Wood Paint              Stick 12 inches long.
Drill three holes - larger than the ball. Space about 2” apart. Drill small hole in top. Sand stick
smooth after drilling holes. Finish as desired.
                                         ENGINEER                                         _
 The Engineer Activity Badge helps develop new interests in the boys by giving them an
 insight into some types of engineering. The engineer is someone who may be doing just
 about anything from working on a new chemical process to planning how to’get water to
 your house. Point out that an engineer is a planner who is found in many fields.. .civil
 engineers; electrical engineers; chemical engineers; mechanical engineers.. .any field that
 needs to have its work done efficiently and reliably.

 DEN ACTIVITIES/FIELD         TRIPS
 l    Visit a homesite or other building under construction. Ask the engineer to architect to
      explain the floor plan or blueprint of the job. Have the boys find pictures of different
      bridges and bring them to Den Meetings.
 *    Discuss property lines. Have an expert show the boys how property lines are determined
      and how to measure one.
 l    Discuss different types of engineers. Describe what an engineers duties consist of.
 0    Visit the electric company or power plant.

FIELDS OF ENGINEERING
Aeronautical Engineering This branch of engineering involves the design of vehicles which
move through the air. This used to mean aircraft design. Now, however, many other kinds of
vehicles are involved. For example, spacecraft, automobiles, high speed trains and
hovercraft.

Chemical  Engineering    Chemical engineers design and analyze chemical processes. They
may be involved in designing new factories which produce chemicals or in establishing the
proper manufacturing lines to produce goods where chemical reactions are necessary. Some
examples might be a new petroleum refinery or a synthetic textile plant.

Civil Engineering    Perhaps the broadest of the engineering fields, it deals with the creation,
improvement, and protection of the communal environment; providing facilities for living,
industry and transportation, including large buildings, roads, bridges, canals, railroad lines,
airports, harbors, and other constructions.

Electrical Engineering Electrical engineers design electrical and electronic circuits. This
may range from new power plants to electrical controls for new factories to televisions and
computers.

Geological  & Mix&g Engineering       Includes activities related to the discovery and
exploration of mineral deposits and the financing, construction, development, operation,
recovery, processing, purification, and marketing of crude materials and mineral products.

Materials   Engineering  Materials engineers analyze existing materials to determine their
properties and create new materials having the characteristics, required in a new product.
They might determine how to create a new heat resistant plastic to be used in an appliance or
a steel alloy which might be particularly light or strong.

Mechanical   Engineering   Mechanical engineers design and analyze the moving portions of
machinery. For example, a new engine for a car, new manufacturing machines for a factory,
or the working parts of a washing machine.
This badge may be completed almost entirely at home but you can highlight it at meetings, by
having the Webelos Scout tell about what he has done to complete the requirements. Use this
badge to establish contact with your parents. These contacts can be turned to your advantage
later when you need help with projects, trips, or activities.

DEN ACTJYITIES
l   Invite a fireman, policemen or security guard to a Den Meeting to talk about home
    safety. Perhaps they can also provide you with a copy of a home inspection sheet.
l   Invite a home economics teacher or dietitian to talk to your Den. Perhaps your Den
    could also plan a week of meals for a family and visit a retail food establishment to
    price the food required to sustain this family and see how it relates to the budget of a
    family.
0   Tour a waste disposal facility; have an employee give a talk.
e   Invite an energy conservation engineer to give a talk on energy.
0   Make a list of fun activities that involve little cost; do them over several meetings.
0   Invite someone from a professional home cleaning service to give a talk.
0   Tour a fast food restaurant or small cafe.
0   Have someone from OSHA or a plant safety committee give a talk after touring a
    manufacturing facility.
0   Have a family relations teacher visit and talk.
0   Switch chores with another family member for a month.
l   Keep a personal budget for a month.
0   Tour an energy conserving home that is built underground.
0   Visit with a local financial institution to find out how the monetary system works and
    how saving money as a family unit can be beneficial in the long run.
0   Contact local public utility companies, or the environmental control agency to find out
    how our natural resources can be saved and what we, as individuals within the family
    unit, can do to conserve energy.
0   Have the boys fix a meal and invite the parents to the meeting for a feast! In the
    planning, the boys must plan the meal, shop for the food and then cook it.

SPOILED    FOQD
Many kids never realize what happens when food spoils. Take a few small items of garbage
and place in plastic bags. Show the boys the items and then place them in a garage or shed.
At a meeting some weeks later, show the boys what has happened to the spoiled food and
discuss the importance of proper garbage disposal.

DIUWNG     RECORD
Make a chart for each driver in your family and keep a record of every trip for a week.
Record the purpose and mileage of each trip. When the week is over, study the number of
trips, their purpose and the total miles driven. Develop a plan with your family that will
reduce the number of trips and the miles driven. Get each driver to agree to the plan.

Have each driver record all trips for one week following your plan. Total the number of trips
and miles driven. Now compare this with the previous week. How many miles and trips
were saved? How much gasoline did your plan save in one week? How much money? HOW
much would it save in a year?
Fitness is an important badge. It is one of the badges you must. complete before earning the
Webelos Badge. You could spend either one meeting or the whole month completing the
requirements. It all depends on how much you want to put into it. By having people give a
talk at your meeting and by having an outside activity, this badge can be lots of fun and
informative to the boys.

When a person thinks of fitness, one tends to think of exercise only. Keeping your body fit
includes not only staying in good shape, but also guarding it against the effects of tobacco,
drugs and alcohol. This can be accomplished through exercise, diet and by just saying “NO”.
The lessons learned from this badge should be an ongoing process to be carried on to
adulthood.

DEN ACTIVITIES
    Have a nurse, doctor, or EMT talk about effects of tobacco and drugs or diet.
    Have a sports figure or a coach from your local high school come and talk to the boys.
   Make a poster on saying “NO” to drugs to be displayed at the next Pack Meeting.
   Have a dietitian come and talk on a balanced diet.
   Visit a fitness center.
   Have each den create a perform a skit for other Webelos Dens; or for a Pack Meeting
   about the value of exercise or saying “NO” to drugs.
   Show films on drug abuse.
   Plan a simple meal based on what they learned about a balanced diet. If convenient
   where your meeting takes place, cook and let the boys sample.
   Show tricks that you can’t do with your body due to balance.
   Enlist the help of a parent who owns a camcorder so that they boys can create their own
   video workout tape. Review tapes that some parents might contribute. Be sure to
   incorporate a warm-up period, pacing and a cool-down period. Let the boys (with
   supervision) select the music and exercises to be used. Make copies for each boy.

MILD DRUGS
Coffee, tea and cola (unless otherwise marked) contain a mild drug called caffeine. Caffeine
stirs up the nervous system and speeds up the heart. Many people cannot handle very large
doses of caffeine in their system.

TOBACCO
Doctors now agree that smoking endangers health. It causes lung cancer and weakens the
heart. Tobacco smoke produces a tar. Can you imagine having the inside of your lungs tarred
up3

SMOKING MACHINE
Make a smoking machine to show what you would be placing in your lungs if you smoked.
Use a 2-liter bottle, place a white cloth in neck of bottle. Drill a hole in a cork to hold a
cigarette and insert the cork into the end of cloth. By squeezing the bottle you can draw the
smoke through the white cloth. The boys can see the yellow/brown stains that will be left.
This makes an excellent show or do experiment for Pack night, especially if several adults
have different brands of cigarette. See if any leave more stains than others.
A forester deals with the care and growing of trees. A Webelos Scout wiil learn how to
recognize different species of trees by their shape, foliage, bark and types of wood. They
will also learn how trees live and grow and how important they are in our lives. Thousands
of products come from trees. Ash and hickory are used in the manufacture of sporting
equipment. Lumbering is a major industry in many countries of the world. Another important
value is the beauty of the trees.

A forester must learn how to do a great variety of things as well as know many facts about
trees. He is interested in woodlands conservation and learns how to preserve and protect
them from fire and disease.

DEN ACTIVITIES
@ Visit a lumber yard or sawmill. A local lumber dealer can help the boys by furnishing
  wood samples for their collections.
l Check with a local conservationist for advice on planting projects and seedlings.
0 For a long-term project, adopt a tree and keep a diary on it. Measure its girth, estimate
  its height, record when it buds, when it loses its leaves, and other interesting things.
e Make a tree identification kit for your Den from strips of bark, leaves or needles and
  cones or seeds.
* Teach boys how to measure tree diameter and height.

PLANT    A TREE - A JOY FOREVER
Trees not only have beauty, but add much to the overall atmosphere of a community.
Planting a tree indicates your awareness of the need of improvement and a belief in the
future. It will give beauty, shelter, comfort and joy to all who pass by for years to come.

COLLECTI[ONS
To collect leaves, you have to wait until early summer to secure the best specimens. But
there are other collections connected with trees that you can make at other times. The
collecting of various woods and different types of bark can be undertaken at any time of the
year. The seasons for collecting buds are late winter and very early spring, for collecting tree
seeds, the fall of the year.

WOOD     COLLECTPONS
A collection of wood specimens gives you a chance to study the interior structure of a tree. It
will make you marvel at the face that millions of cells can grow together to form a substance
as soft and as easily carved as white pine or as hard as the maple wood used for makjng fine
furniture. In making your collection, settle on a reasonable length and thickness for your
specimens. Then cut them with various cuts - crosswise, lengthwise, slanting - to show all
the features of the wood, For wood specimens, do not cut live trees. Instead, cut branches
off fallen trees to the size you have decided on.

BARK    COLLECTIONS
Each kind of tree has its own special kind of bark. Some trees have smooth bark that fits
tightly around the trunks, others have a rough bark that flakes off as the tree grows older;
still others have coarse and deeply furrowed bark. The best way of studying and comparing
different barks is with the help of a collection of bark rubbings. Such rubbings will also help
identifying trees, in the same way that finger prints are used for identifying people.
Most boys have had a rock collection of some sort. This interest in rocks and the earth will
be expanded as a Webelos Scout works on the Geologist Activity Badge. They will learn how
the earth was formed, how rocks and minerals are used and how a geologist works. This is a
badge that is best done when the weather turns warm but before foliage such as grass and
shrubs cover rocks. Be careful around rocks. Insects, snakes, slipping hazards and rock
throwing come with the territory. Hint: While you are collecting rocks, also look for trees
and wild animals that will be of interest on Forester, Naturalist and Outdoorsman.

DEN ACTIVITIES/FIELD          TRIPS
8  Visit an industry that uses geological materials.
0  Visit a jeweler’s shop.
@ Visit a museum of natural history.
8 Identify rocks and minerals collected.
0 Ask a rockhound to demonstrate a rock tumbler.
@ Make a mineral hardness kit.
l Make a buckskin pouch to carry rocks. This will not only help with the Geologist badge,
  but will complete a requirement for the Craftsman badge.
@ Invite a geologist to come to a Den Meeting to demonstrate the use of geologist’s tools.
@ Have a contractor come to talk about materials used in home buildings.
@ Tour a cave.

CHINESE     WINDLASS
    2 drums, slightly different diameters                 rope                   pulley
This is a simple but useful machine. A rope goes around one drum, through a pulley, and
onto the other drum. A very slight turning effort on the crank handle will lift a heavy
weight. As the rope is played out from the smaller drum and taken up slightly faster on the
longer run, the pulley is slowly raised.

HOW FAST DOES WATER             GO TlKRQUGH       SOIL?
      measuring cup                                          water
      watch with a second hand                               masking tape
      different types of soil; such as potting soil and sand
      3 wide mouth jars (that you can easily put your hand inside)
Put 2 cups of sand in one jar, 2 cups of potting soil in another jar, and 1 cup of sand and 1
cup of potting soil mixed in the third jar, Label each jar with its soil type. With your hand,
gently pack the soil in each jar. Add 1 cup of water to each jar, timing how long it takes for
all the water to sink into the soil.
Bbsesvations: How long did it take for all the water to sink into each soil? Which type of
soil soaked up the water first?
Discussion: The type of soil affects how fast water soaks into it, Geologists describe soils
where water passes through quickly as being permeable. Generally, the more firmly packed
the soil, the slower water soaks in. In sandy soils, water soaks through faster than through
other soils; therefore, it has a high permeability because some soil particles, like clay, fit
more closely together. Since sand particles have rounded corners that leave air spaces, water
moves rapidly through these air spaces.
Handyman introduces tlke Webelos Scout f.s the area of home repairs, bike repairs and safety.
Some of the requirements can be used for Den meeting fiilers if you exhaust a topic early or
some of the resources you need for another activity are unavailable. Handyman allows the
Scout to learn new skills and gain self-reliance and confidence in helping around the house.
When preparing to do Handyman, review the requirements and choose the activities you are
the most comfortable with or would be of most interest. For several activities, it may be best
to divide the Den in groups and work on separate requirements simultaneously. Get
additional help from the other Den parents if needed and available.

DEN ACTIVITIES/FIELD         TRIPS
   Tour an auto repair shop.
   Watch a repairman in action at a bike shop.
   Visit a hardware store and acquaint the boys with a few sections in the store, like
   electrical supplies and hand tools,
   Arrange a presentation at a well equipped home workshop.
   Visit a bicycle shop and see if the mechanic will show you how to do a safety check
   upon your bike and perform minor adjustments.
   Visit an auto dealership.
   Build a sawhorse.
   Arrange for a local mechanic to visit your Den or visit his garage.
   Put on a bicycle rodeo for your Pack or Den.
   Check with the local fire marshal1 or poison control center to find out how to store
   household cleaners and materials that will be safe from small children.
   Check the garage or storage shed in your house to see that toois or implements are
   properly and safely stored.
   Check with the local police department to see if they have a program on how to mark
   valuables in your home for identification.
   Build a tool rack from pegboard and hangers.
   Visit a lumberyard or hardware store or tinker show.
   Hold a nail hammering contest.
   Visit a full service gas station. Ask attendant to show types of equipment.

Cover the need to have a house cleaner storage area. Show the Den how it should be set up
and what it contains. Put together a list of the kinds of toxic cleaners and solvents found in a
house which require safe storage (such as: brass cleaner, bleach, paint thinner, etc.)

A sure pleaser is working with automobiles. Start with a general orientation of the engine
and some of the other components under the hood. They’ve heard there is oil, gas and water
in there somewhere. Let them know where it is and how it is used. Show the boys the
owners manual and how it covers the activities you intend to work on. Inspect your car’s
lights. If you find any defective light bulbs, keep them and have them in the car for the
Webelos to inspect. Let them find the bad ones and replace them.

Changing a light bulb is easy enough, but there is a right way and a wrong way. Show the
boys the wattage stencilled on the bulb and point out that a bulb with a higher wattage will
draw more energy and produce more heat. And, let them know that light fixtures have a
maximum wattage limit. You must not replace a burned out bulb with one with a higher
wattage rating unless you know that you are within the limit.
The Naturalist activity badge is concerned with plants and animals. It is probably best to
work on the Naturalist Badge during the spring or early fall, Most animal life is hard to find
in winter and plant life is dormant. No matter where you live, there is a world of
undiscovered secrets of nature still waiting to be exp1ore.d. It could be in a boy’s back yard,
a nearby park, the woods, fields or even a country roadside. It is inhabited with many kinds
of insects, birds, plants, animals, trees, .and other forms of life. This badge helps the
Webelos Scout learn about the world of nature and develop an appreciation for it.

DEN ACTIVITIES
@ Make an ant farm.
* Make an insect study laboratory.
@ Make bird feeders.
@ Make terrariums.
* Start a nature collection.
9 Invite a conservationist to visit Den Meetings and talk about some phase of nature.
QD Learn to identify poisonous plants and reptiles.
0 Collect tadpoles; keep in aquarium and watch them grow. Make bird migration maps.
@ Study wildlife homes.
8 Make a list of all plants in a given area.
@ Take a nature hike and look for animal tracks. Make plaster casts of the tracks.

LEADING A NATURE HIKE
As you start the hike have one of the boys pick up two small sticks, each about 1 foot in
length. Push the first stick in the ground. Locate the end of the shadow cast by that stick and
place the other stick in the ground at the.end of the shadow. Ask the boys if they think the
shadow will be in a different position at the end of your hike. If they think the shadow will
move, ask them which way. At the end of the hike stop back and check the sticks.

Remind boys to be as quiet as possible since animals are easily frightened and can hear
sounds from long distances. During the hike if you wish to take a rest break, have the boys
sit in an open area and ask them to be quiet for about 15 minutes. At the end of the time, ask
them what sounds they heard.

After a cool night, look for spiders in the warming sun rays. Often they are found on
goldenrod at the edge of the woods or in a field. Take a strand of web between your fingers
and show how the spider will go up and down the web strand like a yo-yo. If a breeze comes
along, the spider might ‘fly’. Actually, this is known as ballooning. Often the wind will
carry a spider and his web strand several hundred feet into the atmosphere.

Try a night hike in the woods. Get to know plants and trees without the use of your eyes.
Wave the boys identify objects in the dark. What can they tell about it? Is it smooth or
rough? Is there any odor connected with it? At the end of the hike, get each boy to describe
what he liked the most. Get out in t.he wsrkl of natptureand enjoy it with your boys.


Nature has given plants a powerful will to grow, and all you have to do is assist by
supplying their basic needs - moisture, light, air, food and space. Here are some growing
experiments to help you understand the growing process more clearly.
Different animals keep to particular areas of the pond. If you dip with your net half in the
water, you will collect those animals which live on or hang just below the surface. Sweep
your net through the water and empty the contents into the large container of water. Sort out
your “catch” by transferring the bugs to a jar. Pond creatures like to hide, so don’t put any
weeds, dead leaves, sticks or stones into the containers. Now the bugs are easier to view and
you can take a closer look using a magnifying glass.

Qther insects like dragonflies, damselflies and mayflies also lay their eggs in the water. On
hatching these become nymphs which have gills to absorb oxygen dissolved in the water.
Snails lay eggs all spring and summer.

 Frogs lay eggs only in early spring. You can find them close to the shore in big clumps with
thousands of eggs in them. Each egg is coated with jelly. At first the eggs are round and
black. Then they change in shape and look like commas. The commas twitch - they are tiny
tadpoles. Within ten days, they will wiggle out of the jelly. Use a strainer to scoop up some
frog’s eggs. Put them in a big jar with pond water and cover the jar. Then take it home and
watch the eggs develop. It takes two to three months for a tadpole to become a frog. Hind
legs grow first, then front legs. As the tail gets shorter, the tadpole stops breathing under
water like a fish. It starts breathing air, Iike a land animal and soon becomes a grown up
frog. Catch a frog, if you can, and watch it breathe. Its throat goes up and down while it
takes in air through its nose.

When you have finished looking at the animals and bugs always return them to the pond
by floating them on to a spoon. Do not pick thm up with your fingers.

A SlX.EAMI is water on the move. As it rushes across the countryside it cuts or erodes a
notch or valley for itself. To see the effect of water erosion, look for a bend in the stream.
The bank on the outside of the bend is being cut away. Debris is deposited on the inside
bank creating a beach. Find out how fast the water is flowing by marking a 5 yard length of
the stream.

Animals that live in streams have to be able to survive the current. They are either strong
swimmers like freshwater shrimps and fish or clingers like leeches and flatworms. Flowing
water is better at taking oxygen from the air than still water. Animals must have oxygen to
breathe and many stream creatures need lots of it.

BUG
Each player receives paper and pencil. One die is used. Players in turn throw the die. Each
side of the die represents one part of the bug. Players draw parts of the body as they roll die.
1. One makes the body. Player must throw a 1 before he can make other parts of his
     “bug. ”
2. Two is the head.
3. Feelers are 3’s. Bug has 2.
4. Legs are 4’s. Bug has 6 legs.
5. Eyes and mouth are 5’s. Bug has 2 eyes, 1 mouth.
6. Tail is 6.
Winner is player who finishes bug first.
This badge gives the Webelos Scout a preview of what he will be learning in Boy Scouting.
It will influence his feelings about camping and the outdoors. It is important that the Webelos
Scout start off right and learn to make themselves com,fortable in the outdoors with a‘small
amount of equipment, Through camping, we are giving our boys the greatest chance in the
world to develop citizenship, character and physical fitness. It is up to you, the. Webelos
Leader, with the help of the parents, to make the experience an enjoyable one as your boys
develop a sense of responsibility.

DEN ACTIVITldES
@ Make a simple tarp type tent which will provide adequate shelter for two boys.
0 Discuss and iearn camping and hiking safety rules.
0 Do fire laying for regular wood fires or charcoal fires.
6 Build charcoal stoves and help your Webelos Scouts learn how to build a fire in them.
Q Make sure the boys are familiar with fire safety principles that include no flame in tents
  or liquid starters for charcoal fires.
8 Show your boys how to make an improvised sleeping bed or bag.
6 Show the boys how to make a list of items they will need for camping in the backyard
  or on a Webelos overnight.
@ Make a Den first aid kit.


Hiking is simply a long walk. The object is for the boys to get a closer look at what they see
outdoors everyday and discover things they have never seen. Boys should be properly
clothed, depending on the season. In winter, clothing should provide warmth; in summer,
protection from the sun. Suitable footwear is important. Use the buddy system when hiking.
Have an adult leader at the front and end of the line. Some suggestions for different types of
hikes are:

GET-TQGETHER         l!IIKE
Two or more Dens hike to a location for games, songs, and fun.

ABC HIKE
Write the letters of the alphabet vertically on a piece of paper. On the hike, find an object,
sound or smell in nature for each letter.

PENNY    IitKE
Flip a coin to see which direction you will go. Flip the coin at each intersection or fork in
the road.

STOP, LOOK       AND LPSTEN HIKE
Hike for a specified time then stop and write down all you see and hear. Make several stops.

TXCAXLS
Two groups each mark a trail through a designated area without harming or defacing the
environment (for example, by using small rocks in a certain formation, broken sticks found
on the ground, small dots of flour, etc.). The two groups meet back at a starting point at an
agreed upon time and try to follow each other’s trail.
                                           RECIPES

ALUMINUM       EGGS (FOIL BREAKFAST)
    Sausage; Egg; Hash brow;n potatoes; Salt, pepper and spices to taste
Place potatoes, scrambled egg (doesn’t need to be cooked) sausage patty and spices in foil.
Wrap secureiy. Place on coals for 15 minutes.

AZTEC     TOOTHPXCKS
Heat a white flour tortilla in skillet or top of vagabond stove. Spread cream cheese on
tortilla; sprinkle on brown sugar and cinnamon. Roll up tortilla and pig out. Great breakfast,
sweet roll or night time snack.

CAMP S~OGANOF
     l-1/2 to 2 pounds ground beef           1 cup sour cream                Onion soup mix
     2-3 tablespoons of ketchup              I can cream of mushroom soup             Noodles
Bring pot of water to a rolling boil and cook noodles until done. Brown meat and drain off
grease. Add remaining ingredients and simmer until meat is tender. If necessary, thin sauce
with a little milk. Serve ‘over cooked noodles.

CORN    CASSEROLE
    1 can whole corn with juice             1 can cream style corn
    l/2 cup melted butter                   1 package Jiffy corn bread mix
    I cup sour cream                       2 eggs
    1 cup cheddar cheese
Mix all ingredients together, except cheese. Bake at 350 degrees for 25-30 minutes. Add
cheese on top and bake for g-10 minutes more.

EASY SAIJSAGE       PIZZA   BAKE
      I lb pork sausage                            314 cup chopped onion
     3 cups Bisquick baking mix                     1 l/2 cups water
     1 jar (15 l/2 oz) thick spaghetti sauce        1 can (2 I/4 oz) sliced ripe olives, drained
      1 green pepper, cut into thin rings          2 cups shredded cheddar cheese
     1 can (4 oz) mushroom stems and pieces, drained (if desired)
Grease the inside of the Dutch Oven. Cook and stir sausage and onion in skillet until sausage
is brown; drain. Mix baking mix and water until thoroughly moistened; spread batter in
oven. Spread spaghetti sauce carefully over batter; top with sausage mixture and the
remaining ingredients. Bake until crust is golden brown. Approximately 25-30 minutes.

HERB BUBBLE       RING
      l/2 cup grated Parmesan cheese               1 tablespoon parsley flakes
      l/2 cup dried basil leaves                   l/2 teaspoon garlic powder
      l/2 teaspoon paprika                         3 cups Bisquick mix
     3/4 cup dairy sour cream                      l/4 cup milk
      l/4 cup margarine, melted
Spray Dutch Oven with Pam, or line with aluminum foil. Mix cheese, parsley, basil, garlic
powder and paprika; reserve. Mix baking mix, sour cream and milk until soft dough forms;
beat vigorously 30 seconds. Gently smooth dough in ball on floured aluminum foil or wax
paper. Knead IO times. Shape into 1 inch balls. Dip each ball into melted margarine, then
roll in cheese mixture to coat. Arrange balls about l/4 inch apart in layers in oven. Sprinkle
any remaining cheese mixture over top. Bake until golden brown, about 20 minutes.
 Everyone could benefit from the training gamed from earning the Readyman Activity Badge.
 The Boy Scout motto is “Be Prepared”. It means that the Scout is always ready in mind and
 body to do his duty and to face danger, if necessary, to help other people. He learns first
 aid. He learns how to swim safely and how to ride his bicycle witbout danger to himself or
 others. Me also learns how to make his home safer and the safety rules for passengers in the
 car, In earning the Readyman Activity Badge, you will get a faster start on being prepared.

Den Activities
 l    Visit your local ambulance district.
 0    Ask a member of the local Red Cross or emergency trauma team to visit your Den and
     show you how to save lives by learning: Hurry cases; Shock; Other minor emergencies.
 0   Learn how to get help from the local authorities such as the police, fire department,
     ambulance or hospital, contact the police department to find out how to report or
     summon help in these situations.
l    Consult with the locai fire marshal, emergency services team, or police department to
     find out how to plan an emergency escaperoute, or find where most home accidents are
     likely to occur in and around your home.
e    Attend a Boy Scout first aid demo.

MAKE YOUR OWN FIRST AID KIT
For open wounds, cuts, skinned knees,
and scratches                                        For splinters
     6 1 box, 12 adhesive compresses                      ~ small tweezers
     0 3 sizes sterile bandages                           0 needle
     @ 3 sterile gauze squares                            0 matches to sterilize
     0 a small bottle of antiseptic                  For fainting
For blisters                                              @ small bottle aromatic spirits of
     * adhesive compresses or gailze                       ammonia
       squares                                       For bites or stings
     0 narrow adhesive                                    0 small box of bicarbonate of soda
For sprains                                          For toothache
     @ 1 triangular bandage                               0 small bottle oil of cloves
     @ small scissors                                For plant poisoning
For burns, sunburn                                        0 small bar yellow soap
     @ tube of burn ointment - 5 %

CQNTAlNElRS        TO USE:
A cigar box, tin cracker or candy box. Paint and decorate. Put a list of what to do inside the
lid. Make a cloth case with a strap. Make a cloth kit with pockets. Fold over, roll up and tie.

WALLET         F’IRST AID KXT
     2-3 adhesive bandages
     1 2 x 2” sterile gauze
     soap leaves, or antiseptic moistened towel
Soap leaves: Soak a paper towel in a solution of 50% liquid dish soap and 50% water. Lay
out to dry. Cut into 2”x3” strips and staple together, They can be used to wash up when you
don’t have a bar of soap handy. (1 leaf at a time is enough.)
 The Scholar Activity Badge should encourage boys to do well in their school work, to
 understand why schools are necessary and what they offer, and to learn how schools are run
 in this country. To add some extra fun to this Badge, try to stump the Webeios Scouts with
 some brain teasers, riddles, intelligence tests or puzzles.

 0     Have a teacher or school principal meet with your Den to set the stage for this badge.
 0     A visit to the Board of Education or School Superintendent’s office by your Den would
       let the boys meet some of the important people in their school system on an informal
      basis.
 0    You can be an influence in the Webelos pattern of thinking by stressing the importance
      of education in your attitude toward the Scholar activity badge. Boys of Cub Scout age
      are receptive to learning. You can guide them in establishing a good foundation and
      thirst for knowledge.
e    By keeping physically fit, the boy is more likely to get the most out of school.
0     Emotional health is as important as physical health. Help him with his emotional
     development. Encourage him to talk about his problems and be a good listener when he
     does. Pat him on the back when he does well.
0    Help the boy lead a balanced life. Studies should be counter balanced with recreational
     and social activities.
0    Help him make wise use of his time.
0    Activities outside the classroom strengthen and extend the learning that goes on in
     school. His Webelos program is enhancing his education, and the Webeios Den Leader
     is an integral pa,rt of his growing up process.

SEVEN WAYS TO IMPROVE             YOUR GRADES
1,    Learn to listen. Look at the speaker and concentrate on his words. Teachers often
     review important facts many times. Some even give the exact information that will be
     required on a test. Take notes. Participate in discussions.
2.   Develop good study habits. Have a study place at home away from distractions. Have
     supplies handy. Do your homework at the same time every day so it becomes a habit.
     Make a list. Do the things you hate first. Cross off each item as you finish. Schedule a
     short break if the list is long.
3.   Use the right reading technique. Learn how to skim by glancing through whole
     paragraphs at a time. You can find specific information this way. Slower, more careful
     reading is necessary when you must understand and remember. This is good when
     Iearning something new, studying or reading directions for a test.
4.   Improve your vocabulary. Look up a word you don’t know. Write it down. Note the
     spelling, pronunciation and meaning.
5.   Sharpen your writing skills. Organize your thoughts. Keep your sentences short. Don’t
     start every sentence with “the” or “I”. Make sure your handwriting is neat. Double
     check spelling and punctuation. Go over your work.
6.   Learn how to take tests. Study for a test well ahead of time, carefully and calmly; do
     not cram. Then relax and face it. First, slowly read all the directions. Make sure you
     understand exactly what is required. Next, answer the questions you know for sure. Pace
     yourself. If there is an answer you don’t know, skip it and go on. You can always go
     back and fill it in. Work steadily. Double check your work for careless errors before
     you hand it in.
7.   Develop a positive attitude. This is most important. You are what YOUthink you are.
The Scientist Activity Badge offers opportunities for lots of fun and learning and a to&h of
magic. Boys who have an inquiring mind will love it, and even those whose interests are
more toward the outdoors or sports will be interesred if they have plenty of chances to
experiment.

Ask any boy what a scientist is and he can tell you. A scientist is the guy who sends men to
the moon, and who builds space ships that travel to distant planets to send back pictures for
them to study. A scientist is a person who builds lasers and atom smashers, and computers.
A scientist makes and designs and builds all kinds of neat inventions.

The Scientist tries to learn the laws of nature that govern the how, why, and wherefore of
the world about him so that these laws can be’ used by people to improve our living
environment. Choose some experiments and enjoy an exploration into science with your
Webelos Scouts. Be sure you have tried the experiments ahead of time and have the
necessary materials on hand.

Learning scientific methods helps a boy develop the power of thinking. Think your project
through. Planning ahead saves time and money, Read widely. Question others. Work
carefully as you go. Dangerous materials should not be used by a young scientist except
under the supervision of an INFORMED adult.

A SLOW BURN
Get plain old steel wool (non-detergent} and plain old strong bleach (again - non-detergent).
Place the steel wool in a large bowl or glass. Pour the bleach over it, covering it. Let sit
overnight. Come back tomorrow and most of the steel wool is gone and you now have plain
old rust. (P.S. this will make the bleach quite warm. Let it sit in a sink overnight in case it
breaks. Don’t squeeze the steel wool before you use it. Just put in as is (if you squeeze it or
stretch it, the reaction will go faster and become hotter). Rinse thoroughly with water when
done.

Keep the chemicals away from children. Don’t mix chemicals on your own without knowing
what you are doing. Some household chemicals and combinations are EXTREMELY
dangerous.

MAKING     WATER     RUN UPmL
Fill a big bowl with water and stand it on the drainboard of the kitchen sink. Fill a rubber
tube with water and hold both ends shut. Put one end in the bowl and the other in the sink.
Let go of the ends. Water will rush through the tube up over the edge of the bowl and down
into the sink. A tube used in this way is called a siphon. Air pushing down on the water in
the bowl makes the siphon work.

WELDING      GLASSES
Use two matching drinking glasses. Light a candle in the bottom glass and place over a piece
of thick, damp paper. Put the other glass on top. When the candle flame goes out for lack of
oxygen, the glasses will be “welded” together. The heat from the candle drove out enough
air so that atmospheric pressure holds the glasses together.
It’s a lot of fun to put on a show and be a showman. It isn’t necessary for a boy to be an
accomplished musician or actor to be interested in this activity. The Showman Badge
provides the boy with an opportunity to develop his creativity. Many boys are taking music
lessons in school. This makes it easy for most of them to earn the Showman Activity Badge
quickly.

The Showman Activity Badge has something for every Webelos Scout, For the “ham” actor,
there’s drama.. for the shy boy, puppetry . ..and for almost every boy, music. After working
on this badge, your boys should be able to provide some good entertainment for a Pack
Meeting or for a Den family night. You might decide to use the Cub Scout theme of the
month for the Showman badge. That way, all the entertainment at the Pack Meeting will be
coordinated. Then again, your boys may have some ideas of their own about a good theme to
follow. It is doubtful that you will produce any skilled entertainers, but the badge should help
expose the Webelos Scouts to theater and musical arts, and perhaps build self-confidence in
some of them. It’s bound to be fun.

Den Activities
0 Attend a high school play or play by a local community theater group.
@ Invite a high school drama teacher to explain and demonstrate make up techniques.
8 Use a tape recorder to record boy’s voices so they can hear how they sound.
0 Write a puppet play and make puppets to go with it. Write a one-act play for the Pack
    Meeting.
Q Visit a costume shop or magic shop.
e Plan a Den family night of entertainment. A variety show including musical numbers, a
   play, and a puppet show would be fun.
0 Make a puppet stage from cardboard boxes.
0 Boys bring their favorite records and play them for the Den.
0 Make some homemade instruments. Display and play them at a Pack Meeting.
e Take your entertainment to a children’s home or hospital as a good turn.
@ Make a shadow puppet screen and shadow puppets. Discuss stage directions and what
   they mean.


TELEVISION     BROADCASTS
Cut a “TV screen” shaped hole in a large carton. Paint the carton, add knobs, dials and other
decorations. Then you can sit inside and give news broadcasts or do a show with puppets or
miniature animals 9

RADIO BROADCASTTP6G
If you have an old radio cabinet, a six-foot length of garden hose, and a funnel, you can
sound like a read radio broadcaster. insert the funnel into one end of the garden hose and
fasten the funnel to the inside of the radio cabinet against the opening where the speaker used
to be. Stand behind a curtain and talk into the other end of the hose and your voice will
sound as if it is coming from the radio.

DO IT BACKWARDS
Give the boys a bunch of boxes or paper bags and have them make costumes. Then have
them write a produce a short play to fit the costumes. Come up with some creative sound
effects.
By playing and understanding the rules, a boy will grow to love a sport and to find his
potential. Most boys are naturally competitive and, while Scouting offers plenty of
opportunities for competition, the emphasis should be on fun, not on winning every time.
Sports and games in Webelos activities should be rather informal, with no pressure to win at
all costs.

In an active game requiring strength and coordination, put the best athletes on opposing
teams so that one team won’t dominate. Praise the losers equalIy with the winners.
Congratulate them for trying hard and playing well. If much fuss is made over the winners,
the boys will get the idea that winning is everything. Make the point that in Scouting a boy’s
aim should be to improve his own performance, not beat everybody else all the time. If you
have a boy who does not enjoy competing with others, don’t put him down. Try giving him a
chance to be referee or timekeeper for the game.

Den Activities
    Practice casting with a rod and reel.
    Have each boy make a iist of the sports in which he participated during the past few
    months.
    Learn what two individual and two team sports the boys will want to do.
    Invite a sports figure, coach, or referee to visit your Den Meeting and tell the boys the
    importance of team work, fair play, and good sportsmanship.
    Sponsor a fishing derby for the Pack.
    Plan a trip to a football or baseball game with the boys and parents.
    Display posters on football signals until the boys know them well.
   Plan a parent-son bowling night.
   Decide on a sport to demonstrate at the Pack Meeting. Select one that most Cub Scouts
   won’t know much about, so they will learn something.
   Let the boys practice archery, using a bale of hay behind paper targets. Teach them the
   safety rules.
   Make shuffleboard discs and cues. lay out a court with chalk on the driveway and play
   a game.

LEAD UP GAMES
For some team sports, your Den may not have enough players. The games below will help
teach sport skills with small teams.

DRLBBLE THE CWCLE
Divide the den into two teams. Mark two circles of about l&foot diameter on the ground.
Players scatter on the perimeter of their team’s circle. On signal, the first player on each
team dribbles a basketball all around the circle. When he gets back to his starting point, the
next player repeats the action, and so on until all have run. First team finished wins.

SOCCER DODGE BALL
This is played lile Dodge Ball, except the players around the circle kick the ball instead of
throwing it.

BOWLLNG ON THE GREEN
    old bowling balls and old pins (donated from a local bowling alley)
Bowl on a smooth section of grass or lawn.
Earning the Traveler Badge will help the boys prepare for travel experiences. The boys will
learn to read maps and timetables of buses, trains and airlines. They will use this information
in planning trips. Remember to earn this badge, the boys must be involved in trip planning.
Much of the learning is in preparation for travel. Be sure to have a purpose for a trip besides
passing requirements. Make decisions on where to go, what to see, and on details like costs,
securing tickets, meals or snacks along the way and your schedule.

Den Activities
        Visit county, state or national parks.
        Take a bus or train trip.
        Visit historic sites nearby.
        Visit a travel agency or automobile club office and find out what they do.
        Calculate cost and speed of a plane trip.
        Have boys guess cheapest/most expensive method of travel. Then figure it out.
        Make car first aid kits.
        Visit a train depot, bus terminal, or airport, to see inside operations.
        Discuss timetables and how to read them.
       Have a speed contest of Iocating specific destinations and how to get there, using maps
       and timetables.
       Teach proper packing of a suitcase. Afterwards, have a speed contest, stressing neatness
       as well as speed.
       Locate points of interest on city and state highway maps.
       Prepare a list of travel agencies and transportation media available in your area.
       Take a Den/Pack trip. Have the boys explain the trip - this can be combined with the
       Communicator pin.
       Get a local New York State map. Photocopy sections and plot fastest/shortest routes;
       read mileage tables; explain scale, direction, map symbols, road types.

TIME     TABLES
      *) A set of time tables
      *) Paper and pens
      *) A prepared set of destinations and arrival times
If you go to a couple of your local travel agents, you should be able to pick up some airline
flight time tables. If you have four Cubs then you will need five copies all the same, one for
the leader and one for each of the boys. You have to make up a list of destinations and times
that you would like to arrive there. Put in some interesting ones that will need flight changes
and different airports. You could also throw in things like certain flights only going on
certain days. You could, if you prefer, use railway or bus time tables, but airlines will give
you more exotic destinations. This is a good training game for teaching the boys how to read
and use time tables.

TRAVELER
One player who is ‘it” stops before another player, points his finger, and announces, for
instance, “I am going to Chicago”. The player before whom he has stopped must call the
names of three things before ‘it” can count to ten, All three of these things must begin with
the first letter of the announced designation of the traveler, such as “candy, cotton and
carrots.” If he fails to do so, he takes the traveler’s place.
SKIN DIVER’S SONG
     (Tune: Sailing, Sailing)                                        e Me Out to the Ball Game)
Diving, diving, into the deep blue sea,             Take me out to the forest.
and many a fish we’ve scared away,                  Let me hike in the wild.
on that you will agree.                             Show me a skunk and a few bear tracks.
                                                    I won’t care if I never come back.
Diving, diving, into the ocean blue,
with flippers, and mask and oxygen gas,             But it’s look, look, at your compass.
We’ll have adventure true!                          If it rains, then it pours.
                                                    And it’s ouch, slap, sting and your bit



     (Tune: It’s Off to Work We Go)                       (Tune: It’s A Small World)
Hi ho, hi ho, it’s to the woods we go.              It’s a world of centipedes, a world of moths.
To catch some snail on backwoods trails.            It’s a world of katydids, and world of wasps.
Hi ho, hi ho, hi ho.                                There’s so much that we share that it’s time
                                                    We’re aware, it’s an insect covered world.
Hi ho, hi ho, it’s in the woods we go.
To gaze at stars, won’t hear no cars.                     It’s an insect covered world, it’s an insect
Hi ho, hi ho, hi ho.                                          covered world.
                                                          It’s an insect covered world, it’s an insect
Hi ho, hi ho, it’s through the woods we go.                   covered world.
To search the skies for butterflies.                It’s a world of beetles, it’s a world of fleas
Hi ho, hi ho, hi ho.                                It’s a world of caterpillars and a world of bees
                                                    In this world that we know, there is so much to

                                                    It’s an insect covered world.



TOGETHER                                            This is an action song.
(Tune: Supercalifragilisticexpialidocious!)              (Tune: A hunting we will go)
Chorus :                                            A-stretching we will go,
     People in a family shou!d do a lot together,   Moving to and fro.,
     In a house, or out of doors,                   And when we’re done,
     No matter what the weather,                    We’ve had some fzim,
     Do not try to put it off.                      And relaxed our muscles, too.
     It’s either now or never,
     People in a family should do a lot together!   Come on, folks, let’s stand,
                                                    And raise up high each hand.
Mom and Dad should take the time,                   Then spread them wide.
You’ll be glad you did.
To be a parent and a friend,                        As your muscles you relax.
Do something with your kid.
One day they are tiny,                              Now let us stamp our feet,
And the next day they are grown,                    But please don’t take your seat.
And before you know it,                             Before you’re down,
You’ll be living all alone.                         Please turn around,
                                                    And then you’ll take your seat.
Ceremonies are very important to a boy! So, we cannot take them for granted. Ceremonies
can be easily omitted. But when they are left out, a very important part of Scouting is left
out. Cub Scout leaders should do their best to make it a “big deal”.

We have ceremonies for several reasons:

0      To establish a regular pattern for the presentation of awards.

Q      To provide a high point in the advancement. Cubs enjoy ceremonies and parents
       appreciate the recognition given to their son for his achievements.

0      To present the ideals of Cub Scouting in a dramatic and lasting manner.

Q      To give special recognition to Cubs and parents for recruiting, service projects, and
       other special activities.

0      To honor Pack leaders by recognizing Den Chiefs, Den Leaders, Cubmaster, Den
       Leader Coach, Webelos Leaders and Pack Committee members.

e      To promote parent participation by helping explain the parents’ role in Cub Scouting
       and creating parent interest.

0      To improve the meeting program by marking a beginning and end to both Den and
       Pack Meetings and to provide a change of pace.

0      To make visitors and guests welcome by including them in the program.

8     To help develop the theme of the month.


ELEMENTS OF A GOOD CEREMONY:
8   Dignity. Do not permit any horseplay which will detract from the dignity of the
      occasion if you want to hold the audience’s attention.

e     Symbolize the Cub Scout Program ideals. The use of props can provide symbols of
      deeper meanings and values you want to instill.

0      Fit the monthly theme as much as possible in order to tie the ceremony to the theme
       and make the whole meeting more meaningful.

e      Colorful and full of action.

e      Simplicity. Keep It Simple and Make It Fun (MISMIF), Elaborate props and
       memorization of long scripts are not essential to a good ceremony.

e      Properly staged. Speakers and presenters should face the audience.
hnmediate         Recognition. As a Cub Scout completes achievements for Wolf or Bear, you
should make sure that a simple ceremony is held in the Den. The Cub Scout Instant
Recognition Kit is a device used by Den Leaders to encourage each boy to complete the rank
for his age.


Special    Recognitiq.    There are times when a boy does something outside of Cub
Scouting for which he may deserve recognition from his Den. A ceremony isn’t necessary,
but call the boy forward and tell the Den what he has done.


welcome      &iek Ceremony.       When a boy has been ill or has been away for awhile,
welcome him back to his first Den Meeting with a brief welcoming ceremony. Not
important, you say? Perhaps not from your viewpoint, but it’s an opportunity for a boy to
feel important for a few minutes.


Closing      ceremonies are usually quiet and impressive. They may require more thought
than other ceremonies. Occasionally include a simple thought. Don’t overwork the Cub Scout
Promise, Law of the Pack or Living Circle. Remember, boys like variety.




Here are some suggestions which will help in the preparation and production of ceremonies.

          Keep them simple.
          Try to make it possible for every boy to take part.
          Emphasize action rather than words. Keep speaking parts for boys to a minimum.
          Boys seldom talk loud enough to be heard. Use a sound system if necessary.
          Consider your audience. A ceremony that can’t be seen or heard won’t be successful.
          Pronounce names distinctly and correctly.
          Let the boys help in the planning and in building props.
          Prepare awards and badges in advance in the order in which they will be presented.
          Nothing is worse than to have people waiting to receive their award while you are
          looking around for it.
          Pin on pin-type awards. Present badges. Hold plaques so the audience can see them
          while you read the inscription.
          Notify those who are to be awarded of the day, time and type of recognition to be
          presented. A Cub (or his mother) may want to comb his hair and have Mom iron his
          uniform for the event.
          Avoid mass ceremonies for presentation of awards. Each boy is an individual and
          should be recognized as such. If the Den is receiving an award, make sure YOU
          announce the name of each boy.. .after all each one of them is a member of the Den.
The United States flag is more than the re.d, white and blue cloth of which it is made. As the
living symbol of America, it stands for the past, present, and future of our country. It
symbolizes our people, our land, and our way of life.

The flag represents the men and women who built America. It reminds us of the native
Americans who inhabited the continent for thousands of years:
   l    pilgrims finding a place to worship their God in their own way;
   @ pioneers building homes in a new land;
   0 Washington leading a young nation;
   * Lincoln holding the nation together;
   0 Martin Luther King, Jr’s dream of justice and equality for all;
   0 the men and women of all races and beliefs who fought and died for our country.
Respect the flag and the ideals it represents by handling it, displaying it, folding it, and
saluting it in the right way.
                           THE SALUTE IS TO THE FLAG

The Cub     SCOUT !3dUk!     signifies respect and courtesy. It is used to salute the American
Flag and as a recognition of a position of leadership. The Cub Scout salute is made with the
right hand, with the first two fingers extended to touch the cap, or forehead if no cap is
worn.


when in uniform, salute with your head covered or uncovered, either indoors or
outdoors, stand at attention and salute with your right hand.


when not in uniform, stand at attention, place your right hand over your heart. Men
wearing hats should remove them and hold them over their heart. At a sports event, team
members wearing uniforms should uncover their heads, stand at attention and hold hat or
helmet in right hand.


During the Pktionai Anthem, stand at attention facing the flag and salute at the first
note. Hold the salute until the very last note of the anthem. If there is no flag or it cannot be
seen, face the music. Stand at attention but do not salute if the National Anthem is sung
without accompaniment or is a recording.


At parades and reviews, start your salute when the approaching flag is about six paces
(12 feet) from you. Drop the salute when the flag is about the same distance past you.
Follow this procedure when the flag is carried by mounted flag bearers or passes you on a
vehicle, provided the flag is flown from a staff.

The salute is held during the recitation of the Pledge of Allegiance as you face the flag.
Remember, you are saluting the flag and saying the Pledge of Allegiance, one does not say
the Pledge of Allegiance to the flag.
0       The American Flag is taken out of a stand first and put into a stand last.
9       Always carry the flag aloft and free, never flat or horizontally.
0       When the flag is carried alone, there should be an honor guard to the left of it or one
        on each side of it.
e       Carried with other flags, the United States flag should be in front of the other flags
        OR to the right if the flags are arranged in a line.
0       Never dip the flag of the United States in salute to any person or thing.




International usage forbids the display of the flag of one nation above that of another nation
in time of peace. Flags of other nations must be flown from separate flagpoles of equal
height and all flags should be approximately equal in size with the United States flag.

When flags are displayed at different heights, the United States flag flies higher than all the
others. It is hoisted first and lowered last.

When flags are displayed at equal heights, the United States flag is either in front of or
farthest to the right of the other flags.

When the flag is displayed flat against a wall, horizontally or vertically, the blue union
should be at the top, at the FLAG’s own right (to the left as you look at it.)

In a church, synagogue, temple, or auditorium, the flag on a staff may be placed to the
clergy’s or speaker’s right.

When displayed from a staff that projects from a window or from the front of a building, the
flag goes to the peak of the staff, except when displayed at half-staff.

Across a street, hang the flag vertically with the union to the north in an east-west street, to
the east in a north-south street.

When displayed on an automobile, the staff should be firmly clamped to the right front
fender. It should not be draped on or over any part of the car.

The flag is never flown upside down except as a distress signal to call for help.
ALL PURPOSE; ALL OCCASION;                  DO ANYTHING
GENERIC CEREMONIES




Would the following                                 please come forward:
      Cub Scout(s)                       Leader(s)
      Den                                Webelos Scout(s)
      Parent(s)                          Special Guests
      Special Events Coordinator(s)
                            (After the above have assembled)

Before you is:
      Akela                      a box                  a branch             a bridge
      a bucket                   a candle               a car key            a drum
      a flashlight               a leader               your leader          a neckerchief
      a picture                  a Scout Book           a trail              a tripod

This represents:
      The Spirit of Scouting     fun and adventure             your accomplishments
      our dedication             the family                    good deeds
      your Den                   our Pack                      your future
      your advancements          our community                 character
      the world                  our church                    goodwill

You have earned this award by:
      doing your best            helping others                completing achievements
      helping boys grow          selling the most              having a birthday
      helping with               being a denner                being the best
      serving for                years                         doing our Pack

Please accept this award and continue to:
      do your best               come to meetings              be the best you can
      work hard                  help the Pack go              give goodwill
      grow strong                follow Akela                  help your son

Would the rest of the Packjoin me in congratulations for this award
                                (Do a tasteful applause)
Candle 5 - BEAR          You have continued to DO YOUR BEST as you worked to earn
                         your BEAR Badge and Arrow Points. The 12 achievements for
                         the Bear badge were more difficult than the ones in the Wolf
                         book but have helped you to continue to grow in knowledge and
                         skill.
                       HAND OUT BADGES & Arrow Points
                         You are moving along the Scouting trail and into a Webelos
                         Den. You are sure to have fun as a Webelos Scout because
                         Webelos do a lot of exciting things you haven’t done as a Cub
                         Scout. You will begin to discover and learn more about the
                        out-of-doors, camping and the things around you. You will
                        begin to learn some of the skills you will use when you become
                        a Boy Scout.
       Applause: WATER: How. how. how. water. water, water. glue. &IV. glup;. Ah-hhh!
Candle 6 - WEBELOS      The final part of the Cub Scout diamond is earned as the boys
                        move up the Cub Scout trail to the Webelos Den. The Webelos
                        Scout starts to work on some of the 20 activity badge areas
                        which challenge him with many new things.
                        The WEBELOS badge is earned in the den meetings by
                        completing 3 activity badges, being an active member of your
                        Webelos Den for 3 months and learning the requirements to
                        become a Boy Scout. Each boy must also know about the
                        Webelos Scout uniform, plan and lead a flag ceremony in the
                        den and he must understand and agree to follow the Outdoor
                        Code.
                                 I-IAIVD OUT BADGES
                           This step on the Scouting trail prepares the boys to start
                           working to earn the highest Cub Scout award, the ARROW OF
                           LIGHT and to move on into a Boy Scout troop.
                             Candle 7 - ARROW OF LIGHT
                           The Arrow of Light means progress along the trail from Bobcat
                           to Scout -- the trail to good citizenship. That’s why the Arrow
                           of Light was chosen as the award for the highest rank in Cub
                           Scouting. The Webelos Scout has learned the Scout
                           requirements, visited a Scout troop and filled out a Scout
                           application.
                       HAND OUT ARROW OF LIGHT BADGE
                           You have earned the name of Webelos Scout as you have
                             climbed the Cubbing trail. You are now ready to go on to a
                             bigger adventure in the great brotherhood of Scouting. Tiger
                             Cubs and Cub Scouting are the younger boy programs of the
                             Scouting movement. It should be the goal of every Cub Scout
                             to become a Boy Scout.
      Annlause: COMMUNITY SNEEZE: Divide into three groups. one grouo says
      HISHEE. the second groun savs HASHEE. and the third proup HOSHEE. At the
      signal. thev all shout their assigned word at once. The result is a grand sneeze.
 THE IMEAN~G           ,QF CmI[ST1BIAS AND I3A.NIJKM
 CUB 1:         Christmas is the Christian festival celebrating the birth of Christ.
 CUB 2:         In recent years, it has been overlaid with traditions such as Santa Claus,
                Christmas trees and the giving of gifts.
   CUB 3:      But Cub Scouts of Christian faith should remember its real meaning - the
               birthday of their Savior.
,ICUB 4:       We can do this by caroling, telling the Christmas story and by doing goodwill
               projects.
  CUB 5:       Hanukkah - the Feast of Lights - represents religious liberty and celebrated the
               victory of the Maccabees over Antiochus of Syria, 22 centuries ago.
 CUB 6:        After three years of fighting, the Maccabees entered Jerusalem and cleaned up
               the city and the Holy Temple. They lighted a jar of oil which they found in
               the Temple.
  CUB 7:       It burned miraculously for eight days. So, each year, Jewish people celebrate
               the eight days of Hanukkah. It is customary to exchange gifts during this
              time.
  CUB 8:      The Christmas and Hanukkah festivals should be cause for rejoicing and
              sharing. Would you join us in singing                           to celebrate this
              joyous season for all.
 Suggested song to sing: He’s Got the Hole World in His Hands; Kum Ba Yah; If You’re
 Happy and You Know It, Clap Your Hands; Jingle Bells.


Cp%AR’FER PRESENTATION
Tonight we have the pleasure of renewing an obligation to the youth of our area which this
organization first assumed in (year), namely the rechartering of our Cub Scout Pack
 (number). It gives me a great deal of pleasure to introduce to you, (name) who serves as
(title) and will accept the charter for the (organization name).
The Boy Scouts of America is chartered by congress and has been since 1915. The Boy
Scouts of America, in turn, charters your organization to carry out the full Scouting
program, starting with the Cub Scout program. I hope the (chartered organization name)
will continue to look upon Scouting as an important part of its program in molding the youth
in Pack (number).
It is with pleasure that I present you the charter for Pack (number) and our wish for
continued support and success.


BLUE AND GOLD OPENING
        BLUE                 The color of the sky, that lights our way, and the Cub Scout
                             uniform.
        AND                  The symbol of unity. It takes many people, working together to
                             make a pack work.
        GOLD                        The color that represents the sun, which generates
                                    warmth. May the warmth of the birthday candles (or the
                                    Blue and Gold dinner) be with you tonight.
                           THE BLUE AND THE ~&LID

BLUE AND GOLD AUDIENCE                     PARTICIPATION
       BANQUET                              Let’s eat (rub tummies)
       CUBMASTER                            SIGNS UP!!! (Cub Scout sign)
       CUB SCOUT                            Yipee!!!! (Jump up and down)
       DEN LEADER                           Oh dear! (Hand on top of head)
       DEN DAD                              Not Again!!!! (Both hands to side of head)
       PARENTS                              Us Too!!! (Points to self)
       COMMITTEE CHAIRMAN                   Thank heaven!!! (Hands to ceiling)

        Blue and Gold time has come again. CUB SCOUTS and DEN LEADERS had to
come up with ideas for the BANQUET to please the CUBMASTER. They also had to stay
within their budget to the COMMITTEE     CMAIRMAN’s delight. They made invitations for
the PARENTS and the centerpieces for the table with the help of the DEN DAD.

       When they arrived at the BANQUET, the PARENTS were happy with the
decorations the CUB SCOUTS had made. When the awards were presented, the DEN
DADS and the DEN LEADERS and the COMMITTEE CHAIRMAN            were also rewarded.

       Everyone decided it was the nicest Blue and Gold BANQUET        that they had had so
far.


BLUE & GOLD “THANK                 YOU” CEREMONY
CM:    Tonight we thank the leaders of our Pack for outstanding work done during the past
       year.                         will light the candles representing the Cub Scout Promise
       and Law of the Pack.
                                    Repeat Promise & Law.
       Would our PACK COMMITTEE CHAIRMAN                                       come forward.
       Working with him are the COMMITTEE MEMBERS                                    We
       appreciate their advice, planning and administration work. Our DEN LEADER
       COACH                     gives guidance and support to our DEN LEADERS and
       ASSISTANTS                                  . By their devotion they help our Cub Scouts
       grow in stature and character, We thank them for their unselfish service. Also
       important among our leaders are our ASSISTANT CUBMASTERS
       and our WEBELOS DEN LEADERS                             . They guide our Pack Meeting
       programs and prepare our older boys for Scouting.
cc:    Our CUBMASTER                            is someone we appreciate for the example,
       guidance and leadership he gives us. We thank all the people here for the support you
       give our Pack and Cub Scouting. We hope everyone will continue to “DO THEIR
       BEST! ”
FRIEmsIIIPs                                        SPEECHES
        Tune: My Country ‘Tis of Thee                    Tune: London Bridge is Falling
Cub friendships pure and deep,                     Down
We promise we will keep                            Make your speeches nice and short,
Our pledge to thee.                                Nice and short, nice and short.
                                                   Make your speeches nice and short,
We’ll honor and obey                               We don’t like them!
Akela all the way,
And when we graduate
Good Scouts we’ll be.

DEN FAMILY          TREE
Fill a coffee can with plaster of paris and insert a small branch. Tape on animal head
silhouette with the family name on it.

MACARONI         ANIMAL
Cut the shape of an animal our of cardboard (approximately lo”-12”). Glue corkscrew
macaroni onto the cardboard. Spray with brown paint to cover the macaroni. Paint facial
features on with black paint. Attach the head to a wooden dowel. Insert the dowel into a
coffee can filled with plaster and let the plaster harden.

BLUE AND GOLD BALLOON                    POP
       blue and gold balloons - even amount of each color
       blindfold
Separately each boy will be blindfolded and will be led to the pile of balloons. The boy has
15 seconds to reach into the pile of balloons and pull out balloons and then sit on them and
pop them. Scoring: 5 points for each pair of blue and gold balloons and 1 point for extra
blue or gold balloons.

LACY CANDLES
Coat the inside of a cardboard box or can with cooking oil. Place a ready-made candle that is
taller than your. mold in the center. Pour 1” of wax around the base to hold candle in place.
Using small ice cubes, drop in a layer of ice and cover it with hot wax. Repeat layers of ice
then wax until the mold is filled. Let wax harden and tear away the mold. Glitter and
artificial flowers or greens may be glued onto these candles as decorations.

A VALENTINE          FOR THE BIRJX3
You can make your valentine plain or make it fancy.
1.    Trace a heart onto a piece of paper.
2.    Cut out the paper heart.
3.    Place the heart on a piece of stale bread.
4.    Cut the bread around the edges of the heart.
5.    Brush egg white on the bread heart you cut out.
6.    Sprinkle on some birdseed. It will stick to the egg white.
7.    Hang your valentine where the birds will find it.
                                INSIDE NOAH~SARK
ANIMAL       APPLAUSE
BOBCAT:        Me-o-ow! Me-o-ow!
WOLVES:        Howl
BEAR:          Growl ferociously

LION TAMER
Simulate having a chair and whip. Hold chair out and crack    whip   yelling,   “Back,   Back,
Back. n

MONKEY
Stand in a semi squat position. Raise your left hand to ribs under left armpit, right hand to
ribs under right armpit. Make motions of scratching while hopping up and down and yell
“Eeek, eeek!”

CIRCUS MENAGERIE
Take turns imitating animals by pacing, climbing, roaring, scratching, growling, etc. First
Cub Scout to guess the animal gets an animal cracker.

WHEN NOAH’S ARK COMES TO TOWN
       Tune: When Johnny Comes Marching Home
When Noah’s Ark comes to town,
Hurrah! Hurrah!
The elephants, monkeys, and clowns,
Hurrah! Hurrah!
The big brass band, the vibrating ground,
Noah’s Ark with lots of sound!
Hurrah! Hurrah
And we’ll be there,
When Noah’s Ark comes to town.
       repeat

FLYING      HIGH ADVANCEMENT
Show a picture of a penguin. What do you think this is? That’s right, a penguin. Who can
tell me something unusual about a penguin. Right, a penguin is one of the few birds that
can’t fly. There’s nothing wrong with that because penguins seem to get along just fine
without flying. So do ostriches. But we usually think of birds as fliers. Say the word “Bird”
and almost everybody thinks of flight. We’ve got some high fliers here today. They’re pretty
smart birds. I’m talking about all the leaders who are adding beads to their “Progress
Patches“.

ANIMAL       TAMING
Try to tame the animals by knocking them off their pedestals. For pedestals, use inverted
round gallon ice cream cartons set up in several rows. For animals, round up stuffed animals
or make the animals out of cardboard at least 12” tall. Glue a cardboard support strip to the
back of your cardboard animals. Give a player a ball or bean bag and see how many lions he
can tame.
FISH FUN
Pass out pencils and slips of paper on which are written the riddles below. Time the players.
Give a first prize for the winner.
1.     What fish would an actor like to be?                                            starfish
2.     What fish should wear a crown?                                                 kingfish
3.     What fish might say “Bow, wow”?                                                 dogfish
4.     What fish can play in a band?                                                 drumfish
5.     What fish might chase a mouse?                                                   catfish
6.     What fish may be found on a boat?                                               sailfish
7.     What fish is the best fish of all?.                                           angelfish

VISIT TO AN AVIARY              SKIT
Characters: Cub Scouts wearing costumes to represent the birds listed below.
NARRATOR:         Tonight we-would like to take you on a visit to an aviary where we can
                  meet some of our fine feathered friends. (He introduces each bird by
                  name as it walks on stage.)
WOODPECKER:       (Makes noise like Woody Woodpecker) If you sit in my tree I can
                  shake you up! (Nods head like he’s pecking and then exits)
CROW:             (Comes in with bright trinket in beak) I’m a bit of a rascal, you know.
                  I’m just a scavenger at heart. (Exits)
HUMMINGBIRD:      (Darts back and forth quickly as he flies in, fluttering wings very
                  rapidly and making soft humming sounds. He speaks quickly and
                  distinctly.) I’m always coming and going, coming and going. Must
                  hurry to find some sweet, sweet nectar. (Exits)
OWL:              (Comes out very calmly and slowly, blinking wide eyes slowly and
                  looking straight ahead with expressionless face.) The less I speak, the
                  more I hear. The more I hear, the more I know. (Calmly exits)
PEACOCK:          (Struts in slowly, head high and speaks in proud manner) My family is
                  in show business, you know.t Have you seen us on TV lately? (Struts
                  off in same proud manner.)
CARRIER           (Has message strapped to leg, and speaks as though
PIGEON:           out of breath from hurrying.) I’m just resting in flight. (Pulls compass
                 out from under wing and looks at it.) Have to have a look at my trusty
                  compass every hour or so. Must be on my way again to get the
                  message through. (Exits)
PELICAN:          (Waddles or struts as pelican would.) I am a pelican. My mouth can
                  hold more than my belly can. Have you seen anything fishy around
                  here? (Exits)
PARRQT:           (Speaks to narrator) I’ve never been owned by a sailor, so don’t worry
                  about my ianguage. (To audience) I wish someone would offer me
                  something else besides crackers. (Exits)
CUCKOO:           (Comes out with branch of tree in front of him. Makes soft cuckoo
                  sound.) I am heard more than I am seen. I have to be careful or I may
                  end up in a clock. (Exits)
NARRATOR:         (As a nondescript bird walks on stage) What kind of bird have we
                  here?
NONDESCRIPT:      (Has alarm clock around neck and long dangling worm of exaggerated
                  size in one hand. He flaps wings a couple of times and gives an excited
                  squawk as he walks around excitedly) I’m the Early Bird. . . and I’ve
                  got the worm!
                                  AKELA'S ~ZOUNCIL
 INDIANOPENING
Cub Scouts leave the room. Room lights are extinguished and an artificial campfire in the
center of the council ring is lighted. Standing beside it is Akela (Cubmaster) in chief’s dress.
To the steady beat of an Indian drum, the dens march or dance into the room in silence and
take their places in the ring. The drum stops. Akela says: “Welcome, braves, to our
council. We call upon the Great Spirit to join us and bless us as we learn more about our
tribe. As braves we live by the Law of the Pack. Join me now in making our sign and
repeating that Law. (Give Cub Scout Sign and repeat Law of the Pack. Room lights come
on; leave campfire lit).

CLOSING
Set up an artificial council fire in the center of the council ring. Cubmaster, in Indian
regalia, stand by the fire and says: “Braves of the tribe of Akela, our council fire is lit, but
the time grows late. Let all braves stand now and raise their right hands toward the Great
Spirit in the sky. Now let us give the pledge of our tribe of Akela -- the Cub Scout Promise.
After the promise, the Cub Scouts lower their arms, bow their heads and join in this version
of the Scout benediction: “And now may the Great Spirit of all good Indians and Scouts be
with us till we meet again.

INDIANTALE
        Indian         HOW
        Brave          UGH
        Everyone makes noise or sound of each animal named
In days long gone by, the INDIAN family lived in their tepee. The INDIAN father was
called a BRAVE and he did no work around the family tepee. The INDIAN fathers job was
to hunt for meat and protection for his family and their tribe. At times, the BRAVES of the
INDIAN village would be gone for long periods of time while tracking and hunting the
game. During the hunts, the INDIAN BRAVES held campfires similar to the ones we hold
in Scouts. It was at the INDIAN campfires that the BRAVES told stories of past INDIAN
feats and daring. Stories of INDIAN BRAVES facing giant MOOSE with only a bow and
arrow; MOUNTAIN        LIONS with only a knife for protection; and of other INDIAN
BRAVES facing giant BEARS and ferocious RABBITS!! (After the noise is made, the
narrator says “So, that’s what a ferocious rabbit sounds like!“)

INDIAN     RATTLES
         various dried beans or seeds                       markers
         paper plates (2 for each rattle)                   glue
         yarn scraps: 4” long & 6” long                     stapler
         4” X 1 l/2” strips of heavy cardboard
Take 2 paper plates and turn them upside down. Decorate the outer rims with markers. On
the center of the plate, draw an Indian sign with glue. Press pieces of yarn scraps onto the
glue and let dry. Place 1 plate, decorated side down, on a table and put two handfuls of dried
beans or seeds on the plate. Glue several 6” pieces of yarn 1” inside the plate to make
streamers. Place one end of the heavy cardboard strip 1 l/2” inside the plate to make a
handle. Staple the strip in place. Place the other plate, decorated side up, on top of the bean
filled plate. Staple your rattle together. Make sure the staples are close together so that the
beans do not fall out.
INDIAN      LORE NECKLACE
Remove plastic inserts from bottle caps. Hammer caps flat. Punch two holes l/4” apart near
edge of each cap. Paint caps with bright enamel; add designs with paper or paint. Pass a
string through the holes. Tie ends of string to fashion a necklace.

SCOOP LACROSSE              STICK
Lacrosse was played by Canadian and northeastern U.S. Indians. In this variation, lacrosse
“sticks” are scoops made by cutting plastic, gallon-size bottles. Use a soft rubber ball of
about baseball size. Goals may be two very large cartons of the same size or you can set up
five-foot square frames at opposite ends of the field. Teams try to get the ball into their
opponents goal. Players may pass the ball or run with it but may not touch it with their free
hand. A player may try to knock the ball out of an opponent’s scoop with his own scoop.
Score one point for each goal.

INDIAN      GIVEAWAY
This Comanche game starts with the leader, or chief, drawing a circle on the ground. The
players stand inside the circle and the leader outside. He throws small sticks (popsicle sticks
are the right size) one at a time into the ring. The players try to get as many as they can.
This game teaches young warriors to be alert and quick.

DOUBLE       BALL GAME
Played by various tribes, using a double ball. (Double ball is made by stuffing old socks with
rags or tennis balls.) The game is similar to hockey and lacrosse. Each player uses a three
foot throwing stick to pass the ball to teammates. Set up goals four feet wide at opposite ends
of the playing field. The game begins with players of both teams in a circle in the center of
the field. The double ball is thrown into the center. The players try to catch it with their
sticks and propel it toward their opponents’ goal by passing it to teammates. The ball may
not be touched with the hands. Score one point for each goal.
                               SEE-AND-DO-IT            SHow

 OPENING
Form a straight line. Cub Scout at left salutes and states his name and address. Each boy in
turn does the same.

DEN OR PACK CLOSING
        equipment 8 3 foot lengths of rope (or one for each den or pack member)
Form a large circle. Give each participant a length of rope and ask him or her to tie the rope
with a square knot to the rope of the person to the left. When all knots are tied, pull back on
the line with the lift hand and make the Cub Scout sign with the right hand. The leader says:
“This strong circle shows the bond of friendship we have in Scouting. Please join me in the
Cub Scout Promise. ”

INDOOR       NATURE       TRAIL
Make a “nature trail” through the pack meeting room by placing plaster casts of animal
tracks, pictures of birds and animals, flowers, and insects. Number each specimen.     Eachden
is given a pencil and paper and moves along the “trail” writing its identification for each
numbered specimen on the paper. The most correct answers wins.
(State symbols: tree, bird and flower)

ZIP ZAP
Form a circle with the leader in the center. When he/she points to someone and says “Zip! “,
the player must give the street name where the Cub Scout on his right lives before the leader
counts to 10. If the leader says, “ZAP!“, the player names the street of the person on his
left. Players giving the wrong street name or floor drop out.

DESIGN 2-D DESIGN CUT PAPER
Cut paper designs teach geometric forms. Fold paper so you cut 4, 6 or 8 of some geometric
shape. Cut several different ways. Use two or more colors. Arrange in central or repeat
designs, overlapping some

TORN PAPER
Shapes are torn instead of being cut. A good device to illustrate color combinations
especially if transparent tissue paper is used. Start with primary colors. Then complete the
color wheel. Gradually work out samples of hue, value and intensity of colors.

LAMINATED        DESIGNS
Leaves, string, sequins, cloth, flowers and paper can be laminated between Pieces of wax
paperby sealingwith a warm iron. These should be displayed on a window, allowing light to
passthrough. Try scenes representing stained glass windows. Use black construction Paper
lines for the leading or framework. Fasten the panels to windows.
 FUN @I%RDS
        index cards                          pencii
        paper punch                           yarn or string
 1.     Print one thing that is fun to do on each card. (looking at books, baking cookies,
        watering plants, building with blocks, etc.)
3
I.      Make a nice cover for the cards.
3.      Punch a hole at the top of each index card.
4.      Tie ail the cards together and save.
5.      When there seems to be nothing to do, close eyes and pick a card.


GLOVE PUPPETS
Use work gloves that do not have a definite right and left hand. (The thumb will stick out
equally to the side of the glove when viewed from front or back). If characters are detailed
and viewing will be at close range use a dark glove that will not histract from the characters.
If characters are simple and viewing will be from several feet, use a white or brightly
colored glove to attract attention.

Faces for puppet characters can be created using pompoms, felt and beads. To create a face
for a person, cut the face from felt and glue on a nose halfway down felt. Add eyes and glue
face to trimmed area of pompom. Be sure felt reaches bottom of pompom so no “hair” shows
beneath the face. Glue trimmings on top and sides but not bottom of face.

Animals can be made by combining different sizes of pompoms or adding felt snouts, noses
and ears. Thread, glue and iron-on adhesives can be used to assemble the puppet.

The glove should be constructed so the characters are on the palm side. When telling the
story, first fold down fingers (make a fist) and then lift each finger as that character is
introduced to the story.

An easy basic pattern for glove puppets starts with a circle, 1 1/4inches in diameter. For
each finger, cut two circles from felt. The double thickness adds strength and prevents
tearing. The circles can be stuffed lightly with tissue paper or cotton. Decorate with felt pens
or cut features from felt. Glue them to the circle. Sequins, beads, buttons, fur, lace, dried
flowers, and feathers will define each character. Fringed felt or strands of yarn can be used
for hair.

SNAP-ON AND STICK-ON CHARACTERS
By making removable puppets, you can use the same glove for telling a wide variety of
stories. Make a basic glove by sewing one side of a snap or a small strip of Velcro to the tip
of each finger. Sew the other snap or strip of Velcro to a pompom Or felt puppet so that the
puppet can be attached and removed easily.
BADMINTON
Racket:     Each player should make his own racket. Make two holes in opposite edges of a
plastic lid. Insert a flat stick through these holes. Allow most of the stick to protrude on one
side of the lid to form a handle. Glue or tape the stick in place. Paint or decorate the rackets
with colored paper if desired.
Bird:     Use a balloon for a “bird.” Hit the “bird” with the flat side of the “racket.”
Rules: The teams line up on opposite sides of a clothes line. If a team misses the “bird” and
it touches the ground, the other team scores a point. The first team to score 15 points wins
the game.

BEANBAG         BASEBALL
Draw a target (9,x9’) on the ground or floor. Divide group into two teams. One team comes
to “bat” first. In turn, players toss beanbag at target; they remain at bat until they have
reached base or made an out. A beanbag landing on a line or off the target is out. When
three outs have been made, the other team comes to bat.

SOCCER TEN KICKS
Play with a soccer ball or ball of similar size. Divide group into two teams. Establish
boundaries -- the wider the bette.r. The object of the game is to pass the ball to teammates -
by kicking it only - until 10 consecutive passes have been made. If the defending team
intercepts, they begin passing it among themselves. First team to make 10 straight passes
wins.                   .

CATEWILLm              RACE
Divide group into two with an equal number on each team. At the starting line the team
forms a human caterpillar by holding on to the waist of the person standing in front of them.
The object is for the “caterpillar” to move across the room, around a chair and back to the
starting line without any team member losing hold of the waist of the person in front of him
or her. If a team member does lose his grip, that team’s caterpillar must return to the starting
line and begin again. The human caterpillar that is the first to complete the course without
losing any members is declared tile winner. Variation:      Walk backwards around the course.
Place hands on shoulders instead of waists. Or, the caterpillar adds a piece to its body each
time it completes the race course. First player walks around the chair and back to the starting
line, where the next player joins the “caterpillar” until all team members have finished their
human caterpillar and completed the course.

ONE OF A KIND MUNT
Boys line up about five feet apart on the edge of the yard. Each is given a bag or paper cup.
On hands and knees they crawl toward the finish, putting one of each nature object they see
in their containers. This is not a race; allow five minutes to reach the finish line. Score one
point for each plant object - blade of grass, stick, tree leaf, clover leaf, etc.; two points for
animal life - worm, insect, spider, etc. After scoring, return all objects to the soil.

GREAT BUG HUN-T
Each boy has a jar with a mesh cover or screw-on lid with holes punched in it. On signal,
they capture as many living creatures as they can find -- worms, spiders, ants, grasshoppers,
beetles, and other insects. After ten minutes, count what they caught and have the boys
release their catches.
 CRAlB RELAY RACE
 Dens line up for relay. First boy in each den crawls crab-style to a line 15 feet away, stands
 up and returns to tag the next boy who continues.


THE HAPPY HPKERS
Narrator: We’re going on a hike. Just do what I do and listen carefully.
                                  (Begin hiking in place)

Here we go on a hike through the woods and over the mountains. Come along with me.
(SMILE, WAVE TO GROUP, & HIKE IN PLACE) We’re coming to a steep hill.
(BEND OVER AS IF CLIMBING)    Now we’re on top. What a lovely view. (SHADE
EYES AND LOOK AROUND)      Now, we’ll have to go down. (MOVE HAND LDKE
GOING DOWN A ROLLER COASTER & SAY SWOOOSH!)               Boy, we’re out of breath.
(BREATHE  HEAVILY)

Now, we’re passing through a meadow. (HIKE IN PLACE) What’s that I see? (STOP,
LOOK TO ONE SIDE) It’s a rabbit! And a meadowlark. (LOOK Up) And a bumblebee!
(RUN SWIJ?JJLY IN PLACE,         WAVING     ARMS AS IF FIGHTING         OFF A BEE)

We’re happy hikers. (HHUX IN PLACE) We’re happy because of the beautiful mountains
we see. (SHADE EYES & SMKLE) and because of all that clean fresh air we are breathing
(BREATHE    HEAVILY)    and especially because we got away from the buzzing bee.
(SMILE<     TURN    HEAD TO LOOK        BEHIND     YOU AND WAVE BYE TO BEE)

Now we’re getting tired. (SLOW PACE< WALK DROOPILY)                  There’s what we need!
(POm)      A cool refreshing drink from the river. (PICK UP PACE, KNEEL DOWN &
SCOQP WATER TO MOUTH)               Ahhh, how refreshing. Let’s be on our way (EEKE IN
PLACE).     Now let’s try to jump over the river without gettin our feet wet. (TAKE BIG
STEP, GET FEET WET, SHAKE THEM OFF) Oh well, don’t feel too bad about not
making it. It was a wide river. At least we have cool toes. (SJZAKX FEET AGAIN)

We’d better stop for lunch. (STOP, REACH
                                IN POCKET, BRING OUT SANDWICH,
START EATING, TAKE HANDKERCHIEF   FROM POCKET, WIPE MOUTH,
REPLACE HANDKERCHIEF,   RESUME HIKING IN PLACE) Ummmm, that feels
better.

Look, there’s a lovely lake. (POINT)    Let’s swim across. (SWIM STROKES,
BREASTS’I’ROKE,      SIDESTROKE,       BACKSTROKE)         That was great. (RESUME
-G        I?4 PLACE)    Look at that crooked trail ahead. (POINT) It’s nothing but twists
and turns. (CONTINUE     HIKING -- TWISTING        AND TURNING) I’m glad that’s over. I
was getting dizzy. (STAGGER)

Looks like we have come to the end of the trail. (STOP) What do we do now? Are you
tired? (SHAKE HE4D YES!) So am I. (SIT DOWN, WIPE BROW)
                                      WATER m-N
Visit a water treatment plant or sewage disposal plant, city watershed area, intensive stream
improvement area, dam, reservoir, hydroelectric project or industry using large quantities of
water and properly treating its waste water.

Explore a pond or stream. Take along a kitchen strainer or a rake with a burlap bag
attached. With the strainer or rake, dredge the bottom of the stream and scrape the muddy
banks. Strain mud out by raising and lowering the bag in the water until the mud washes out.
After studying them briefly, return the creatures to their natural environment.

BEEN FISHING
Scene:        Street Corner, USA. Cub Scout #l is just standing around as other Cub Scouts
              approach him one at a time.
Cub 1:        Where did you go on vacation?
Cub 2:        My family went fishin’ at the lake.
Cub 1:        Can’t catch nothin’ there..the lake is very poor for fishin’.
       (This sequence is repeated with each boy.)
Cub 2:        Caught this Sole. (Holds up old shoe on line and exits)
Cub 3:        Caught this Snapper. (Holds up rubber band and sling shot.)
Cub 4:        Caught these Shell Fish. (Holds up Shell oil cans in a fishnet.)
Cub 5:        Caught this Skate. (Holds up a roller skate or an ice skate.)
Cub 6:        Enters running, hands pole to Cub Scout #l)
Cub 1:        Hey! Wait a minute. What did you catch?
Cub 6:        An old Crab! (Runs off)
(Enter Cubmaster or Den Leader with a foil hook attached to seat of pants.)

AQUARIUM         PICTURE
Use a clear plastic tray to suggest glass and use epoxy glue or other glue especially made for
plastics. You can use any size tray. From paper, cut out fish, sea horses, seaweed, coral or
any other underwater details and color. Glue the cutouts inside the tray and then glue the rim
of the tray to a cardboard background. Cutouts may also be glued to the background before
gluing the tray in place. Add a hanger.

BA..I.,LQQN BOUNCE
Partially fill water balloons with water and then inflate. Place the balloon on an outdoor
chair. Each player sits on the balloon, bouncing up and down until the balloon breaks. Count
the bounces. The player with the least number of bounces is the winner.

QCEAN IN A BOTTLE
          water
          blue & green liquid food coloring
          turpentine (mineral oil may be used)
          Bongjar or other glass container
Fill the container slightly less than halfway with water. Add a drop each of blue and green
food coloring. Fill to top with turpentine. Seal tightly, trying to keep air bubbles out by
overfilling bottle slightly. Hold the container sideways and tilt it up and down to see the
effect.
Make a stand for Ocean-in-a-bottle by fixing two wooden dowels in a piece of plywood. YOU
may also cut a curved shape in a small box or shoe box and rest the bottle for display.
                             HIGII COUNTRY, U.S.A.
OPENING
Ask Cubs to pretend they are preparing for a mountain hike. Think of something we could
need. As each boy names an item, have him also repeat all previously named items! When
all have had a turn, say: Your older brothers, the Boy Scouts, have a motto, “Be Prepared.”
When you are prepared, you can live up to the Cub Scout motto.
Will you do your best?
BOYS: We’ll do our best.

CLQSING
Ask the boys to sit around you and close their eyes. Say: Picture a very high mountain. It is
beautiful, but also dangerous. It has slippery glaciers and high rocky places you can climb
only with special equipment and with cooperation from other people. Mountain climbers
depend on each other. They must be able to trust their friends at the other end of the rope.
When you pick your friends, think: Would this be a person you could trust on a dangerous
mountain climb? Let us join in a friendship circle and have a moment of silence to think
about choosing good friends. (Make it brief).

CAMPING,        BOATING,        OUTDOOR         FUN
  Tune: Do Your Best
Camping, boating, outdoor fun,
family fun and hobbies.
Camping, boating, outdoor fun,
family fun and hobbies.
They are fun,
in the sun.
Family fun and hobbies,
they are fun,
in the sun,
Family fun and hobbies.

KING OF THE HILL
Draw a circle about 10 feet in diameter on the ground. All den members step into the circle.
On signal, they try to push each other out of the circle. When a boy has both feet outside, he
is eliminated until the next round. No hittmg is allowed. The last boy in the circle is King of
the Hill for that round

WALK      THE TPG-OPE
         2 pieces of string 10’ long
         2 cardboard rolls from paper towels or toilet paper
Line the players up in two teams. Give each team a 10’ long piece of string - their
 “tightrope” and a cardboard roll. Lay the string in a straight line on the ground. The first
player from each team stands at the end of his teams tightrope and balances a cardboard roll
in his open hand. He must balance the roll as he walks the length of the string and back. He
then passes the roll to the next teammate. If he steps off the string or drops the spool, he
must take two steps back before starting forward again The first team of successful tightrope
walkers wins the game.
                 ACHIEVEMENTORELECITVERELATED

TOSS AND CATCH                                                           Wolf Achievement 1A
                                                                             Bear Elective 18B
Here is a game you can make just from two containers. Use the kind that yogurt, some
cheese spreads, or individual servings of ice cream come in. Or, you can use two disposable
hot or cold drink cups. Glue the two containers together, bottom to bottom. Then decorate
them to suit yourself.
To play the game: hold the cups in one hand. Place a small ball of aluminum foil or a
marshmallow in the top cup. Toss the ball into the air and, with a twist of the wrist, catch it
in the other cup. The person making the most catches wins. With a little practice you can
become very skillful.

CRQSSING THE QUICKSAND                                                   Wolf Achievement IB
Place small pieces of masking tape on the floor to form a twisty line of stepping stones,
some close together, others far apart. Each Cub, in turn, tries the course while balancing a
tennis ball on a flat board.

BEAN DROP                                                              Wolf Achievement 1OA
Take turns dropping beans straight down into a small tin can. Each time a bean goes into the
                 +
can, it is 1 pain,. To win, you must. get as many points as you are old before the other
players.

BEAN BAG BALLS                                                         Wolf Achievement 10A
Toss a bean bag as close as possible to the target bag. Two teams take turns tossing at the
target. If your bag is hit, it’s out of the game.
         10 points for bag nearest target.                5 points for second nearest.

CALENDAR         PITCH                                                 Wolf Achievement 10A
Glue a large calendar page on cardboard or wood. Lay this target on the floor. Standing
about five feet away, players toss three checkers each on to the calendar. The player’s total
score is figured by adding the numbers on which the checkers land. (No score for checkers
landing on lines.) For added excitement, double the score for holidays.

TURKEY       TARGET       TOSS                                           Wolf Achievement 10A
                                                       make it a ring toss for Wolf Elective 4C
                                                                              Bear Elective 18B
Cut out a large picture of a turkey from a magazine or newspaper. Paste the picture onto
cardboard to make the target. Print numerals on different parts of the target to tell points
scored. Players take turns throwing the ball at the target. Player with the highest score wins.
Make the game harder by standing farther back.

MARBLE       SHARPSHOOTER                                                     Wolf Elective 4B
Each player rolls five marbles at soda-bottle targets. Score one point for each marble that
rolls between bottles and misses them.
 MUFFLED        MARBLES                                                       Wolf Elective 4B
 10 small wastepaper balls for each player. Circle of string.
 Take turns throwing the “marbles” into the circle. Try to knock the other players “marbles”
 out. Each time you knock one, you get another turn. Keep each marble you knock out. Game
 ends when all marbles are out of the ring. Person with the most marbles wins.

 DOiwT      TOSS                                                               Wolf Elective 4C
Take turns trying to ring the legs of a chair or table. A “ringer” gets the point value on the
tosser. Highest number of points is the winner.
        Large tossers are 5 points.                         Small tossers are 10 points.

BEANBAG         TOSS                                                       Wolf Elective 4D
Make a target out of heavy cardboard. Color it. Each player throws five beanbags. Score 3
points for hitting the eyes, 1 point for the mouth.

ICE FISHING                                                                   Wolf Elective 18B
Cut out small fish figures from cardboard and attach a paper clip to each one. Place them in
a large plastic bucket. Cover the bucket with a piece of cardboard (the “ice”) and cut a hole
in the center slightly wider than the “fish”. Players have a fishing pole with a magnet at the
end of each line. In turn, they mount a box or stepladder next to the bucket and try to catch
a fish through the hole.

IMLLOON        OBSTACLE         RELAY                                         Wolf Elective 18D
Lay out an obstacle course using chairs, tables,. boxes, rope, etc. The runners must go under,
over and around these objects. At signal, the first player starts over the course, batting a
balloon in the air. Balloon must stay in the air at all times, even when you go under an
obstacle. If the balloon touches the ground, you must repeat the previous obstacle before
continuing. If a balloon bursts, you get another without penalty.

OBSTACLE         COURSE                                                    Wolf Elective 18D
Help plan and lay out an obstacle race.
       Jump across an imaginary river
       Crawl through a cardboard tunnel
       Jump up and ring a bell
       Toss a ball into a can
       Do one forward roll
       Walk like an elephant for 5 steps.

PIlQ FISHENG                                                               Wolf Elective 19B
10 cardboard fish with a paper clip on each nose. Each numbered with a point value. 2 foot
piece of string - one end tied to a straw, the other end to a safety pin.
Put fish in a bowl. Gpen safety pin and being fishing. Score number of points on each fish.

BALLOON        BWTING                                                  Bear Achievement 16A
Each player has a balloon tied to his ankle. Any tactics except unnecessary roughness are
allowed. The winner is the one who, while protecting his own balloon, bursts the other
balloon Vatiation: Balloons may be tied to wrists or waists.

				
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