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BARONS OFFENSE 2006 Players Manual Basic Terminology LOS-Line of scrimmage, the line that the offense and defense meats BIM-Block inside man, this is an inside zone blocking scheme MOFO-“Middle of field open”, term referred to coverage, key read MOFC-Middle of field coverage 30 Front-3-4 defensive alignment 40 front-4-3 defensive alignment 50 Front-5- defensive alignment BOM-“Block outside man” Blocking scheme used in outside zone Pull-When an offensive linemen comes back from the line of scrimmage to lead block Bases-The basic play that is being run Variation-Simple changes to the bases Hand off- when the QB hands the ball to a running back Toss-An underhand throw to a RB running to the outside Route-The direction and breaks of a wide receiver during a pass play Personnel Designation Y X Q Z F H X-. X is designated by the receiver on the opposite side of the Y Y-Y is always the tight end. He is designated by being on the same side of Z Z-Z is also called the flanker. He is opposite of the X, ALWAYS! Q-He is the passer and always behind the center F-Is the blocking back. He is behind the QB H-the carrying back. Lined up behind the FB. Formations Base Switch Twins Our formations are very simple. The backs don’t change at all. The only thing that changes is the WR Set. All we will run is I formation. Over the season we might add some more shotgun style too! Running Game Play Terms Jaguar-Inside zone Lion-Outside zone Cheetah- Trap Jaguar-Counter Bobcat-Iso Wildcat-Sweep Tiger-Slant/Rub Numbering Numbering is the variation. For each play there are only two numbers. Example Play Call Base to twins, BOB cat 2 KDTB/UDP The KDTB is the person who is the key to block. The QB will call out who this is. We will go over the read system later. The UDP is going to be the “unblocked-defensive player” The running back will see who this is during the play, and then break and shake him. Our key is to get the defense isolated with only one UDP on each side of the field. Jaguar Inside zone Player Assignments Offensive line (BIM) Covered-Block the person in front of you, then climb to the backers Uncovered-Block the person the outside of you. If there is nobody there, climb to the backers QB Take the snap and turn into the direction of the running back, and then put the ball in his bread basket and run back to watch the play FB Read the Mick/OLB Backer. Block the one who is closest to the lane HB Take one step to the called side and the sprint towards the lane with your hands ready to get the ball. Once you get the ball, read the guard and tackle. Aim for the outside leg of the guard, but be ready to go to the inside Variations 1-is the left 2-is to the right KPTB 3-4, DE/MLB 4-3, DT/MLB/OLB Lion Outside Zone Player Assignment Offensive line (BOM) Covered-Take the D-man covering you, and block him with one power step forward, and then take them to the outside. Uncovered-Either double team the guy on the outside of you, if he is not there, block the backers QB Take the snap, turn to the called side with the ball ready to hand off. Once the RB gets the ball in his bread basket, sprint to the backside FB Block the playside OLB Variations 1-is the left 2-is to the right KPTB DE/OLB Cheetah Trap Player Assignments Offensive line Playside Guard/Tackle-Block DL the person to the inside of you to the left. Center-Pull and kick DE Backside-Guard/Tackle-Block away from the call. Y-Block the OLB into C QB Handoff to playside, sprint to backside FB Block Nose tackle/MLB HB Take handoff, then wait to run to hole until center blocks the DE Variations 1-is the left 2-is to the right KPTB DE!!! Jaguar Counter Player Assignments Offensive line Same as outside zone, but to backside Covered-Take the D-man covering you, and block him with one power step forward, and then take them to the outside. Uncovered-Either double team the guy on the outside of you, if he is not there, block the QB Turn to the counter side, then turn back to playside and handoff. After the handoff, sprint to the counter side FB Take a step to the counter side, then go and block the DE and open the lane HB Take a step to the counter side, the get the ball and wait for the FB to put the block on the DE, when he does, FULL SPEED THROUGH THE LANE! Variations 1-is the left 2-is to the right KPTB DE Coaching point-sell the counter! IF you don’t, the play fails Bobcat ISO Player assignments Offensive line Block away from the middle lane. Don’t block the MLB, (the FB will get him), but block the 4 defensive linemen and OLBS QB Turn quickly with the ball to hand off to the HB and then sprint to the backside. (Note- don’t run into the FB) FB Once the lane is open, lay a HUGE block to the MLB HB Take the carry and wait to run full blast until the FB lays the block on the Mike, then full blast! Variations 1-is the left 2-is to the right KPTB Mike Wildcat SWEEP Player Assignments Offensive Line Guards-Pull and sweep long, set edge on any DL left Tackles/Center/Y-Slant to Weakside QB Turn to RB and toss the ball, sprint to Weakside FB Block defensive tackle HB Take the toss, then go in between the guards Variations 1-is the left 2-is to the right KPTB OLB/DE Tiger SLANT Player assignments Offensive lines Backside guard-Pull and pick up DE Rest of OL- Take the D-man covering you, and block him with one power step forward, and then take them to the inside QB Handoff to RB, then sprint to backside HB Get ball, read BSG, then carry through the open lane seen. FB Block BSG Hole Variations 1-is the left 2-is to the right KPTB DE/OLB Passing Game Protection We only use one protection. It is called a “BOB” protection, which stands for “Big-on-Big”. Here is the structure and keys of it. 1. The offensive line picks up the 4 defensive linemen and the middle linebacker 2. The RB’ block the rest The offensive line, for a 4-3 front is as assigned below Tackles-Defensive Ends Guards-Defensive Tackles Center-MLB The RB Block list is below Check 1. OLB’ 2. Safeties 3. DB Footwork All that the line does is spot their man to block, and when the snap has occurred, blast into their man to block. Pass Play call We only have 7 overall passing concepts, but each has three different variations. A Pass play is called by a simple color and number. The color represents what route concepts is being ran, and the number is the variation! A call sounds like this “Black 2”, or “Orange 3”. Routes Routes are called in groups labeled by colors. There are three routes in each one. Variations call the change in the routes to each person. Black Scheme Black 1 Black 2 Black 3 Black Scheme Player Assignments QB Drop back 5 steps and read, then pass Progression #1-Post #2-Seam #3-Drag Hot-Drag MOFO/MOFC Reads MOFO-(middle of field open) Post/Drag MOFC-(middle of field covered) Seam only X Black 1-Seam Black 2-Post Black 3-Seam Y Black 1-Drag Black 2-Drag Black 3-Post Z Black 1-Post Black 2-Seam Black 3-Motion (if base) 2 twins, Drag Brown Scheme Brown 1 Brown 2 Brown 3 Brown Scheme Player Assignments QB Take a five step drop, read and throw Progression #1-Shallow Cross #2-Out #3-Corner/Post MOFO/MOFC MOFO-Shallow Cross MOFC-OUT X Brown 1-Out Brown 2-Cross Brown 3-Cross Y Brown 1-Post Brown 2-Corner Brown 3-Out Z Brown 1-Cross Brown 2-OUt Brown 3-Motion 2 Twins, Post White Scheme White 1 White 2 White 3 White Scheme Player assignments QB Take a five step drop, read and throw Progression #1-Wheel route #2-Post #3- Hook Hot read-Hook MOFO/MOFC Read MOFO-Post MOFC-Wheel only X White 1-Curl White 2-Post White 3-Post Y White 1-Wheel Right White 2-Motion Wheel Left White 3- Curl Z White 1-POst White 2-Hook White 3-Motion/Wheel Gold Scheme Gold 1 Gold 2 Gold 3 Gold Scheme Player Assignments QB Take a five step drop, read and throw Progression #1-Out #2-Post #3-Seam Hot read-OUt MOFO/MOFC Read MOFO-Post MOFC-Out X Gold 1-Seam Gold 2-Post Gold 3-Post Y Gold 1-Out Gold 2-Motion/Out Gold 3-Seam Z Gold 1-Post Gold 2-Seam Gold 3-Motion outs Grey Scheme Grey 1 Grey 2 Grey 3 Grey Scheme Player Assignments QB Take a five step drop, read and throw Progression 1-Sluggo Route 2-In/Post 3-Slam Route MOFO/MOFC Read MOFO-Sluggo MOFC-RUN!!! X Grey 1-Sluggo Grey 2-In Grey 3-IN Y Grey 1-Slam Grey 2-Slam Grey 3-Sluggo Z Grey 1-Post Grey 2-Sluggo Grey 3-Motion/Slam Red Scheme Red 1 Red 2 Red 3 Red Scheme Player Assignments QB Take a five step drop, read and throw Progression 1-Hitch 2-Post Corner 3-Drag MOFO/MOFC Read MOFO-Drag MOFC-Hitch X Red 1-Hitch Red 2-Post Corner Red 3-Hitch Y Red 1-Drag Red 2-Drag Red 3-Postcorner Z Red 1Postcorner Red 2-Hitch Red 3-Motion/Drag Silver Scheme Silver 1 Silver 2 Silver 3 Silver Scheme Player Assignments QB Take a five step drop, read and thro Progressions #1-Spot route #2-Corner #3-In MOFO/MOFC Read MOFO-In MOFC-Corner X Silver 1-IN Silver 2-Spot Silver 3-Spot Y Silver 1-Corner Silver 2-IN Silver 3-Motion/Corner Check W/ Me Offense This style of offense is when we will send in two plays, a run and a pass. The goal of this style is to simply put, get the right play in at the line of scrimmage. This is the only true way to take what the defense is going to give you. Procedure in the Huddle To call a “Check” play in the huddle, the QB will call it like this. 1. Play one 2. “Alert” 3. Play two Example: “Base Jaguar one alert red one1” Procedure at the LOS The team will then brake and go to the LOS. While under center, QB will read defense. If the have stacked players in the box to stop the run, we pass, if not we run. The QB will “Check” into a play by saying “Easy, Easy”, then call the play color or cat. After that, the QB will call the number variation. Example using the huddle call “Base Jaguar one alert red one1”. The QB looks at the LOS and see the defense has stacked the box to stop the run. The QB would then change to the pass play with this “Easy, Easy, Red 10, red 10.” The play is now red 1 (Pass).
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