# Exploring_Simulations_Planning by wulinqing

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Exploring Simulations

Lesson/session     Lesson 1
Keywords        Simulation
Key Objectives     key idea: that computer simulations can represent real or
imaginary situations
Main          Introduction in class using IWB
Activity(ies)    Use the PowerPoint presentation provided to introduce pupils to
the idea of what computer simulations are.
Demonstrate the Rally Trophy. Show children how to make a
track and race their car against the computer.
Main activity in ICT Suite
Give the children an opportunity to spend some time designing
and testing their skill at making and driving their cars around the
track.
Plenary
Compare the simulation with other models, eg those used by
architects. Ask the class to think of examples where simulations
might be useful, eg for training pilots, designing buildings, testing
products.

Differentiation The activity itself is not differentiated as the focus is on children
enjoying the experience of using a simulation.
Less able children will need support in the introduction and
plenary to clearly establish what simulations are and how they
can be useful outside of their own personal experience through
careful questioning and modelling.
Special      Rally Trophy Game
Resources      Powerpoint presentation to introduce the concept of simulations
Electronic worksheet to support children in their investigation
Success Criteria I understand that computer simulations can represent real or
imaginary situations
GUNTER PRIMARY SCHOOL

Lesson/session     Lesson 2
Keywords        Simulation
Key Objectives     key idea: that computer simulations can represent real or
imaginary situations
Main          Introduction in class using IWB
Activity(ies)    Demonstrate Clever Colin’s Coffee Conundrum from
Northumberland’s Grid for Learning to demonstrate the features
of a simulation and also to talk about what a simulation is ie, it
allows users to study or try things which would be difficult or
impossible to do in practice
Show the class how to make choices and enter data.
Main activity in ICT Suite
Point out the random Blend button. Ask the children to click on
this button and to explore the simulation in small groups for a
limited amount of time.
Plenary
What did the children find out about Colin’s fixed choice? How
did they go about finding it out? Point out how the computer
simulation allows users to study or try out different combinations
of coffee, water, milk and sugar which would be difficult or
impossible to do in practice.
Differentiation   Less able children may need support in making a range of
choices and making notes to help them identify the coffee
choices
More able should see how many times they can identify the
correct coffee
Special         Clever Colin’s Coffee Conundrum
Resources        Electronic worksheet to support children in their investigation
Success Criteria I understand that computer simulations can represent real or
imaginary situations
GUNTER PRIMARY SCHOOL

Exploring Simulations

Lesson/session     Lesson 3

Keywords        Simulation,
Key Objectives      key idea: that computer simulations allow users to explore
options
Main          Introduction in class using IWB
Activity(ies)    Demonstrate the robot constructor. Show the children how to
select the different parts of the robot giving brief descriptions of
each of the components (it is not necessary for the children to
understand these parts – but an overview will support their
choices). Demonstrate what happens when the robot navigates
the maze. Ask individuals to make changes to the robot. Predict
and test the predictions.
Main activity in ICT Suite
Children can work individually or in pairs to design and test
robots for the water zone. Once they have completed the water
zone they can try further zones.
Plenary
Bring the class together to discuss questions such as what can
be changed; how has it changed; what happens; does it always
happen? Discuss any patterns and connections that they have
identified and tell them how they can test if they are always true.
Differentiation   Less able children may need support in deciding what to do with
their robots and why previous attempts have failed. They may be
better paired with a more able child.
More able should work their way through the different zones and
pay more attention to the hints and tips and construction
elements of their robot.
Special         Robot constructor
Resources        Electronic worksheet to support children in their investigation
Success Criteria I can use the simulation to make and explore predictions and to
identify patterns
GUNTER PRIMARY SCHOOL

Exploring Simulations

Lesson/session     Lesson 4

Keywords        simulations
Key Objectives     key idea: that computer simulations are simplified
representations
Main          Introduction in class using IWB
Activity(ies)    Demonstrate the roller coaster designer. Show the children how
to drag the grey bars to make a roller coaster track. Ask them to
discuss in pairs what they predict will happen. Demonstrate what
happens when the car moves along the track. Were their
predictions correct? Ask individuals to move the bars to where
they think it will make an effective track. Predict and test the
predictions.
Main activity in ICT Suite
Children can work individually or in pairs to design an effective
roller coaster. They can print any designs which pass each level.
Plenary
such as, how is the simulation like/not like...; what has been left
out; is it realistic; is it helpful; how could it be improved?

Differentiation   Less able children may need support in deciding what to do with
their roller coaster and why previous attempts have failed. They
may be better paired with a more able child.
More able should work their way through the upper levels which
get more challenging.
Special         Roller coaster Designer
Resources        Electronic worksheet to support children in their investigation
Success Criteria I can evaluate simulations
GUNTER PRIMARY SCHOOL

Exploring Simulations

Lesson/session     Lesson 5
Keywords        simulations
Key Objectives     key idea: that computer simulations are simplified
representations
Main          Introduction in class using IWB
Activity(ies)    Demonstrate the parachute designer. Show the children how to
drag the grey bars to change the canopy size and then the hole
size. Ask them to discuss in pairs what they predict will happen.
Demonstrate what happens when the parachute is dropped.
Were their predictions correct? Ask individuals to move the bars
to where they think it will make an effective parachute. Predict
and test the predictions.
Main activity in ICT Suite
Children can work individually or in pairs to design an effective
parachute. They can print any designs which pass each level.
Plenary
such as, how is the simulation like/not like...; what has been left
out; is it realistic; is it helpful; how could it be improved?
Differentiation   Less able children may need support in deciding what to do with
their parachute and why previous attempts have failed. They may
be better paired with a more able child.
More able should work their way through the upper levels which
get more challenging.
Special         Parachute drop
Resources        Electronic worksheet to support children in their investigation
Success Criteria I can evaluate simulations
GUNTER PRIMARY SCHOOL

Exploring Simulations

Lesson/session    Lesson 6
Keywords       simulation

Key Objectives   key idea: that computer simulations allow users to explore
options
Main       Introduction in class using IWB
Activity(ies)  Demonstrate the balloon car builder software. Show the children
how to change the different parts of the balloon car Demonstrate
how the car can then be tested to see how far it will go.
Main activity in ICT Suite
Ask the children to explore the simulation individually or in pairs
for a limited amount of time. Ask them to record any decisions
that they have made and the results of any actions. Bring the
class together to discuss what they have found out. With the
children list some of their predictions ie. The biggest wheels
always go the furthest. Then give the children some time to try to
prove or disprove each others theories.
Plenary
Look back at the children’s initial findings. Were they proved to
be correct or incorrect? Which car type went the furthest? Did
their initial findings help them to come up with a final design?
How?
Differentiation Less able children may need support in deciding what to change
on their cars and in making connections between their findings.
More able children who find the activity easy could be
encouraged to express patterns and rules formally. This provides
an opportunity to develop their use of causal language such as
‘because’.
Special     Balloon car builder software is free but will need installing onto
Resources      the network before this lesson can be taught
Electronic worksheet to support children in their investigation
Success Criteria I can use the simulation to make and explore predictions and to
identify patterns
GUNTER PRIMARY SCHOOL

Exploring Simulations

Lesson/session     Lesson 7
Keywords        simulation

Key Objectives     key idea: that computer simulations allow users to explore
options
Main          Introduction in class using IWB
Activity(ies)    Demonstrate the rabbits software. Show the children how to
change the different conditions for the rabbits. Demonstrate how
the conditions can then be tested to see how many rabbits will
survive.
Main activity in ICT Suite
Ask the children to explore the simulation individually or in pairs
for a limited amount of time. Show them how to test each idea
systematically by changing only one factor at a time and filling
these in on the table. Bring the class together to discuss what
they have found out once they have completed the temperature
table help them to come to a conclusion about the conditions
preferred. Ask the children to do the same for the other
conditions.
Plenary
Look back at the children’s predictions. Could these initial
findings help them to come up with a final overall prediction?
How?
Differentiation   Less able children may need support in following the systematic
table and in making connections between their findings.
More able children who find the activity easy could be
encouraged to express patterns and rules formally. This provides
an opportunity to develop their use of causal language such as
‘because’.
Special         Rabbits
Resources        Electronic worksheet to support children in their investigation
Success Criteria I can use the simulation to make and explore predictions and to
identify patterns
GUNTER PRIMARY SCHOOL

Exploring Simulations

Lesson/session     Lesson 8
Keywords        simulation
Key Objectives     key idea: that computer simulations allow users to explore
options
Main        Introduction in class using IWB
Activity(ies)  Demonstrate the maths online alien plant activity. Show the
children how to feed the plants. Explain the aim is to grow a
Universe record beating plant. There are three types of food
which can be fed to the plants: foods A, B and C. Try to work out
which food the sunflower likes and which one it hates (what
about the third food?..work that out).
Main activity in ICT Suite
Ask the children to explore the simulation individually or in pairs
for a limited amount of time. Can they work out which food the
plat likes and hates? How did they do this? Bring the class
together to discuss what they have found out. Now can they work
out the favoured amounts of preferred food for each plant? Show
them how to test systematically by filling these in on the table.
Plenary
Did the children work out what the third type of food did? Try
adding small amounts of this to see the difference it makes
Differentiation Less able children may need support in following the systematic
table and in making connections between their findings.
More able children could try and establish for themselves the
effect of the third type of food and also try investigation the other
alien plants
Special     zoid rhombi
Resources      circ tria
Electronic worksheet to support children in their investigation
Success Criteria I can use the simulation to make and explore predictions and to
identify patterns
GUNTER PRIMARY SCHOOL

Exploring Simulations

Lesson/session     Lesson 9-12 Based on CGP ICT YEAR 3
Keywords
simulation prediction
Key Objectives     to explore the effect of changing the variables in simulations and
use them to make and test predictions
Main          Short Focused Tasks Design a duck p58,59
Activity(ies)    http:/www.cgpbooks.co.uk/duck/duck.htm
Ask children to explore first part of simulation in small groups for
limited time. p59 Ask them to record any decisions that they
have made and the results of any actions. Bring class together
to discuss what found out.
p.60, 61Finding Patterns
Ask children to write what they would do next when they use the
simulation again. Encourage them to think of a variety of actions.
Ask children to carry out the actions and to record what
happened. Bring class together to discuss – what can be
changed? Discuss any patterns and connections that they have
identified and tell them how they can test is they are always true.
p 62, 63 Guessing what will happen
answer questions such as how is the simulation like/not
like....what has been left out; is it realistic; is it helpful; how could
it be improved?
Integrated Task p 64, 65 Find the best duck
Differentiation   Less able children may need support with the integrated task.
This will need to be annotated on work as this will form part of
the assessment.

Special       CGP ICT Year 3 resource book
Resources      Duck builder software is free but will need installing onto the
network before this lesson can be taught
Success Criteria I can use simulations to develop an understanding of what is
being simulated
I have developed my ability to recognise patterns and make and
test predictions

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