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Physical Education – Substitute Lesson Plan 3rd Grade / 4th Grade A New Jersey Core Curriculum Content Standards: NJCCCS 2.5.4.A.8 Movement Skills Respond appropriately to visual and verbal cues during physical activity. NJCCCS 2.5.4.C.1 Strategy Explain and demonstrate the use of simple strategies, including player positioning, faking and dodging, and defending space. Objectives: Cognitive Students will be able to understand the basic concept of defense: Position self in-between the offence and the goal. Psychomotor Students will be Students will be able to dodge taggers in an attempt to take the opponents treasure. Affective Students will be able to achieve success through the use of teamwork and team strategy. Equipment Needed: 6 Cones 2 Hula-hoops 2 Different color sets of 15-20 Yarn-balls/bean-bags 2 Sets of Different colors piney vests. 12 Poly spots Procedure: Set-Up/Preparation – See Attached (Activity – Pirates of the Caribbean) Warm-up – Have one student roll the foam dice. The number rolled will be the number of laps they run around the black line. Stretch – Toe Touches, Butterflies, Pretzel-Legs and Reach, Rocket-Ships Instruction (Activity – Pirates of the Caribbean) Break the class into two even teams. Have them put on colored piney vests and direct them to sit on the appropriate side of the gymnasium. Explain that the object of the game is to sneak into the other teams treasure without getting tagged, and bring back ONLY one piece of the treasure and place it in their hula-hoop. (Any player may be on offence or defense at any time.) Any player can tag their opponent if the opponent crosses the mid-line. If they get tagged, they must run to their own baseline and start over. A person may not get tagged while in the safety zones or on defense. (See Set-up diagram.) Additionally, if an offensive player enters their opponent’s side but goes outside of the black line, they are considered “tagged” and must return to their baseline to start over. When all of the treasure taken, stop the game, have them sit down, and declare the winner. If more than one piece of treasure is taken by one player at one time, remove three pieces of stolen treasure from his/her hula-hoop and place it back into the original team’s hoop. Once a piece of treasure is successfully stolen, that player should hold the treasure up in the air signifying that he/she is safe and cannot be tagged. Repeat the activity and keep track of which team wins each contest. End of Lesson/Closure: 1. Ask the students what they thought the hardest part of the game was for them. 2. Ask the students one question about the rules, for example, Q: “What should you do if you get tug?” A: “Return to my baseline and start over.” 3. Ask the students to explain one strategy of the game. Q: “What was a strategy that you used to steal a piece of treasure without getting tagged?” A: “I faked out the other player by doing a spin move!” Assessment/Evaluation: Assessment is based on observation. If the students are not meeting the requirements throughout the lesson, stop the lesson, sit the students down, and give them suggestions and encouragement to improve a particular area. Y N 1/2 Cognitive Were the students able to understand the basic concept of defense: Stay in-between the offence and the goal? Psychomotor Students will be Were the students able to dodge taggers in an attempt to take the opponents treasure? Affective Were the students able to achieve success through the use of teamwork and team strategy? Comments: Set-Up/Preparation for Pirates of the Caribbean Equipment Needed: 6 Cones (Set across the midline of the court or playing area) 2 Hula-hoops (Treasure Chests) 2 Different color sets of 15-20 Yarn-balls/bean-bags (Treasure) 2 Sets of Different colors pinneys. (Approximately 15 each) 12 Poly spots (Indicate the safety zones around the treasure chests) 1. Place one hula-hoop in the middle of each baseline. 2. Fill each hula-hoop with one color of yarn-balls/bean-bags. 3. Place six poly spots around the hula-hoops approximately 3-4 feet away. (Safety Zone.) 4. Spread out the cones across the half court line. This line signifies the offensive/defensive line. Safety Zone – Once a player takes a piece of treasure, they run on the outside of the court in the safety zone. They cannot be tug in this area! TAG! SAFETY T T SAFETY ZONE!!! E E ZONE!!! A A Inside M M Inside Poly- Spots Poly- 2 1 Spots TAG! Safety Zone – Once a player takes a piece of treasure, they run on the outside of the court in the safety zone. They cannot be tug in this area!
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