LMV Driver Training Simulator by nuhman10

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									                                       NATIONAL INSTITUTE OF TECHNOLOGY AGARTALA
                                                     Jirania, P. O. - T. E. College,
                                                      Pin – 799055, West Tripura
                                           Phone : 0381 2346 630/ 629, Fax : 0381 2346 360
                                                Website : http//www.nitagartala.in


                                             Press Notice Inviting Tender

No.F-NITA-22(51-Pur)/Skill Dev./2010/ 1421-26                                                 Date:26-05-2010

            Sealed tender for Supply of Equipments for Skill Development Centre are invited from experienced and
resourceful Manufacturers/Dealers:-

   Sl.                   Description                    Earnest Money(Rs)          Last date of        Date of
   No                                                                              submission          Opening

    1    Supply of; LMV driver training Simulator.          40,000.00
                                                                                                       08-06-2010
           Supply of;
           (a)Bamboo Cross Cutter.                                             08-06-2010 Before             at
           (b)Bamboo Auto Splitter.
     2                                                      40,000.00                15:00 hrs           15:30 hrs
           (C)Bamboo Slicer,knot remover.
           (d)Bamboo Sizing                                                                            (if possible)
           (e)Bamboo outside knot remover.
           (f) Bamboo Slicer (four Stroke).
          Technical & Price bid should be submitted to the Registrar, NIT, Agartala, in separate sealed envelopes and
put inside another envelope. Cost of Tender document Rs.1000/-(One thousand only) each tender in the shape of DD
& D-Call/DD of Rs.40,000.00 (Rupees Forty thousand only) for each drawn on any nationalized Bank, payable to the
Registrar, NIT Agartala, at SBI NIT Agartala Branch as EMD. Credentials in support of experience and Tax clearance
certificates should be submitted with the technical bid.

             Further details are available in the Institute’s website: http//www.nitagartala.in


                                                                                                         REGISTRAR




                                                                                                      Form PPIM-1B

                                                                                                        [Para 1.17(ii)]
               NATIONAL INSTITUTE OF TECHNOLOGY AGARTALA

                                           Advertised Tender Enquiry


1) Supply, installation and commissioning of LMV driver training simulator
Department: Skill Development Centre

Enquiry No: NITA/22(51-Pur)/Skill Dev./2010/1421-26

Dated: 26-05-2010
                                                                  Important Dates


                                                            Event               Date          Time

                                                    Last Date of             08-06-10     3.00
                                                    submission of                         P.M
                                                    quotation

                                                    Quotation Opening        08-06-10     3.30
                                                    date                                  P.M




           A two part bid with separate Technical - Commercial Bid and Price bid are invited by the
undersigned from the Manufacturers / Authorized Distributors / Indian Agents of Foreign
Principals to purchase the commodities specified in Annexure, in accordance with the terms and
conditions detailed in the bid document. Interested Bidders are requested to send their offer with
prices and complete terms within the time mentioned above.



Please send your quotation to:
                                                                           Yours sincerely,


The Registrar

NATIONAL INSTITUTE OF TECHNOLOGY
                                                                   (Dr. Debasish Bhattacharjee)
AGARTALA – 799 055, TRIPURA
                                                                              Registrar


Encl :



         (1)     Schedule of items, specifications, important dates etc.
         (2)     Bid document containing detailed terms and conditions.
         (3)
                                                Annexure



GENERAL TERMS AND CONDITIONS


INTRODUCTION
Supply, Installation and Commissioning of a fully immersive high end LMV driver training simulator. The
simulator should be capable of providing complete training on driving an LMV with emphasis on accurate
steering and transmission control. The system should be capable of training and evaluating the user
accurately.

INSTRUCTIONS TO TENDERERS
This tender is a 2 bid system and tenderers should furnish their bids in two separate packages - technical
bid and commercial(price) bid package.

The Offer shall be prepared strictly in accordance with the guidelines, Technical Specifications and other
details mentioned in this Documents. The offer shall be complete with Technical, Descriptive and
Illustrative Literature.

The tenderer shall submit the following details along with his technical bid for evaluation, failing to provide
the following information will automatically disqualify the tenderer.
1. Point-wise compliance statement for all technical specifications, clearly stating any deviations.
2. In the event of any deviations the tenderer should provide appropriate justification to prove that the
    alternative suggested is similar or better in quality than tender specification. It is at the discretion of
    the purchaser to accept or reject these justifications.
3. A detailed and point-wise technical description to showcase how the offered product meets each point
    in the technical specification.
4. Detailed technical specifications, photographs, brochures, videos and engineering drawings of
    equipment being offered.
5. All details pertaining to the client – end infrastructure requirements for receiving and installing the
    tendered item needs to be provided by the tenderer.
6. Tenderer shall provide a full fledged hands-on product demonstration of the tendered item within 15
    days from date of submission of bid documents / tender closing date. The demonstration can be made
    at the tenderer’s place of work / office and the tenderer at his cost shall make all necessary travel and
    related arrangements for one member of the technical evaluation committee for the demonstration
    purposes. Inability to provide demonstration within 15 days from date of opening of tender will render
    the tenderer disqualified.



TENDERER ELIGIBILITY CRITERIA

Failing to provide the below requested information will render the tenderer disqualified.

1. The tenderer should be the original equipment manufacturer of the tendered equipment.
2. The tenderer should be in the business of manufacturing virtual reality based fully immersive
   simulators for a minimum of past 3 years.
3. The tenderer should have manufactured and supplied a minimum of 2 nos. of the simulator equipment
   tendered for. Proof in the form of purchase order copies should be provided along with the technical
   bid.
4. Tenderer should have in-house capability for designing, developing, supplying and installing large
   screen projection systems as independent solutions or products to customers. Proof in the form of
   purchase orders must be provided in the bid document.
5. Tenderer should have in-house technical capability of 3D stereoscopic technology and the tenderer
   should furnish proof to this extent.
6. The tenderer should have physically completed at the time of opening of tender in the last three
   financial years (i.e. current year and three previous financial years) at least two different virtual reality
   based projects in the Govt. / semi Govt. / public sector undertakings / public listed companies and
   reputed NBA or NAAC accredited educational institution in India.
7. The tenderer should have developed at least two different VR projects for training using Virtual Reality
   (VR) based immersive technologies, with each project having at least one of the following features:
     i. Software development for 3D stereoscopy (3D effect).
    ii. Full visual immersion employing large screen multi projection system.
8. Documents testifying tenderer’s previous experience and financial status supported by bank reference
   should be produced along with the tender

DELIVERY SCHEDULE

The tendered item should be delivered and installed at the purchaser’s site within 65 days from date of
purchase order.


TECHNICAL SPECIFICATIONS


INTRODUCTION
This document describes the features that should be available within the LMV Simulator. The purchaser
has a requirement wherein he is ready to purchase a Driving Simulator with the required
features/capabilities as mentioned in this document.




SYSTEM CAPABILITY AND FEATURES
The desired simulator should be able to train personnel on how to drive a four wheeler. The trainee must
be made to drive in varied driving conditions. These driving conditions must include, driving on the test
tracks, driving in the city traffic etc. The Trainer must be able to evaluate the trainee(s) on various
parameters.

The main features/capabilities of the simulator should be as under:-
1   Simulation

Visuals
      (a)   To provide a highly immersive and realistic virtual training environment. The rendered
            visuals should use latest graphics rendering technologies of pixel shaders (Shader model 3.0
            or better).

      (b)   Rendering techniques like HDR, Normal Maps, Bump maps, real time shadows, sun flare, etc
            need to used and demonstrated.

      (c)   The rendering engine should be optimized to run on the latest graphics hardware and
            should deliver visuals at 60 FPS (minimum).

      (d)   The rendering engine should be configured to run either on OpenGL mode or directX mode.
            It should be user configurable at runtime.

      (e)   The rendering engine should be able to render the visuals in 3D stereoscopic mode (all
            channels), this is an extensible feature requirement which the purchaser may opt for
            upgrading to at a future date.

      (f)   OpenGL quad buffered mode, full screen driver enabled mode of stereo 3D need to be
            supported and demonstrated, this is an extensible feature requirement which the purchaser
            may opt for upgrading to at a future date.

      (g)   In stereo mode the focal length and the viewport have to be accurately mapped to the
            actual driver perspective. This needs to be demonstrated as this is an extensible feature
            requirement which the purchaser may opt for upgrading to at a future date.

      (h)   The Stereo module should be configurable to support full head tracking of the driver to
            provide exact perspective of the view during driving. This needs to be demonstrated, this is
            an extensible feature requirement which the purchaser may opt for upgrading to at a future
            date.

      (i)   The Visuals should provide accurate depth perception of driving from an actual vehicle to
            the trainee.

      (j)   The visuals must cover a field of view of around 240 Degrees with a minimum of 120
            Degrees on the front and 120 Degrees on the rear. The front windscreen visuals should be
            displayed on the front screen and the rear windscreen and rear side bodies of the LMV
            should be displayed on the rear screen.

      (k)   The visuals should have built in software capability for geometric correction of the rendered
            images for projecting on to a cylindrical screen (Image Warping). It could be a singly or
            doubly cylindrical screen. This feature has to be configurable at runtime from Instructor
            Station.

      (l)   The simulator should consist of the actual central rearview mirror, and both right and left
            ORVMs to be provided.
     (m)    The trainee must be able to visualize the rear left portion of the vehicle using the left mirror;
            he should be able to adjust the mirror to suit the desired view.

     (n)    The trainee must be able to visualize the rear right portion of the vehicle using the right
            mirror; he should be able to adjust the mirror to suit the desired view.

     (o)    The trainee must be able to visualize the interiors of the vehicle, and the vehicles/road
            behind the trainee’s vehicle using the center rear view mirror, together with the flexibility of
            looking back from the driver’s seat through the rear wind shield.

     (p)    Trainee should be able to adjust the center rear view mirror physically to suit the desired
            view.

     (q)    The trainee must be able to visualize left and right indicators of the vehicle that is being
            simulated.

     (r)    The trainee must be able to visualize indicators for battery, Engine Off/On etc of the vehicle
            that is being simulated.

     (s)    The trainee must be able to visualize dials like Fuel Gauge, Odometer, Speedometer,
            Tachometer and Engine Temperature.

     (t)    The engine should be capable of loading and rendering various terrains like City Builtup,
            Urban Terrain, Highways, Test driving tracks, etc. This should be user configurable at
            runtime or based on the exercise selection.

     (u)    The terrains should be created based on GIS data with accurate elevation information as in
            the real world.

     (v)    Texture Maps including Normal Maps, Bump maps, Specular maps, Alpha blend maps, Dirt
            maps, Ambient occlusion maps, etc should be incorporated in the terrain to achieve high
            quality realistic 3D rendering using the hardware. (pixel shader version 3.0 or above).

     (w)    Large scale terrains up to 1000km/1000km should be handled efficiently in the engine using
            dynamic hardware based paging implementation. This should be demonstarted.

     (x)    The City terrain should be built with accurate placement of Signboards and traffic signals in
            various junction points as in the real world.

     (y)    Roads should be created to accurate dimensions as in the real world. This data should be
            obtained from the GIS information.

     (z)    Visuals must depict realistic city terrains which include residential buildings, shops, sign
            boards/hoardings etc.

     (aa)   All 3D objects, props, traffic vehicles should look similar as in the real world.

Simulation engine
     (a)    All engine parameters need to be considered for simulating the dynamics of the simulated
            vehicle. The engine parameters should be configurable from an external file. One of the key
      engine parameter is the engine torque curve (torque vs rpm), which should be configurable.
      This behavior has to be demonstrated by changing the Torque curves. The output has to
      accurately simulate the vehicle based on these curves.

(b)   All parameters related to transmission needs to be configurable from an external file. The
      transmission configuration utility should support auto transmission and any number of
      manual gears with transmission gear ratios. It should also take the gear ratio at the
      differential and the overall transmission efficiency.

(c)   The simulation engine should provide the torque available at each wheel for every frame.
      This torque has to be accurately calculated from the current vehicle speed / engine rpm,
      gear selected, transmission ratio, accelerator pedal position and braking.

(d)   The simulation engine has to calculate the traction available for the vehicle from the
      calculation of the torque available at each wheel, surface condition (friction), wheel friction,
      gradient, acceleration and braking applied.

(e)   The suspension response for the vehicle has to be accurately calculated based on the
      surface condition, vehicle momentum, weight distribution, type of suspension, acceleration
      and braking applied.

(f)   All of the above mentioned vehicle parameters should be configurable independent of the
      simulator. These parameters need to be stored in a separate file for runtime configuration,
      vehicle design sharing, etc. A separate vehicle configuration utility to be provided to
      configure these parameters. This feature has to be demonstrated including the effect of
      each parameter to the vehicle behavior.

(g)   The Simulator should be able to simulate realistic steering control for the trainee’s vehicle.
      It should be force feedback ready by calculating the steering force required for negotiating
      turns within the terrain. This feature can be demonstrated on any COTS force feedback
      device.

(h)   The Simulator should be able to simulate acceleration and braking control for the trainee’s
      vehicle. These need to take into consideration all of the vehicle and the engine parameters
      as mentioned in point (a) of this section.

(i)   The Simulator should be able to simulate realistic clutch and gear control for the trainee’s
      vehicle. The gear should not change until the clutch is pressed. The position of the clutch
      has to alter the transmission of the vehicle.

(j)   Usage of Handbrake should be accurately simulated.

(k)   The simulator should be capable of handling dymanic physical behavoiur to the 3D objects
      like impact on collision, breakages etc as in the real world.

(l)   The Simulator should consist of the feature to provide Dynamic Visual Cues to the Trainee in
      real time during exercise to guide in taking appropriate actions at appropriate time.

(m)   The trainee must be able to visualize the result of driving on speed breakers, pot-holes at
      different speeds.
    (n)   Realistic city traffic needs to be simulated for training. The traffic behavior should be
          configured at runtime from an external file. All simulated vehicles should be configured for
          at least three categories of behavior (aggressive, unlawful driving, Normal lawful driving and
          defensive / over cautious lawful driving). This could be further elaborated to include other
          combinations and categories of driving.

    (o)   The simulated/AI controlled vehicles should have intelligence to stop in presence of a signal
          or obstruction. Overtaking at the appropriate opportunity. Honking when obstructed, etc.

    (p)   Simulated vehicles should follow Bezier curves rather than straight lines. This should be
          demonstrated at the turnings (right, left and ‘U’ turns) and during overtaking.

    (q)   The Simulator should be able to calculate the actual speed of the vehicle at real-time and
          display the same on the dials of the vehicle.

    (r)   The Simulator should be able to calculate the total distance covered by the vehicle from the
          beginning of each training course and displayed in real time in the trip meter and odometer.

    (s)   Different stages of training should be provided, each covering a different aspect required for
          four wheeler driving.

    (t)   Each stage of training should have different levels of difficulty wherein each level has
          different criterion for advancing to the next level of difficulty.

    (u)   The simulator needs to provide diving cues in terms of overlay text messages and/or voice
          based instructions for the trainee during exercises.

    (v)   Traffic vehicles should behave accurately after collision or crashes as in the real world.

Sounds
    (a)   The simulated sounds have to be realistic with true 5.1 channel support.

    (b)   All sounds used in the simulation should be of 24 bit recording.

    (c)   5.1 channel sounds should be achieved using high precision floating point multichannel DSP
          signal chain implementation where true 5.1 sound data is not available.

    (d)   The sound engine should be capable of handling the EAX hardware support on available
          sound cards, to render true 3D spatial sound with sound occlusions.

    (e)   Sounds need to be attached to the props, vehicles etc in 3D space.

    (f)   The loudness, gain, attenuation, etc needs to be accurate.

    (g)   Sounds of different vehicles should be recorded from the actual vehicles and should be used
          in the simulation to achieve maximum realism and accuracy.

    (h)   Appropriate sounds needs to be played out for accidents between two moving vehicles,
          accidents between a moving vehicle and a stationary vehicle, accidents between a moving
          vehicle and a prop.
     (i)        Sounds should be played out for events like Starting of an Engine, stalling of a vehicle, etc.

     (j)        Sounds should be played out when a gear shift is made without the use of a clutch.

     (k)        Sounds should be played out when indicators are switched on by the trainee.

     (l)        A horn must be attached to each vehicle in the scene. It must be played out whenever a
                vehicle overtakes or obstructs another vehicle’s way.

     (m)        Indicator sound and other internal sounds of the vehicle need to be simulated.




Environment Fidelity
     (a)        The effect of driving during daylight needs to be created realistically.

     (b)        Shadows of buildings need to be simulated realistically.

     (c)        The effect of driving during the night needs to be created realistically.

     (d)        The effect of head lights and other street lighting should be rendered realistically.

     (e)        The low beam and high beam should be simulated.

     (f)        Moon light and moon phase should be replicated accurately to provide ambient light on the
                terrain during night mode driving conditions.

     (g)        The head light of all vehicles to be created using volume-rendering techniques to simulate
                the dust-particles on the head light beam. The headlights should not be stencil based.

     (h)        The buildings need to be lit appropriately for the night.

     (i)        All sign boards should be highly reflective and display the same properties as the actual
                signboards.

     (j)        Simulator should provide complete freedom to drive in simulated Indian environment with
                various environment settings which includes

           i.   Simulated time of day

                1. Day Mode

                2. Night Mode

                3. Varying Time of Day

                4. Calendar days and time should be simulated to maximum accuracy of (3sec error per
                   year), using Julian calendar dates

           ii. Varying traffic density
            1. Low traffic

            2. Heavy traffic

Training Fidelity
      (a)   The trainee should be able to register himself with a username and a password.

      (b)   Different training exercises to be provided for each aspect of driving like Steering Control,
            Clutch and Gear Mechanism, Accelerator and Braking etc.

      (c)   Each Training Exercise must have different levels of difficulty.

      (d)   Only when the trainee meets the passing criterion for one level of difficulty, he should
            advance to the next level of difficulty.

      (e)   The simulator should record the history of each individual trainees with date, time, no of
            hours spent on simulator, etc in the database.

      (f)   The system should be capable of supporting retrieval of the stored records of each trainee
            to perform further analysis and train beginners on a later date.

      (g)   The system should support the feature of adding the benchmarks to clear exercise at
            various difficulties as per instructor’s decision.

      (h)   The Simulator should record the number of attempts made by the trainee in each exercise
            and each level of difficulty.

      (i)   The simulator should be able to evaluate the trainee’s performance in each exercise and
            each level of difficulty on various predefined parameters.

      (j)   The scoring system of the simulator should be precise and the data should be calculated
            accurately.

      (k)   The score of the trainee on each parameter should be displayed as a graphical report.

Scalable Architecture
      (a)   To provide a scalable architecture, that does not limit the number of trainee stations
            engaging simultaneously with one Instructor station.

Trainee Station
      (a)   The visuals need to be presented to the trainee in a cylindrical screen such that the
            minimum visual immersive-ness for each individual trainee in terms of horizontal Field of
            View (FOV) should be greater than 120° and vertical FOV should be greater than 90°.

      (b)   The simulation visuals need to be image warped to the cylindrical screen according to the
            geometry of the screen, such that the object appears the same (does not change in size and
            shape) when projected anywhere on the screen.

      (c)   The image warping should ensure that the projected image does not appear as if stretched.
(d)   The Driver Station Mockup should be fabricated as per the scales of the original driver cabin
      as per a standard LMV Vehicle. The entire cabin should be constructed with respect to the
      ergonomics for easy access & better control on steering wheel, ABC pedals, Hand Brake,
      Gear shifter etc.

(e)   Fabricated wheel mounted Driver station mockup with all essential and space restriction
      items.

(f)   Ethernet based high end Single Board Cards to interface the digital/analog inputs and
      outputs with the application software.

(g)   Gauges and panels in the LMV vehicle should be created on both software and hardware
      using a monitor/actual OEM components. This should be made configurable by the user.

(h)   The complete mockup should be of MS frame superstructure. The driving cab mock up
      should look as in to an actual LMV Vehicle. Any structural tubing used for the driving cab
      mock up should conform to IS:1161 specification.

(i)   The projection screen frame should be made from good gauge MS or Aluminum tubing
      accurately bent by two axis CNC bending machines to achieve the curvature within the
      acceptable tolerances for the projection.

(j)   The simulator driving cab should have a wheel based steering mechanism fitted on mockup
      which helps in easy movement of the mockup at the time of transportation and installation.

(k)   The Gear Box assembly should be created according to the actual specification of standard
      LMV Vehicle.

(l)   The gear mechanism should be accurate with correct tightness (upto 4Kg effort). the trainee
      should be able to feel and hear the sound and effect of engaging and disengaging of each
      gears

(m)   The neutral position of the gear should be free and should behave as in real vehicle with
      proper balance. The distance between two consecutive gears should be accurately
      manufactured as per the real vehicle specifications.

(n)   The micro-controller box and the power supply box should be fitted on the mockup and
      should be easily detachable.

(o)   Power Surge protection box should be equipped with the simulator to work efficiently on
      the voltage range between 140 Volts ~ 300Volts the system should automatically shut down
      on power surge above or below the voltage range.

(p)   Front trainee station should be designed by keeping as reference an actual LMV vehicle’s
      dimensions such that it provides the feel of sitting inside a real vehicle with driver seat and
      passenger seat.

(q)   If multiple projectors are used to project on to the same screen, then the edges of the 2
      images must be blended using software or hardware based edge-blending techniques to
      make the final output appear as one single continuous image.
     (r)       The color and brightness of all projectors used must be uniform.

     (s)       The image warping should be configurable so that any changes in the position or orientation
               of the projector would not facilitate much re-work on the geometry corrections.

Instructor Station
     (a)       The instructor station software needs to be developed using the latest Windows
               Presentation Foundations (WPF) tools for rich GUI.

     (b)       The instructor station software should be developed on .Net Framework 3.5 to take
               advantage of the latest technologies in communication and seamless porting to newer
               technologies as and when they are released.

     (c)       Facility should be provided for the Instructor to login, to create training sessions, to monitor
               the session, to monitor individual trainee performance, etc.

     (d)       Facility should be provided for the instructor to register trainees, edit and delete trainee
               details.

     (e)       Text based instruction material should be provided for all exercises to help the instructor
               and the trainee understand the exercises criterions like (exercise definition, exercise goal,
               hardware usages, evaluation parameters, etc).

     (f)       Facility should be provided to navigate through CBT and help.

     (g)       Facility to run diagnostics of the simulator hardware, to calibrate the hardware and to
               change the configuration of simulator hardware.

     (h)       Facility to select exercises and levels.

     (i)       Facility for evaluating the performance of a trainee, generating graphical and tabular
               reports, printing reports at the end of the session, etc.

     (j)       Software based configuration utility should be provided in the instructor station to
               configure the entire simulator hardware/software features.

Performance Evaluation
     (a)       The simulator should consist of robust performance evaluation engine and analysis tools.

     (b)       The simulator should facilitate the evaluation of individual trainee in two modes

            iii. Real time analysis during training

            iv. Post training analysis.

      (c)      The real time analysis should focus on the actual usage of the vehicle (ABC controls,
               steering, gear, horn, indicator, etc). The offline analysis should focus on the driving metrics
               with respect to the traffic, terrain, choice of lanes, speed at each lane, turning, choice of
               turning line, speed during turning, use of brakes during turning, etc.
      (d)        All metrics should be recorded and stored in a database for later retrieval.

      (e)        Each metric of the trainee needs to be analyzed with instructor defined benchmark values
                 for effective training. A graphical representation of the same should be provided with the
                 system.

      (f)        The Evaluation system should provide guidelines for the instructors to identify the mistakes
                 made by the trainees in the exercises. Provision for comparison of previous attempts of the
                 same trainee or comparison against other trainees should be provided.

      (g)        Grading and evaluation system should take into consideration different levels of difficulty
                 and provide the scores and metrics according to the benchmark parameters at each level for
                 each exercise.

      (h)        The system should be capable of recording the exercises into video format for post analysis
                 study.

1.10 Reports
      (b)        An exhaustive database management system for registering details of trainees and to
                 evaluate, at every stage of training their performance in every session.

      (c)        Detailed performance evaluation reports, for all scenarios and exercises, needs be
                 generated based on the training.

      (d)        Evaluation reports are categorized into.

            i.   Graphical Report: The Graphical Report of the individual performance can also be
                 generated. It will analyze the performance of the individual in graphical format. Instructor
                 can easily identify the gradual increase or decrease of each type of errors.

            ii. Text based tabular Report should be provided in a Grid view for evaluation based on levels
                 and exercise categories.

2.   Software
      (a)        The software needs to work on COTS based PC’s / Workstations.

      (b)        Trainee station and micro-controller should be on sever-client architecture.

      (c)        Detailed Hardware diagnostic module needs to be provided to diagnose the functioning of
                 the complete simulator hardware.

      (d)        Calibration Module should be provided to calibrate/home any analog hardware in the
                 simulator.

      (e)        The software should generate logs at all stages of functioning of simulator Errors identified
                 in the logs, if any, will be helpful to provide right direction to technical persons to resolve
                 those errors in less time.

      (f)        The software needs to be designed in modular level and should be easily upgradeable.
2.1    Hardware
       (a)    Simulator system should utilize commercially off the Shelf (COTS) system/components such
              that the simulator is easy to maintain and repair.

       (b)    A robust diagnosis tool which suggests possible solutions to solve problems encountered in
              simulator hardware needs to be provided.

       (c)    Simulator hardware needs to be designed in a modular fashion, such that the user himself
              can replace respective components at site to ensure minimum downtime.

       (d)    All fabrication needs to be performed in India to ensure that the fabrication technology is
              available within the country.

2.2    Documents
       (a)    User Manual that explains the complete functionality of the simulator needs to be provided.

       (b)    Technical Manual explaining the installation, common problems and respective solutions
              needs to be provided.

       (c)    The technical manual should also elaborate the preventive maintenance that could be
              performed by the users themselves.

       (d)    Help about the operation of the simulator in Video form should also be provided in the Help
              Screen. The Help should be in AV format as well as in .chm text form. It should also have
              facilities to Play, Pause, Stop, Forward and Rewind the video.

2.3    Warranty and AMC
       (a)    The simulator needs to carry a warranty against manufacturing defects for a minimum
              period of one (1) year.

       (b)    The OEM should allow for Annual Maintenance Contract (AMC), period of support as
              decided by the purchaser, at a mutually agreed cost between supplier and purchaser.
              Tenderer should quote a typical AMC price per year, which the supplier may consider for
              placing an AMC contract on pro-rata basis.

2.4    Support
       (a)    The OEM should provide telephonic and email support during normal business days of India
              during warranty and AMC.

       (b)    If required, The OEM should initiate to send support personnel to the simulator installation
              site within one working day from the time of reporting any error.

       (c)    Train the trainer: OEM should provide detailed training to selected personnel on operating
              and maintaining the simulator.

Recurring cost
The tenderer should provide a list of movable parts in the simulator:

Movable parts in gear box
Movable parts in Steering wheel

Movable parts for Accelerator pedal

Movable parts for Brake pedal

Movable parts for Clutch pedal

List of consumables that can incur in the simulator:

Projector bulbs

Electrical sensors placed in accelerator pedal

Electrical sensors placed in Brake pedal

Electrical sensors placed in Clutch pedal

Electrical sensors placed in Steering wheel

cables, wirings and switches



                                                       (Dr. D. Bhattacharjee)
                                                               Registrar
                                                             NIT Agartala

								
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