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									               Battles are won or lost, but the war for first-person             feature
                                                                                      Killzone 3
               shooter dominance never ends. Does Killzone 3 have
               the firepower to be the new top gun?

                                  in the zone                          playstationthemagazine.com
     Killzone 3

                                                                                                                                                                                                                                                                          Online Ops
                                                                                                                                                                                                                                                                          The three match types in Killzone 3
                                                                                                                                                                                                                                                                          include twists and interpretations of
                                                                                                                                                                                                                                                                          familiar deathmatch and capture-the-
                                                                                                                                                                                                                                                                          flag modes, but it’s the integration of
                                                                                                                                                                                                                                                                          story, brutal melee kills, and the ability
                                                                                                                                                                                                                                                                          to man Exoskeletons and jetpacks that
                                                                                                                                                                                                                                                                          jacks up the intensity of online matches.

                                                                                                                                                                   Killzone 3 takes a blade,
                                                                                                                                                                   jams it into a Helghast’s eye
 Killzone 3                                                                                                              Info
                                                                                                                         Format PS3 Pub SCEA
                                                                                                                         Dev Guerrilla Games
                                                                                                                                                                   socket, and twists it                                                                                  Guerrilla Warfare
                                                                                                                                                                                                                                                                          16 player
                                                                                                                                                                                                                                                                          Killzone’s standard team deathmatch
                                                                                                                         Price $59.99 ESRB Mature                  increasingly desperate, forcing Narville to        actually succeeds in rectifying the previous        mode, with victory determined by hitting
                                                                                                                         It’s like Starship Troopers without the

     The cutting edge of combat                                                                                          horrible acting.                          order a dangerous infiltration of a downed
                                                                                                                                                                   ISA cruiser to reestablish communication
                                                                                                                                                                   with Earth.
                                                                                                                                                                                                                      game’s greatest flaw; it actually makes us
                                                                                                                                                                                                                      care for the characters.
                                                                                                                                                                                                                         Beyond the backdrop of the narrative, the
                                                                                                                                                                                                                                                                          a preset body count or getting the most
                                                                                                                                                                                                                                                                          kills in a time-limited match. There are a
                                                                                                                                                                                                                                                                          million ways to die, but having our throat

             here’s an art to creating an exceptional    workaday knife purchased from some home           niacal Helghan emperor is only the beginning               But our focus is on sergeants Tomas “Sev”       actual story arc through the gameplay is one        slit from behind felt extra personal.
             blade; to forming a weapon strong and       shopping channel. It continued on the PSP in      in Killzone 3; the war is far from over.                Sevchenko and Rico Velasquez. The first-           frantic, unrelenting ride. Killzone 3 grabbed us
             true, capable of holding an edge, but       2006’s Killzone: Liberation with an incremental      For the Helghast, the power vacuum left by           person action in Killzone 3 is played from Sev’s   by the scruff of the neck, tossed us into battle,   Warzone
     flexible enough to absorb massive impacts           sharpening of action and storyline. But it        their enigmatic leader requires filling. In             perspective, in concert with the intense,          and pummeled us with level after level of pure      24 player
     without cracking or breaking; to fabricating a      wasn’t until 2009’s visually charged Killzone 2   contention: Admiral Orlock and ambitious                but unpredictably volatile, Rico. As                         intensity, alternating among frenetic     Warzone cycles through
     tool of exquisite balance, so that it may be        that the franchise was finally honed into a       arms industrialist Jorhan Stahl. The power              is expected of a cover shooter                                   foot-bound firefights, airborne       five different mission-
     easily wielded and perform its purpose with         combat-ready blade.                               struggle offers new insight into the Helghan            the gameplay is combat-                                             combat, armored confronta-         types during each match,
     lethal efficiency. Shaping such a blade               Killzone 3 takes that blade, jams it into a     hierarchy, a society on the brink of civil war,         focused, but one of Killzone                                          tions, high-speed rail-shooter   requiring quick shifts in
     requires knowledge and experience, time and         Helghast’s eye socket, and twists it.             barely held together by both faction’s common           3’s major accomplishments                                               sequences, and some truly      tactics and playstyle. Most of the
     passion. It’s not just a process, it’s a journey.                                                     hatred of the Interplanetary Strategic Alliance         is its story presentation                                               epic set-pieces. There were    missions are CTF variations, but
        The journey, for Killzone, began in 2004 on      Back in Hel                                       (ISA). Despite the devastation wrought on               and character develop-                                                   also occasional stealthy      being the marked man in
     the PS2 as a competent but unremarkable             Scolar Visari is dead. Our apologies if we        Helghan, the Helghast have revealed only a              ment. Gorgeously                                                         segments that finally         Assassination was particularly
     effort, memorable more for its story scenario       spoiled the ending for those who’ve yet to play   small portion of their military might, and              rendered cutscenes that                                                  afforded us the opportunity   tense and enjoyable.
     than its gameplay—the equivalent of a               Killzone 2, but the demise of the megaloma-       fueled by Stahl Arms’ newly developed                   feature superb voice acting                                             to slow down and admire
                                                                                                           weapons technology, they stand poised to                do a wonderful job of                                                 Killzone 3’s genre-leading       Operations
                                                                                                           wreak their vengeance on the ISA far beyond             expanding upon the Killzone                                         visuals, but the cumulative        24 player
                                                                                                           the confines of their homeworld.                        universe and revealing the                                        experience remained a constant       Killzone 3’s most compel-
                                                                                                              The remaining ISA troops, in contrast, have          motivations of the characters. The                            leap from the frying pan into the fire   ling MP mode, Operations
                                                                                                           lost contact with Earth and are solely focused          story itself isn’t particularly original,               and back again. We were there while            consists of a series of mission
                                                                                                           on survival as they fight for their lives.              relying more on atmosphere and presentation        playing; running, shooting, fighting, as if our     objectives like planting explosives or
                                                                                                           Returning Killzone 2 combat commander                   than plot ingenuity, but the core players now      fellow troopers were constantly screaming,          breaching doors. Achieving (or denying)
                                                                                                           Captain Narville has transformed the                    feature a depth and humanity to them that          “GO! GO! GO!” in our ears. When a shooter can       an objective triggers story cutscenes
                                                                                                           depleted force into a guerrilla army that               was lacking in the previous game. Rico in          convey the adrenaline-fueled rush of combat         featuring top in-match performers that
                                                                                                           strikes when it can, but primarily hides and            particular has evolved into an intense,            by inspiring a tunnel-visioned focus on the         contributed to the cause.
                                                                                                           avoids major engagements with the Helghast.             dynamic leader where he once seemed a              enemy’s extermination and our own survival,
                                                                                                           Yet, as months go by, the situation has become          selfish, irresponsible a–hole. Yes, Killzone 3     it has succeeded.

         playstationthemagazine.com                                                                                                                                                                                                                                           playstationthemagazine.com
46                                                                                                                                                                                                                                                                                                                     47
       Stealth and marksmanship
     are the keys to surviving
     Helghan’s Kaznan jungle.                                                                                                                                                                                                                                                                                          Killzone 3

                                                                                                                                                                                                                                                                                              What’s It

                                                                                                                                                                                      but contextual camera shifts prevent the          these systems—the imprecision and fussi-
                                                                                                                                                                                      sequences from feeling stale or recycled. It’s    ness that often results in our death when we          In 3D
                                                                                                                                                                                      actually quite amazing how engaging this          intended to stay behind or break from cover.          Call of Duty: Black Ops delivered a deep,
                                                                                                                                                                                      small element is, and how it manages to make      The only complaint we have about the system           solid view experience that made the
                                                                                                                                                                                      melee kills feel so…personal. This feeling        is the lack of the ability to lie completely prone    TV screen seem like a window we could
                                                                                                                                                                                      carried over to multiplayer as well—succumb-      as in a Call of Duty game, a feature we               climb through. But prolonged 3D ses-
                                                                                                                                                                                      ing to a brutal melee from a live opponent        especially crave for multiplayer matches.             sions in Black Ops strained our eyes with
                                                                                                                                                                                      made us blind with lust for vengeance.               And while we’re a little reticent to go into too   significant ghosting, double vision, and
                                                                                                                                                                                         The one area in which Killzone 3 strays from   much detail, we can’t help but gush about the         distracting HUD issues. Killzone’s shal-
                                                                                                                                                                                      its adherence to realistic physics is in player   confrontation with the MAWLR that occurs in           lower depth-of-field and its use of layers
                                                                                                                                                                                      movement. As befitting soldiers in full battle    the final quarter of the game. It’s an epic           makes for a subtler effect, but it’s more
                                                                                                                                                                                      gear, motion in the previous game seemed a        ground and airborne face-off against a                comfortable for longer play sessions.
                                                                                                                                                                                      tad heavy-footed with a sprint that was more      280-foot-tall mechanized arachnid that

                                                                     Graphic cutscenes make
                                                                                                                                                                                                                                                                                              While the 3D mode wouldn’t compel us
     Into the Fire                                                                                                                                                                    akin to a trot than a dash. The pace has picked   seemingly never ends, and one of Killzone 3’s         to buy a new 3D-capable HDTV, it is
     While Killzone 3 excels at immersing us in its                                                                                                                                   up in Killzone 3 and, while some may decry it     signature moments. But it also highlights             certainly worth experiencing if you
     mood and momentum, a first-person shooter                                                                                                                                        as unrealistic, it imparted a heightened sense    our biggest gripe about the game: With a

                                                                     melee kills feel so...personal
                                                                                                                                                                                                                                                                                              already own one.
     is ultimately judged by its gameplay mechan-                                                                                                                                     of urgency when we broke for our next cover       campaign that can be played through on
     ics. The finest examples of the breed, like                                                                                                                                      spot or tried to close distance on an enemy.      easier settings in a mere five or six hours,
     Quake, Half-Life, the Call of Duty games, all                                                                                                                                    From our perspective, the increase in             those signature moments fly by. Ratcheting up
     manage to convey a unique sensation that’s                      of a second more than with a submachine                       the Arc Cannon and WASP rocket launcher            gameplay tempo and responsiveness is worth        the difficulty level will extend playtime, but we
     particular to each franchise. It’s a feel that’s                gun. How’s it done? From our observation,                     available later in the game.                       any perceived trade-off.                          were left craving more of Killzone 3’s
     achieved in large part, we suspect, by a                        there are minute variations in the time from                     The communication of mass and physics                                                             unrelentingly intense gameplay.
     microscopic attention to detail and a relent-                   when the aiming reticule lands on a target and                carries over to Killzone 3’s vehicles. The         Major Engagement                                     Then again, multiplayer increases the play
     less pursuit of perfection. And like our                        the weapon animation brings the barrel in                     mech-like Exoskeleton and jetpack have been        A peculiar and unexpected side effect of          value exponentially. Practically every area of
     proverbial blade, it’s a level of refinement and                line. It’s a seemingly minor detail but it                    widely publicized, but we also hopped into an      playing Killzone 3 was how we found ourselves     the online multiplayer, from streamlined
     development that Guerrilla Games has honed                      imparts every pistol, machine gun, assault                    ISA tank, an armored hot-rod-like Hammer,          comparing the game to Sega’s recent               matchmaking to a more robust 45-rank
     to a razor’s edge in Killzone 3.                                rifle, and launcher in the game with its own                  the snowmobile-on-steroids Ice Saw, and a          third-person cover shooter Vanquish as much       reward system, has been upgraded and
        Everything in the game has a satisfying heft                 unique feel. Other elements like muzzle flash,                ride we won’t specify, but that’s not confined     as we compared it to top-tier first-person        improved as well. Again, we’re greedy for
                                                                                                                                                                                                                                                                                              With Move
                                                                                                                                                                                                                                                                                              Move can shine in casual game applica-
     to it. Weapons in particular have a perceptible                 recoil, and rate of fire seem to factor into the              to Helghan’s atmosphere. Not all of the            shooters like COD: Black Ops. While Killzone 3    more than the eight maps that come on the
                                                                                                                                                                                                                                                                                              tions, but Killzone 3 is the first instance
     weight to them, so swinging a light machine                     equation as well and are especially noticeable                transportation is freely navigable, but even the   lacks Vanquish’s outright focus on speed and      game disc, but here’s hoping a map pack DLC
                                                                                                                                                                                                                                                                                              where we felt the motion control system
     gun around to bear on a target takes a fraction                 when using the more futuristic weapons like                   rail-shooter-based vehicles were a blast, with     acrobatics, both games share a sci-fi             will follow in short order. Since tastes and
                                                                                                                                                                                                                                                                                              actually improved our play in a hardcore
                                                                                                                                   each offering a uniquely satisfying way to         future-war theme with a focus on cover-           preferences vary, we can’t say Killzone 3’s
                                                                                                                                                                                                                                                                                              game. Aiming was quick and accurate,
                                                                                                                                   explode enemies. Our one lament is that only       based combat and, at times, epic confronta-       multiplayer is better than Black Op’s, but it’s
                                                                                                                                                                                                                                                                                              reloading and melee attacks required
                                                                                                                                   the Exo and jetpack are available for use in       tions against colossal enemies. While we          comparable and brings some welcome new
                                                                                                                                                                                                                                                                                              just an intuitive flick, and a wide range
                                                                                                                                   multiplayer.                                       enjoyed Vanquish, it’s exactly those two          twists to the battlefield.
                                                                                                                                                                                                                                                                                              of setting options allowed us to tune
                                                                                                                                      But nothing illustrates Killzone 3’s visceral   common elements that distinguish Killzone 3.         Considering the exceptional level of
                                                                                                                                                                                                                                                                                              response to our preferences. Overall,
                                                                                                                                   feel better than its brutal melee kills.              The cover system simply works better than      scrutiny, polish, and care evident in every
                                                                                                                                                                                                                                                                                              Move made Killzone 3 feel like a more
                                                                                                                                   Whereas Killzone 2’s melee attacks were            those in other games. It’s incredibly                       aspect of Killzone 3’s gameplay and
                                                                                                                                                                                                                                                                                              interactive, fully navigable Time Crisis
                                                                                                                                   limited to the standard smash of a rifle butt or   smooth and intuitive, allowing for                             presentation, it’s easy to see that

                                                                                                                                                                                                                                                                                              game. Sony’s Sharp Shooter peripheral
                                                                                                                                   a slash of a knife, the new game’s attacks         blind shots and letting us peek                                 Guerilla Games and its franchise
                                                                                                                                                                                                                                                                                              (pictured), which we’ll review once a
                                                                                                                                   revolve around a series of graphically violent     from behind cover with a simple                                  are at the top of their game. The
                                                                                                                                                                                                                                                                                              production unit is available, should only
                                                                                                                                   cutscenes depicting neck snapping, knife           prod of the Left-analog stick to                                 blade shines brightly and with a
                                                                                                                                                                                                                                                                                              reinforce that impression.
                                                                                                                                   insertions, and even eye gouging. There are        deliver fire. There was a minimum                               razor’s edge; the time for killing
       At times, it’s difficult to tell who’re the bigger threat to Helghan: the power hungry Orlock and Stahl, or Rico and Sev.   probably only a half-dozen animations all told,    of the finicky stickiness inherent to                         is here. ROGER BURCHILL

         playstationthemagazine.com                                                                                                                                                                                                                                                               playstationthemagazine.com
48                                                                                                                                                                                                                                                                                                                                          49
     zone analysis                                                                                                                                                                                                                                 Killzone 3

     Guerrilla Games’ lead multiplayer
     designer Martin Connor reveals                                          TSA
                                                                                                                                             Warzone and
                                                                                                                                             In Warzone and Operations
                                                                                                                                             default to your “all around”
                                                                                                                                                                            In Guerrilla Warfare
                                                                                                                                                                            matches, default to
                                                                                                                                                                            close-range weapons
                                                                                                                                                                                                             Map Recon
                                                                                                                                                                                                             Get a competitive edge with these
     strategies and tips for thriving                                     Operations
                                                                                                                                             weapons (M82, StA52, etc.)
                                                                                                                                             if you have the option.
                                                                                                                                             The Akmir Snowdrift map
                                                                                                                                                                            (shotgun, StA3, LS 57, etc.)
                                                                                                                                                                            if you have the option.          strategies and tips for Killzone 3’s
     and surviving on Helghan.                                             Mission 1                                                         makes good use of
                                                                                                                                             medium- and long-range
                                                                                                                                                                            Between the layout of the
                                                                                                                                                                            rig and the vision-limiting      seven other multiplayer maps.
                                                                                                                                             sights, which these            snowstorm, you’ll get most
                                                                                                                                             weapons come with.             of your kills at short range.
                                                                                                                                                                                                             Map 1: Corinth Highway
       Map 6: akMir Snowdrift                                                                                                                                                                                • When running from an enemy Exo, head for areas
                                                                                                                                                                                                               that are too small or confined for it to follow.
                                                                                                                                                                                                             • Taking the route under the highway is safer then
       Visibility always plays a role in Snowdrift.                                                                                                                                                            taking the route over the highway.
       Here’s the tactical breakdown on Killzone 3’s                                                                                                                        Spot & Mark                      Map 2: Pyrrhus Crater
       most intricate and challenging map.                                                                                                                                  There is a storm blowing
                                                                                                                                                                            throughout this level. The       (Warzone)
                                                                                                                                                                            storm can get quite thick at     • Proximity mines can be very effective in guarding
                                                                                                                                                                            times leaving the player           the narrow Tactical Spawn Area (TSA) area.
                                                                                                                                                                            with limited close-range         • The ISA science stations can be protected from the
                                                                                                                                                                            visibility. The Tactician          inside. Just be careful to exit before the charges
                                                                                                                                                                            comes into his own here            go off.
                                                                                                                                                                            with the Spot & Mark ability.    • Avoid the lines of sight of the miniguns in the
                                                                                                                                                                                                               central building.

                                                                                                                                                                                                             Map 3: Bilgarsk Boulevard
                                                                                                                                                                                                             • It’s easier to protect both Search & Destroy
                                                                                                                                                                                                               placements by taking the high ground.
                                                                                      TSA 2                                                                                 Helghast                         • The bridges at either end of the street are good
                                                                                     Warzone                                                                                Turrets                            spots for Marksmen.
                                                                                                                                                                                                             • Avoid being out in the open on the main street by
                                                                                                                                                                            Helghast defensive turret          using the back alleys.
                                                                                                                                                                            emplacements in                  • Marksmen can effectively cover the center crater
                                                                                 Tactical                                                                                   Operations matches are             from the bridges at either ends of the level.
                                                                                 Spawn Areas                                                                                dangerous foes, but fear
                                                                                 Don’t let the enemy own
                                                                                                                                                                            not, a well-placed frag
                                                                                                                                                                            grenade will make short
                                                                                                                                                                                                             Map 4: Turbine Concourse
                                                                                 both Tactical Spawn Areas                                                                  work of them.                    • The TSAs in this map have a big impact on which
                                                                                 (TSAs) in Warzone, as they’ll                                                                                                 faction eventually wins the match. Take them as
                                                                                 easily dominate the map and                                                                                                   soon as possible.
                                                                                 cut your attack in half.                                                                                                    • There is a switch to deactivate the EMP blast.
                                                                                                                                                                                                               Locate it and you can earn extra XP as well as gain
                                                                                                                                                                                                               an advantage by deactivating it.

                                                                                                                 Proximity                                                                                   Map 5: Frozen Dam
                                                                                                                 Mines                                                                                       • Do your best to stay out of the central area under
                                                                                                                                                                                                               the dam. It’s open ground with little cover and can
                                                                                                                 Proximity Mines work well                                                                     become a lethal kill zone.
                                                                                                                 on the rig and in the interior                                                              • A lot of the interior spaces have decrepit roof
                                                                                                                 portions of the map, but                                                                      structures so players are still vulnerable to a well-
                                                                                                                 their blinking really stands                               Getting                            placed mortar strike.
                                                                                                                 out against the sharp white
                                                                                                                 snow. Frag grenades are
                                                                                                                 a solid go-to in Akmir                                     If you’re getting slaughtered    Map 7: MAWLR Graveyard
                                                                                                                 Snowdrift.                                                 attempting to get to an          (Warzone)
                                                                                                                                                                            objective or point on the
                                                                                                                                                                            map, try using an alternative    • If the speaker spawns in the crusher during S&R ,
                                                                                                                                                                                                               it can be used as bait to crush enemy players.
                      TSA                                                                                                                                                   route. The snowstorm will
                                                                                                                                                                            keep you hidden enough to        • A cloaked Marksman waiting at the crush button
                   Operations                                                                                                                                               flank the enemy.                   might not be seen by someone running through
                                                                                                                                                                                                               the crusher.
                   Mission 2
                   (Bottom Level)                                                                                                                                                                            Map 7: MAWLR Graveyard
                                                           TSA                                                                                                                                               • The tunnel under the crusher can be used to
                                                                                                                                                                                                               quickly get from one side of it to the other.
                                                        Operations                                                                                                          StA2 Battle                      • During SCaR (Scavenge and Retrieve), have part of
                                                        Mission 3                                                                                                           Pistols
                                                                                                                                                                                                               the team stay and defend the battery dispenser
                                                                                                                                                                                                               while others deliver the battery to the power core.
                                                        (Bottom Level)                                                                                                      StA2 Battle Pistols are good
                                                                                                                                                                            explosive weapons to use
                                                                                                                                                                            when firing at an enemy
                                                                                                                                                                                                             Map 8: Kaznan Jungle
                                                                                                                                                                                                             • The numerous caverns in this level make for
                                                                                                                                                                            located on the rig when you
                                                       Owning It                                                                                                            aren’t. Alternatively, the VC9
                                                                                                                                                                                                               prime kill zones. Navigate around them if you can,
                                                                                                                                                                                                               but tossing in a grenade (especially from above)
                                                       Owning the Tactical Spawn                                                                                            Rocket Launcher is best
                                                                                                                                                                                                               can be an easy way to frag multiple enemies.
                                                       Area in Mission 3 of                                                                                                 used when you’re on the rig
                                                                                                                                                                                                             • Plenty of dark nooks and crannies make the
                                                       Operations is vital for the                                                                                          and the enemy isn’t.
                                                                                                                                                                                                               melee-minded Infiltrator and Marksman
                                                       ISA’s success.
                                                                                                                                                                                                               particularly effective.
                                                                                                                                                                                                             • Strategic placement of turrets by Engineers can
                                                                                                                                                                                                               make all the difference in this constricted,
                                                                                                                                                                                                               disorienting map.

       playstationthemagazine.com                                                                                                                                                                                        playstationthemagazine.com
50                                                                                                                                                                                                                                                                     51
                                                                                                                                                                                                                                                                                           Killzone 3
     Plan                                                                                                                                                                                                                                                          Mission
     Understanding the strengths and weak-
     nesses of Killzone’s career classes is key to
     combat effectiveness. Learn each career’s
     characteristics and then play within them.
                                                                                                                                                                                                                                                                   Pay attention to the active mission
                                                                                                                                                                                                                                                                   during multiplayer matches. Some
     Infiltrator                                                                                                                                                                                                  powerful Exoskeletons. These wouldn’t “fit” in   career classes are stronger than
     Make sure not to activate the disguise                                                                                                                                                                       a contemporary-style game, which is a shame      others for specific mission types.
     while running with your own faction—it’s                                                                                                                                                                     for them because they add lots of fun!
     a dead giveaway. Flank the enemy team
     and then deploy your disguise to wreak                                                                                                                                                                       What’s your favorite class or loadout setup      Search & Destroy
     maximum havoc but, remember, the                                                                                                                                                                             for multiplayer?                                 The Infiltrator, once leveled up, is faster
     Tacticians’ Spot & Mark ability can reveal                                                                                                                                                                   My current favorite is the Marksman. I love      than any other class. Once his primary
     your true identity to enemy players.                                                                                                                                                                         sniping from across a map and then using the     abilities have been fully leveled up, he
                                                                                                                                                                                                                  cloak suit to relocate and stay out of danger.   is also faster at placing and defusing
     Marksman                                                                                                                                                                                                                                                      bombs, making him the power player in
     Once the Marksman’s secondary abilities                                                                                                                                                                                                                       Search & Destroy.
     have been leveled up, he will protect any                                                          basically glues characters together to allow           development process itself. What we did for                                                            Tacticians and Engineers can provide
     nearby faction mates from showing up on                                                            their animations being played in sync and              Move, for example, is that we had a dedicated                                                       excellent defense of a Search & Destroy
     the enemy radar when an enemy Tacti-                                                               from the appropriate angles. The first                 senior programmer and senior game designer                                                          location. Placing a proximity mine over
     cian uses his Spot & Mark ability. This                                                            iterations had quite gentle stomps to the face         working together on the design and implemen-                                                        the location where a D-Charge is to be
     makes the Marksman not only great at                                                               and it didn’t really trigger any emotional             tation from start to finish. They owned that                                                        placed is an excellent tactic regardless of
     distance but, for Bodycount in particular,                                                         response in the player. Only when we had the           feature and also attended external playtesting                                                      whether you are attacking or defending.
     extremely effective at close-range while
     leading the team in under enemy radar.          Brutal                                             player swap to his knife to take down the
                                                                                                        enemy did it start feeling right and do justice
                                                                                                        to its name: brutal melee.
                                                                                                                                                               to see what worked and what didn’t. We
                                                                                                                                                               started early on both 3D and Move so we had a
                                                                                                                                                               lot of time to make it really good rather than a
                                                                                                                                                                                                                                                                   Capture & Hold
                                                                                                                                                                                                                                                                   The Tactician, once leveled up, can take
     Deploying your turret on high ground
                                                     Interrogation                                      The Arc Cannon and the WASP are new
                                                                                                                                                               quick patch at the end. Regarding difficulty
                                                                                                                                                               balancing for Move, we didn’t implement
                                                                                                                                                                                                                                                                   Capture & Hold areas faster than any
                                                                                                                                                                                                                                                                   other class. Multiple Tacticians will
     maximizes its effectiveness. Turrets are        Guerrilla’s game director Mathijs de               weapons, but the Electricity Gun has                   anything special for the Move other than a                                                          result in much faster capture times.
     also really handy for defending Capture         Jonge takes us into the Killzone                   disappeared. Any particular reason why it              user-configurable locking system—which                                                                Engineers provide the ideal defense for
     & Hold and Search & Destroy areas. The                                                             was removed?                                           is there to help players that are new to                                                            Capture & Hold with a well-placed Sentry
     Engineer can also maintain the health           What’s your favorite moment in Killzone 3?a        That gun comes with a rather elaborate             m   shooters and the DualShock controller. At                                                           Turret.
     of an Exoskeleton so stay close by to           It’s when the space flight sequence starts.        electricity system that we couldn’t see fitting        the same time, hardcore players can
     provide maximum support whenever a              To me it gives a great sense of achievement—       into any of the missions in Killzone 3. With the       switch off the locking system since it would                                                        Bodycount
     teammate mounts an Exo.                         although at that point, the game isn’t over yet.   addition of the new guns like the WASP that            make the game too easy for them.                                                                    If the Tactician has leveled up his second-
                                                     You know you’re getting close to your initial      fires a swarm of missiles and the Arc Cannon                                                                                                               ary abilities, he will be able to spot and
     Tactician                                       goal, getting off that planet. It works great.     that turns enemies into goo, we felt we                Any secrets in the game that you’d care                                                             mark all enemy players on the radar.
     Tactical Spawn Areas (TSAs) play a tell-                                                           included sufficient variety and excitement and         to reveal?                                                                                          Additionally, all enemy players within 30
     ing role in which faction wins a round—the      The language seems to be toned down a bit          didn’t need to spend the extra effort on               Few know that you can actually knock over                                                           meters will be marked on all your team’s
     greater the number of Tacticians captur-        from Killzone 2, but the violence—                 supporting the Electricity Gun.                        enemies when you perform a slide move. It’s a                                                       HUDs, making the Tactician the ideal
     ing a TSA, the quicker it will be captured.     especially the graphic melee                                                                              great way of taking enemies down—or making                                                          class for Bodycount.
     The Tactition’s Sentry Drones are the           kills—seems ratcheted up a                                 Can you point to one particular                them fall out of windows.
     ideal defenders for Search & Destroy            notch. What’s the thinking                                   element that’s your proudest                                                                                                                     Assassination
     objectives and Capture & Hold areas.            behind that?                                                  achievement?                                The Call of Duty franchise currently sets the                                                       A fully leveled up Marksman can remain
                                                     When we started on Killzone 2,                                 It’s the moments when all the play         standard for console FPS online multiplayer.                                                        cloaked until he makes a kill, making him
     Field Medic                                     we had the idea to give the                                    actions are chained and com-               How do you think Killzone 3 stacks up to the                                                        the ideal career class for Assassination.
     The ultimate support class. If you’ve           characters different person-                                   bined. Dodge enemy fire, slide             competition? What differentiates its
     leveled up your secondary abilities then        alities and being profane was                                 into cover, vault over it, stab an          multiplayer?                                                                                        Search & Retrieve
     you’ll automatically speed up the health        one attribute that we thought                                enemy in the eye—Rico shoots                 Apart from the fact that Killzone 3 is very                                                         Play Search & Retrieve like a game of
     regeneration process for any nearby             was a way to differentiate some of                         some extra bullets into him to make            accessible to every type of gamer, it is the                                                        football—gain as many yards for your
     teammates. But the Medic’s ability to           them. But when we finally deter-                       sure he stays down—and you think,                  blend between sci-fi and realism that gives                                                         team as possible. When you collect the
     survive bleedout can spring a nasty sur-        mined it wasn’t the brightest idea, it was too     “Wow, that was awesome!” This is emergent              the game an edge over the competition. In                                                           speaker, get it as close to the return
     prise on the enemy faction. If the Medic        late to take it out. For Killzone 3, we simply     gameplay—gameplay that gives you a thrill.             other games, players often feel as if they’re                                                       location as you can.
     is not executed while laying wounded on         said no more swearing or cursing unless a                                                                 just a floating gun, taking down enemies.                                                              Using the Infiltrator or Medic will make
     the ground, he is able to stand up at the       character has a very good reason for it and it     How did 3D and Move integration affect the             Killzone 3, however, feels much more                                                                the job a little easier. The Infiltrator is
     location (once the respawn timer expires)       fits the situation.                                development process?                                   realistic as the guns actually feel like they                                                       slightly faster than other classes and the
     and surprise an unwitting enemy. This              The melee in Killzone 2 was functional but it   Although those features make the game                  have weight. The sci-fi setting also allows                                                         Medic’s faster health regeneration allows
     ability can only be used once per round.        was never as intense and in-your-face as we        bigger—you have to test more options/                  us to go crazy in terms of what players can                                                         him to absorb more damage.
                                                     wanted it to be. So we created a system that       combinations—it didn’t have a big effect on the        do, like fly agile jetpacks or drive the

         playstationthemagazine.com                                                                                                                                                                                                                                    playstationthemagazine.com
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