Lakefield Communications is Manitowoc County Phone by mikesanye

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									      2004 Football Meeting
                                  8/25/04
                Rules & Mechanics Changes and Related Items
         We will cover the major changes – up to you to review them all

             Coach Calling Timeout & Team Conference at Sideline
                           Positions during timeouts

Minor Change in Blocking in the Back in Free Blocking Zone Review the Zone and
                                  Blocking Rules

              Minor Change in Rule Regarding Muffing Ball Into R
                       Muff and Fumble Demonstration

                  Clarification on Penalty on Scoring Plays
                Review Rule and Definition of Succeeding Spot

                          Minor Change in PSK Rule
                                 Review PSK

                  Visible Count Last 5 Seconds of Play Clock
                             Agree on Mechanics

                                Free Kick Perils
                      Review New Positions of Officials
Review New Timing Rule for Period Between Score and Free Kick Covering Onside
                            Kicks and Review Rules

                   Measurement Mechanics Demonstration
                             4-man and 5-man
                  Basic Mechanics and Advanced Mechanics
                         End of Quarter Mechanics

                      When and How to Use the Beanbag

                       Force and Safety/Touchback Drill

                        Ball Toss and Triangulation Drill
  Coach Calling Timeout &
Team Conference at Sideline
The Change
        The head coach, and only the head coach, may
        now request a timeout. As in the past, any player
        may also request a timeout.

Special Conditions
        The head coach must by on the sidelines. If he is
        anywhere else (i.e. press box), he cannot call
        time out.
        If the head coach is not on the sideline, it IS NOT
        permitted to assign the task to an assistant.
        If the head coach is ejected, the task may be
        assigned to the acting head coach.
        If the team has co-head coaches, one must be
        designated as the coach who can call timeout
Officiating
        (1)The Linesman and Line Judge must know
        who the head coach is.
        (2) The Linesman and Line Judge must be
        aware of situations when timeouts are likely
        (3) Any official can recognize and grant the
        coach's request for a time out, but eye contact
        must be made.
        (4) Difficulties may arise when the ball is to be
        snapped away from the team box.
        (5) The "T" signal need not be given. A verbal
        request is all that is required.
 Authorized Conferences

Change
  There is no longer a limit on the number of team
  players who may participate in a timeout
  conference at the sideline (within 5 yards of the
  sideline).
  The limit of 11 players is no longer valid.
  Players and substitutes may not use a headset
  while in the conference. Coaches can use a
  headset.

No Change
  Timeout conferences on the field remain the
  same – 11 players and one coach. The coach
  my use a headset, the players cannot.
  The conference must take place between the
  hash marks.

Reminder
  Only one type of conference may be used
  during a timeout period. Once the coach leaves
  the huddle on the field and returns to the
  sideline, the conference is over and no coaches
  can come back on the field.
Positions during timeouts
DO NOT huddle together. If one shotgun blast
can get you all, you’re too close together.


4-man at sideline            4-man on field




5-man at sideline            5-man on field
   Blocking in the Back in
    Free Blocking Zone
Change
This just brings the rule back to the
way it was before last year.
Blocking in the back is permitted
against defensive players who are in
the zone at the snap by a lineman on
the line and in the zone at the time of
the snap.
Last year – the rule was mistakenly
changed to require such defensive players
to be on the line.


Reminder
For legal clipping, both the offensive
and defensive players must be on the
line and in the zone at the snap.
     Review the Zone and
       Blocking Rules

The free blocking zone is 8 yards
wide by 6 yards deep.
  4 yards on either side of the ball
  3 yards on either side of the neutral zone
The zone disappears when the ball
leaves the zone.
Block below the waist and Clipping:
  All players involved are on the line and
  in the zone at the snap and contact is in
  the zone. (To clip, must be an offensive
  lineman)
Block in the Back:
  Offensive lineman on the line and in the
  zone. Defensive players are in the zone.
  Contact is in the zone.
  Minor Change in Rule
  Regarding Muffing Ball
         Into R
New Term
Forced Touching – the touching of the ball
by a team R player that is caused by a
Team K player pushing or blocking R into
contact with the ball or if Team K muffs the
ball into contact with R.

Change
Forced touching of a kick is ignored. Note
that forced touching isn’t an issue on a free
kick that has touched the ground and gone
past the 10 yard neutral zone because the
ball is a free ball.

Rule
Team K may recover (down) but may not
retain possession of the ball because of the
"forced touching.”
Muff and Fumble
 Demonstration
Clarification on Penalty on
       Scoring Plays
Change
If, during a touchdown, a foul by the opponents of
the scoring team occurs, the scoring team may
accept the results of the play and have the penalty
enforced from the succeeding spot. (8-2-2)


What it Means
The option applies to “team B” touchdowns after a
change of possession. Team B may accept the result
of the play (touchdown), and enforce the penalty at
the succeeding spot (PAT).


Reason
The 2003 change concerning fouls on touchdown
plays said that the penalty could carry over to the
succeeding spot. That rule change could have been
interpreted to apply to both teams. However, the 2004
rule change makes it clear that fouls by Team A prior
to a change of team possession are not covered by
rule.
   Definition of Succeeding
    Spot and Review Rule
Definition
Succeeding Spot – The spot at which the ball
will next be put into play.
     After a touchdown – the succeeding spot is the
     3-yard line.
     After a PAT or field goal – the succeeding spot
     is the 40 yard line (spot of the free kick).
     After a safety – the succeeding spot is the 20
     yard line. (this rule doesn’t apply to safeties)
     After a scrimmage play – the succeeding spot
     is the spot at which the ball became dead.


Rule
If the scoring team accepts a foul by the
opponents, they may keep the score and
have the penalty enforced from the
succeeding spot.
      Change in PSK Rule
PSK Changes and Clarifications
The PSK window now opens when the ball is
snapped (rather than when it crosses neutral zone).
The position of the football when Team R fouls is not
important.

If both teams foul and Team R's foul qualifies as a
PSK foul, Team R may keep the ball by declining the
penalty for Team K's foul.
       In this case, K has no penalty options and the foul against
       Team R will be enforced.
       Hint – This is an exception to the clean hands rule. To
       remember it, think of it as if possession changes once the
       ball was snapped.

If the receiving team's only foul meets the criteria for
PSK enforcement, it is not considered a part of a
double foul. (Means the same as the previous
statement)

Examples
R1 holds K1 beyond the neutral zone. K2 grabs R2’s
facemask as the ball is in the air (or K is guilty of
illegal procedure). R may decline K’s foul and keep
the ball.

Officiating
Linesman need not stay at the line until the ball
crosses the neutral zone.
               Review PSK
A post-scrimmage kick (PSK) foul is a
foul by Team R
(1) that occurs on Team R's side of the expanded neutral
zone,
(2) occurs after the ball is snapped and prior to the end of
a scrimmage kick (other than a try or successful field goal),

(3) on a kick that crosses the neutral zone, and
(4) Team K does not have possession of the ball when the
down ends. (2-16-2g)

Basic Spot for a PSK foul
The basic spot is the spot where the kick ended (caught by
R or downed by K – or the 20 if a touchback).
Use the All-But-One Principle – ALL fouls are enforced
from the basic spot BUT ONE – fouls behind the basic
spot.

Officiating
Must beanbag the end of the kick. Since you may also
have to beanbag first touching, you need at least 2
beanbags.

Note
If R fouls on a successful field goal or try, K may accept
the score and enforce the penalty at the succeeding spot.
        Officiating
      What to Look For
Did R foul beyond the neutral zone?

Did ball cross the neutral zone?

Did R end up with the ball?

Did foul occur with window open?


If all answers are YES, it’s PSK
     Visible Count Last 5
    Seconds of Play Clock
Mechanics Change
The BJ on a 5-man crew must visibly indicate the final 5
seconds of the 25 second clock.

WIAA Recommendation
Count it like a closely guarded count in basketball with a
visible arm movement.
NASO also recommends this method.

Note
Does not apply to crews of less than 5.
Not used on fields with a visible play clock.

Reason
To give a clear indication to the players when the play
clock is about to run out.

Officiating
Takes some of the judgment and fudge factor out of the
rule. Will result in stricter enforcement.

Note
Not covered in the rules meetings. Coaches probably don’t
know about it.
         New Free Kick
           Positions
Mechanics Change
Back Judge now handles the ball and the kicking
team
Line Judge now handles the receiving team
           Free Kick Perils
 On first free kick for each team, explain that it is
to their advantage to let you know in advance if there
is going to be an onside kick so that your crew can
provide the best coverage possible.

  Onside or short kick situation:
 Have a pre-determined signal that the BJ will do
to alert the crew to an onside kick (Crew discreetly
moves up).
 Have your bean bag in your hand and know how to
use it
 Things to watch:
    • Watch for encroachment – kicker & holder are
    exempt
        •Note: kicker is exempt only if he kicks. If he
        fakes and encroaches and someone else kicks
        it – it is a foul
 Ball must travel 10-yards and touch the ground
before K can legally touch or recover (unless R player
touches it). Bean bag first touching (neutral zone
only – after it goes 10 yards, it’s a free ball)
        Free Kick Perils
 Watch for kick catch interference
 R must be allowed to catch without being hit
         Definition of catch – possess ball before it hits
          the ground
 Ball popped up that is caught by K – Kick catch
  interference & first touching

 Fair Catch
 Be aware of who signals
         Can’t block after giving signal
         Only catcher is protected
 Be aware of when signal is given
         If given after ball hits ground – invalid signal

 Watch Blocks
         Blocking below the waist restrictions apply to
          both teams
         Blocking kicker

Ball goes out of bounds
   Untouched by R - Penalty Flag at the spot
   Last touched by R - Spot
   Last touched by K – Spot
   K player touching sideline touches the ball –
    ball becomes dead immediately and belongs to
    R at the inbounds spot
New Timing Rule - Free Kick
Rule Change Disguised as a Mechanics
Change (Not covered well in Rules
Meetings)
The 60-second period between a score and the free kick
will be timed. The ball is blown “ready for play” at the end
of 60 seconds. If K does not kick within 25 seconds, it is a
delay of game foul.
Mechanics
Start timing after the PAT (or other score). At 45 seconds,
the back judge (5-man) notifies the referee (probably with a
point). Referee notifies rest of crew (perhaps raise your
hand). Other officials notify teams the ball will be blown
ready for play in 15 seconds.

Officials head for their positions and raise hands when
ready. If K is not out, the back judge places the ball on the
40 yard line at the hash mark nearest K’s bench and goes
to his position.
Note – once ball is placed on tee, the location cannot be
changed (once the kicking spot is designated it cannot be
changed)

Back judge notifies referee at end of 60 seconds.

Referee blows the ready for play whistle. The back judge
begins timing the 25 second play clock.

If K does not kick by the end of 25 seconds, the back judge
flags them for delay of game. Remember the visible count
mechanic for the last 5 seconds.
 Measurement Mechanics
                      4-man
Spot ball immediately, don’t be tossing it
around.

Linesman clips the chain on the yard line
nearest the rear stake. Your choice as to
front of line, back of line or middle of line.

For measurement:
Linesman – move down box to front stake. Grasp
chain and clip and move onto field.
Line Judge – Line up the linesman by placing your
foot at the spot where he should place the clip (so
you have a straight line)
Umpire – Take front stake and bring it down next to
ball.
Referee – Make ruling. If short, indicate distance with
arms or fingers.
    Measurement Mechanics
                         4-man
First Down?
Referee signals.
Release chains and let them return to sideline.
Linesman – go to sideline and indicate new line of
scrimmage with your heel
Relay ball to hash mark (if outside).
ALL – Remind referee of clock status.
After chain resets – blow ready for play.

Short?
Referee grabs chain at foremost point of the ball, taking
care to not move ball. DO NOT move ball until you get to
the new spot at the hash.
Line judge can come hold the ball (or get another from a
ball boy).
Umpire and Linesman move stakes to hash while referee
carries chain.
When ready, line judge brings ball in and sets it down so
that the chains don’t hit it when they leave.
Umpire gives front stake back to chain crew.
Linesman carries chain and clip and goes off field with
chain crew.
ALL – Remind referee of clock status.
Referee – when everyone’s ready, blow ready for play.
 Measurement Mechanics
                   5-man
Linesman – Move down box to front stake.
Grasp clip and chain and move onto field.

Line Judge – Indicate where linesman
should place the clip (so you are in a
straight line). After doing so, get a new ball
from the ball boy.

Back Judge – Take care of ball and hold it
in place.

Umpire – Take front stake and bring it down
next to ball.

Referee – Make the decision. If short,
indicate distance with your arms or fingers.
    Measurement Mechanics
                      5-man

Short?
DO NOT move ball until you have the
stakes at the new spot.

Referee grabs chain at foremost point of the ball,
taking care to not move ball.

Umpire and Linesman move stakes to hash while
referee carries chain.

Back Judge – Continue to hold ball in place.

Line Judge – Deliver new ball to referee.

After ball is set, umpire gives the stake back to the
chain crew. The linesman carries clip and chain back
to sideline and replaces chain in correct place.

ALL – remind referee about status of clock.
When all are ready, referee blows ready for play.
   Measurement Mechanics
                  5-man

First Down?
Umpire return stake to chain crew.

Linesman drops chain and lets chain crew
remove the chains. Indicates new line of
scrimmage for the downbox at the sideline.

ALL – remind referee about status of clock.

When everyone is ready – referee blows
ready for play.
 Advanced Mechanics
  for Measurements
Demonstrate use of 5-yard tape.

Demonstrate method to
determine if ball is more than 15
yards from front stake.

Measuring during foul situations
when teams want to know if
previous play is a first down.
  Do not move down box – use a
  beanbag instead.
   End of Quarter Mechanics
Take your time
ALL – Record offensive team, down, distance, ball
location and DIRECTION YOU WILL BE HEADING
Linesman
   Clip the location of the down box on the chain.
   Yes, that means carrying two clips.
   Grasp chain and clip and verbalize to the crew what yard line
   you are going to.
   Have rear stake holder lead the parade to the new spot.
   Place chains at the proper place.
Line Judge and Back Judge
   Keep sidelines clean and double check the rest of the crew.
   Ensure legality of conferences. Back judge times the 60
   seconds.
Referee and Umpire
   TALK TO EACH OTHER AND VERBALIZE ALL
   DIRECTIONS
   Note location of ball – step if off.
   Note location on field – hash mark, goal post, etc.
   Verbalize where you are going plus team and direction – ie:
   “We’re going to the 32-1/2 yard line on the right hand goal
   post and it will be white’s ball heading toward the school.
   Umpire carries ball.
   Both jog to new location.
ALL – Double check everything
Back Judge – Notify referee at 45 seconds
ALL – Notify teams to return to field
 When and How to Use Your
        Beanbags
    (note plural – you should carry two!)
It’s not a distance contest!

Don’t throw it – drop it or toss it. You
don’t need the spot, all you need is
the yard line.

Use for:
   Fumble beyond the line of scrimmage.
   First touching of a kick
   End of scrimmage kick
   Momentum Exception
   Inadvertent whistle
   Anytime you need to keep a spot such as to
   retrieve a ball, cover a pile out of bounds, etc.

Don’t Use for:
   Forward progress - unless necessary. If you do, don’t
   toss it. Get to the spot, square up, drop the bag and
   go about your duties.
        Force and
  Safety/Touchback Drill
Demonstrate these plays:
A fumbles at 4 yard line. It rolls into B’s end zone and out of bounds.
TOUCHBACK

A fumbles at 4 yard line into the air and B hits it into B’s end zone and it rolls
out of bounds. SAFETY

A fumbles at 4 yard line. The ball is at rest on the 2 yard line. B is trying to
recover and knocks the ball into the end zone and B recovers in the end
zone. SAFETY

A fumbles at 4 yard line. The ball is at rest at the 2 when B intentionally bats
it into B’s end zone where B recovers. ILLEGAL BATTING AND SAFETY –
A HAS OPTIONS TO TAKE SAFETY OR PENALTY.

A fumbles at the 4 yard line into the air. B intercepts and his momentum
carries him into the end zone where he is kneels down. MOMENTUM
EXCEPTION.

Other side of field – A has back to goal line. B intercepts a pass at the 10.
He is hit at the 4 and fumbles into the air. A catches the ball in his end zone
where he is tackled. TOUCHBACK

Just like previous, except A catches the ball in the air at the 2 and his
momentum takes him into the end zone where he is tackled. MOMENTUM
EXCEPTION

K punts from his end zone, the ball is blocked by A and goes out the end
zone. SAFETY

K punts from his end zone, the ball is blocked by A into the air. In trying to
catch it, A knocks the ball out of the end zone. SAFETY
      Ball Toss and
    Triangulation Drill
Form two lines and practice
tossing the ball.

Form three lines and practice
triangulating the ball from the
sideline to the hash mark.

								
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