Lesson Plan: Koosh Ball Reading Battle Note: Type in the gray areas. Lesson Author First and Last Name: Michael Snipes School District: Richland School District Two School Name: Rice Creek Elementary School City, State: Columbia, SC Lesson Overview Lesson Plan Title: Koosh Ball Reading Battle Lesson Summary: Students in teams of four (more or less depending on class size) compete to correctly blend letters together to form familiar words. Play consist of team members taking turns throwing a koosh ball, or similar soft ball, at an interactive white board featuring twenty-four colored circles. When the ball strikes a number, students are taken to another page containing a word students are familiar with broken into segments. The student who threw the ball will be asked to correctly blend the letters to form the word. If the student correctly blends the sounds to form a word, his/her team receives a point. Play continues until each player has had three turns. (To put X in box: Right click box. Click Properties. Click circle for Checked. Click OK) Subject Area(s): Click box(es) of the subject(s) that your Unit targets Language Arts Math Art Music Physical Education Other: Social Studies Science Other: Grade Level: Click box(es) of the grade level(s) that your Unit targets K-2 3-5 6-8 Resource ESL Other: Self-contained TMD classroom. Targeted State Content Standards: SC ELA Standard 3-3: The student will use word analysis and vocabulary strategies to read fluently. Student Objectives/Learning Goals: While playing a reading game, the student will blend letters to form sight words with 100% accuracy in 3 out of 3 trials. Procedures: (Steps to teach lesson; include teacher preparation activities) In preparation for the lesson, the teacher will set up the koosh ball game to include words the students are familiar with, or have recently covered. The activity can be modified to accommodate the needs of the students, or to meet their skill level. For example, students may be asked to segment words rather than blending. The teacher will gather the students around the IWB. The teacher will then split students into two even teams, or as evenly as possible, and explain the rules of the game. “Today we will be playing Koosh Ball Reading Battle. Each team member will take a turn throwing a koosh ball at the screen and try to hit a circle. Remember, we are only throwing the ball at the screen, not each other. When you hit a circle, a word will appear on the screen. Your job is to put the letter sounds together to form a word. For example, if you hit a circle and the letters S T E P appear on the board, you will need to say each sound first, and then put the sounds together to form the word STOP.” The teacher will model the objective for the students using a word they are familiar with and ensure students are clear on the instructions using a choral response method. Once students are familiar with the rules, the teacher will decide which team goes first using whatever method he/she desires. Once the game begins, the teacher will have students throw the koosh ball at the screen from their seat, but this may be modified depending on the physical needs of the students. When the ball strikes a circle and the word appears, the teacher will ask the student to sound out the letters and then blend them to make a word. If the student answers correctly, the next turn will go to the next player on the opposing team. If the student answers incorrectly, the teacher will model the word correctly before having the students sound out the word as a group. Students receive one point for a correct response and zero points for an incorrect response. Play continues until all students have had three turns each. After all members have had three turns, the game ends and the teacher will announce the winning team. The teacher will have students congratulate one another to encourage good sportsmanship. This will conclude the lesson. UDL Considerations: In order to accommodate the needs of all students within the classroom, the teacher may need to modify certain aspects of the game. Students will physical impairments may need to move closer to the board in order to throw the ball or may simply touch one of the circles on the board if they are unable to throw the ball. Students with visual impairments may need to sit closest to the board, or the teacher may use whatever technology the student is familiar with to allow participation, Braille cards for example. Students with hearing impairments may need to use whatever form of sign language they are familiar with or any other device that fits their needs. Other accommodations may be made to ensure all students are able to participate in the activity. Approximate Time Needed: Approximately 30 minutes depending upon the number of students participating. Materials and Resources Required For Unit Printed Materials: Supplies: Pre-prepared IWB game Koosh Ball Reading Battle. Teachers may prepare their own, or use the one located at my website. If no IWB is available, the teacher may use another means of completing the activity, such as drawing circles on a board or using a Velcro board. Internet Resources: Video clip(s) Internet site activity Multimedia Components: Word Processing activity Interactive White Board Student Assessment: Students will be assessed on the number of words, out of three, correctly identified during three rounds of play during a game of Koosh Ball Reading Battle.
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