All franchise owners will pay to the league an entrance fee of $100.00. This amount will cover
your league fees, the software that runs the league, plus a maximum of 2 free agent/trades per
week. This fee is absolutely due no later than week 6.
The Draft will consist of 17 rounds. Order of the draft will be determined by lottery.
The "Snake" method of draft order will rule.
There are no position requirements. Each owner is responsible to complete a starting lineup
Starting lineups shall be submitted to the league commissioner or acting commissioner prior to
the start of the first NFL game each week. The only exception is THURSDAY night games. If an
owner has players playing in that game he must submit a lineup prior to that game. The positions
that are used by players playing on Thursday night are LOCKED but if the same owner has
players playing on Saturday or Sunday he may submit the rest of his lineup by the start of the first
NFL game Saturday or Sunday. This is to allow the owner time to make changes because of
injuries, waived players, etc. Thursday night games have been a confusing thing in the past.
A starting lineup consists of the following.
1 Quarter Back
2 Running Backs
3 Wide Receivers
1 Tight End
1 Special Teams/Defense
Scoring will be as follows.
Yards gained for passing will equal 0.05 points/yard. Yards gained for rushing/receiving will equal
*A player may score points in ANY position on the field but that player must be officially listed on
their respective NFL team as either a QB, RB, WR, TE or PK.
*Return yards for interceptions, fumble recoveries, kick off, blocked field goals, blocked punts,
and punt returns will be worth .05 points/yard.
Trades will be finalized when ALL the owners involved notify the commissioner on the trade. The
Commissioner will block any trades that are not in the best interest of the league. Any owner may
contest a ruling by calling for a vote. All owners may overturn the ruling with a majority vote.
Trades will allowed at anytime before the first NFL game and after the last NFL game each week,
through week 12 -- for weeks 13 and 14 only free agent pick ups will be allowed for players that
owners put on IR due to injury.
During the regular season and playoffs free agents may be picked up in this way.
Each week teams will be sorted from Worst to Best. The worst team in the league will get first
shot at ANY free agents. Then the next worst team gets to pick and so on until the best team in
the league picks. This order will be in effect until 0001 EST each Wednesday morning . After that
time all free agents will be on a first come first served basis. The commissioner will send out the
order for free agent pickups each week.
If an owner is making a free agent pickup and by making the pickup puts their team over the
allowed roster limit the owner MUST designate a player either to be dropped from their team or
placed on the injured reserve list.
Any player placed on waivers (dropped) by any team will not be a free agent until the next
standings report is sent out. This is so every owner gets notified about what players are available.
Teams cannot pick up free agents after the start of the first NFL game of that week (Thursday
night games are not included in this). Free agents that play on a Thursday night game cannot be
picked up until the standings report is sent out on Tuesday morning. If the first NFL game is on
Saturday then that is considered to be the first NFL of the week.
Placing a player on IR (and acquiring a player in his place) does not count against your two trade
limit per week. Players placed on IR can be replaced during competitive trades in the natural
order (ie worst ranked first). Players may be placed on IR and replacements acquired up till the
end of the trade deadline each week. Players picked up by placing a player on IR and picking up
a free agent during the competitive portion COUNT for your ordered pick up. You will not be
allowed to pick up 2 free agents during the competitive portion no matter what the circumstance.
See Rule #7 for conditions that must be met to place a player on IR.
In order to place a player on IR, the player must be listed as Questionable, Doubtful, our Out on
the injury listing. Any players upgraded to probable must be removed from IR. A maximum of 2
injured players may be on the injured reserve on a roster any time. It is the responsibility of the
owner to notify the Commissioner about the injured player. The Commissioner will verify any
The player placed on IR must stay on IR for the "season week" you placed him in that
1) If you want to reactivate that player the following "season week", you must drop the
player you piked up to replace the player you placed on IR.
2) If you wait till the second "season week" (player has been on IR for 2 full season
weeks) you can drop whoever you want to reactivate your player on IR (as long as it
keeps your roster legal).
3) Both points 1 and 2 apply to the player being upgraded on one of the approved NFL IR
reports as well.
The Schedule and Divisional alignment will be prepared by the league commissioner and sent out
to every owner. The regular season schedule will be sent out prior to the draft.
The regular season will be from NFL Week 1 through NFL Week 14.
The Playoffs will be from NFL Week 15 through NFL Week 17.
The Playoffs will consist of the top two teams in each division plus 4 wildcard teams.
Wildcard teams will be determined based on Rule #10
If a regular season game ends in a tie the tiebreaker will be decided by using the scores from the
best possible lineups the two teams could have submitted("Potential Points":see "gameday" link
on main page for example). If the potential points are the same for both teams then a TIE will be
awarded to each team’s record. If a playoff game ends in a tie then "potential points" will decide
the winner. In the VERY UNLIKELY event that there is still a tie, then the team with the higest
total regular season "Points For"(total points scored by starters:see "standings" link on main
page) will be declared the winner.
If the regular season ends in a tie between two or more teams overall record then the following
will be used to break the tie:
1. Head to Head record. (Who beat who)
2. Divisional record
3. Total points Head to Head
4. Total points scored for the season
Collusion will not be tolerated and will be dealt with as deemed by the commissioner.
Prize money will be awarded to:
Prize money based on 14 players at $100.00 each = $1400.00
Stats/Reports Software = $80.00
Divisional winners = $100.00
$200.00 for division winners leaves $1120.00 in pot.
Superbowl winner = $670.00 -- 60%
Superbowl runner up = $450.00 -- 40%
All prize monies will be distributed within 2 weeks after the Fantasy Bowl.
Mail all entry fees to: Jason Holloway, 21110 Eden Drive #120, Dulles, VA 20166
It is mandatory that each and every owner try to have fun. That’s what this league is about.
Remember that the draft is the single most important event in the league. This is where winners
and losers are made. Do your homework. An informed league is a fun one.
Any of the rules may be amended or changed at any time with a majority vote by all owners.
The League will have a Commisioner and a Co-Commisioner. The Commisioner will be in charge
of the league and the Co-Commisioner will step in to act as Commisioner in the event that the
Commisioner cannot carry out his duties.
You must submit your starting lineups each week. If no lineup is submitted then your previous
week' s lineup will be used as default. If you do not submit a lineup prior to the 1st week's games
then your first 9 players drafted will be used in your lineup. If the first 9 players are not enough to
fill your lineup then each position that is not filled will get zero (0) points for that week....
------------------------- KEEPER LEAGUE RULES -------------------------
Each team can keep from 0 to 3 players. The first year, it's possible that
because of poor drafting or poor team management, a team may not have any
players they wish to keep.
Any players drafted in rounds 1 - 3 of the previous year cannot be keepers.
Players can be kept a maximum of 3 times. For example, you can draft a player
in 2005, and then keep them for the next 3 years: 2006, 2007, 2008. In 2009, this
player must go back into the draft pool of players.
For each player you keep, you must give up a draft pick 2 rounds higher
than the player's draft position the year before.
If you keep an undrafted player (a free agent) from the previous year, you must give
up your 12th round pick. Players that were drafted and then cut still maintain their
Example 1: You draft T.J. Duckett RB Atlanta in round 9 in 2004. He becomes the
starter and you decide he's one of your keepers. In 2005, you must give up your 7th round
draft pick (he becomes effectively your 7th round pick) to keep him. In 2006, he becomes
your 5th round choice, and if you keep him for a third year, you must give up your 3rd
round pick in 2007.
Example 2: You draft Javon Walker WR GB in round 5 in 2004. You decide to keep
him. In 2005, he becomes your 3rd round draft pick (you give up a 3rd rounder). In 2006,
because his draft status was round 3 in the previous year, he is no longer eligible for
keeper status and is returned to the draft pool.
If you do not have a draft pick for the correct round to give up to keep a
player, you must give up the next higher draft pick. This can happen if you
trade away a draft pick during pre-season or have 2 keepers that have the same
draft status from the previous year.
Example 1: You decide to keep your draft pick in round 14 from the previous year and
you also want to keep a free agent. Both require that you give up your 12th round draft
pick. Since you only have one 12th round selection, to keep both players, you must give
up picks for rounds 11 and 12.
Example 2: You want to keep a player you drafted in the 5th round last year. You also
traded away your 3rd round pick during pre-season. To keep last year's 5th round pick,
you must give up your 3rd round pick this year. Since you have no 3rd round selection, to
keep this player, you must give up your 2nd pick.
When the draft is complete, the draft position the player ends up at will
determine next year's draft position status.
For Example: You have 2 free agents you want to keep. Based on the rule above, you
will have to give up a 12th and an 11th round pick to keep each. If the draft completes
with your 2nd keeper being your 11th round draft pick, and you decide to keep that same
player next year, you will have to give up a 9th round pick to keep that player the
Tip: Put your best keeper free agent in the 12th round slot.