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					con              actionSlotsHide "0"
              activeAction ""
      A       ai_corpseCount "16"
          C   aim_accel_turnrate_debug "0"
          C   aim_accel_turnrate_enabled "1"
          C   aim_accel_turnrate_lerp "1200"
          C   aim_aimAssistRangeScale "1"
          C   aim_autoaim_debug "0"
          C   aim_autoaim_enabled "0"
          C   aim_autoaim_lerp "40"
          C   aim_autoaim_region_height "120"
          C   aim_autoaim_region_width "160"
          C   aim_autoAimRangeScale "1"
          C   aim_automelee_debug "0"
          C   aim_automelee_enabled "1"
          C   aim_automelee_lerp "40"
          C   aim_automelee_range "128"
          C   aim_automelee_region_height "240"
          C   aim_automelee_region_width "320"
          C   aim_input_graph_debug "0"
          C   aim_input_graph_enabled "1"
          C   aim_input_graph_index "3"
          C   aim_lockon_debug "0"
          C   aim_lockon_deflection "0.05"
          C   aim_lockon_enabled "1"
          C   aim_lockon_region_height "90"
          C   aim_lockon_region_width "90"
          C   aim_lockon_strength "0.6"
          C   aim_scale_view_axis "1"
          C   aim_slowdown_debug "0"
          C   aim_slowdown_enabled "1"
          C   aim_slowdown_pitch_scale "0.4"
          C   aim_slowdown_pitch_scale_ads "0.5"
          C   aim_slowdown_region_height "90"
          C   aim_slowdown_region_width "90"
          C   aim_slowdown_yaw_scale "0.4"
          C   aim_slowdown_yaw_scale_ads "0.5"
          C   aim_turnrate_pitch "90"
          C   aim_turnrate_pitch_ads "55"
          C   aim_turnrate_yaw "260"
          C   aim_turnrate_yaw_ads "90"
              ammoCounterHide "0"
          C   authPort "20800"
          C   authServerName "server.alteriw.net"
              badhost_debug "0"
              badhost_endGameIfISuck "1"
              badhost_maxDoISuckFrames "300"
              badhost_maxHappyPingTime "400"
              badhost_minPercentClientsUnhappyToSuck "0.51"
              badhost_minTotalClientsForHappyTest "3"
              band_12players "384000"
              band_18players "580000"
              band_2players "64000"
              band_4players "128000"
    band_8players "256000"
    bandwidthtest_announceinterval "200"
    bandwidthtest_duration "500"
    bandwidthtest_enable "1"
    bandwidthtest_fudge "1"
    bandwidthtest_ingame_enable "1"
    bandwidthtest_ingame_fudge "1"
    bandwidthtest_maxpacketsize "1000"
    bandwidthtest_quota "0.5"
    bandwidthtest_rounds "10"
    bandwidthtest_scalar "2"
    bandwidthtest_timeout "1500"
C   bg_aimSpreadMoveSpeedThreshold "11"
C   bg_bulletExplDmgFactor "1"
C   bg_bulletExplRadius "250"
C   bg_debugProne "0"
C   bg_fallDamageMaxHeight "300"
C   bg_fallDamageMinHeight "128"
C   bg_foliagesnd_fastinterval "500"
C   bg_foliagesnd_maxspeed "180"
C   bg_foliagesnd_minspeed "40"
C   bg_foliagesnd_resetinterval "500"
C   bg_foliagesnd_slowinterval "1500"
C   bg_forceDualWield "0"
C   bg_forceExplosiveBullets "0"
C   bg_ladder_yawcap "100"
C   bg_legYawTolerance "20"
    bg_lowGravity "800"
C   bg_maxGrenadeIndicatorSpeed "100"
C   bg_prone_yawcap "85"
C   bg_shieldHitEncodeHeightVM "-10 10"
C   bg_shieldHitEncodeHeightWorld "-25 20"
C   bg_shieldHitEncodeWidthVM "-16 16"
C   bg_shieldHitEncodeWidthWorld "-14 14"
C   bg_shock_lookControl "1"
C   bg_shock_lookControl_fadeTime "2"
C   bg_shock_lookControl_maxpitchspeed "90"
C   bg_shock_lookControl_maxyawspeed "90"
C   bg_shock_lookControl_mousesensitivityscale "0.5"
C   bg_shock_movement "1"
C   bg_shock_screenBlurBlendFadeTime "1"
C   bg_shock_screenBlurBlendTime "0.4"
C   bg_shock_screenFlashShotFadeTime "1"
C   bg_shock_screenFlashWhiteFadeTime "1"
C   bg_shock_screenType "blurred"
C   bg_shock_sound "1"
C   bg_shock_soundDryLevel "1"
C   bg_shock_soundEnd "shellshock_end"
C   bg_shock_soundEndAbort "shellshock_end_abort"
C   bg_shock_soundFadeInTime "0.25"
C   bg_shock_soundFadeOutTime "2.5"
C   bg_shock_soundLoop "shellshock_loop"
C   bg_shock_soundLoopEndDelay "-3"
C   bg_shock_soundLoopFadeTime "1.5"
C   bg_shock_soundLoopSilent "shellshock_loop_silent"
C   bg_shock_soundModEndDelay "2"
C   bg_shock_soundRoomType "generic"
C   bg_shock_soundWetLevel "0.5"
C   bg_shock_viewKickFadeTime "3"
C   bg_shock_viewKickPeriod "0.75"
C   bg_shock_viewKickRadius "0.05"
C   bg_softLandingMaxDamage "0.1"
C   bg_softLandingMaxHeight "300"
C   bg_softLandingMinHeight "128"
C   bg_swingSpeed "0.2"
    bg_viewBobAmplitudeBase "0.16"
C   bg_viewBobAmplitudeDucked "0.0075 0.0075"
C   bg_viewBobAmplitudeDuckedAds "0.0075 0.0075"
C   bg_viewBobAmplitudeProne "0.02 0.005"
C   bg_viewBobAmplitudeRoll "1.5"
C   bg_viewBobAmplitudeSprinting "0.02 0.014"
C   bg_viewBobAmplitudeStanding "0.007 0.007"
C   bg_viewBobAmplitudeStandingAds "0.007 0.007"
C   bg_viewBobLag "0.25"
C   bg_viewBobMax "8"
C   bg_viewKickMax "90"
C   bg_viewKickMin "5"
C   bg_viewKickRandom "0.4"
C   bg_viewKickScale "0.2"
    bg_weaponBobAmplitudeBase "0.16"
C   bg_weaponBobAmplitudeDucked "0.045 0.025"
C   bg_weaponBobAmplitudeProne "0.02 0.005"
C   bg_weaponBobAmplitudeRoll "1.5"
C   bg_weaponBobAmplitudeSprinting "0.02 0.014"
C   bg_weaponBobAmplitudeStanding "0.055 0.025"
C   bg_weaponBobLag "0.25"
C   bg_weaponBobMax "8"
C   bullet_penetration_enabled "1"
C   bullet_penetrationMinFxDist "30"
C   bullet_ricochetBaseChance "0.5"
C   camera_thirdPerson "0"
C   camera_thirdPersonAdsTransScale "2"
C   camera_thirdPersonCrosshairOffset "0.35"
C   camera_thirdPersonFovScale "0.9"
C   camera_thirdPersonOffset "-120 0 14"
C   camera_thirdPersonOffsetAds "-60 -20 4"
C   camera_thirdPersonOffsetTurretAds "-80 0 14"
C   cameraShakeRemoteHelo_Angles "0.221 0.15 2"
C   cameraShakeRemoteHelo_Freqs "31 90 0.5"
C   cameraShakeRemoteHelo_SpeedRange "2000 5000"
C   cameraShakeRemoteMissile_Angles "0.05 0.7 0.07"
C   cameraShakeRemoteMissile_Freqs "42 0.7 100"
C   cameraShakeRemoteMissile_SpeedRange "1000 4000"
C   cg_airstrikeKillCamCloseXYDist "24"
C   cg_airstrikeKillCamCloseZDist "24"
C   cg_airstrikeKillCamFarBlur "2"
C   cg_airstrikeKillCamFarBlurDist "300"
C   cg_airstrikeKillCamFarBlurStart "100"
    C   cg_airstrikeKillCamFov "50"
    C   cg_airstrikeKillCamNearBlur "4"
    C   cg_airstrikeKillCamNearBlurEnd "100"
    C   cg_airstrikeKillCamNearBlurStart "0"
A       cg_blood "0"
A       cg_brass "1"
    C   cg_centertime "5"
A       cg_chatHeight "4"
A       cg_chatTime "12000"
    C   cg_chatWithOtherTeams "0"
A       cg_connectionIconSize "0"
    C   cg_constantSizeHeadIcons "0"
    C   cg_crosshairAlpha "1"
    C   cg_crosshairAlphaMin "0.5"
    C   cg_crosshairDynamic "0"
    C   cg_crosshairEnemyColor "1"
    C   cg_crosshairVerticalOffset "0"
    C   cg_cullBulletAngle "50"
    C   cg_cullBullets "1"
A       cg_cursorHints "4"
    C   cg_deadChatWithDead "0"
    C   cg_deadChatWithTeam "0"
    C   cg_deadHearAllLiving "0"
    C   cg_deadHearTeamLiving "0"
    C   cg_debug_overlay_viewport "0"
    C   cg_debugevents "-1"
    C   cg_debugInfoCornerOffset "0 -30"
    C   cg_debugposition "0"
A       cg_descriptiveText "1"
    C   cg_dobjdump "-1"
    C   cg_draw2D "1"
A       cg_drawBreathHint "1"
    C   cg_drawCrosshair "1"
    C   cg_drawCrosshairNames "1"
        cg_drawCrosshairNamesPosX "300"
        cg_drawCrosshairNamesPosY "180"
    C   cg_drawDamageDirection "1"
    C   cg_drawDamageFlash "0"
        cg_drawFPS "Off"
A       cg_drawFPSLabels "1"
    C   cg_drawFriendlyNames "1"
    C   cg_drawGun "1"
    C   cg_drawHealth "0"
A       cg_drawMantleHint "1"
    C   cg_drawMaterial "Off"
        cg_drawpaused "1"
        cg_drawScriptUsage "0"
    C   cg_drawShellshock "1"
A       cg_drawSnapshot "0"
    C   cg_drawSplatter "0"
    C   cg_drawSplatterTest "0"
A       cg_drawStatsSource "0"
        cg_drawTalk "ALL"
    C   cg_drawThroughWalls "0"
A       cg_drawTurretCrosshair "1"
A       cg_drawViewpos "0"
    C   cg_dumpAnims "-1"
    C   cg_enemyNameFadeIn "250"
    C   cg_enemyNameFadeOut "250"
        cg_errordecay "100"
    C   cg_everyoneHearsEveryone "0"
    C   cg_explosiveKillCamBackDist "35"
    C   cg_explosiveKillCamGroundBackDist "30"
    C   cg_explosiveKillCamGroundUpDist "15"
    C   cg_explosiveKillCamStopDecelDist "100"
    C   cg_explosiveKillCamStopDist "350"
    C   cg_explosiveKillCamUpDist "5"
    C   cg_explosiveKillCamWallOutDist "10"
    C   cg_explosiveKillCamWallSideDist "30"
    C   cg_flashbangNameFadeIn "1000"
    C   cg_flashbangNameFadeOut "50"
    C   cg_footsteps "1"
    C   cg_fov "65"
    C   cg_fovMin "1"
    C   cg_fovScale "1"
    C   cg_friendlyNameFadeIn "0"
    C   cg_friendlyNameFadeOut "1500"
A       cg_gameBoldMessageWidth "390"
A       cg_gameMessageWidth "455"
    C   cg_gun_x "0"
    C   cg_gun_y "0"
    C   cg_gun_z "0"
A       cg_headIconMinScreenRadius "0.025"
    C   cg_heliKillCamFarBlur "2"
    C   cg_heliKillCamFarBlurDist "300"
    C   cg_heliKillCamFarBlurStart "100"
    C   cg_heliKillCamFov "15"
    C   cg_heliKillCamNearBlur "4"
    C   cg_heliKillCamNearBlurEnd "100"
    C   cg_heliKillCamNearBlurStart "0"
A       cg_hintFadeTime "100"
A       cg_hudChatIntermissionPosition "5 110"
A       cg_hudChatPosition "5 200"
A       cg_hudDamageIconHeight "64"
A       cg_hudDamageIconInScope "0"
A       cg_hudDamageIconOffset "128"
A       cg_hudDamageIconTime "6000"
A       cg_hudDamageIconWidth "128"
A       cg_hudGrenadeIconEnabledFlash "0"
A       cg_hudGrenadeIconHeight "25"
A       cg_hudGrenadeIconInScope "0"
A       cg_hudGrenadeIconMaxHeight "104"
    C   cg_hudGrenadeIconMaxRangeFlash "500"
    C   cg_hudGrenadeIconMaxRangeFrag "250"
A       cg_hudGrenadeIconOffset "50"
A       cg_hudGrenadeIconWidth "25"
A       cg_hudGrenadePointerHeight "12"
A       cg_hudGrenadePointerPivot "12 27"
            cg_hudGrenadePointerPulseFreq "1.7"
            cg_hudGrenadePointerPulseMax "1.85"
            cg_hudGrenadePointerPulseMin "0.3"
    A       cg_hudGrenadePointerWidth "25"
            cg_hudlegacysplitscreenscale "2"
            cg_hudMapBorderWidth "2"
            cg_hudMapFriendlyHeight "15"
            cg_hudMapFriendlyWidth "15"
            cg_hudMapPlayerHeight "20"
            cg_hudMapPlayerWidth "20"
        C   cg_hudMapRadarLineThickness "0.15"
            cg_hudObjectiveTextScale "0.3"
    A       cg_hudProneY "-160"
    A       cg_hudSayPosition "5 175"
            cg_hudsplitscreencompassscale "1.5"
            cg_hudsplitscreenstancescale "2"
            cg_hudStanceFlash "1 1 1 1"
    A       cg_hudStanceHintPrints "0"
    A       cg_hudVotePosition "5 220"
    A       cg_invalidCmdHintBlinkInterval "600"
    A       cg_invalidCmdHintDuration "1800"
        C   cg_javelinKillCamCloseZDist "128"
        C   cg_javelinKillCamDownDist "150"
        C   cg_javelinKillCamFov "60"
        C   cg_javelinKillCamLookLerpDist "3000"
        C   cg_javelinKillCamPassDist "50"
        C   cg_javelinKillCamPassTime "5"
        C   cg_javelinKillCamUpDist "200"
        C   cg_killCamDefaultLerpTime "300"
        C   cg_killCamTurretLerpTime "900"
    A       cg_laserlight "0"
        C   cg_levelReverbDryLevel "0.9"
        C   cg_levelReverbEnabled "1"
        C   cg_levelReverbRoomType "city"
        C   cg_levelReverbWetLevel "0.15"
    A       cg_mapLocationSelectionCursorSpeed "0.6"
    A       cg_marks_ents_player_only "0"
        C   cg_minCullBulletDist "128"
            cg_nopredict "0"
        C   cg_overheadIconSize "1.1"
        C   cg_overheadNamesFarDist "512"
        C   cg_overheadNamesFarScale "0.7"
        C   cg_overheadNamesFont "2"
        C   cg_overheadNamesGlow "0 0 0 1"
        C   cg_overheadNamesMaxDist "10000"
        C   cg_overheadNamesNearDist "64"
        C   cg_overheadNamesSize "0.65"
        C   cg_overheadRankSize "0.5"
        C   cg_overheadTitlesFont "2"
        C   cg_overheadTitleSize "0.5"
U   A       cg_predictItems "1"
            cg_predictItemsDuration "5"
        C   cg_remoteMissileKillCamBackDist "300"
        C   cg_remoteMissileKillCamUpDist "60"
    C cg_rocketKillCamBackDist "70"
    C cg_rocketKillCamUpDist "10"
      cg_scoreboardBannerHeight "35"
      cg_scoreboardFont "0"
      cg_scoreboardHeaderFontScale "0.35"
      cg_scoreboardHeight "435"
      cg_scoreboardItemHeight "18"
      cg_scoreboardMyColor "1 0.8 0.4 1"
      cg_scoreboardPingGraph "1"
      cg_scoreboardPingHeight "0.7"
      cg_scoreboardPingText "0"
      cg_scoreboardPingWidth "0.036"
      cg_scoreboardRankFontScale "0.25"
      cg_scoreboardScrollStep "3"
      cg_scoreboardTextOffset "0.5"
      cg_scoreboardWidth "500"
A     cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
A     cg_ScoresPing_HighColor "0.8 0 0 1"
A     cg_ScoresPing_Interval "100"
A     cg_ScoresPing_LowColor "0 0.74902 0 1"
A     cg_ScoresPing_MaxBars "4"
A     cg_ScoresPing_MedColor "0.8 0.8 0 1"
A     cg_scriptIconSize "0"
      cg_showmiss "0"
A     cg_splatterHitAlpha "1"
A     cg_splatterHitFadeInTime "0.05"
A     cg_splatterHitFadeOutTime "0.1"
A     cg_splatterHitFullInTime "0"
A     cg_splatterHitInnerAngle "15"
A     cg_splatterHitInnerRadius "0"
    C cg_splatterHitOntoScreen "0"
A     cg_splatterHitOuterAngle "30"
A     cg_splatterHitOuterRadius "0.6"
A     cg_splatterTrackAlpha "1"
A     cg_splatterTrackFadeInTime "0"
A     cg_splatterTrackFadeOutTime "0.5"
A     cg_splatterTrackFullInTime "0.3"
    C cg_splatterTrackIndependent "1"
A     cg_splatterTrackInnerAngle "5"
A     cg_splatterTrackInnerRadius "0.4"
    C cg_splatterTrackOntoScreen "0"
A     cg_splatterTrackOuterAngle "20"
A     cg_splatterTrackOuterRadius "0.6"
A     cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"
A     cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"
A     cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
A     cg_subtitleMinTime "3"
A     cg_subtitleWidthStandard "520"
A     cg_subtitleWidthWidescreen "600"
A     cg_teamChatsOnly "0"
    C cg_thirdPerson "0"
    C cg_thirdPersonAngle "0"
    C cg_thirdPersonMode "Fixed"
    C cg_thirdPersonRange "120"
   C  cg_turretKillCamBackDist "10"
   C  cg_turretKillCamFov "50"
   C  cg_turretKillCamUpDist "10"
   C  cg_viewVehicleInfluence "1"
  A   cg_viewZSmoothingMax "16"
  A   cg_viewZSmoothingMin "1"
  A   cg_viewZSmoothingTime "0.1"
  A   cg_voiceIconSize "0"
    C cg_watersheeting "1"
  A   cg_waterSheeting_brightness "0"
  A   cg_waterSheeting_contrast "1"
  A   cg_waterSheeting_darkTint "1 1 1"
  A   cg_waterSheeting_desaturation "0"
  A   cg_waterSheeting_distortionScaleFactor "0.021961 1 0 0"
  A   cg_waterSheeting_enable "0"
  A   cg_waterSheeting_fadeDuration "2"
  A   cg_waterSheeting_lightTint "0.780261 1 1"
  A   cg_waterSheeting_magnitude "0.0655388"
  A   cg_waterSheeting_radius "4.44051"
      cg_weapHitCullAngle "45"
      cg_weapHitCullEnable "1"
  A   cg_weaponCycleDelay "0"
      cg_weaponHintsCoD1Style "1"
    C cg_weaponVisInterval "4"
  A   cg_youInKillCamSize "6"
      cl_analog_attack_threshold "0.8"
      cl_anglespeedkey "1.5"
      cl_bypassMouseInput "0"
      cl_connectionAttempts "15"
      cl_connectTimeout "120"
      cl_demoBackJump "20000"
      cl_demoFastTimescaleSpeed "3"
      cl_demoForwardJump "4000"
      cl_demoSlowTimescaleSpeed "0.4"
      cl_dirSelConvergenceTime "0.1"
  A   cl_freelook "1"
      cl_freezeDemo "0"
      cl_hudDrawsBehindUI "1"
R     cl_ingame "0"
      cl_maxpackets "30"
  A   cl_maxPing "800"
      cl_migrationTimeout "40"
R     cl_motdString ""
  A   cl_mouseAccel "0"
      cl_nodelta "0"
      cl_noprint "0"
  A   cl_packetdup "1"
R     cl_paused "0"
  A   cl_pitchspeed "140"
      cl_serverStatusResendTime "750"
      cl_showmouserate "0"
      cl_shownet "0"
      cl_shownuments "0"
      cl_showSend "0"
            cl_showServerCommands "0"
            cl_showTimeDelta "0"
            cl_stanceHoldTime "300"
            cl_timeout "20"
U   A       cl_voice "1"
    A       cl_yawspeed "140"
        C   clientSideEffects "1"
            com_animCheck "0"
            com_cinematicEndInWhite "0"
R           com_errorResolveCommand ""
            com_filter_output "0"
            com_maxfps "0"
            com_maxFrameTime "100"
    A       com_recommendedSet "1"
            com_statmon "0"
R       C   com_timescale "1"
            compass "1"
        C   compassClampIcons "1"
            compassCoords "740 3590 400"
            compassECoordCutoff "37"
        C   compassEnemyFootstepEnabled "0"
        C   compassEnemyFootstepMaxRange "500"
        C   compassEnemyFootstepMaxZ "100"
        C   compassEnemyFootstepMinSpeed "140"
        C   compassFastRadarUpdateTime "2"
            compassFriendlyHeight "16"
            compassFriendlyWidth "16"
        C   compassHellfireTargetSpot "0"
        C   compassHideSansObjectivePointer "0"
        C   compassHideVehicles "0"
        C   compassMaxRange "2500"
            compassMinRadius "0.0001"
            compassMinRange "0.0001"
            compassObjectiveArrowHeight "20"
            compassObjectiveArrowOffset "2"
            compassObjectiveArrowRotateDist "5"
            compassObjectiveArrowWidth "20"
            compassObjectiveDetailDist "10"
            compassObjectiveDrawLines "1"
            compassObjectiveHeight "17.5"
            compassObjectiveIconHeight "16"
            compassObjectiveIconWidth "16"
            compassObjectiveMaxHeight "70"
            compassObjectiveMaxRange "2048"
            compassObjectiveMinAlpha "1"
            compassObjectiveMinDistRange "1"
            compassObjectiveMinHeight "-70"
            compassObjectiveNearbyDist "4"
            compassObjectiveNumRings "10"
            compassObjectiveRingSize "80"
            compassObjectiveRingTime "10000"
            compassObjectiveTextHeight "18"
            compassObjectiveTextScale "0.3"
            compassObjectiveWidth "17.5"
        compassPlayerHeight "18.75"
        compassPlayerWidth "18.75"
    C   compassRadarLineThickness "0.4"
    C   compassRadarPingFadeTime "4"
    C   compassRadarUpdateTime "4"
        compassRotation "1"
A       compassSize "1"
    C   compassSoundPingFadeTime "2"
    C   compassTickertapeStretch "0.5"
        con_default_console_filter "*"
A       con_errormessagetime "8"
A       con_gameMsgWindow0FadeInTime "0.25"
A       con_gameMsgWindow0FadeOutTime "0.5"
AL      con_gameMsgWindow0Filter "gamenotify obituary"
A       con_gameMsgWindow0LineCount "4"
A       con_gameMsgWindow0MsgTime "5"
A       con_gameMsgWindow0ScrollTime "0.25"
A       con_gameMsgWindow0SplitscreenScale "1.5"
A       con_gameMsgWindow1FadeInTime "0.25"
A       con_gameMsgWindow1FadeOutTime "0.5"
AL      con_gameMsgWindow1Filter "boldgame"
A       con_gameMsgWindow1LineCount "1"
A       con_gameMsgWindow1MsgTime "3"
A       con_gameMsgWindow1ScrollTime "0.25"
A       con_gameMsgWindow1SplitscreenScale "1.5"
A       con_gameMsgWindow2FadeInTime "0.75"
A       con_gameMsgWindow2FadeOutTime "0.5"
AL      con_gameMsgWindow2Filter "subtitle"
A       con_gameMsgWindow2LineCount "7"
A       con_gameMsgWindow2MsgTime "5"
A       con_gameMsgWindow2ScrollTime "0.25"
A       con_gameMsgWindow2SplitscreenScale "1.5"
A       con_gameMsgWindow3FadeInTime "0.25"
A       con_gameMsgWindow3FadeOutTime "0.5"
AL      con_gameMsgWindow3Filter ""
A       con_gameMsgWindow3LineCount "5"
A       con_gameMsgWindow3MsgTime "5"
A       con_gameMsgWindow3ScrollTime "0.25"
A       con_gameMsgWindow3SplitscreenScale "1.5"
A       con_inputBoxColor "0.25 0.25 0.2 1"
A       con_inputHintBoxColor "0.4 0.4 0.35 1"
A       con_matchPrefixOnly "1"
        con_minicon "0"
A       con_miniconlines "5"
A       con_minicontime "4"
A       con_outputBarColor "1 1 0.95 0.6"
A       con_outputSliderColor "0.15 0.15 0.1 0.6"
A       con_outputWindowColor "0.35 0.35 0.3 0.75"
        con_typewriterColorBase "1 1 1"
A       con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
A       con_typewriterColorGlowCompleted "0 0.3 0.8 1"
A       con_typewriterColorGlowFailed "0.8 0 0 1"
A       con_typewriterColorGlowUpdated "0 0.6 0.18 1"
A       con_typewriterDecayDuration "700"
     A    con_typewriterDecayStartTime "6000"
     A    con_typewriterPrintSpeed "50"
          cpu_speed_12players "3"
          cpu_speed_18players "6"
          cpu_speed_8players "2.7"
          developer "0"
          developer_script "0"
          didyouknow "@PLATFORM_DYK_IW4_MSG14"
          drawEntityCount "0"
          drawEntityCountPos "-55 -180"
          drawEntityCountSize "32"
          drawKillcamData "0"
          drawKillcamDataPos "-55 -340"
          drawKillcamDataSize "32"
     A    drawLagometer "0"
          drawServerBandwidth "0"
          drawServerBandwidthPos "-55 -340"
     A    dynEnt_active "0"
        C dynEnt_bulletForce "1000"
        C dynEnt_damageScale "1"
        C dynEnt_explodeForce "12500"
        C dynEnt_explodeMaxEnts "20"
        C dynEnt_explodeMinForce "40"
        C dynEnt_explodeSpinScale "3"
        C dynEnt_explodeUpbias "0.5"
        C dynEnt_explodingBulletForce "3500"
        C dynEnt_explodingBulletMaxEnts "5"
        C dynEnt_explodingBulletMinForce "5"
        C dynEnt_explodingBulletSpinScale "1"
        C dynEnt_explodingBulletUpbias "0.5"
        C fixedtime "0"
        C FoFIconMaxSize "640"
        C FoFIconMinSize "30"
        C FoFIconScale "1.3"
        C FoFIconSpawnTimeDelay "1"
        C FoFIconSpawnTimeFade "5"
        C friction "5.5"
    I     fs_basegame ""
    I     fs_basepath "C:\Program Files (x86)\Steam\steamapps\common\call
of duty modern warfare 2"
    I     fs_cdpath ""
    I     fs_copyfiles "0"
          fs_debug "0"
 S I      fs_game ""
    I     fs_homepath "C:\Program Files (x86)\Steam\steamapps\common\call
of duty modern warfare 2"
       LC fs_ignoreLocalized "0"
        C fx_count "0"
          fx_cull_elem_draw "1"
          fx_cull_elem_spawn "1"
        C fx_debugBolt "0"
        C fx_draw "1"
        C fx_drawClouds "1"
        C fx_enable "1"
       C fx_freeze "0"
       C fx_mark_profile "0"
    A    fx_marks "0"
    A    fx_marks_ents "1"
    A    fx_marks_smodels "1"
       C fx_profile "0"
       C fx_profileFilter ""
       C fx_profileSkip "0"
       C fx_profileSort "cost"
       C fx_visMinTraceDist "80"
    A    g_allowvote "1"
    A    g_banIPs ""
    A    g_clonePlayerMaxVelocity "80"
    A    g_deadChat "1"
    A    g_dropForwardSpeed "10"
    A    g_dropHorzSpeedRand "100"
    A    g_dropUpSpeedBase "10"
    A    g_dropUpSpeedRand "5"
S     L g_gametype "war"
         g_gravity "800"
S        g_hardcore "0"
    A    g_log "games_mp.log"
    A    g_logSync "0"
    A    g_oldVoting "1"
    A    g_playerCollisionEjectSpeed "25"
    A    g_radiusDamageMax "256"
    A    g_redCrosshairs "1"
         g_synchronousClients "0"
    A    g_voiceChatTalkingDuration "500"
    A    g_voteAbstainWeight "0.5"
  R      gameMode "mp"
    A    glass_angular_vel "5 35"
       C glass_break "1"
    A    glass_debug "0"
    A    glass_edge_angle "5 10"
    A    glass_fall_delay "0.2 0.9"
    A    glass_fall_gravity "800"
    A    glass_fall_ratio "1.5 3"
    A    glass_fringe_maxcoverage "0.2"
    A    glass_fringe_maxsize "150"
    A    glass_fx_chance "0.25"
    A    glass_hinge_friction "50"
    A    glass_linear_vel "200 400"
    A    glass_max_pieces_per_frame "100"
    A    glass_max_shatter_fx_per_frame "6"
    A    glass_physics_chance "0.15"
    A    glass_physics_maxdist "512"
    A    glass_shard_maxsize "300"
    A    glass_shattered_scale "48"
    A    glass_trace_interval "100"
         heli_barrelMaxVelocity "1250"
         heli_barrelRotation "70"
         heli_barrelSlowdown "360"
  R      hiDef "1"
  C hud_bloodOverlayLerpRate "0.3"
A   hud_deathQuoteFadeTime "1000"
A   hud_enable "1"
A   hud_fade_ammodisplay "0"
  C hud_fade_compass "0"
A   hud_fade_healthbar "2"
A   hud_fade_offhand "0"
A   hud_fade_sprint "1.7"
A   hud_fade_stance "1.7"
A   hud_fadeout_speed "0.1"
A   hud_flash_period_offhand "0.5"
A   hud_flash_time_offhand "2"
A   hud_health_pulserate_critical "0.5"
A   hud_health_pulserate_injured "1"
A   hud_health_startpulse_critical "0.33"
A   hud_health_startpulse_injured "1"
  C hudElemPausedBrightness "0.4"
AL in_mouse "1"
A   intro "0"
    iwnet_debug "0"
    iwnet_maxResendTime "120"
    iwnet_minResendTime "4"
    iwnet_sessionFullHeartbeat "20000"
    iwnet_sessionHeartbeat "5000"
    iwnet_sessions "1"
    iwnet_xuid "1501"
  C jump_height "39"
  C jump_ladderPushVel "128"
  C jump_slowdownEnable "1"
  C jump_spreadAdd "64"
  C jump_stepSize "18"
    koth_autodestroytime "60"
    koth_capturetime "20"
    koth_delayPlayer "0"
    koth_destroytime "10"
    koth_extraDelay "0"
    koth_kothmode "0"
    koth_proMode "0"
    koth_spawnDelay "60"
    koth_spawntime "30"
  C laserDebug "0"
  C laserEndOffset "0.5"
  C laserFlarePct "0.2"
  C laserFlarePct_alt "0"
  C laserForceOn "0"
A   laserLight "1"
  C laserLightBeginOffset "13"
  C laserLightBodyTweak "15"
  C laserLightEndOffset "-3"
  C laserLightRadius "3"
  C laserLightRadius_alt "100"
A   laserLightWithoutNightvision "0"
  C laserRadius "0.8"
  C laserRadius_alt "30"
        C laserRange "1500"
        C laserRange_alt "5000"
        C laserRangePlayer "1500"
          loading_sre_fatal "1"
          lobby_animationSpeed "30"
          lobby_animationTilesHigh "4"
          lobby_animationTilesWide "8"
          lobby_numAnimationFrames "30"
          lobby_partySearchWaitTime "1000"
          lobby_searchingPartyColor "0.941177 0.768627 0.321569 0.501961"
     AL loc_forceEnglish "0"
     AL loc_language "0"
       L loc_translate "1"
          loc_warnings "0"
          loc_warningsAsErrors "0"
          loc_warningsUI "0"
       L logfile "2"
          lowAmmoWarningColor1 "0.701961 0.701961 0.701961 0.8"
          lowAmmoWarningColor2 "1 1 1 1"
          lowAmmoWarningNoAmmoColor1 "0.8 0.25098 0.301961 0.8"
          lowAmmoWarningNoAmmoColor2 "1 0.25098 0.301961 1"
          lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0.301961
0.701961"
          lowAmmoWarningNoReloadColor2 "0.701961 0.701961 0.301961 1"
          lowAmmoWarningPulseFreq "2.3"
          lowAmmoWarningPulseMax "1.5"
          lowAmmoWarningPulseMin "0"
          lsp_debug "0"
     A    m_filter "1"
     A    m_forward "0.25"
     A    m_pitch "0.022"
     A    m_side "0.25"
     A    m_yaw "0.022"
        C mantle_check_angle "60"
        C mantle_check_radius "0.1"
        C mantle_check_range "20"
        C mantle_debug "0"
        C mantle_enable "1"
        C mantle_max_vertical_end_velocity "0"
        C mantle_view_yawcap "60"
   R      mapcrc "0"
 S R      mapname ""
        C masterPort "20810"
          masterServerName "server.alteriw.net"
          matchmaking_debug "1"
          maxVoicePacketsPerSec "100"
          maxVoicePacketsPerSecForServer "20"
          migration_blocksperframe "0"
        C migration_dvarErrors "1"
          migration_limit "5"
          migration_msgtimeout "500"
          migration_timeBetween "30000"
          migration_verboseBroadcastTime "100"
          migrationPingTime "10"
        C   missileRemoteFOV "15"
        C   missileRemoteSteerPitchRange "1 87"
        C   missileRemoteSteerPitchRate "35"
        C   missileRemoteSteerYawRate "35"
    A       monkeytoy "0"
            motd "Welcome to Modern Warfare 2 multiplayer"
        C   motionTrackerBlurDuration "0.2"
            motionTrackerCenterX "0"
            motionTrackerCenterY "-0.37"
        C   motionTrackerPingFadeTime "3"
            motionTrackerPingPitchAddPerEnemy "0"
            motionTrackerPingPitchBase "1"
            motionTrackerPingPitchNearby "2"
            motionTrackerPingSize "0.2"
        C   motionTrackerRange "1600"
        C   motionTrackerSweepAngle "90"
        C   motionTrackerSweepInterval "3"
        C   motionTrackerSweepSpeed "2000"
        C   mp_paused "0"
            msg_dumpEnts "0"
            msg_hudelemspew "0"
            msg_printEntityNums "0"
U   A       name ""
        L   net_ip "localhost"
            net_lanauthorize "0"
    AL      net_noipx "0"
    AL      net_noudp "0"
     L      net_port "28960"
            net_profile "0"
            net_showprofile "0"
    AL      net_socksEnabled "0"
    AL      net_socksPassword ""
    AL      net_socksPort "5"
    AL      net_socksServer ""
    AL      net_socksUsername ""
            nextdemo ""
            nextmap ""
            nightVisionDisableEffects "0"
            nightVisionFadeInOutTime "0.1"
            nightVisionPowerOnTime "0.3"
        C   objectiveFadeTimeGoingOff "0.5"
        C   objectiveFadeTimeGoingOn "1"
        C   objectiveFadeTimeWaitOff "2"
        C   objectiveFadeTimeWaitOn "2"
        C   objectiveFadeTooClose "0.1"
        C   objectiveFadeTooFar "25"
        C   objectiveFontSize "0.6"
        C   objectiveHide "0"
        C   objectiveTextOffsetY "-5.33"
            onlinegame "1"
            onlinegameandhost "1"
            onlineunrankedgameandhost "1"
            overrideNVGModelWithKnife "0"
            packetDebug "0"
    C   painReverbDryLevel "0.5"
    C   painReverbRoomType "underwater"
    C   painReverbWetLevel "0.4"
    C   painVisionLerpOutRate "0.3"
    C   painVisionTriggerHealth "0.55"
    C   party_autoteams "1"
        party_connectTimeout "1000"
        party_connectToOthers "1"
        party_currentSearchTier "2"
        party_debug "0"
        party_defaultSearchTier "2"
        party_editingsettings "0"
        party_firstSubpartyIndex "0"
R       party_gamesize ""
        party_gameStartTimerLength "10"
R       party_gametype "Team Deathmatch"
R       party_host "1"
        party_hostmigration "1"
R       party_hostname ""
R       party_IAmSelected "0"
        party_joinInProgressPingBias "-20"
R       party_kickplayerquestion ""
        party_listFocus "0"
R       party_lobbyPlayerCount "1/16 PLAYERS"
R       party_mapname "Afghan"
R       party_mappacks "Original Maps"
        party_matchedPlayerCount "4"
        party_maxplayers "16"
        party_maxPrivatePartyPlayers "18"
        party_maxSearchTier "6"
        party_maxTeamDiff "1"
R       party_membersMissingMapPack "0"
        party_minLobbyTime "60"
        party_minplayers "2"
        party_msPerTier "50"
        party_oneSlotOpenPingBias "-20"
        party_over25FullPingBias "-5"
        party_over50FullPingBias "-10"
        party_over75FullPingBias "-15"
R       party_partyPlayerCount ""
R       party_playervisible "0"
        party_pregameStartTimerLength "5"
        party_searchPauseTime "2000"
        party_searchRandomDelay "500"
        party_searchResultsLifetime "45000"
        party_searchResultsMin "2000"
R       party_selectedIndex "0"
R       party_selectedIndexChangedTime "0"
        party_statusString "Waiting for 1 more player.. "
        party_teambased "1"
        party_teamsVisible "0"
        party_timer "0"
        party_vetoButtonVisible "1"
        party_vetoDelayTime "4"
        party_vetoPassed "0"
        party_vetoPercentRequired "0.501"
        party_vetoStatus ""
        partyChatDisallowed "0"
        partymigrate_broadcast_interval "200"
        partymigrate_cpuBonusPing "25"
        partymigrate_cpuBonusThreshold "0.5"
        partymigrate_pingtest_retry "100"
        partymigrate_pingtest_timeout "600"
        partymigrate_selectiontime "1800"
        partymigrate_timeout "8000"
        partymigrate_timeoutmax "15000"
U       password ""
        perk_armorPiercingDamage "40"
        perk_blastShield "65"
    C   perk_bulletPenetrationMultiplier "2"
    C   perk_diveDistanceCheck "64"
    C   perk_diveGravityScale "0.75"
    C   perk_diveVelocity "250"
    C   perk_diveViewRollResetSpeed "4"
    C   perk_diveViewRollSpeed "0.5"
    C   perk_diveViewRollTarget "45"
    C   perk_extendedMagsMGAmmo "10"
    C   perk_extendedMagsPistolAmmo "5"
    C   perk_extendedMagsRifleAmmo "10"
    C   perk_extendedMagsSMGAmmo "10"
    C   perk_extendedMagsSpreadAmmo "5"
    C   perk_extendedMeleeRange "176"
    C   perk_extraBreath "5"
    C   perk_fastSnipeScale "2"
    C   perk_footstepVolumeAlly "0.25"
    C   perk_footstepVolumeEnemy "4"
    C   perk_footstepVolumePlayer "0.25"
    C   perk_grenadeDeath "frag_grenade_short_mp"
    C   perk_improvedExtraBreath "5"
    C   perk_lightWeightViewBobScale "0.75"
    C   perk_parabolicAngle "180"
    C   perk_parabolicIcon "specialty_parabolic"
    C   perk_parabolicRadius "400"
    C   perk_quickDrawSpeedScale "1.5"
        perk_scavengerMode "0"
    C   perk_sprintMultiplier "2"
    C   perk_sprintRecoveryMultiplierActual "0.6"
    C   perk_sprintRecoveryMultiplierVisual "0.6"
    C   perk_weapRateMultiplier "0.75"
    C   perk_weapReloadMultiplier "0.5"
    C   perk_weapSpreadMultiplier "0.65"
    C   phys_autoDisableAngular "57"
    C   phys_autoDisableFastAngular "270"
    C   phys_autoDisableFastLinear "40"
    C   phys_autoDisableFastTime "0.5"
    C   phys_autoDisableLinear "20"
    C   phys_autoDisableTime "0.9"
    C   phys_bulletSpinScale "3"
C phys_bulletUpBias "0.5"
  phys_cfm "0.0001"
C phys_collUseEntities "0"
  phys_contact_cfm "1e-005"
  phys_contact_cfm_ragdoll "0.001"
C phys_contact_cfm_vehicle "0.001"
C phys_contact_cfm_vehicleSoft "0.05"
  phys_contact_erp "0.8"
  phys_contact_erp_ragdoll "0.3"
C phys_contact_erp_vehicle "0.5"
C phys_contact_erp_vehicleSoft "0.05"
C phys_csl "0.3"
C phys_dragAngular "0.5"
C phys_dragLinear "0.03"
  phys_drawAwake "0"
  phys_drawCollisionObj "0"
  phys_drawCollisionWorld "0"
  phys_drawcontacts "0"
  phys_drawDebugInfo "0"
  phys_dumpcontacts "0"
  phys_erp "0.8"
C phys_frictionScale "1"
C phys_gravity "-800"
C phys_gravity_ragdoll "-800"
  phys_gravityChangeWakeupRadius "120"
  phys_jitterMaxMass "200"
  phys_joint_cfm "0.0001"
  phys_joint_stop_cfm "0.0001"
  phys_joint_stop_erp "0.8"
C phys_jointPullThreshold "4"
  phys_mcv "20"
  phys_mcv_ragdoll "1000"
C phys_mcv_vehicle "300"
  phys_minImpactMomentum "250"
C phys_narrowObjMaxLength "4"
C phys_noIslands "0"
C phys_qsi "15"
C phys_reorderConst "1"
C physVeh_collideWithClipOnly "0"
C physVeh_explodeForce "800"
C physVeh_explodeSpinScale "3"
C physVeh_jump "0"
C physVeh_minImpactMomentum "17.6"
C physVeh_pathConstraintCfm "1e-006"
C physVeh_pathConstraintErp "0.8"
C physVeh_slideReductionForHighSpeed "0"
C physVeh_StepsPerFrame "3"
  ping_default_min "50"
  ping_increment "10"
  ping_searches_per "2"
C player_adsExitDelay "0"
C player_backSpeedScale "0.7"
C player_breath_fire_delay "0"
C player_breath_gasp_lerp "6"
    C   player_breath_gasp_scale "4.5"
    C   player_breath_gasp_time "1"
    C   player_breath_hold_lerp "1"
    C   player_breath_hold_time "4.5"
    C   player_breath_snd_delay "1"
    C   player_breath_snd_lerp "2"
    C   player_burstFireCooldown "0.2"
    C   player_debugHealth "0"
    C   player_dmgtimer_flinchTime "500"
    C   player_dmgtimer_maxTime "750"
    C   player_dmgtimer_minScale "0"
    C   player_dmgtimer_stumbleTime "500"
    C   player_dmgtimer_timePerPoint "100"
R   C   player_footstepsThreshhold "0"
    C   player_lastStandCrawlSpeedScale "0.2"
    C   player_lastStandDebug "0"
    C   player_lean_rotate_crouch_left "0.8"
    C   player_lean_rotate_crouch_right "0.3"
    C   player_lean_rotate_left "0.8"
    C   player_lean_rotate_right "0.4"
    C   player_lean_shift_crouch_left "4"
    C   player_lean_shift_crouch_right "15"
    C   player_lean_shift_left "5"
    C   player_lean_shift_right "9"
    C   player_meleeHeight "10"
    C   player_meleeRange "64"
    C   player_meleeWidth "10"
    C   player_move_factor_on_torso "0"
R   C   player_moveThreshhold "10"
    C   player_runThreshhold "110"
    C   player_scopeExitOnDamage "0"
    C   player_spectateSpeedScale "1"
    C   player_sprintCameraBob "0.5"
        player_sprintForwardMinimum "105"
    C   player_sprintMinTime "1"
    C   player_sprintRechargePause "0"
    C   player_sprintSpeedScale "1.5"
    C   player_sprintStrafeSpeedScale "0.667"
    C   player_sprintTime "4"
    C   player_sprintUnlimited "0"
    C   player_strafeAnimCosAngle "0.5"
    C   player_strafeSpeedScale "0.8"
    C   player_sustainAmmo "0"
    C   player_turnAnims "0"
    C   player_view_pitch_down "85"
    C   player_view_pitch_up "85"
        playlist "0"
        playlistFilename "playlists.info"
        privateMatch_joinPassword ""
        privateMatch_serverPassword ""
    C   profileMenuOption_blacklevel "0"
    C   profileMenuOption_gamma "0.8"
    C   profileMenuOption_safeAreaHorz "0.85"
    C   profileMenuOption_safeAreaVert "0.85"
        C profileMenuOption_volume "0.8"
S R       protocol "144"
      A   r_aaAlpha "dither (fast)"
      AL r_aaMaxQuality "0"
      AL r_aaSamples "1"
      AL r_altModelLightingUpdate "0"
      AL r_aspectRatio "auto"
        C r_atlasAnimFPS "15"
      A   r_autopriority "0"
      A   r_blacklevel "0"
        C r_blur "0"
        C r_brightness "0"
          r_cacheModelLighting "1"
          r_cacheSModelLighting "1"
          r_clear "never"
          r_clearColor "0 0 0 0"
          r_clearColor2 "0 0 0 0"
        C r_colorMap "Unchanged"
        C r_contrast "1"
      AL r_customMode ""
      A   r_debugLineWidth "1"
        C r_debugShader "none"
      A   r_depthPrepass "None"
        C r_desaturation "1"
          r_detail "1"
        C r_detailMap "Unchanged"
        C r_diffuseColorScale "1"
      A   r_displayRefresh "60 Hz"
      A   r_distortion "0"
      A   r_dlightLimit "0"
        C r_dof_bias "0.5"
      A   r_dof_enable "0"
        C r_dof_farBlur "1.8"
        C r_dof_farEnd "7000"
        C r_dof_farStart "1000"
        C r_dof_nearBlur "6"
        C r_dof_nearEnd "60"
        C r_dof_nearStart "10"
        C r_dof_tweak "0"
        C r_dof_viewModelEnd "8"
        C r_dof_viewModelStart "2"
        C r_dpvsFilterDebug "0"
        C r_drawDecals "1"
      A   r_drawSun "0"
      A   r_drawWater "1"
          r_envMapExponent "5"
          r_envMapMaxIntensity "0.5"
          r_envMapMinIntensity "0.2"
          r_envMapOverride "0"
          r_envMapSunIntensity "2"
      A   r_fastSkin "0"
        C r_filmAltShader "1"
          r_filmTweakBrightness "0"
          r_filmTweakContrast "1.4"
         r_filmTweakDarkTint "0.7 0.85 1"
         r_filmTweakDesaturation "0.2"
         r_filmTweakDesaturationDark "0.2"
         r_filmTweakEnable "0"
         r_filmTweakInvert "0"
         r_filmTweakLightTint "1.1 1.05 0.85"
         r_filmTweakMediumTint "0.9 1 0.9"
   C     r_filmUseTweaks "0"
  L      r_floatz "1"
   C     r_fog "1"
   C     r_forceLod "none"
   C     r_fullbright "0"
AL       r_fullscreen "0"
A        r_gamma "0.858631"
   C     r_glow "1"
A        r_glow_allowed "0"
         r_glow_allowed_script_forced "0"
    C    r_glowTweakBloomCutoff "0.5"
    C    r_glowTweakBloomDesaturation "0"
    C    r_glowTweakBloomIntensity0 "1"
    C    r_glowTweakEnable "0"
    C    r_glowTweakRadius0 "5"
    C    r_glowUseTweaks "0"
         r_gpuSync "off"
A        r_gpuSync2 "1"
         r_heroLighting "1"
    C    r_highLodDist "-1"
         r_ignore "0"
AL       r_ignorehwgamma "0"
A        r_inGameVideo "1"
         r_lightCacheLessFrequentMaxDistance "64"
         r_lightCacheLessFrequentPeriod "10"
         r_lightGridContrast "0"
         r_lightGridEnableTweaks "0"
         r_lightGridIntensity "1"
         r_lightGridUseTweakedValues "1"
     C   r_lightMap "Unchanged"
    L    r_loadForRenderer "0"
     C   r_lockPvs "0"
A        r_lodBiasRigid "0"
A        r_lodBiasSkinned "0"
A        r_lodScaleRigid "1"
A        r_lodScaleSkinned "1"
    C    r_lowestLodDist "-1"
    C    r_lowLodDist "-1"
    C    r_mediumLodDist "-1"
A        r_mode "1280x768"
  LC     r_modelVertColor "1"
AL       r_monitor "0"
A        r_multiGpu "1"
         r_normal "1"
    C    r_normalMap "Unchanged"
         r_outdoor "1"
         r_outdoorFeather "8"
    A       r_picmip "0"
    A       r_picmip_bump "1"
    A       r_picmip_manual "0"
    A       r_picmip_spec "1"
    AL      r_picmip_water "0"
    A       r_polygonOffsetBias "-1"
    A       r_polygonOffsetScale "-1"
    A       r_portalBevels "0.7"
            r_portalBevelsOnly "0"
            r_portalMinClipArea "0.02"
      C     r_portalMinRecurseDepth "2"
      C     r_portalWalkLimit "0"
    AL      r_preloadShaders "0"
            r_pretess "1"
        C   r_primaryLightTweakDiffuseStrength "1"
        C   r_primaryLightTweakSpecularStrength "1"
        C   r_primaryLightUseTweaks "0"
            r_reflectionProbeGenerate "0"
            r_reflectionProbeGenerateExit "0"
            r_reflectionProbeRegenerateAll "0"
R           r_rendererInUse "Default"
    AL      r_rendererPreference "Default"
      C     r_resampleScene "1"
      C     r_scaleViewport "1"
      C     r_showFbColorDebug "None"
      C     r_showFloatZDebug "0"
      C     r_showLightGrid "0"
      C     r_showMissingLightGrid "0"
      C     r_showPortals "0"
      C     r_showPortalsOverview "0"
      C     r_singleCell "0"
      C     r_skipPvs "0"
            r_smc_enable "1"
            r_smc_optimize "1"
            r_smp_backend "1"
            r_smp_worker "1"
R           r_smp_worker_thread0 "0"
R           r_smp_worker_thread1 "0"
    A       r_specular "0"
        C   r_specularColorScale "2.5"
        C   r_specularMap "Unchanged"
        C   r_spotLightBrightness "14"
        C   r_spotLightEndRadius "196"
        C   r_spotLightEntityShadows "1"
        C   r_spotLightExponent "2"
        C   r_spotLightFovInnerFraction "0.5"
        C   r_spotLightMaxLength "5000"
        C   r_spotLightShadows "1"
        C   r_spotLightSModelShadows "1"
        C   r_spotLightStartRadius "36"
            r_sse_skinning "1"
        C   r_subwindow "0 1 0 1"
        C   r_sun_from_dvars "0"
            r_sun_fx_position "0 0 0"
        r_sunblind_fadein "0.5"
        r_sunblind_fadeout "3"
        r_sunblind_max_angle "5"
        r_sunblind_max_darken "0.75"
        r_sunblind_min_angle "30"
        r_sunflare_fadein "1"
        r_sunflare_fadeout "1"
        r_sunflare_max_alpha "1"
        r_sunflare_max_angle "2"
        r_sunflare_max_size "2500"
        r_sunflare_min_angle "45"
        r_sunflare_min_size "0"
        r_sunflare_shader "sun_flare"
        r_sunglare_fadein "0.5"
        r_sunglare_fadeout "3"
        r_sunglare_max_angle "5"
        r_sunglare_max_lighten "0.75"
        r_sunglare_min_angle "30"
        r_sunsprite_shader "sun"
        r_sunsprite_size "16"
A       r_texFilterAnisoMax "4"
A       r_texFilterAnisoMin "1"
    C   r_texFilterDisable "0"
    C   r_texFilterMipBias "0"
A       r_texFilterMipMode "Unchanged"
        r_textureMode "bilinear"
    L   r_useLayeredMaterials "0"
    L   r_vc_makelog "0"
        r_vc_showlog "0"
AL      r_vsync "0"
        r_warningRepeatDelay "5"
    C   r_zfar "0"
A       r_zFeather "0"
    C   r_znear "4"
    C   r_znear_depthhack "0.1"
    C   radarjamDistMax "800"
    C   radarjamDistMin "350"
    C   radarjamSinCurve "0"
    C   ragdoll_baselerp_time "1000"
    C   ragdoll_bullet_force "500"
    C   ragdoll_bullet_upbias "0.5"
    C   ragdoll_debug "0"
        ragdoll_dump_anims "0"
A       ragdoll_enable "0"
    C   ragdoll_explode_force "18000"
    C   ragdoll_explode_upbias "0.8"
    C   ragdoll_exploding_bullet_force "5000"
    C   ragdoll_exploding_bullet_upbias "0.8"
    C   ragdoll_fps "20"
        ragdoll_idle_min_velsq "2"
    C   ragdoll_jitter_scale "1"
    C   ragdoll_jointlerp_time "3000"
    C   ragdoll_max_life "4500"
A       ragdoll_max_simulating "16"
      ragdoll_max_stretch_pct "10"
    C ragdoll_rotvel_scale "1"
    C ragdoll_self_collision_scale "1.2"
      ragdoll_stretch_iters "10"
U A   rate "25000"
      rcon_password ""
      reliableResendTime "300"
      reliableTimeoutTime "20000"
    C RemoteCameraSounds_DryLevel "0.1"
    C RemoteCameraSounds_RoomType "underwater"
    C RemoteCameraSounds_WetLevel "0.5"
      requireOpenNat "1"
 R    safeArea_adjusted_horizontal "1"
 R    safeArea_adjusted_vertical "1"
    C safeArea_horizontal "0.85"
    C safeArea_vertical "0.85"
      scr_airdrop_ac130 "3"
      scr_airdrop_ammo "17"
      scr_airdrop_counter_uav "15"
      scr_airdrop_emp "1"
      scr_airdrop_harrier_airstrike "7"
      scr_airdrop_helicopter "7"
      scr_airdrop_helicopter_flares "5"
      scr_airdrop_helicopter_minigun "3"
      scr_airdrop_mega_ac130 "2"
      scr_airdrop_mega_ammo "12"
      scr_airdrop_mega_counter_uav "16"
      scr_airdrop_mega_emp "0"
      scr_airdrop_mega_harrier_airstrike "5"
      scr_airdrop_mega_helicopter "5"
      scr_airdrop_mega_helicopter_flares "3"
      scr_airdrop_mega_helicopter_minigun "2"
      scr_airdrop_mega_nuke "0"
      scr_airdrop_mega_precision_airstrike "10"
      scr_airdrop_mega_predator_missile "14"
      scr_airdrop_mega_sentry "16"
      scr_airdrop_mega_stealth_airstrike "3"
      scr_airdrop_mega_uav "12"
      scr_airdrop_nuke "0"
      scr_airdrop_precision_airstrike "11"
      scr_airdrop_predator_missile "12"
      scr_airdrop_sentry "12"
      scr_airdrop_stealth_airstrike "5"
      scr_airdrop_uav "17"
      scr_arena_numlives "1"
      scr_arena_promode "0"
      scr_arena_roundlimit "0"
      scr_arena_roundswitch "3"
      scr_arena_scorelimit "1"
      scr_arena_timelimit "2.5"
      scr_arena_winlimit "4"
      scr_ctf_halftime "1"
      scr_ctf_numlives "0"
      scr_ctf_playerrespawndelay "0"
scr_ctf_promode "0"
scr_ctf_returntime "30"
scr_ctf_roundlimit "1"
scr_ctf_scorelimit "0"
scr_ctf_timelimit "10"
scr_ctf_waverespawndelay "10"
scr_ctf_winlimit "1"
scr_dd_addtime "2.5"
scr_dd_bombtimer "45"
scr_dd_defusetime "5"
scr_dd_numlives "0"
scr_dd_planttime "5"
scr_dd_playerrespawndelay "0"
scr_dd_promode "0"
scr_dd_roundlimit "3"
scr_dd_roundswitch "1"
scr_dd_scorelimit "1"
scr_dd_timelimit "2.5"
scr_dd_waverespawndelay "0"
scr_dd_winlimit "2"
scr_diehard "0"
scr_dm_numlives "0"
scr_dm_playerrespawndelay "0"
scr_dm_promode "0"
scr_dm_roundlimit "1"
scr_dm_scorelimit "1500"
scr_dm_timelimit "10"
scr_dm_waverespawndelay "0"
scr_dm_winlimit "1"
scr_dom_numlives "0"
scr_dom_playerrespawndelay "0"
scr_dom_promode "0"
scr_dom_roundlimit "1"
scr_dom_scorelimit "200"
scr_dom_timelimit "0"
scr_dom_waverespawndelay "0"
scr_dom_winlimit "1"
scr_explBulletMod "1"
scr_game_allowkillcam "1"
scr_game_deathpointloss "0"
scr_game_forceuav "0"
scr_game_graceperiod "15"
scr_game_hardpoints "1"
scr_game_killstreakdelay "8"
scr_game_onlyheadshots "0"
scr_game_perks "1"
scr_game_spectatetype "1"
scr_game_suicidepointloss "0"
scr_gtnw_numlives "0"
scr_gtnw_playerrespawndelay "0"
scr_gtnw_promode "0"
scr_gtnw_roundlimit "1"
scr_gtnw_roundswitch "0"
scr_gtnw_scorelimit "101"
scr_gtnw_timelimit "10"
scr_gtnw_waverespawndelay "0"
scr_gtnw_winlimit "1"
scr_hardcore "0"
scr_hardpoint_allowartillery "1"
scr_hardpoint_allowhelicopter "1"
scr_hardpoint_allowuav "1"
scr_koth_numlives "0"
scr_koth_playerrespawndelay "0"
scr_koth_promode "0"
scr_koth_roundlimit "1"
scr_koth_roundswitch "1"
scr_koth_scorelimit "250"
scr_koth_timelimit "15"
scr_koth_waverespawndelay "0"
scr_koth_winlimit "1"
scr_maxPerPlayerExplosives "2"
scr_nukeCancelMode "0"
scr_nukeTimer "10"
scr_oldschool "0"
scr_oneflag_numlives "0"
scr_oneflag_playerrespawndelay "0"
scr_oneflag_promode "0"
scr_oneflag_roundlimit "0"
scr_oneflag_roundswitch "3"
scr_oneflag_scorelimit "1"
scr_oneflag_timelimit "3"
scr_oneflag_waverespawndelay "0"
scr_oneflag_winlimit "4"
scr_patientZero ""
scr_player_forcerespawn "1"
scr_player_healthregentime "5"
scr_player_maxhealth "100"
scr_player_numlives "0"
scr_player_respawndelay "0"
scr_player_sprinttime "4"
scr_player_suicidespawndelay "0"
scr_RequiredMapAspectratio "1"
scr_restxp_cap "0.5"
scr_restxp_enable "0"
scr_restxp_levelsPerDay "0.5"
scr_restxp_minRestTime "4"
scr_restxp_restedAwardScale "0.5"
scr_restxp_timescale "1"
scr_riotShieldXPBullets "15"
scr_sab_bombtimer "30"
scr_sab_defusetime "5"
scr_sab_hotpotato "0"
scr_sab_numlives "0"
scr_sab_planttime "2.5"
scr_sab_playerrespawndelay "7.5"
scr_sab_promode "0"
scr_sab_roundlimit "1"
scr_sab_roundswitch "1"
    scr_sab_scorelimit "0"
    scr_sab_timelimit "20"
    scr_sab_waverespawndelay "0"
    scr_sab_winlimit "1"
    scr_sd_bombtimer "45"
    scr_sd_defusetime "5"
    scr_sd_multibomb "0"
    scr_sd_numlives "1"
    scr_sd_planttime "5"
    scr_sd_playerrespawndelay "0"
    scr_sd_promode "0"
    scr_sd_roundlimit "0"
    scr_sd_roundswitch "3"
    scr_sd_scorelimit "1"
    scr_sd_timelimit "2.5"
    scr_sd_waverespawndelay "0"
    scr_sd_winlimit "4"
    scr_team_fftype "0"
    scr_team_kickteamkillers "0"
    scr_team_respawntime "0"
    scr_team_teamkillpointloss "1"
    scr_team_teamkillspawndelay "20"
    scr_thirdPerson "0"
    scr_tispawndelay "0"
    scr_vip_numlives "0"
    scr_vip_promode "0"
    scr_vip_roundlimit "3"
    scr_vip_roundswitch "1"
    scr_vip_scorelimit "1"
    scr_vip_timelimit "2.5"
    scr_vip_winlimit "2"
    scr_war_numlives "0"
    scr_war_playerrespawndelay "0"
    scr_war_promode "0"
    scr_war_roundlimit "1"
    scr_war_scorelimit "7500"
    scr_war_timelimit "10"
    scr_war_waverespawndelay "0"
    scr_war_winlimit "1"
    scr_xpscale "1"
A   sensitivity "5"
    sentry_placement_debug "0"
    sentry_placement_feet_offset "17 20 10"
    sentry_placement_feet_trace_dist_z "20"
    sentry_placement_trace_dist "42"
    sentry_placement_trace_min_normal "0.7"
    sentry_placement_trace_pitch "20"
    sentry_placement_trace_radius "30"
    sentry_placement_trace_radius_canon_safety "5"
A   server1 ""
A   server10 ""
A   server11 ""
A   server12 ""
A   server13 ""
      A       server14 ""
      A       server15 ""
      A       server16 ""
      A       server2 ""
      A       server3 ""
      A       server4 ""
      A       server5 ""
      A       server6 ""
      A       server7 ""
      A       server8 ""
      A       server9 ""
              session_advertiseFailedSearchCount "6"
              session_immediateDeleteTinySessions "0"
 R            session_nonblocking "1"
          C   shieldImpactBulletShakeDuration "500"
          C   shieldImpactBulletShakeScale "0.35"
          C   shieldImpactExplosionHighShakeDuration "1250"
          C   shieldImpactExplosionHighShakeScale "0.5"
          C   shieldImpactExplosionLowShakeDuration "800"
          C   shieldImpactExplosionLowShakeScale "0.4"
          C   shieldImpactExplosionThreshold "85"
          C   shieldImpactMissileShakeDuration "1500"
          C   shieldImpactMissileShakeScale "0.5"
S R           shortversion "1.0"
              showdrop "0"
              showpackets "0"
      A       sm_enable "0"
          C   sm_fastSunShadow "1"
              sm_lightScore_eyeProjectDist "64"
              sm_lightScore_spotProjectFrac "0.125"
      A       sm_maxLights "4"
              sm_minSpotLightScore "0.5"
              sm_polygonOffsetBias "0.125"
              sm_polygonOffsetScale "2"
          C   sm_qualitySpotShadow "1"
          C   sm_spotDistCull "1"
          C   sm_spotEnable "1"
          C   sm_spotLimit "4"
              sm_spotShadowFadeTime "1"
          C   sm_strictCull "1"
          C   sm_sunEnable "1"
          C   sm_sunSampleSizeNear "0.25"
          C   sm_sunShadowCenter "0 0 0"
          C   sm_sunShadowScale "1"
      A       sm_sunShadowScaleLocked "0"
 U    A       snaps "30"
      A       snd_cinematicVolumeScale "0.5"
              snd_drawInfo "None"
      A       snd_enableEq "1"
      A       snd_errorOnMissing "0"
      A       snd_khz "44"
      A       snd_outputConfiguration "Windows default"
      A       snd_touchStreamFilesOnLoad "0"
      A       snd_volume "0.8"
  R       splitscreen "0"
          stat_version "10"
        C stopspeed "100"
          stringtable_debug "0"
S         sv_allowAnonymous "0"
S         sv_allowClientConsole "1"
     A    sv_allowDownload "1"
          sv_allowedClan1 ""
          sv_allowedClan2 ""
    I     sv_cheats "0"
          sv_clientArchive "1"
          sv_clientSideBullets "1"
          sv_connectTimeout "120"
          sv_debugRate "0"
          sv_debugReliableCmds "0"
S    A    sv_floodProtect "1"
S    A    sv_hostname "CoD4Host"
          sv_hugeSnapshotDelay "200"
          sv_hugeSnapshotSize "4000"
  R       sv_iwdNames ""
  R       sv_iwds ""
          sv_kickBanTime "300"
          sv_mapRotation ""
          sv_mapRotationCurrent ""
S      L sv_maxclients "18"
S         sv_maxPing "0"
S         sv_maxRate "25000"
S         sv_minPing "0"
          sv_network_fps "1000"
          sv_packet_info "0"
          sv_padPackets "0"
  R       sv_paused "0"
S         sv_privateClients "0"
S         sv_privateClientsForClients "0"
          sv_privatePassword ""
          sv_reconnectlimit "3"
  R       sv_referencedFFCheckSums ""
  R       sv_referencedFFNames ""
  R       sv_referencedIwdNames ""
  R       sv_referencedIwds ""
          sv_rejoinTimeout "5"
  R       sv_running "0"
          sv_showAverageBPS "0"
          sv_timeout "20"
          sv_voiceQuality "3"
          sv_zombietime "2"
    IA    sys_configSum "209012943"
    IA    sys_configureGHz "10.3959"
  R       sys_cpuGHz "2.33334"
  R       sys_cpuName "Intel(R) Core(TM)2 Duo CPU   E6550   @ 2.33GHz"
    IA    sys_gpu "Radeon X1650 Series    "
          sys_lockThreads "none"
          sys_quitMigrateTime "15000"
    I     sys_smp_allowed "1"
R            sys_SSE "1"
    IA       sys_sysMB "2048"
R            systemlink "0"
             testClients_doAttack "1"
             testClients_doCrouch "0"
             testClients_doMove "1"
             testClients_doReload "1"
             testClients_watchKillcam "1"
             thermal_playerModel ""
         C   thermalBlurFactorNoScope "250"
         C   thermalBlurFactorScope "250"
         C   timescale "1"
             tracer_debugDraw "0"
             tracer_explosiveColor1 "1 0.75 0.75 0"
             tracer_explosiveColor2 "1 0.75 0.75 1"
             tracer_explosiveColor3 "1 0.75 0.75 1"
             tracer_explosiveColor4 "1 0.75 0.75 1"
             tracer_explosiveColor5 "1 0.75 0.75 1"
             tracer_explosiveColor6 "1 0.75 0.75 0"
             tracer_explosiveOverride "1"
             tracer_explosiveWidth "15"
             tracer_firstPersonMaxWidth "4"
             tracer_stoppingPowerColor1 "0 0 0 0"
             tracer_stoppingPowerColor2 "1 1 1 1"
             tracer_stoppingPowerColor3 "1 0 0 1"
             tracer_stoppingPowerColor4 "1 0 0 1"
             tracer_stoppingPowerColor5 "1 1 0 1"
             tracer_stoppingPowerColor6 "1 1 1 1"
             tracer_stoppingPowerOverride "0"
             tracer_stoppingPowerWidth "6"
             tracer_thermalWidthMult "2"
         C   turret_adsEnabled "1"
         C   turret_adsFov "35"
         C   turret_adsTime "250"
         C   turret_fov "55"
         C   ui_allow_classchange "0"
             ui_allow_controlschange "1"
         C   ui_allow_teamchange "0"
    A        ui_bigFont "0.688"
             ui_borderLowLightScale "0.35"
    A        ui_browserFriendlyfire "-1"
    A        ui_browserKillcam "-1"
    A        ui_browserMod "0"
    A        ui_browserShowDedicated "0"
    A        ui_browserShowEmpty "1"
    A        ui_browserShowFull "1"
    A        ui_browserShowPassword "-1"
    A        ui_browserShowPure "1"
             ui_buildLocation "-60 460"
             ui_buildSize "0.2"
             ui_cinematicsTimestamp "0"
             ui_connectScreenTextGlowColor "0.3 0.6 0.3 1"
    A        ui_currentFeederMapIndex "14"
    A        ui_currentMap "0"
            ui_customClassName ""
            ui_customModeEditName ""
            ui_customModeName ""
        C   ui_debugMode "0"
    A       ui_drawCrosshair "1"
    A       ui_extraBigFont "1"
            ui_gametype "war"
        C   ui_hud_hardcore "0"
            ui_hud_obituaries "1"
            ui_hud_showobjicons "1"
    A       ui_joinGametype "0"
            ui_mapname "mp_afghan"
    AL      ui_maxclients "18"
            ui_mousePitch "0"
R           ui_multiplayer "1"
    A       ui_netGametype "0"
    A       ui_netGametypeName "dm"
    A       ui_netSource "1"
            ui_partyFull "0"
            ui_playerPartyColor "1 0.8 0.4 1"
    A       ui_serverStatusTimeOut "7000"
            ui_showEndOfGame "0"
        C   ui_showList "0"
            ui_showmap "1"
            ui_showMenuOnly ""
        C   ui_sliderSteps "40"
    A       ui_smallFont "0.563"
        C   ui_textScrollFadeTime "0.2"
        C   ui_textScrollPauseEnd "3"
        C   ui_textScrollPauseStart "1"
        C   ui_textScrollSpeed "30"
            uiscript_debug "0"
            upnp_maxAttempts "4"
    I       useFastFile "1"
            useMapPreloading "1"
            useonlinestats "0"
            useRelativeTeamColors "0"
            useSvMapPreloading "1"
        C   useTagFlashSilenced "1"
            using_original "1"
        C   veh_boneControllerLodDist "2000"
        C   vehAudio_inAirPitchDownLerp "1.2"
        C   vehAudio_inAirPitchUpLerp "0.75"
        C   vehAudio_spawnVolumeTime "2"
        C   vehCam_angles "0 0 0"
        C   vehCam_editMode "0"
        C   vehCam_freeLook "0"
        C   vehCam_offset "0 0 0"
        C   vehCam_pitchClamp "45"
        C   vehCam_pitchTurnRate "90"
        C   vehCam_radius "0"
        C   vehCam_speedInfluence "0"
        C   vehCam_yawClamp "45"
        C   vehCam_yawTurnRate "260"
           C vehCam_zOffsetMode "World"
   R         version ""
       A     vid_xpos "73"
       A     vid_ypos "155"
           C viewModelDebugNotetracks "0"
           C viewModelHacks "1"
   R         viewposNow "0 0 0"
             voiceDebug "0"
             voiceDegrade "0"
             waypointDebugDraw "0"
             waypointDistScaleRangeMax "3000"
             waypointDistScaleRangeMin "1000"
             waypointDistScaleSmallest "0.8"
             waypointIconHeight "36"
             waypointIconWidth "36"
             waypointOffscreenCornerRadius "105"
             waypointOffscreenDistanceThresholdAlpha "30"
             waypointOffscreenPadBottom "30"
             waypointOffscreenPadLeft "103"
             waypointOffscreenPadRight "0"
             waypointOffscreenPadTop "0"
             waypointOffscreenPointerDistance "20"
             waypointOffscreenPointerHeight "12"
             waypointOffscreenPointerWidth "25"
             waypointOffscreenRoundedCorners "1"
             waypointOffscreenScaleLength "500"
             waypointOffscreenScaleSmallest "1"
           C waypointPlayerOffsetCrouch "56"
           C waypointPlayerOffsetProne "30"
           C waypointPlayerOffsetStand "66"
             waypointSplitscreenScale "1.8"
             waypointTweakY "-17"
             welcome_shown "0"
   R         wideScreen "1"
       A     winvoice_mic_mute "1"
       A     winvoice_mic_reclevel "65535"
       A     winvoice_mic_scaler "1"
       A     winvoice_save_voice "0"
             xblive_hostingprivateparty "0"
             xblive_loggedin "0"
   R         xblive_playEvenIfDown "0"
             xblive_privatematch "1"
   R         xblive_privatepartyclient "0"
   R         xblive_rankedmatch "0"

1718 total dvars

				
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posted:3/16/2011
language:Spanish
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