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Note: Local playing rules for the OKCMSSA shall be determined by the Board of Directors, in-so-
far as they deviate from rules established by ASA, USSSA, and other associations.

OFFICIAL BALL: A 12” softball approved by the Boomer Softball Complex. Balls must include the
Boomer Softball Complex stamp/logo.
1)     REGULATION MAT: A strike zone mat will be used. The mat will be 17” wide and 24” long,
measured from the end of the mat to the tip of each side that abuts the backside of home plate. The end
of the mat that abuts home plate will have a “V” notch that will conform to outline of the backside of
home plate. Home plate is considered part of the strike zone. Pitching height of the ball shall be a
minimum of 6 feet and a maximum of 12 feet from the ground (not from release).
3)     STRIKE COUNT: Each batter will enter the batter’s box with 1 ball and 1 strike count. A
second foul after strike two is a “dead ball” out. Runners may not advance from their previous base.
4)     BASES & PITCHER’S PLATE:              Bases will be 65 feet apart with a double base at first when
possible. The pitching rubber shall be 50 feet from home plate. The pitcher is allowed to deliver the
ball to the batter from any point within a rectangle to be defined by the legal width of the pitcher’s plate
and the length of 6 feet backwards in the direction of 2nd base.
5)     SCORING LINE: Runners will use a scoring line from home plate perpendicular to the third base
line and extending 8 feet toward the backstop. A runner must touch the ground on or beyond this line
before the catcher receives and controls the ball while in contact with home plate before the run will be
scored. On a play at the plate, the defensive player must tag the plate, not the mat. The runner is out if
he touches the home plate or mat rather than using the scoring line.
6)     COMMITMENT LINE: A line marked 20 feet from home plate will be drawn across the third
base line extending toward the fence. If a runner crosses this line, he must continue towards home plate
and he cannot return to third base. There are no commitment lines between the other bases.
7)     FORCE OUTS: Runners who are advancing to 2nd or 3rd base, and who are not forced, must be
tagged out by the defense. Runners advancing to home plate are covered by Rule 5 above.
8)     SLIDING RULE: Sliding is allowed going to a base including the scoring line and scoring plate.
Runners returning to a base must be tagged out by the defense.
9)     COURTESY RUNNER: A courtesy runner may be used for a base runner who has reached base
safely. A team may use a courtesy runner as often as needed during an inning or during the game. A
player may only run once per inning as a courtesy runner, but as many times as needed during the game.
If the same courtesy runner attempts to run again in the same inning, having touched a base, he will be
declared OUT. No courtesy runner will be allowed under the International Tie Breaker Rule until the
runner at 2nd base has legally acquired the next base.
10) FIVE RUNS PER INNING RULE: Prior to the “open” inning (see #12), when a team has scored 5
runs in one inning, they must take the field.
10a) HOME RUN RULE: Each team is allowed 2 over-the-fence home runs per game. Additional over-
the-fence home runs are treated as walks (existing runners advancing only if forced to do so).
11) RUN RULE: The 10 run rule shall apply after 5 innings, regardless of game time and even if the
open inning has not occurred.
11a) Flip/Flop Rule: In the inning when the Run Rule is met or exceeded and the Home Team is losing,
the Home Team will remain at bat and become the Visiting Team. If the New Visiting Team does not
score enough runs to reduce the run difference below the Run Rule, the game is over. If the New
Visiting Team scores enough runs to reduce the run difference to below the Run Rule, the New Home
Team will bat. If the New Home Team subsequently scores enough runs to achieve the Run Rule, the
game will be over. If the New Home Team does not score enough runs to achieve the Run Rule, the
game will continue under that format. If the situation reverses, the Teams will flip/flop again. The
Flip/Flop rule will apply at the beginning of the open/last inning regardless of the run differential if the
Home Team is losing.

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12) GAME CLOCK/OPEN INNING: The game clock will be set at 48 minutes and will start after the
coin toss. When the clock time expires, or when the 6th inning is completed, the umpire in charge shall
declare the next inning as the “open”/last inning (provided that the Run Rule (see #11) does not apply),
and shall notify both managers prior to the start of this inning. If the visitors are in the lead, the home
team bats first in the open/last inning and the game ends if they don’t at least tie the score. This will be
the last inning regardless of time remaining, unless the inning ends in a tie. If so, the international tie
breaker rule shall govern play until such time as a winner is determined.
13) PLAYING ROSTERS & LEAGUE FEES: Managers/coaches shall submit an OKCMSSA roster,
including all of their players to the ball park’s office. The roster shall include each player’s name, date
of birth, and signature. Any additions or deletions must be noted on the official roster maintained in the
park office. Each team must pay an annual membership fee of $75.00 and an annual benevolence fee of
$50.00 to OKCMSSA regardless of how many or few seasons/sessions are played. For examples, teams
who first join in the summer or fall season will still pay the $75.00 and $50.00 annual fees. The fees are
due to OKCMSSA no later than the first night of league play.
14) ELIGIBILITY & DIVISION AGE RULES: Division A players must be a minimum of 43 years
old during the current calendar year. Division B players must be a minimum of 55 years old during the
current calendar year. Division C players must be a minimum of 65 years old during the current
calendar year. Requests for exceptions to the 55 years and 65 years of age minimums must be submitted
in writing to the OKCMSSA for review and approval/denial. A player, regardless of age, cannot be on
more than one roster at the same time even if the teams are in different Divisions.
15) TEAM TRANSFERS: Any player may transfer to another team for whom they are age eligible,
but only to a team of lower standing if the transfer occurs during the current season.
16) PLAYERS: A team must start and finish a game with at least 7 players. Any unfilled position in
the batting order up to a total of 10 will be counted as automatic outs. When a team has less than 10
players to begin a game, the coach may pick up any number of players from rosters of registered league
teams from any division, with the results of that game counting in the league standings. Pickup players
must occupy the last position(s) in the batting order and be replaced in the order at the first ½ inning
break should regular roster players of that team arrive after play has begun. When Division A players fill
in for other Divisions, any base hit by a Division A player will be played as a single and existing runners
may, at their own risk, advance only one base from the base occupied at the time of the pitch. A player
on a Division B or Division C regular roster may play down in a younger Division without restrictions
as to number of players or batting order. Example: A player on a Division B regular roster may play for
a Division A team even if the Division A team has 10 or more players and can be in the lineup anywhere
in the batting order.
17) BATTING ORDER: All roster players on each team are allowed to bat. The coach must place all
roster players in the batting order except for any player who may decline the opportunity to do so. The
batting order must be followed throughout the game. If a batter misses his turn at bat due to injury, he
does not become an automatic out unless the number of batters is less than 10.
18) DEFENSIVE PLAYERS: Teams in the oldest division may use eleven players on defense except
in instances where both coaches have determined otherwise in order to achieve equity.
19) CONDUCT: The conduct of players, spectators, and supporters of a team is the responsibility of
the coach/manager for the game. Any player, spectator, or supporter exhibiting unsportsmanlike
conduct before, during, or after a game (including fighting; the use of obscene, profane, or vulgar
language; or the taunting of an opponent) will be suspended from the game, the stands, and the ballpark
grounds. A suspended player must request a meeting with the OKCMSSA Board to receive approval
prior to returning to competitive play. Players are responsible for returning uniforms and/or property to
the appropriate coach/manager. Those not doing so are subject to suspension from the league.
20) PLAYING RULE AMENDMENTS: Playing rules may be changed or amended only by a
majority vote of the Rules Committee, comprised of the coaches or a representative of each team.
Changes will not go into effect until proper notice and a week’s grace period.
21) OTHER MATTERS: In all other matters, the official rules of ASA, USSSA, or OKCASA shall
apply, as determined by the umpire in charge.

    Updated 02/22/10

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