WMNet - Intro

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WMNet - Intro Powered By Docstoc
					Keeping young people e-safe

        Version 1.0 Sept 2010
                                              “At a public swimming pool
                                              we have gates, put up signs,
                                              have lifeguards and shallow
  Blog         Chat       Digital   Down      ends, but we also teach
                          family    loads     children how to swim.”
                                              Tanya Byron 2008

 Gadgets     Gambling    Gaming      IM       Use the menu on the left to
                                              select a key area to explore.

  Links      Learning     Report    Risks                 Bullying

  Social      Parents     Video &   Virtual
                                                   Statistics   Guidance
networking    charter     podcast   worlds
• Blog is short for web log.

• Many blogs provide commentary or news on a
  particular subject; others function as more
  personal online diaries.

• It is an on-line diary that may contain text,
  pictures and videos.

• Many blogs let readers leave comments.

• Around the world there are over 100 million
• A place where anyone anywhere can talk to or see
• Communicating with other people in real time in virtual
  meeting places – „chat rooms‟.
• Some chat rooms require you to register and are
• To contribute to the chat, the user can type messages
  into the message box, and the message is then shown
  on screen for all to see and respond to.
• Users can enter a chat room without contributing –
  „lurking‟ is a good way of familiarising a chat room.
               Digital family

• The internet can enrich all of lives – it is a
  potentially wonderful thing

• How do we use it and how do we get
  How we use technology

Most Adults
• e-mail             Many Young People
• Shopping           • Music
• Booking holidays   • Games
• Searching          • Texting
                     • Chat
                     • Blogs
                     • Social Networking
• Information (music, software, videos) can
  downloaded from the internet legally and
• Most websites allow users to download music
  (usually samples) legally.
• File sharing software (P2P) such as Bittorrent
  and Limewire connect PCs directly.
• File sharing is often used to distribute illegal
  files and viruses
The internet is available in many ways…

•   Computers including Laptops
•   Mobile Phones
•   Handheld Devices
•   Games machines

and through…

    Wifi hotspots, cyber café, libraries etc
•Online gambling ranges from bingo to poker

•Gambling sites are for over 18‟s only – how
 hard is it for youngsters to get round this?

•Some sites will allow payment methods that are
 available to under 18‟s (eg Solo Cards)
     Gambling – the dangers
•Habit forming

•Access to chat

•Sharing personal and financial
 information with others
        Gaming - consoles
Did you know…….

•Xbox, Nintendo Wii, Playstation 3,
 PSP‟s etc all connect to the internet

•So where in your house is the games
      Gaming – the positives
•It may encourage physical dexterity and

•It may encourage children to work together
to solve problems

•It can engage and entertain
      Gaming on the internet

•Gaming sites such as Runescape, World of
 Warcraft, Bin Weevils etc are very popular
 with children.

•Are there risks with these sites?

•Internet games sites have no certificates!
       Gaming – the dangers

•Habit forming - does it affect sleep patterns
 and health?

•Contact with strangers

•Young people playing games with
 inappropriate certificates and content
          IM (Instant Messaging)
• Instant messaging (IM) is a form of real-time online
  chat which is private between two people.

• When you send an instant message, it goes straight to
  the person you sent it to, and appears on their
  computer screen almost immediately.

• IM can also be used to send files or conduct voice
  conversations over the internet.

• To use instant messaging, you need to install a piece
  of software on your computer.
         Learning Platforms
Learning platforms provide safer access to :

•Pupil work area
•Interactive activities
•Communication tools
•Information for home
•Anytime access via the internet
•Links to other resources
          Parents‟ charter
Young people say parents should have the
 right to…

• Know who their child is talking to on the
• Warn of the dangers of the internet
• Show how to use technology safely
• Ask questions
       Video and podcasting
• Video sharing websites are where users can
  upload, view and share video clips

• Videos can be rated and the number of times
  viewed recorded

• Uploaded videos may have been recorded with
  simple mobile phones, webcams, etc.

• YouTube is one of the most popular video
  sharing sites
         Video and podcasting
• Podcasting lets you broadcast to the world without
  the need for specialist equipment or a licence.

• A podcast can be sound or video files which are
  distributed over the Internet for playback on portable
  media players and personal computers.

• Podcasts can be automatically transferred to a
  mobile device after they are downloaded.

• A podcast can be subscribed to, and downloaded
  automatically when new content is added, using an
  RSS feed reader.
Virtual worlds
       What are Virtual worlds?
•   Social networking with graphics, games and chat.
•   Interact with other users from around the world.
•   High potential for sharing personal information.
•   Addictive.
•   Avatar can be misleading.
•   Some moderated
• 75% of 12-15 year olds have a games
  console in their bedroom
• 15% of gamers aged 12-15 play online
• 66% of 12-15 year olds have a social
  networking profile and 19% of 8-11 year
  olds do
• 59%of 8-11 year olds prefer to learn about
  e-safety from parents.
Ofcom Media Literacy report 2009
            Reporting statistics
Between 1st March 2009 and 28th February
2010 Ceop received 6291 reports – 38% of
these came from the public.

CEOP annual review 2010
    Social networking

         Social Networking in Plain English
       Lee LeFever, the Common Craft Show,
Social networking

  See - How Stuff Works
  How Social Networks Work
What is social networking?
         Social networking risks
• Sharing too much personal information
  with strangers

• Peer pressure to have as many friends
  as possible may lead to inappropriate
  adults added as friends

• Grooming

• Bullying through exclusion or posting
          5 Ps for safer social networking

•   Positive
•   Privacy
•   Photos
•   Postings
•   Police
(Source - Childnet International)
    Friends and peer group pressure

hundreds of                Setting your
friends is not             profile to private
always cool!               and „friends only‟
                           is only as safe as
                           the „friends‟ you
How many
                           invite in!
„friends‟ do you
know in real
The CEOP button

Youtube videos can be flagged

Facebook has added the CEOP app

Also incidents can be referred to gaming
moderators, mobile phone providers etc
Risk areas are sometimes split into:

• Commercialisation

• Content

• Communication
             Useful links

WMnet Leaflet for Parents
               Video resources

Newsround special :      CEOP:       Childnet – lets fight
Caught in the Web        Jigsaw      it together

   CEOP:              CEOP:          CEOP:
   Animal Magic       Consequences   Where's KLAUS?
Like any other bullying but can happen 24/7

If you wouldn‟t do it in real life, don‟t do it online!

Advice for young people:
• You are not alone!
• Tell an adult you know and trust. They can help you
  combat the bullying.
• Keep evidence
           Presenter guidance
• The presentation has been put together by the WMNet
  e-safety group.
• Useful notes for each slide can be found in the notes
  section at the bottom of each page.
• Before you use the presentation it is recommended that
  you find some videos to supplement the presentation –
  suggested videos can be found in the links section.
• To access the full range of resources you should register
  at as a teacher before using the