Insanity Template - Excel by zqp23730

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									Chronicles of Kingsdale Char Sheet v1.03

DO NOT CHANGE THE GREY CELLS

Rifts: Chronicles of Kingsdale uses the Rifts: Ultimate Edition rules for skills. Please be -VERY- careful with these

     If you need assistance due to not having the Ultimate Edition, please contact staff. In some cases, staff WILL be

     Once you have completed the sheet, please email it to: chroniclesofkingsdale@gmail.com.

As you can see, this spreadsheet has seven sheets to it. Each has a purpose which is hopefully obvious.

Basic:
This has the simpler information in it. Your name, your char's details, the home you want for them, and so forth. Do

Equipment and Weapons
This is fairly obvious - put the starting equipment and weapons here. Pay attention to the wiki page about this.

Attributes:
This is about your attributes and the changes made to them by your occ or rcc, the skills you chose or other factors.

Skills:
Again, this shows the changes made to the basic numbers in the skills by things like other skills you took, attributes,
DO NOT CHANGE THE GREY CELLS

Bonuses
These relate mostly to combat. Here, your HtH bonuses, WP and physical skills, and saves versus anything go.

Psi:
Hopefully it is obvious that the intent here is for your psi-using character's choices to be put in here!

Magic:
Once again, the intent is for your magic-using character's choices to be put here.

RCC/OCC Notes:
Insert anything that your RCC/OCC gives you that does not fit anywhere else - this could include special abilities, etc
Player's Name:
Player's Age (Not Optional):
Character Name:
Player Email Address:
OCC:
RCC:
Alignment:
Books: (Books your character is from)
Alts: Please list out any existing alts/other
characters you have on Chronicles of Kingsdale.

Power Type:
Money: All the money s/he has.
BLACK MARKET Credits are turned into normal cash.

Your place of residence:

Finishing Up:

Please indicate here if there is any additional
rolling that needs to be done for your character.
This does not include SDC and HP as they are
shown on the Attributes tab.


Closing Comments:
Please indicate any notes you have for the staff here,
or things you wish to draw attention to.
Weapons:

All weapons, including natural weapons like claws and breath weapons.
Example: Wilks 227 Pulse Pistol (Damage: 2D6 Single/4D6 Dual. RoF: Standard. Range: 900 ft. Payload 12/24




Equipment: All the characters stuff. This includes body armor and vehicles.
One item per line please
                                                           SKILL
                        TOTAL   OCC   RCC   ATTRIB   HtH   (Specify)


HP: Normally 1D6 + PE


SDC: Normally 2D6 +12
MDC:
PPE:
ISP:
ARMOR MDC:

IQ:
ME:
MA:

PS:
PP:
PE:
PB:


SPD:
SKILL       SKILL       SKILL       SKILL       SKILL       SKILL       SKILL
(Specify)   (Specify)   (Specify)   (Specify)   (Specify)   (Specify)   (Specify)
                                            TOTAL        TOTAL
Character Skills:                           PER          BASE      LEVEL        Base         OCC
( Include the following – Skill Name + per level, Current;(Remember to add in IQ bonus if applicable and
any skill bonuses))

Example: ID Undercover Agents                        4          50            1          40
OCC:                                                             0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
OCC Related:                                                     0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
Secondary:                                                       0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
                                                                 0            1
0   1
0   1
0   1
0   1
0   1
0   1
0   1
0   1
0   1
                              Skill      Skill      Skill      Skill    Skill
RCC   Skill (specify here)    (specify   (specify   (specify   (specify (specify
      Streetwise (this
      would be in the bit

                         10
                                                                                             SKILL
Bonuses                             TOTAL    OCC         RCC         ATTRIB      HtH         (Specify)
Combat Bonuses - include PP bonus if applicable, Physical skill bonuses, Hand to Hand Combat bonuses, and RCC/OCC bonuses
PP does not add to ranged weapon strikes unless you have the sharpshooter skill and then only as indicated by the skill itself



Hand to Hand:
# of Attacks:
Initiative:
Strike:
Parry:
Dodge:
Pull Punch:
Roll With Punch / Impact:

SDC Damage

Save vs Disease
Save vs Horror Factor

Save vs Coma/Death:
Save vs Psionics:
Save vs Magic/Poison
Save vs Insanity




Ancient WPs:



Modern WPs:



OCC Related:


Misc Bonuses:
                   SKILL       SKILL
                   (Specify)   (Specify)
Combat bonuses, and RCC/OCC bonuses.
en only as indicated by the skill itself
Psionics: Include Psi Power Name, Discipline, ISP   Discipline (Use phys, sense,
Example: Telepathy                                  sensitive
ISP
      4
Character Spells: Include the Spell
Name, Level, and PPE                Level       PPE


Example: Globe of Daylight                  4         2




Tattos: Location, description, meaning
Name   Description   Notes

								
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