Parents and guardians, and whoever is in charge will also enjoy themselves by having
fun, even as they lend a hand to their second graders in the areas of writing reading,
math, spelling and even science, by using the educational software and computer
games for kids. This software is personalized to make a second grader build an entire
year of skills. Being a 2 CD-ROM Set that boasts of a Learning Center disc that is
personalized, a parent is able to see every participant's progress on any given program
which is using the Company's A.D.A.P.T. Learning Technology. It is possible for them
to print out customized workbooks, activities, and reward certificates for every single
participant in regard to information on their progress.
Reader Rabbit Personalized second grade features A.D.A.P.T. Learning Technology
which is a system that is dynamic in its ability to make adjustments to the program in
order to conform with the kid's abilities as they grow. This means that their learning is
bound to be ever stimulating, and not at one time frustrating, simply because the kids
will be enjoying themselves tremendously, even as they face new challenges in the
learning environment on a daily basis.
A.D.A.P.T. Learning Technology is an acronym that stands for A. Assesses Abilities,
D. Develop Skills, A. Adjusts Levels, P. Provides Help, T. Track Progress. It is with
this technology that the kid is able to acquire the necessary skills in math, science,
grammar and problem-solving skills. Among other skills that a kindergarten kid can
grasp through the same include, but are not limited to . consonant blends . reading
comprehension . "carry-over" addition, fractions and multiplication . creative writing,
thinking that is critical . solving problems, "borrow" subtraction . nouns, verbs
and adjectives, basic grammar . geometric shapes, complex vowels, vocabulary and
spelling . Without forgetting science and ecology The features of the software are
varied and deep. These include customized workbooks and rewards, 36 interactive
activities, 50 printable activities, automatic help, play arcade games and earn points,
more than 80 skills covered, parent’s progress reports, together with three skill levels.
It is understandable that kids who enjoy the use of the software for kids have an
understanding and grasping ability that is of a much higher scale than those who do
not use the software. This is due to the fact that the kind of exposure they get is of a
much higher magnitude than their counterparts, whose exposure to that kind of
learning environment is next to zero.
The price at which the software retails should be able to leave a parent's pocket
comfortable at $14.95. This is money well spent to educate the kids in a loving, fun
and enjoyable yet easy to understand environment. The catch is to be found in the fact
that the software is available on line, and anyone can access it no matter where they
are located. Parents and guardians should therefore not have an excuse to not get their
kids the software that will make them into not only good pupils, but also the best in
the society as the software caters to their needs all round.