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									                                         ABSTRACT
Cloud computing is being projected as the next generation of the digital age. Many still have a
question to what is cloud computing. The cloud is a general term that was used to describe the
telephone system. The actual complexity of a telephone network is in its network not in its end-
to-end systems which just act as dummy nodes. The internet which has come to be so widely used
is based on computers which have a much level of complexity than a telephone set. Therefore the
designers of the internet found it easier to make a simple network which just forwards the data
from one place to another. But now we return once again back to the old telephone style data
transfer where most of the complexity lies in the communication between the end user and the
server. Cloud computing is not something which is entirely new or entirely different from the
internet. But it requires much faster data transfer and lower latency than the internet. Therefore
some of the protocols followed may not be fully compatible with this. It has the characteristics of
client-server model, peer-to-peer model, grid computing, utility computing etc. That means
newer protocols and newer standards have to be invented and implemented in order to make
cloud computing really effective. The industry right now is much hyped about cloud computing.
But the network which essentially is the backbone of cloud computing is not fully ready yet to
support this new technology. Still much development is going on and newer and more efficient
protocols are being developed. In this report we explain why some of the protocols used in the
internet have potential drawbacks in cloud computing and also what are the newer protocols to
come such as FASP as well as a brief introduction to cloud computing and its characteristics.
                                      INTRODUCTION
A cloud is generally used to describe the internet. It is a collection of web-based technologies
which would enable user to access or use the applications from any computer. Cloud computing
is not an entirely new technology or trend. Roaming profiles for employees within a corporate
network which saves their favorites and their documents or applications which are based on web
browsers are used now. But what makes cloud computing so radical is that till now what all has
been going on has just used the internet for communication and not much for applications. The
usage of software services is defined by cloud computing as a communication between the client
and the cloud. A cloud can be defined as a pool of resources from which a user picks the
resources needed. So basically the user will be paying only for the necessary features and/or for
the amount of usage.

                        The five essential characteristics defined by the market leaders are On-
Demand self-service, broad network access, rapid elasticity, resource pooling and measured
service. Cloud computing is essentially the internet. Since the amount of data and computing
power sent over the network increased so tremendously, the network itself has to have the
capability to cope up and deliver required performance. Cloud computing has been broken down
into three segments based on the services. They are software as a service, platform as a service
and infrastructure as a service. One must remember that cloud computing is not an entirely new
technology but derives many of its characteristics from technologies like grid computing, utility
computing, peer-to-peer, client-server model etc. Cloud computing is still an evolving
technology, one whose boundaries and specifications are not fully defined yet. But there is a lot
of potential in this and this can be seen as the future of many software companies. Hence there is
a lot of demand for reliable cloud providers and some of the major industry players are Amazon,
Google, SalesForce.com, Microsoft, IBM, etc. Cloud computing is termed as the next generation
technology one which we can see rising up to become the benchmark for software in the next
couple of years.

Difference between cloud computing and hosted services

Hosted services are commonly used in corporate environments which enable a user to remotely
login to a system (called “roaming profiles”). In hosted services the storage, networking and
servers are shared among users in the local network or through a remote server. The scaling in
this network is done manually by the network administrator. Cloud computing differs by the fact
that if offers an on demand service which is paid by the amount and time of usage and the
scaling is done based on the data flow which is determined during the usage. In hosted services
the data flow is fixed and cannot be altered by the user and also only a set of features is available
and the user cannot have remote access to services that are not installed in his profile.
Network Automation:

Even though technology has advanced such that virtual servers can be deployed in a matter of
seconds, the process of constructing required infrastructure such as assigning IP addresses,
management of DNS records and virtual assets (virtual machines etc.,) for networks has to be
still configured manually. Network automation plays a critical role in cloud computing. Because
devices connecting and leaving the network are in huge numbers for a highly populated cloud, it
is not possible that the old practices of IP address management and DNS services can be applied
to them. Cloud computing requires the network to handle dynamic IP address allocation as well
as the DNS records to be updated constantly. Virtualization causes more complexity for network
management and the solution for all these is network automated.

                       Data Centers are the heart of networking in cloud computing. The
performance of the cloud depends on the efficiency of the data center. Automation plays a major
role in better maintenance of virtual machines. Previously data center managers have to co-
ordinate between server, network and storage resources for a given environment. But this cannot
be applied to cloud whose environment changes so frequently and dynamically. It would be a
waste of manpower to attempt manual configuration. This is not limited just for change in the
virtual environment but also for the management and operations of the data center. Groups of
staff taking care of separate areas such as network, server and storage resources cannot work
independently. In order to quickly reorganize the environment as required by business these
groups must work with more coordination and communication.

Network automation can improve operations through the following ways:

      The data flows vary greatly in cloud computing which maybe low at one moment and
       suddenly due to the deployment of resources it may rise to a peak exhibiting
       unpredictable bursts of traffic. In order to increase the performance of routing and
       switching to reduce the end delay of the transaction a congestion free network is needed.
      In case of outage the network must be able to shift its resources almost instantly without
       any loss. Due to the large amount of connections flowing in and out, the architecture can
       be made less complicated by simply increasing port density. This increases the speed of
       access for the connections as well as less hardware and simple architecture.
      On demand allocation of resources is also possible through automated network
       configuration. It can be capable of performing such functions as VLAN management,
       applying QoS policies, dynamic bandwidth allocation and reducing power consumption
       by effectively utilizing the resources.



FASP (Fast and Secure Protocol)
TCP has proved to be the backbone of the internet. It offers reliable data transfer which prevents
data loss. Though this is useful for applications which do not tolerate data loss, increasing
amount of data transfer is for multimedia streaming which is loss tolerant but time dependent.
Therefore it uses UDP. But UDP also has some shortcoming regarding this. Both the protocols
are compatible with the cloud network but they are hardly efficient. Therefore there is a need for
a new protocol that support the cloud computing and handles the tremendous speed it requires as
well as provide a sufficiently reliable transfer protocol.

TCP is essentially made for the internet therefore it does its best in sending relatively small
amounts of data over short distances. But Cloud computing involves transfer of large amounts of
data through large distances. Therefore TCP can be a cause for bottlenecks in clouds. The
number of errors increases with the amount of data and the distance travelled. Since TCP is a
reliable transfer protocol if there is a loss of 1% a 100Mbps connection will get reduce to less
than 10Mbps for large distances.

                        Many new and innovative data transfer protocols have been proposed
compatible to cloud computing. One of them is Fast and Secure Protocol (FASP) which is going
to be used for Amazon elastic cloud. “FASP is an alternate bulk data moving protocol” says
Michelle Munson, Aspera’s CEO and co-founder. FASP does not wait for acknowledgment from
the client but instead assumes that all packets have reached their destination. FASP only resends
those packets which have been conformed as dropped. “Instead of sending lots of small packets,
it sends fewer large packets” says Simon Hudson from cloud2. This uses the network bandwidth
more efficiently while supplying more data at a faster rate.

                Traffic management is also a criteria that has to been handled for cloud
computing. Because of the large amount of data being transferred between the client and the
server, packets can be easily blocked or lost due to poor network traffic control. FASP solves this
problem by monitoring all the data that is passing into the network and changing the size of the
packets and the order and speed at which they are sent depending on the available bandwidth and
other parameters. This method ensures that the flow of data is regulated and the network does not
get saturated so as to cause loss of data due to congestion.
                               Platform as a Service (PaaS)




Platform as a service the legal transfer of a computing platform and solution stack as a service.

PaaS fling nearby entries the distribution of forces in preparation of application without the cost
and complexity of purchasing and managing the inherent hardware and software and providing
users with access to data and technology resources. Giving all of the facilities the full needed to
sustenance the oscillation of edifice and delivering specific use of web and services fully useable
from the internet.

PaaS proffering may contains facilities for diligence design, diligence
development,examine,deployment and hosting internet service.Moreover,it also offers storage,
application instrumentation, database integration.
There are four types of PaaS:-

1) Open Chopine as a Surround: - allows programmer to select any OS,any programming
language, any server, any database.

2) Diligence delivery-only surround:-allows only few programs to run.

3) Stand alone development surround:-Open source.

4) Append development facilities:-Someway are equivalent to macro language.



Key Characteristics:-

1) Service to take complete care of the merged development surround

2) Internet supported user port innovation tools

3) Multi-renter architecture

4) Merged along internet services

5) Pillar for development squad coactions

6) Utility form orchestration.
Computing Platform




A computing platform is classification of hardware architecture & software framework that
permit software to pass. Normally platforms include a computer’s architecture, OS, software
languages and associate client interface.



A platform is a pivotal element in building programs. It can be defined as an assignment to
establish software .It really intends execution of the software is not control by the type of OS
given.

OS examples: - Linux, Mac OS, Microsoft Windows, Solaris etc.

Hardware examples:-Super computer, RISC, Graphic Processing Unit (specially for video game)
etc.
Solution Stack




Solution stack is a place of software classification or objects needed to fetch amply structural
solution.eg:-POS (product of service)

For example:-to create a web application it requires a web server, software language, database,
os.
                                  SaaS (Software as a Service)

It is also mean as “software on claim”,is software that is position over the web and is position to
zip down a firewall on a LAN or PC.With SaaS,a provider authorize an application to
customers either as a service on demand,done with a subscription,in a “pay as you go” model,or
at no charge.



This near to application delivery is part of the substitute computing model where all of the
technology is in “cloud” access over the web as a service.
                               Infrastructure as a Service (IaaS)



Cloud infrastructure service is also known as “Infrastructure as a Service”,typically platform
virtualization surround as a service.Instead than buying servers,sprogramming
language,etc..Users alternatively purchase those resources as a completely sourced
service.Suppliers typically bill such services on a utility computing and amount of resources with
them.Iaas developd from virtual private server.
                                   IEEE 802.1Q Protocol

IEEE 802.1Q or VLAN Tagging was devised by the 802.1 work group for sharing of the
physical Ethernet link among a number of independent multiple logical networks. This protocol
forms the underlying principle of the CISCO NEXUS 1000V switch which is most commonly
used for cloud computing. Together with the VMWare VSphere Operating System, this protocol
along with QoS, PVLAN, ERSPAN and CLI forms the heart of the cloud computing
environment. The following HYPERVIZOR diagram actually shows the implementation of the
IEEE 802.1Q protocol in the CISCO NEXUS 1000V switch.




This protocol explains the meaning of the Virtual LAN with respect to bridging between the
Medium Access Control layer and the IEEE 802.1D-The spanning Tree protocol. This
protocol allows multiple nodes on different Virtual LAN’s to communicate between each other
through a network layer switch.

Medium Access Control Data Communication Protocol:

       This layer, also known as MAC, is a sub-layer of the Data Link Layer. It provides the
addressing and the channel Access Control mechanism so that multiple nodes or different
terminals are able to communicate in a Local Area Network. The hardware that is used for this is
known as the Medium Access Controller.



Addressing Mechanism:

This mechanism provides a unique MAC address to each device in the network. This ensures that
the packets are delivered to the proper device because even though the devices may have
different IP addresses, it is possible that they may be in the same sub-network. Thus this type of
addressing mechanism assigns a unique address to the device even within the subnets. To be
more specific, there would not be any other device in the world with the same address as
yours(analogous to your phone number). The address usually consists of 6 groups of
hexadecimal digits or numbers which are separated either by a colon (:) or by hyphen (-) in the
order of transmission.

Ex. 01:05:ab:5c:7d:8e
Channel Access Control Mechanism:

This mechanism does the job of making it possible different nodes or stations which are
connected to the same physical network to share it. Some of the examples of the networks are
ring, bus, hub etc. This is also known as the Multiple Access Control Protocol. It either detects or
avoid collisions among the packets if the packet mode contention channel access method is used
or reserves resources if a circuit switched channelized Control Access Method is used. One of
the examples of the Channel Access Control Mechanism is the CSMA/CD(Carrier Sense
Multiple Access with Collision Detection).



The 802.1D Spanning Tree Protocol

This protocol was devised to ensure that there is no looping in a bridged network especially in a
bridged LAN. Bridging is usually used in packet switched networks and makes no assumptions
on where a particular address is located in the network. It uses the concept of flooding and the
source address in the packet header to locate the device. Once this device has been located, its
address is stored in the MAC address table so that it need not be broadcasted again. Bridging
constrained by the fact that it uses flooding, so it is limited to LAN’s. This protocol is
implemented widely in the 802.1Q protocol to avoid bridging loops when nodes in different
VLAN’s

As the name of the protocol suggests, it creates a spanning tree within a mesh network of bridges
and disables those links that are not a part of the tree which would leave us with only one active
path between two active nodes. A spanning tree can be explained by the following diagram.
Here, all the vertices of the grid are connected but note that no cycle is formed, which forms the
basis of the spanning tree protocol. Our main aim is not to form bridging loops in a network and
avoid further broadcasts as well as multicasts. It can also be said to be the maximum set of the
edges of the grid which connects all the vertices or the minimum set of the edges which forms no
cycle.




The network diagram shown above will be used to explain the spanning tree. Here the the boxes
represent the bridges in the network whereas the numbers in these boxes represent the bridge id
and the clouds represent the network segments. The spanning tree is calculated by the following
steps.

Find the root bridge-The root bridge is the one with the minimum bridge id. #3 in this case.
Each of these bridges have a unique bridge id and a configurable priority number. For
comparison of 2 bridge id’s, their priority is compared first. If they are equal, then their MAC
address is compared. For example, if two bridges have a priority of 10 and one has a MAC
address of 0300.0000.2222 and the other has a MAC address of 0300.0000.4444, then the
previous one will be chosen as the root bridge.

Select the least cost path to the root bridge-The tree has the property that any message from a
device in the tree will traverse the least cost path from that device to the root. The cost of
traversing a path is the sum of the cost of that path.
This is governed by the following rules:-

    After the root bridge has been chosen, each of the bridges in the network determines the
     cost of each possible of itself to the root bridge. From these, it chooses that path which
     has the least cost. The port that connects to that path would then become the root port
     (RP).
    The bridges on the network segment determine the least cost path from the network
     segment to the root. The port which then connects this bridge to the network segment
     becomes the Designated Port (DP).

Any port which is neither a root port nor a designated port becomes a Blocked port (BP).

Example Application of the VLAN Tagging Protocol:

Consider for example that a company has many departments and it wants to conserve the
resources by using only one physical network and assigning different logical networks for each
of the departments that the company has. For this, the network administrator assigns a unique
VLAN to each department. An Edge device, which are particularly routers assign a frame
address to each data frame that is received from a given department. After this frame is
transmitted to the respective VLAN, this tag is removed from the data frame before transmitting
it to other computer in the same department.

This method is analogous to the one that is used in the Cloud Computing because the main aim
of cloud computing is to use a centralized physical resource and nodes in different networks
would share these resources thus forming a logical connection.

The frame address format that is used is as follows:-
Tag Protocol Identifier(TPID)-This field is used to distinguish between tagged frames and
untagged frames and is located in the same position as the Ether Type field. It is set to a value of
0×8100 to identify it as a tagged IEEE 802.1Q frame.

Priority Code Point (PCP)-This is a 3 bit field and it indicates the 802.1p priority. This field is
used to distinguish between the priority of different frames with 0 being the best effort and 7
being the highest. This can be used to prioritize between different types of traffic i.e. voice, data,
video etc.

Canonical Format Indicator (CFI)-This is a 1 bit field which indicated whether the MAC
address is in canonical format or not. A canonical format indicates that the least significant bit is
transmitted first. Most of the modern devices use the canonical format.

VLAN identifier (VID)-This is a 12 bit field which specifies the VLAN to which the frame
belongs. If this value is 0, then it does not belong to any VLAN and the 802.1Q tag only contains
the priority.

The hexadecimal value of 0xFFF is usually reserved. The rest of the values can be used allowing
up to 4094 tags.
                                           Reference


http://blogs.cisco.com/sp/announcing_cisco_infrastructure_as_a_service_iaas_solution_for_service_pr
                                                ov/

http://www.strongmail.com/resources/blogs/it_email_infrastructure/2010/02/saas-paas-iaasfaads.php

http://www.google.com/#q=cloud+computing&hl=en&prmd=ivnbl&source=univ&tbs=nws:1&tbo=u&ei
                                   =giHjTIC0BpLCsAPi2-
  Bm&sa=X&oi=news_group&ct=title&resnum=4&sqi=2&ved=0CGIQqAIwAw&fp=7193df428e16df5e

                                       www.hyperwiser.com

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