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JamesOtermat

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					                                                  Curriculum Vitae

                   Name:      Jim Otermat
                   Address: 88 Park Ave. #406, Arlington, MA 02476, USA
                   Telephone: (617) 599-5246
                   Email:     Jim.Otermat@gmail.com
                   Websites: www.jwotermat.com http://www.linkedin.com/pub/jim-otermat/6/452/837
                                                      Education:
                                       University of Hull - Hull, UK: 2004 - 2005
                                              M.Sc Games Programming

                                      University of Toledo - Toledo, OH: 1998 - 2003
                                     B.Sc Computer Science, B.Sc Electrical Engineering
                                                        Skills Profile:

        C, C++, MFC, OpenGL and DirectX 9.0
        Revolution Wii SDK, Xbox 360 SDK, PlayStation 3 SDK, Dolphin GameCube SDK, HAM GameBoy Advance SDK
        USB Control Transfers and HID API
        Torque Shader Engine/Torque Game Engine Advanced, ActionScript 2.0 and 3.0
        Perforce and Subversion Source Control Systems


                                               Experience:
August 2008 – December 2009 Harmonix Music Systems, Inc, Cambridge, MA                       Software Developer

Games:    Rock Band 2 - Nintendo Wii, PlayStation 2, PlayStation 3 (uncredited), Xbox 360 (uncredited)
          LEGO Rock Band - Nintendo Wii, PlayStation 3, Xbox 360
          The Beatles: Rock Band - Nintendo Wii, PlayStation 3, Xbox 360

Managed the software side of hardware/software interaction across Wii, Xbox 360, PS3 and PC at the driver level and became
the owner of the peripheral system for the common game engine. Maintained and updated the peripheral test program used in
the factories overseas to verify the proper operation of the instrument controllers on the Wii, Xbox 360, and PS3 for their
respective peripherals and PC for all peripherals across all three platforms. Learned the SDKs for Wii, Xbox 360, and PS3, as
well as USB protocol for the PC, for this position.

February 2006 – July 2008        Archimage, Inc., Houston, TX                                Computer Game Programmer

Games:    Escape From Diab PC
          Nanoswarm: Invasion from Inner Space PC
          Escape From Diab Episode 1 (ActionScript 3.0)
          MedMyst Episode 5 (ActionScript 2.0)
          CSI: The Experience Web Adventures Cases 2 & 3 (ActionScript 2.0)

Implemented game elements using Torque Shader Engine/Torque Game Engine Advanced. Made engine changes in C++ as
required for the projects. Learned ActionScript 2.0 and 3.0 to build game prototypes for health-based game portal.
                                           Membership of Professional Bodies:
                                    International Game Developers Association (IGDA)

                                                    Shipped Games:
 The Beatles: Rock Band (Wii, PS3, Xbox 360), Lego Rock Band (Wii, PS3, Xbox 360), Rock Band 2 (credited Wii and PS2,
            uncredited Xbox 360 and PS3), Escape from Diab (PC), Nanoswarm: Invasion from Inner Space (PC)