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					James Hobart BA (Hons)
5 St James Road                                                                    Mobile: 07900244778
Orrell, Wigan                                                    E-mail: jameshobarty2k1@yahoo.co.uk
Lancashire                                                    Website & Reel: www.jhobartanimator.com
UK                                                             LinkedIn: http://uk.linkedin.com/in/lebigjh
WN5 8SS

Personal Statement

Creative and passionate individual with four year’s experience in the video gaming industry . Has
a great attention to detail and creative flair who works to deliver ideas, concepts and animations
to a professional standard. Maintains a good working knowledge of animation principles and
uses them to produce high quality and creative animation, ensuring deadlines are met.

Published Titles

   Grand Theft Auto 4
   Harry Potter and The Order of The Phoenix
   Manhunt 2
   Bully/Canis Canem Edit
   Grand Theft Auto: Vice City Stories
   Rockstar - Table Tennis
   Gears of War
   Imagine Beauty Stylist

Unpublished Titles

   Milo and Kate

Employment History

Dec 09 – Oct 10         Facial Animator                     Lionhead Studios

My role was a facial animator on project Milo for the Xbox 360.

    Creating hand keyed facial animation for the main and secondary characters.
    Hand keyed Animation of animals.

Dec 08 – Aug 09         Animator                             Playbox Games Ltd

My role was to create cartoon and realistic character/facial animations for DS and Wii titles. Skills gained:

    Hand keyed animation for game play trailers and FMV’s including editing and development of ideas.
    Creating the character rigs and also to create full facial rig setups.

Jan 06 – Jan 08         Facial Animator                    Image-Metrics PLC

My role at Image-Metrics was to create realistic facial animation for a number of top title video
games. Extra skills gained:

    Hand key and motion capture facial animation.
Employment History Cont
    th
25 Oct 2010             Industry Guest Speaker                UCA Farnham

I was asked to come in for the day to help critic students final projects and help with their idea
development. I also gave a talk on my experience working in the video games industry, giving
examples on the process' of gaining employment in this field.


Key Skills

        Key frame and mocap Facial Animation
        Key frame Character Animation
        Advanced industry-standard package skills, including Xsi, 3ds Max
        Further skills in Maya, Motion Builder, After Effects, Premier, Photoshop, Illustrator.
        Full Character/Facial Rigging
        Motion Capture skills
        Environment Animation
        Asset management using Alienbrain
        Mentoring junior animators

Qualifications

2002-2005 - Cumbria Institute of the Arts, BA Hons in Multimedia Design and Digital Animation,
Upper Second class Degree classification (2:1).
                                th
2000-2002 - St John Rigby 6 form – A Levels in Art and Graphic Design and higher G.C.S.E
photography.

1995-2000 - Our Lady Queen of Peace RC High School – 9 G.S.C.E grades (including English
and Mathematics)

Interests

I have an overwhelming interest in next gen and retro video gaming, I also a keen follower of
films. I enjoy socialising, going to the gym, mountain biking, playing football and Airsoft.

Referees
Andrew Lindsay                                                                           Lee Clare
Animation Director at Lionhead Studios                                    Senior Producer at SCEE
Phone: + 44 (0) 1483 401000                                            Phone: +44 (0)151 282 3165
E-mail: alindsay@microsoft.com                                         E-mail: Lee_Clare@scee.net