James Hobart BA (Hons)
5 St James Road Mobile: 07900244778
Orrell, Wigan E-mail: firstname.lastname@example.org
Lancashire Website & Reel: www.jhobartanimator.com
UK LinkedIn: http://uk.linkedin.com/in/lebigjh
Creative and passionate individual with four year’s experience in the video gaming industry . Has
a great attention to detail and creative flair who works to deliver ideas, concepts and animations
to a professional standard. Maintains a good working knowledge of animation principles and
uses them to produce high quality and creative animation, ensuring deadlines are met.
Grand Theft Auto 4
Harry Potter and The Order of The Phoenix
Bully/Canis Canem Edit
Grand Theft Auto: Vice City Stories
Rockstar - Table Tennis
Gears of War
Imagine Beauty Stylist
Milo and Kate
Dec 09 – Oct 10 Facial Animator Lionhead Studios
My role was a facial animator on project Milo for the Xbox 360.
Creating hand keyed facial animation for the main and secondary characters.
Hand keyed Animation of animals.
Dec 08 – Aug 09 Animator Playbox Games Ltd
My role was to create cartoon and realistic character/facial animations for DS and Wii titles. Skills gained:
Hand keyed animation for game play trailers and FMV’s including editing and development of ideas.
Creating the character rigs and also to create full facial rig setups.
Jan 06 – Jan 08 Facial Animator Image-Metrics PLC
My role at Image-Metrics was to create realistic facial animation for a number of top title video
games. Extra skills gained:
Hand key and motion capture facial animation.
Employment History Cont
25 Oct 2010 Industry Guest Speaker UCA Farnham
I was asked to come in for the day to help critic students final projects and help with their idea
development. I also gave a talk on my experience working in the video games industry, giving
examples on the process' of gaining employment in this field.
Key frame and mocap Facial Animation
Key frame Character Animation
Advanced industry-standard package skills, including Xsi, 3ds Max
Further skills in Maya, Motion Builder, After Effects, Premier, Photoshop, Illustrator.
Full Character/Facial Rigging
Motion Capture skills
Asset management using Alienbrain
Mentoring junior animators
2002-2005 - Cumbria Institute of the Arts, BA Hons in Multimedia Design and Digital Animation,
Upper Second class Degree classification (2:1).
2000-2002 - St John Rigby 6 form – A Levels in Art and Graphic Design and higher G.C.S.E
1995-2000 - Our Lady Queen of Peace RC High School – 9 G.S.C.E grades (including English
I have an overwhelming interest in next gen and retro video gaming, I also a keen follower of
films. I enjoy socialising, going to the gym, mountain biking, playing football and Airsoft.
Andrew Lindsay Lee Clare
Animation Director at Lionhead Studios Senior Producer at SCEE
Phone: + 44 (0) 1483 401000 Phone: +44 (0)151 282 3165
E-mail: email@example.com E-mail: Lee_Clare@scee.net