GoogleSketcup

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eZinovate © 2009 www.eZinovate.com Page 1 of 18 Content 1) 2) 3) 4) 5) 6) 7) 8) 9) 10) 11) 12) 13) 14) 15) 16) 17) What is Google Sketchup Basic system requirement User Interface Mouse usage Basic Tools Global settings Drawing Shapes Object Selection Moving & Copying objects Push & Pull to 3D Offsets Follow Me Rotate Scale Layer control Eraser 3D Warehouse eZinovate © 2009 www.eZinovate.com Page 2 of 18 1) What is Google Sketchup? Google Sketchup is an innovative 3D drafting software from Google. It allows quick 3D drafting with very short learning time. All controls are through menu system and the use of mouse buttons. Many use it for Architectural drawing, it can also be use for Engineering parts, Game avatar creation, interior decoration layout, design modeling and many others. Models can also be downloaded from Google 3D warehouse and you can share your models online through 3D warehouse. This handout complements the basic Google sketchup training. 2) Basic System Requirement • Software o Microsoft® Internet Explorer 6.0 or higher. o Google SketchUp Pro requires .NET Framework version 2.0. For more information about the .NET framework, click here. SketchUp will run on 64bit versions of Windows, but it will run as a 32bit application. • Recommended hardware o 2+ GHz processor. o 2+ GB RAM. o 500 MB of available hard-disk space. o 3D class Video Card with 512+ MB of memory or higher. Please ensure that the video card driver supports OpenGL version 1.5 or higher and up to date. SketchUp's performance relies heavily the graphics card driver and its ability to support OpenGL 1.5 or higher. Historically, people have seen problems with ATI Radeon cards and Intel based cards with SketchUp. We don't recommend using these graphics cards with SketchUp at this time. o 3 button, scroll-wheel mouse. • Minimum hardware o 600 MHz processor. o 128 MB RAM. o 128 MB of available hard-disk space. o 3D class Video Card with 128 MB of memory or higher. Please ensure that the video card driver supports OpenGL version 1.5 or higher and up to date. eZinovate © 2009 www.eZinovate.com Page 3 of 18 3) USER INTERFACE Menu Bar Z Axis Y Axis Work Area X Axis Dialog Box Figure 1 above shows the Google Sketchup layout; you may get a different layout which depends on what you have added into the tools and menu bar. The Menu Bar is at the top follow by the tool bars below it and to the left; placement of the tool bar can be either on the left, right, bottom or move as a floating group on the work area. On the work area you will find three lines intersecting at right angle. The Blue line is the 'Z' axis solid line point up dotted lines point down. The Red line is the 'X' axis solid line point east dotted line point west. The Green line is the 'Y' axis solid line point north and dotted line point south. The origin (0,0,0) is at the intersection of the three lines. It is recommended that a 3 button scroll mouse is use as this facilitates a easy control for drawing and moving around the work area. eZinovate © 2009 www.eZinovate.com Page 4 of 18 4) Mouse Usage Google sketchup requires the use of a wheel scroll mouse to maximize its capabilities. Left Button Selection Right Button Bring up menu if pointed at object in work area. Middle Button Click and hold to rotate work area Scroll Wheel Zoom in and out viewing in the work area Scroll Wheel Depress for middle button Right Button Left Button Other Mouse and Keyboard options Shift Key and left mouse button – add or subtract object selection Ctrl Key and left mouse button – add object selection. Move / Copy tool Alt Key and object move icon – toggle auto fold option. Ctrl key – toggle copy Shift Key – lock inference. Rotate Tool Ctrl Key – toggle copy while rotating Shift Key – Align to face. eZinovate © 2009 www.eZinovate.com Page 5 of 18 5) Basic Tools Drop Down Menu Bar Icons This Icons layout shown here include most of the tools and features of Google sketchup 7. The Physics tools are also shown in the top icons. Notice that the icons are arrange into their respective groups for easier usage. For example this group is called the drawing tools It consists of the rectangle, circle, polygon, line, arc and freehand tools. This group of tools is group under modification or editing. Which include move, copy, rotate, scale, pushpull, followme and offset. 3D Axis – The three axis X, Y, and Z are represented by the three color lines on the workarea, the colored dotted lines represent the negative direction of the X, Y and Z axis. Orbit Tools – The orbit tools allow the model to be rotated in 3D to view from various angles. Two way to activate it, one through selection on the icon and holding down on the first mouse button move the model around, it can also be activated by depressing the third mouse button. Zoom Tools – zoom in and out by selecting the zoom icon, move to work area and depressing the first mouse button to zoom in and out. You can also zoom in and out by rolling the mouse wheel. Pan Tools – Selection of the hand icon allows you to pan the work area. Surfaces – Front and Reverse face definition. eZinovate © 2009 www.eZinovate.com Page 6 of 18 6) Global Settings Model Info Global setting can be access by going to the Window menu and selecting Model info. There are various tab on the left side for selection, click on any one of them and select the preferences you need. Selecting the Units setting to your requirement will enable you to provide dimension in the unit of measurement your model will be drawn in. System Preference Once set to your requirement close it and go to 'File' and 'Save as Template' so that you can open it up to your preferred setting. The other option needed to set is the system preference selected from the “Window” menu tab and select “Preference”. Use this to select customize graphics system, files, location and additional tools. Instructor Under the “Window” menu tab you could also turn on the “Instructor” tools – when turn on selection of any tools icon will have the instructor module show how the tools is being used. eZinovate © 2009 www.eZinovate.com Page 7 of 18 7) Drawing Shapes Rectangle Pencil Line Circle Arc Polygon Free Hand To draw a polygon – Select the Triangle Icon and then type the number of sides in the dialog Box and hit the Enter Key. Then draw the shape in the work area. Triangle Rhombus Pentagon Hexagon Octagon Objects are either consist of edge, surface or groups of edges and surfaces. Surface Edge All object as a group eZinovate © 2009 www.eZinovate.com Page 8 of 18 8) Object Selection Selection : To select any object in the work area either by a combination of mouse and Keyboard keys. Single Click of left mouse button: Select face or edge Double Click of left mouse button: Select face plus all edges surrounding the face Or Select all edges plus all adjacent faces. Triple click of left mouse button: Select all connected faces and edges. Object Single Click Double click Triple Click Multiple Selection : Selection with Keyboard keys. Shift Key: Toggle selection status (select or unselect) Ctrl Key: Add to the current selection. Other Selection Method : Window Selection Left to Right Crossing Selection Right to Left eZinovate © 2009 www.eZinovate.com Page 9 of 18 9) Moving & Copying Objects Moving an object by placing the cursors over an axis or surface and press and hold the left mouse button, drag the cursor along an axis and release it. You can also select an inference point and move the object to another inference point on another object. This will move and align the selected object to the other object. Errors in movement can be reverted by using the ESC key. The move command also include the copy or array option, moving an object with the CTRL key depressed will make a copy of the object along the direction of the axis the cursor move to. Typing a 3X and hit enter will make an array of 3 copies of the original object. Single Copy Multiple Copy (Array) eZinovate © 2009 www.eZinovate.com Page 10 of 18 10) Push & Pull to 3D Draw the shape in the work area and then using the Push Pull tool ; move to the polygon surface ( it will be highlighted ) ; click on the first mouse button and move it up in the vertical axis. Immediately after the pull up you can enter a number (measurement unit depends on what have been set in the model info) for the height of the polygon. Double click on any other surface will apply the last used distance. eZinovate © 2009 www.eZinovate.com Page 11 of 18 11) Offsets Select the offset tools and then move cursor over to the surface or edge you want to offset. Click left button mouse to activate, move mouse to desired distance and click again to make the offset. Option to key in the required distance is also possible. It is also possible to select the surface or edge first before selecting the offset tool. Example of using Offset tool and Push tool to create a step. eZinovate © 2009 www.eZinovate.com Page 12 of 18 12) Follow me The Follow me tool is used to make a face follow a chosen path. This is used to create many shapes like handrails, bottles, sphere and bevels. First select a path, then select the surface to follow. Surface to Follow Path Steps to create a bottle Path Surface to Follow Steps to create a bevel eZinovate © 2009 www.eZinovate.com Page 13 of 18 13) Rotate The rotate tool can be use to rotate an object around a plane or a point along any edge or surface. It can also be use to copy and make an array of objects. Basic step is to select the objects to be rotated using the select tool and then choose the rotate tool. Ctrl key is used to rotate and copy the object, Rotate and Copy Rotate and Array Rotate on a vertical axis eZinovate © 2009 www.eZinovate.com Page 14 of 18 14) Scale The scale tool can be use to scale up or down an object and also to do a mirror of the object. Select the object first and then select the scale tool, the object you selected will then be surrounded by a box with grips on it. Select any of the grips to scale the object and a dashed line will appear, showing the orientation. Shift Key : will maintain a Uniform scale Ctrl Key: will scale about centers. When use for mirroring select the object and then make a copy of it, next select the copy object and scale it by a factor of -1 (type into the dialog box). Scale on a surface Scale an object Scale an object on the axis shown and type -1 to mirror object eZinovate © 2009 www.eZinovate.com Page 15 of 18 15) Layer Control First things first: by default, a SketchUp model has one layer, Layer 0 (zero), which is the base layer. You can't delete or rename Layer 0, and you should always draw your individual entities on Layer 0 and leave them there. Layer option is available by clicking on the Layer Icon Click on the Plus (+) to add layer. There is an option to display object on your work area by default layer color but is not recommended. Layers can be either visible or hidden by selecting on the Visible box. Layer should be treated as properties of objects and groups. eZinovate © 2009 www.eZinovate.com Page 16 of 18 16) Eraser The eraser tools is use to erase edges and construction lines, it will not erase surfaces. Surfaces bounded by the erase edges will also get erased. Pressing the Shift Key while erasing will hide them instead. Hidden edges can be called back by selecting from the Menu : Edit and Unhide. Pressing the Ctrl key while erasing will soften/smooth the edges. The soften edge can be return back to its original by using the eraser with Shift+Ctrl key. Erase with Ctrl Key smoother edges eZinovate © 2009 www.eZinovate.com Page 17 of 18 17) 3D WareHouse If you have a google account you can upload your models to Google Sketchup Warehouse for sharing with the general public. Click on this icon to Share your Models. Click on this icon to Get Models from Google 3D Warehouse. Link to Google 3D Warehouse is here. http://sketchup.google.com/3dwarehouse/ Link to download Google Sketchup Software is here http://sketchup.google.com/ eZinovate © 2009 www.eZinovate.com Page 18 of 18

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