Interactive Prototype 3
Fantasy Basketball Manager
Greg Chang Michael Chiang Dan Levine Michael Pih
Amar Chaudhary Jonathan Huang
Outline
The Problem The Answer The Tests The Method The Result And Proof!
Fantasy Basketball FBM Our Tasks FBM Evolution Final UI Demo
The Problem: Fantasy Basketball
What is it? Who plays it? What currently exists? What is the problem?
The Answer: FBM
Goal: Solve the problems of existing systems
– Statistics managed by the system, not the user – Present as much information as the user needs – Simple, intuitive layout
The Tests: 3 Representative Tasks
EASY - Trade a player. MEDIUM - Graphically view how your new player has fared throughout the season. HARD - Compare the statistics of multiple players.
The Method: FBM Evolution
A lot of data + Few Pages + User Control + Simple UI = USER TESTING + ITERATIONS
The Method: FBM Evolution cont.
Lo-Fi Prototype: Too much data, Confusing UI
“Too many options!” “What does this mean?"
Solution: Simplify pages, Add descriptors
The Method: FBM Evolution cont.
Inter. Prototype 1: Lacking User Control, Consistency
Not providing enough options Limited by static HTML
Solution: Make FBM dynamic with templates
The Method: FBM Evolution cont.
Inter. Prototype 2: Getting Close!
Touch-up details: tool-tips log out dynamic news
Solution: …
The Result: FBM Final UI
New:
– Tool Tips – Dynamic News
– Logout
The Result: FBM Final UI
What: F.B. system that meets our goals How: Repeated Iterations of
– User testing
– Feedback
– Incorporation
Still Missing: Wiz of Oz
The Answer: FBM
Goal: Solve the problems of existing systems
– Statistics managed by the system, not the user – Present as much information as the user needs – Simple, intuitive layout
The Result… with Proof!
Fantasy Basketball Manager Interactive Prototype 3 Demo of Representative Tasks
Summary
The Problem The Answer The Tests The Method The Result And Proof!
Fantasy Basketball FBM Our Tasks FBM Evolution Final UI Demo