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Printable Time of Day Worksheets - DOC

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					                 First Grade Math

               Teaching/Reteaching
                   Suggestions

                         Draft

                 August 24, 2007
                 January 8, 2008

Attached is a working document compiled by a committee of
teachers. If you have any additional strategies that would
improve this document, please email Al at:
al.demaison@weschools.org
           How to Get Started/Helpful Hints

Helpful Websites:
www.apples4theteacher.com


Suggestions on how to use Mr. Demaison’s website effectively:
   Go to District Home Page
   Click on second apple on right, “Mr. Demaison’s math page”
   Scroll down to bottom of page and click on “elementary school”
   Scroll down to orange box entitled “Work Sheets all Grades”
   Printable/Create your own worksheet sites


Helpful Catalog:
Really Good Stuff Catalog www.reallygoodstuff.com
   Purchase desktop helpers – Zaner/Bloser hundred grid, name
      plate including shapes, colors, number line and alphabet
   Purchase greater than/less than alligator poster

Tool Kits:
There are two ways to use tool kits. Create tool bins with each
manipulative in certain bins or have each student keep a personal tool
kit in their desk.

Individual Kits:
Plastic Gallon (Freezer) Size bag with student name/number
(one per student)

FlashMaster – Suggested to begin use in Unit 5 or sooner
Unit 1       Book 1
1.1 Daily Routines - Suggestions
    Establish daily routines with classroom calendar.
    Practice finding today’s, yesterday’s and tomorrow’s dates on the
      calendar.
    Show the date using numbers. 8/28/00
    Practice writing numbers on dry erase boards.
    Practice counting by 1’s.
    Dictate numbers for students to write.
    Place number grids on desks.
     (located inside back cover of Math Journal 1 or click on above
     website to create individual charts to keep in tool kit)
     Make individual copies of 100’s chart with number line.
      You may want to shrink and laminate for daily use.
      Make an overhead for daily use.
      Printable 100 chart
    You may want to begin to establish your toolkits.
       (number line and 10 pennies to use as counters)

1.2    Number Line/Intro Tallying
      Continue to use daily routines with classroom calendar.
      Game: Number Line Squeeze on pg. 19
      Dry erase boards to tally and write numbers.

1.3 Introduce Mathematical Tools
    Pattern Block Template (include in toolkit)
    Penny Dice Game pg. 24
1.4 Number Writing Practice
    Use individual 100’s chart to help answer questions on pg. 27.
   Students can locate number and then write on dry erase board.
    Mental Math: Begin to count by 5’s.
    Introduce alternate ways to show numbers.
     example:                         2
                                 tally mark
                          addition problem 1+1=2
                        draw a picture with 2 items

1.5 One more/One less
    Page 32 – Finding “One More” and “One Less”, use overhead to
     demonstrate and guide class through this activity.

1.6 Comparing Pairs of Numbers
    Review concept that was presented in 1.5 using dry erase and
     overhead.
    Game, Top It, pg. 36 use number cards 1-15 from student journal
     that can be placed in toolkits. (place in small ziplock bags)

1.7 Recording Tally Counts
    Use overhead to create chart from pg. 41 “The Pets We Own” for
      tally mark.
    Pg. 41 - Use 10 craft sticks to manipulate making tally marks
      from 1-10.
    Use dry erase boards to make tally marks. Reinforce daily.
    Write alternate ways to numbers 3 and 4.
      Example:                  3
                           tally marks
                        addition problems 2+1=3      0+3=3
                            draw 3 people
Printable Tally Mark Worksheets
1.8 Investigate equal-chance events
    Review lesson 1.7 – practice tally marks with craft sticks and dry
      erase.
    Enrichment with tally marks on pg. 46. Laminate for multiple use
      (can keep in tool kit).
1.9 Calendar
    Counting by 2’s and 5’s.
    Introduce even and odd numbers.
    Use different colored index cards numbered 1-30, even numbers
   one color and odd numbers another color. Students sort by odd,
   even; children need to put themselves in number order. Practice
   counting forward and backward and number hopping up and down.
   Printable Counting Worksheets

1.10 Working in small groups
    Number hopping
    Game – Top It pg. 53

1.11     Explorations – game day pg. 56

1.12     Temperature
        Record temperature of the day
        Graph daily temperature
        From homework – graph thermometers students found at home

1.13   Number Stories
     Use students in class to create number stories.
Printable Number Story Problem Worksheets

1.14     Review and Assessment
Unit 2 – Page 76
2.1   Number Grids
    Game – Rolling for 50 pg. 89
    Use your number grid – work with partners - practice counting by
     2’s , 5’s and 10’s; number hopping.

2.2 Numbers All Around
    Practice number hopping on number grid

2.3 Complements of 10
    Introduce math boxes
    Two-Fisted Penny Addition pg. 98
   Create your own Mathbox

2.4 Unit Labels for Numbers
    Oral number stories making sure students verbally label answers

2.5 Clocks – Analog
    Label classroom clock for hour and half hour
    Add clocks to student toolkit (if enough)

2.6 Time to the Hour
    Practice number stories using time
   Create your own Time to the Hour Worksheet

2.7    Explorations – game day pg. 118

2.8    Pennies
      Game – Penny Grab pg. 123
      Oral number stories using money
      Practice counting by 2’s using pennies
2.9 Nickels
    Game – Penny Guessing pg. 129
    Practice counting by 2’s and 5’s using pennies/nickels
Create/Printable Money Worksheets

2.10 Counting Nickels and Pennies
    Game – Penny –Nickel Exchange pg. 133
    Practice counting by 2’s and 5’s using pennies/nickels include
     exchanging pennies for nickels

2.11 Number Models
    Game – Nickel/Penny Grab pg. 138
    Introduce addition facts up to 10

2.12 Subtraction Number Models
    Introduce High Roller Game pg. 142
    Practice oral number stories using subtraction

2.13 Number Stories
    Use students in class to create number stories
Printable Number Story Problem Worksheets

2.14 Review and Assessment

Unit 3 – Page 154
3.1 Visual Patterns
    Have students use template to create their own patterns on dry
     erase boards
    Game – Before and After pg. 170
3.2 Even and Odd Number Patterns
    Using paper plates, one plate for even numbers, one plate for odd
      numbers (see pg. 176)
Printable Odd and Even Worksheets

3.3 Number Grid Patterns
    Copy student math journal page 36 as overhead; complete the 3’s
     pattern together
3.4 Explorations game day pg. 184

3.5   Counting on Number Line

3.6 Adding/Subtracting on the Number Line
    Practice oral number stories using number line
    Intro math words hop up = add; hop back = subtract/take away

3.7 Telling Time to The Half Hour
   Continue practice oral math facts (see mental math pg. 196)
  Create your own Time to the Hour Worksheet

3.8 Introduction to Frames-and-Arrows Routine
   Make overhead of masters pg. 28 for students to use as: bell
    work / quick reinforcement/review

3.9 More Frames-and-Arrows
   Stop/start counting; pick any number on number grid and have
    students count up, count back.

3.10 Counting with Calculator

3.11 Dimes
   Exchanging pennies and nickels for dimes
3.12 Counting Dimes, Nickels, Pennies
   Game – Dime-Nickel-Penny Grab pg. 226
   How many pennies = a dime, a nickel; how may nickels = dime
Create/Printable Money Worksheets

3.13 Data Day

3.14 Domino Addition
   Game – Domino Top-It pg. 233

3.15 Review and Assessment

Unit 4 – Page 242
4.1   Math Message/Reading Thermometer

4.2   Non-Standard Linear Measures

4.3   Personal “Foot” and Standard Foot

4.4 The Inch
    Game Time Match pg.274

4.5   The 6-inch Rule

4.6   Measuring with a Tape Measure

4.7   Explorations – Game Day pg. 286

4.8   Time to Quarter Hour

4.9   Timelines
4.10 Number Scrolls
    Game Time Match Quarter Hour pg. 305

4.11   Intro Fact Power
      Game Shake Addition Top-It pg. 313
4.12   Good Fact Habits
      Introduce Flashmaster

4.13 Review and Assessment

Unit 5 – Page 322
5.1 Place Value: Tens and Ones
    Digit Game pg. 338
Printable Place Value House Map
Printable Place Value House Map without Cube Boxes
Printable Addition and Subtraction Math Houses

5.2 Place Value with Calculators
    Two-Fisted Penny Addition pg. 78

5.3 Greater Than, Less Than, Equal To
    Top-It with Relation Symbols pg. 347
    Tens and Ones Trading Game pg. 348
Printable Greater Than/Less Than Worksheets

5.4    Explorations– Game Day pg. 354

5.5 Animal Weights
    Shaker Addition Top-It pg. 313

5.6 More Than/Less Than Number Stories
    Pin Number on Number Grid pg. 364
5.7 Comparison Number Stories
    Difference Game pg. 367
5.8 Solving Number Stories
    Difference Game pg. 367/Domino Top-It (Directions pg. 233)
Printable Number Story Problem Worksheets

5.9   Dice Sums

5.10 Turn-Around Facts
    Turn-Around Facts Game pg. 380
    Magic Bag Game, pg. 381

5.11 Easy Facts

5.12 What’s My Rule?
    Tens and Ones Trading Game, pg. 348

5.13 Applying Rules
    Penny, Nickel, Dime Exchange, pg. 396

5.14 Review and Assessment

Unit 6    Book 2 – Page 474
6.1 Addition/Subtraction Facts Table
    Addition Top-It, pg. 489

6.2 Equivalent Names
    Addition Top-It, pg. 489
6.3 Fact Families
    Difference Game, pg. 367
Printable Fact Family Worksheets
6.4 Fact Triangles
    Beat the Calculator, pg. 506
    Fact Power Game, pg. 507

6.5 Add/Sub Facts Table for Subtraction
    Addition Top-It, pg. 489

6.6 The Centimeter
    Tens and Ones Trading Game, pg. 348

6.7   Explorations – Game Day pg. 521

6.8 Addition Facts Practice with What’s My Rule?
    Dime-Nickel-Penny Grab, pg. 226

6.9 Quarters
    Coin Top-It, pg. 532
Create/Printable Money Worksheets

6.10 Digital Clocks
    Coin Exchange, pg. 537

6.11 Timing in Seconds
    Beat the Calculator, pg. 506

6.12 Data Landmarks
    Addition Top-It, pg. 489

6.13 Review and Assessment
Unit 7 – Page 554
7.1   Attribute Rules

7.2   Explorations – Game Day pg. 573

7.3   Pattern Block and Template Shapes

7.4   Making Polygons

7.5 Spheres, Cylinders & Rectangular Prisms
    Tens and Ones Trading Game, pg. 348

7.6   Pyramids, Cones and Cubes

7.7   Symmetry

7.8   Review and Assessment

Unit 8 – Page 602
8.1 Review: Money
    Coin Exchange, pg. 537

8.2   Dollars

8.3 Place Value: Hundreds, Tens, Ones
Printable Place Value House Map
Printable Place Value House Map without Cube Boxes

8.4 Application: Shop at School Store
    Base 10 Exchange, pg. 633

8.5   Making Change
8.6 Equal Shares
8.7 Fractions
    One-Dollar Exchange

8.8 Sharing Pennies
    Addition Top-It

8.9   Explorations – Game Day, pg. 655

8.10 Review and Assessment

Unit 9 – Page 662
9.1   Tens and Ones Patterns on Number Grid

9.2   Adding and Subtracting Tens

9.3   Number Grid Puzzles

9.4   Adding/Subtracting 2-digit Numbers

9.5   Explorations – Game Day, pg. 695

9.6   Fractional Parts of the Whole

9.7   Comparing Fractions

9.8 Many Names for Fractional Parts
    One-Dollar, pg. 647

9.9   Review and Assessment
Unit 10 – Page 716
10.1 Data Day end of the Year Heights

10.2 Review: Telling Time

10.3 Mental Arithmetic Using Vending Machine Poster’

10.4 Mental Arithmetic

10.5 Year-End Geometry Review

10.6 Review: Thermometers/Temperature

10.7 Review: Place Value

				
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