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					                                                                    LOGIC / THINKING
                                                                     (see also our (Not) Just For Fun Section!)
        THINKING SKILLS - PROGRAMS                                 Can You Find Me? (PK-K) (Limited Quantity)                  Building Thinking Skills Book 1 (2-3)
                                                                      Think of this as Building Thinking Skills Lite.            Use after completion of Primary book or as
BUILDING THINKING SKILLS (PK-12)                                   Intended to develop readiness skills in reading,            soon as children can read (or you can read
 This is a very complete thinking skills program,                  math, science and social studies, students learn            directions to them). Strictly pencil and paper
covering all of the figural and verbal skills your                 to identify same and different, make and follow             activities here with practice in such things as
children are likely to see on a standardized test.                 a pattern, classify objects, and make and iden-             identifying figural and verbal similarities and
The publisher, Critical Thinking Press, states                     tify analogies.                                             differences, sequencing, classifying, developing
that Building Thinking Skills is “designed to                      024180 PK Book  .  .  .  .  .  .  .  .  .  .  .   17 .99    analogies, following directions and logical con-
significantly improve verbal and figural skills in                 024179 K Book  .  .  .  .  .  .  .  .  .  .  .  . 17 .99    nectives (AND, OR). Answers included. 363
four important areas: similarities and differenc-                                                                              pgs. Revised in 2006.
es, sequences, classifications, and analogies.                     Building Thinking Skills Primary (K-1)                         A software version is also available, which
Proficiency in these skills is the cornerstone of                      This level has been rewritten in 2008.                  features the same activities in an interactive
success in all academic areas, on standardized                     Activities begin using concrete materials, so you           format. There are 10 levels of activities in the
tests, and on college entrance exams.” They                        will need to use attribute blocks and interlock-            software, and players can choose from "mission"
have scads of testimonials documenting the cor-                    ing cubes (mathlink or multilink); please see our           mode where they complete activities in order
relation between use of this series and increased                  Math section if you need information on these.              or "practice" mode for review. Approximately
test scores. We have no doubt that all the prac-                   About half the book uses these manipulatives to             40 activities are included in the software, with
tice you get in using this series would, indeed,                   help the child understand the concepts of same              over 800 questions in all. Instructions are both
improve test scores. More importantly, many                        and different, classifying, sorting and grouping.           spoken and written.                System requirements:
of the specific skills practiced here also have                    Once the child has mastered skills with these               Windows 98/NT/Me/2000/XP/Vista or Mac OS
application in different professions. Other skills                 tangible objects, pages progress to pictorial               X (10.3+), PowerPC. 128 MB RAM for either.
would seem to generally improve your ability to                    representations real-life people and things –               003347 Worktext and Key  .  .  .  .                    29 .99
“see things” in different ways or train your mind                  family members, foods, animals, occupations,                018036 CD  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 36 .99
to stretch in different directions.                                vehicles, and buildings. These are shown by
  The broader goals of this series are translated                  full-color photographs. Also at this point, print-
into specific skills and exercises within these                    ing (ball and stick method) becomes a part of the           Building Thinking Skills Book 2 (4-6)
areas. Learning is spiral within skills, within                    course; as you can do these exercises orally, it                May be used earlier if student has com-
books, and between levels. That is, exercises                      is optional whether or not the student prints the           pleted Book 1. All skills learned in Book 1 are
progress in sophistication and scope within each                   answers. The final chapter covers analogies, the            reviewed and exercises become increasingly
book, and from level to level. This translates                     acid test as to whether the child understands the           complex with more specific skills. Examples
into several hefty worktexts full of practice exer-                classifying and grouping of previous chapters.              of skills practiced are classification, follow-
cises that children actually enjoy doing! Except                   Activities are designed for one-on-one instruc-             ing directions, deductive reasoning, parts of
for the Primary level, students can work pretty                    tion, and answers will likely be apparent to the            a whole, Word Benders, Venn and branching
much on their own, proceeding as quickly                           instructor.                                                 diagrams, pattern folding, rotation, reflection,
through the series as they’re able. If you’re                          The teacher edition for this book offers                overlapping classes and mental manipulation
starting an older child in the series, however,                    enhancement for lessons and guidance for the                of two-dimensional objects. Answers included,
use the suggested grade levels for proper place-                   teacher. The book gives explanation of the                  408 pgs. Revised in 2006.
ment. Teacher’s manuals contain lesson plans                       content, suggests different types of instructional             The software version of the program features
and solutions. If you want to be able to correct                   methods, and offers ideas for follow-up activi-             the same activities as the worktexts, but in an
exercises quickly, or feel some exercises need                     ties. A guide for using the lesson plans explains           interactive format. There are 10 levels of activi-
explanation, you’ll want these.                                    the components of each lesson. Lessons are                  ties which can be played in either "mission" or
                                                                   scripted and list materials needed, page cor-               "practice" mode. Approximately 40 activities
                                                                   relation to the student book, objectives, and               are included in the software, with over 800
                                                                   answers.                                                    questions in all. Instructions are both spoken
                                                                     Generally at this level the teacher’s manual is           and written. System requirements: Windows
                                                                   not necessary, but it certainly will make teach-            98/NT/Me/2000/XP/Vista or Mac OS X (10.3+),
Building Thinking Skills Beginning (PK)                            ing the program easier and more organized. s/c.             PowerPC. 128 MB RAM for either.
   A brand new starting point for the Building                     014194 Student  .  .  .  .  .  .  .  .  .  .  .  . 32 .99   000114 Worktext and Key  .  .  .  .                            29 .99
Thinking Skills series, the Beginning course                       014215 Teacher  .  .  .  .  .  .  .  .  .  .  .    24 .99   018040 Building Thinking Skills 2 CD
is intended for children ages 3 and 4. Pages                       007935 Attribute Blocks .  .  .  . 19.99 13 .95                          .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 36 .99
are brightly colored and uncluttered, with                         018741 Multilink Cubes  .  .  .  . 12.65 10 .50
exercises that look fun for kids this age to do.                                                                               Building Thinking Skills Books 3 (7-12)
Basic skills covered include colors, similarities                  Pattern Blocks: (Choose from below)                            May be used earlier with students complet-
and differences, geometric shapes, inference,                      018743 Set of 100 plastic  .  . 8.50              6 .75     ing previous level. Activities are reviewed and
measurement, problem solving, and analogies.                       018744 Set of 250 plastic  .  . 19.49            14 .25     have “branched” into additional skills and more
At a deeper level, two pages at the beginning                      015445 Set of 250 wood  .  .  . 34.75            18 .50     sophistication, so much so that verbal and figur-
show which exercises relate to physiological                       015343 Wooden - Bagged  .  . 23.95               16 .95     al skills are now separated into different books.
development and cognitive skills such as visual                                                                                A very brief sampling of included skills: deduc-
tracking, auditory processing, and fine motor                                                                                  tive reasoning, denotation and connotations,
skills development, among others. If you were                                                                                  following and writing directions, time, degree of
to find an area that needs attention, you could                                                                                meaning, cause-and-effect words, flowcharting
focus on the exercises on these page numbers.                                                                                  and scheduling, Venn and branching diagrams,
No manipulatives are required with this book;                                                                                  congruence, area, volume, and rotation and
however, some of the exercises show geometric                                                                                  reflection of two and three dimensional objects.
shapes that look like attribute blocks. It would                                                                               Teacher’s Manuals included. An optional CD
be easier and more fun for the student to have                                                                                 version of the Verbal 3 Teacher Book in PDF
these available during the lesson, and if you go                                                                               format is also available.
on to Building Thinking Skills Primary, you will                                                                               001379 Verbal Teacher CD  .  .  .          19 .99
need them anyway. sc, 218 pgs.                                                                                                 007987 Figural Worktext & Teacher 29 .99
014217  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 32 .99                                                               013460 Verbal Worktext & Teacher 29 .99
                  See page vi for key to Consumer Product Safety Improvement Act warning labels.                                                                          Logic            629
Hands-On Thinking Skills (PK-1)                                      Visual Perceptual Skill Building CDs (PK-4)                         (last part of book). Each lesson plan presents a
003486  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .   26 .99      The entire Visual Perceptual books are on                        five-step procedure: define the skill, identify the
                                                                     these CDs, which provide a useful alternative                       steps, demonstrate the skill, practice the skill,
Visual Perceptual Skill Building (PK-4)                              to photocopying the exercises. Simply print                         and provide feedback. The lessons also provide
   Janine thinks this book is great fun, but I                       the worksheets from your own computer. You                          three suggestions for meaningful enrichment
can see it sharpening her visual perception                          can even print the worksheets in color! System                      activities although these are often group-orient-
and tracking skills. We completed most of                            Requirements: Win: Windows 95+, 16 MB                               ed and may need to be adapted for homeschool
it at the tender age of three, but have a little                     RAM. MAC: system 7.1.2+, color monitor, 6.5                         use. The take-home newsletters mentioned are
left to do this year. It helps lay the ground-                       MB RAM.                                                             provided as reproducible masters. ~ Janice
work for the higher-level skills she’ll need to                      EACH CD  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 24 .99   EACH STUDENT  .  .  .  .  .  .  .  .  .  . 20.20 14 .95
learn to read, write, spell, etc. later on. The                      020696 Book 1 CD                      020697 Book 2 CD              EACH TEACHEr  .  .  .  .  .  .  .  .  .  . 19.65 14 .50
book is divided into eight sections: Mazes,                                                                                              Student:                   Teacher:
Visual Discrimination, Visual Closure, Visual                                                                                            035630       Level A       035636
Form Constancy, Visual Figure Ground, Visual                                                                                             035631       Level B       035637
Memory, Visual Sequential Memory, and Visual                                                                                             035632       Level C       035638
Spatial Relationships. Each section begins with                                                                                          035633       Level D       035639
a pre-test, so you can determine if the child                                                                                            035634       Level E       035640
needs work in that area, or to gauge their exist-                                                                                        035635       Level F       035641
ing skill level. After completing each section,                      Stepping Stones (K-2)
a post-test allows for final assessment. There                         Get your children on the path to critical think-                  Critical Thinking Activities (K-12)
are 208 activities in all, but they are quick to                     ing with these books. Each lesson has a series                         This series concentrates on three types of
complete. The Mazes section is more than just                        of pictures. The child’s job is to think about                      critical thinking: recognizing patterns, visual
finding the right path in increasingly complex                       the pictures and identify a pattern which will                      imagery, and logic & reason. Increasing a
mazes - exercises also practice eye-motor coor-                      tell them what the next picture should be. For                      student’s awareness of patterns is helpful in
dination and tracking. In Visual Discrimination,                     example, one lesson has a picture of an alliga-                     many areas - but especially in mathematics,
exercises are on finding likenesses, from match-                     tor, a balloon, a piece of candy, a dog and an                      since mathematics is largely a study of patterns!
ing shapes to matching an object or letters to                       elephant. The pattern in this exercise is the                       Activities included in this section contain both
identical, but incomplete, forms (visual closure).                   alphabetical sequence and the next picture                          visual and mathematical reasoning to discover
Visual Ground goes further with the student hav-                     should be of something beginning with f. The                        and continue patterns. Imagery (the ability
ing to match a shape or figure to an identical                       exercises make use of patterns with ending                          to visualize) is extremely helpful in problem
one that is partly obscured or sitting amidst visu-                  sounds, shapes, in and out, right and left, sea-                    solving as well. Exercises include reproducing
al distractions. This really helps increase their                    sons, textures etc. One of the beauties of this                     designs, ordering, comparing, symmetry, mirror
focus. Visual Form Constancy requires students                       series is that it will easily incorporate into your                 images, congruence, rotation, similarity, part to
to select objects with the same shape, ignoring                      other curriculums. As you are teaching singular                     whole relationships, folding, turning, rotating,
other attributes (placement, rotation, shading,                      and plural noun forms to your children, you can                     and more. Logic, of course, helps students to
size, etc.). In Visual Memory, the child must                        pull out the critical thinking exercise which uses                  think “successfully.” Again, you’ll find a wide
look at a page, then turn the page to find the                       that concept in it’s pattern from this book. The                    assortment of activities here including logic
match. They cannot look back at the first page.                      teacher’s guide gives a general introduction, a                     word problems, visual logic, Venn diagrams,
This is an exercise which helps young children                       rationale, objectives, hints for use, and answers.                  following directions, making deductions, deci-
to focus and practice using their short-term                         We recommend that you DO purchase a teach-                          phering codes, ordering steps, etc. Within
memory skills. Visual Sequential Memory takes                        er’s guide with each level. ~ Genevieve                             each section, activities progress from easy, to
this to the next level. Students briefly study                       EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  . 11.00 8 .50         medium, to difficult. The author’s main goal in
a page with several figures (including letters),                     EACH TEACHEr’S GUIDE  .  .  .  . 4.00                 3 .25         developing this series was to increase students’
then turn the page and select the correct figures                    Student                                    Teacher                  abilities in mathematics by sharpening the three
and sequence from among options displayed.                           012215           Book 1                    012216                   important elements of critical thinking in math:
Finally, in the Visual Spatial Relationship sec-                     012217           Book 2                    012218                   patterns, imagery, and logic. However, increas-
tion, students exercise discrimination skills by                     012219           Book 3                    012220                   ing your children’s ability to recognize patterns,
selecting the one figure that’s different. As in                                                                                         use visual imagery, and reason logically will
other sections, exercises increase in difficulty                     Steck Vaughn Critical Thinking (1-6)                                help them solve problems in almost any subject
throughout the section. This would be an excel-                         What happens when you cross a classroom-                         area - and in life. We list these books in this
lent workbook to use even prior to Developing                        oriented critical thinking course with periodic                     section rather than math because the benefits of
the Early Learner. Many of the same skills are                       take-home newsletters suggesting reinforcement                      using them far exceed the boundaries of math.
practiced, but at a gentler level. The book also                     activities to be completed at homel? You get a                         What impresses us also about these books is
includes answers. Book 2 in the series builds on                     full-bodied approach that is relatively easy to                     the range and variety of activities. We have
the skills developed in Book 1. It can be used                       use at home. This series is organized according                     seen and used other thinking skills workbooks
at grade level without having used the first book                    to Bloom’s Taxonomy of Educational Objectives                       in the past, but, despite their increased volume,
or for younger children who have completed                           and presents the direct teaching of these skills,                   there was a lot of repetition of very similar exer-
Book 1. Although both books were previously                          which provides students with the opportunity to                     cises (not that these volumes are lightweights
black and white, Book 1 is now printed in color.                     focus on thinking rather than on content areas.                     - they range between 174-192 pages each!). In
Book 2 is still black and white; we assume it’ll                     At levels C through F all six areas are cov-                        order to cover the full scope of activities includ-
be available in color shortly as well.                               ered – Knowing (classifying, fact and opinion),                     ed in Critical Thinking Activities, you’d have
000395 Book 1 (PK-2)  .  .  .  .  .  .  .   24 .99                   Understanding (figural relationships, identifying                   to purchase several different books. The books
005656 Book 2 (2-4)  .  .  .  .  .  .  .  . 24 .99                   main ideas), Applying (estimating, inferring),                      are reproducible, but, unless you have access
                                                                     Analyzing (abstract or concrete, recognizing                        to inexpensive copying, you might want to use
                                                                     fallacies), Synthesizing (planning projects, draw-                  them as workbooks. As an additional bonus -
                                                                     ing conclusions), and Evaluating (judging accu-                     the answers are included right in the books.
                                                                     racy, identifying values). Levels A and B cover                     EACH BOOK (except noted) 20.47 19 .35
                                                                     only the first four. The student books (black                       014358 Grades K-3
                                                                     and white with color accents) are consumable                        012958 Grades 4-6
                                                                     worktexts providing practice for each skill. The                    014359 Grades 7-12  .  .  .  .  .  . 20.97 19 .95
                                                                     teacher’s editions give step-by-step lesson plans
                                                                     for teaching each skill (first part of book) and a James Madison Critical Thinking Course (7-12)
                                                                     complete full-text answer key with teacher notes 043490  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 34 .99

  630               Logic                                            See page vi for key to Consumer Product Safety Improvement Act warning labels.
Critical Thinking (7-AD)                                          Teaching Thinking Skills with Picture Books                         the Starter Pack, includes exercises from basic
   Not just a course in logic, but also in criti-                 (K-3)                                                               to a more challenging level. The first exercises
cal reading, reasoning, and problem solving as                      Pick a thinking skill (there are 34 here) for the                 in this book are 2 sets of 12 pictures of spirals
well. This is not a course designed for indepen-                  week, gather your books and voila, you have                         in 6 different colors, with the spiral going in
dent study, but is interesting enough to enjoy                    an instant critical thinking skills curriculum for                  two different directions. Students are then asked
working through with your students. (With 4                       the youngest student! Centered on popular chil-                     to match the spirals from the two different
children in the appropriate age range, we’ve                      dren’s picture books, this is a painless way to                     sets, placing the number tile of the matching
taken to using the supper table for our discus-                   integrate these skills into your school day. Each                   spiral in the correct tile square. The exercises
sion-type lessons. It sure beats some of our less                 skill is introduced with a definition and an oral                   in this book provide practice in visual percep-
educational dinnertime chit-chat! This series is                  practice exercise, followed by reading and dis-                     tion, concentration, critical thinking, knowledge
broad in scope and topics covered (see contents                   cussing the books. Reproducible activity sheets                     reinforcement, math, and geometry. Added ben-
below). The books contain interesting real-life                   are provided to practice the skill. It would be                     efits of using the tiles are strengthening of fine
situations. A “logical” follow-up to Building                     so easy to introduce the skill on Monday, read                      motor skills and eye-hand coordination. Brain
Thinking Skills from the same publisher.                          each book and discuss it on successive days,                        Challenger workbooks are for students ages
005792 Book 1 (7-12)  .  .  .  .  .  .  . 22 .99                  and practice the skill on Friday. As the author                     5-7 and Advance is for ages 6-8 and provides
   Contains: Basic Concepts, Common Errors                        points out in the book’s introduction, too often                    advanced exercises in visual perception abil-
   in Reasoning, Propaganda Techniques,                           thinking skills are sacrificed in favor of absorb-                  ity, general learning, higher thinking skills, and
   Advertising and Schemes, Examining                             ing rote knowledge. However, it is just as                          spatial relationships.
   Arguments and Value Judgments, Learning                        important to teach children to use that knowl-                         I know how much fun this system can be,
   to be Open-Minded.                                             edge wisely; to learn to evaluate and analyze                       because we used it at our house 20 years ago.
009023 Book 1 Tchr Manual  .  .            9 .99                  information, make inferences and hypotheses,                        It is still in great shape today, and my twenty-
005793 Book 2 (10-AD) .  .  .  .  .  .    26 .99                  question and predict and, finally, make wise                        something children still haul it out when they
   Contains: Uses & Misuses of Words, Logic                       decisions. Each of these skills is an essential                     come home. In preparation for writing this
   without Quantified Statements, Common                          building block in helping your child become a                       description I worked through some of the exer-
   Errors in Reasoning, Techniques of                             better thinker. Hopefully, this early exposure                      cises, and found myself wishing that they made
   Propaganda and Argument, Probabilities                         will stimulate application of these skills in other                 one of these for adults. – Donna
   of Truth & Falsity, Logic with Quantified                      learning contexts and in real life.                                 024301 Starter Pack  .  .  .  .  .  . 24.00 18 .95
   Statements, Characteristics of Arguments,                      042453  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 27.00 23 .95    024475 Controller  .  .  .  .  .  .  .  . 20.00 15 .75
   Arguments about Everyday Matters.                                                                                                  024294 Critical Thinking (3 book set)
009027 Book 2 Tchr Manual  .  .            9 .99                  Teaching Thinking Skills with Fairy Tales &                                        .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 15.00 11 .95
                                                                  Fantasy (3-6)                                                       024295 Math & Basic Geom (3 book set)
                                                                  047375  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 27.00 23 .95                   .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 15.00 11 .95
     THINKING SKILLS - SUPPLEMENTAL                                                                                                   INDIVIDUAL BOOKS  .  .  .  .  .  . 10.00                          7 .95
                                                                  BambinoLUK (PK-K)
Brain Benders for Beginners (K-3)                                 037539 Beginning Math  .  .  .  . 11.95                       9 .50 miniLUK Brain Challenger (K-2):
  Bend, Stretch and Expand your child’s thinking                  037564 Concentration  .  .  .  .  . 11.95                     9 .50 024267 Colors & Shapes
skills. This Brain Benders workbook provides                      037580 Controller Only  .  .  .  . 19.95 15 .75 024268 Concentration
thinking activities for 30 different topics. These                037703 Critical Thinking 1 .  . 17.95 14 .25 024320 Theme-Based Learning
were chosen because of their familiarity to                       037816 Critical Thinking 2 .  . 11.95                         9 .50 024349 Visual Perception
young children. They include such subjects as                     037890 Early Learning - Starter
ants, blocks, feet, music, seasons and more kid-                           Set  .  .  .  .  .  .  .  .  .  .  .  .  . 23.95 18 .95 miniLUK Advance (1-3):
friendly subjects.                                                037894 Theme-Based Learning:                                        023883 Geometry
   Activities focus on objectives which cause a                            Animals  .  .  .  .  .  .  .  .  . 11.95             9 .50 024010 Higher Order 1
student to incorporate different types of thinking                037941 Visual Perception 1 11.95                              9 .50 024211 Higher Order 2
and understanding. Students will develop skills                   038101 Visual Perception 2 11.95                              9 .50 024240 Visual Perception
in the areas of remembering, comprehending,                       038114 SpecialLUK Primary Set
applying, analyzing, evaluating, and creating.                               .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 19.95 15 .75
Each topic has 3 categories of activities: Sit &
Think, Go & Find Out, and Make & Create. In                       miniLUK System (K-3)
the “Sit & Think” section the student is asked                         This truly unique learning tool has been
to just think about a question and answer.                        around for many years. It is designed for learn-
“Go & Find Out” uses active learning and                          ing through play and is flexible for individual
research to find the solution, rather than focus-                 learning ability. It’s great logic development for
ing on just the memorization of facts. “Make &                    younger children. The main part of this program
Create” develops communication and presenta-                      is the controller with 12 numbered tiles. The
tion skills. Students use creative ideas to make                  controller is a hinged, high quality plastic case,
something that demonstrates their understand-                     red bottom and transparent top, divided into
ing. An example of this process might be the                      12 sections which fit the 12 tiles. The Starter
subject of “Trees.” “Sit & Think” asks the child,                 Pack includes the controller and tiles, “My First                     Thinking Skills Workbooks (K-6)
“What would happen if there were no trees?”                       MiniLUK” workbook, a skills chart, and a par-                           If your budget is really tight this year, but you
“Go & Find Out” asks the child to collect some                    ent guide to help you use your new system to                          still want to include thinking skills - consider
leaves from different trees and classify them in                  its fullest potential.                                                this alternative! While not so broad a treatment
to groups. “Make & Create” has the child make                        The MiniLUK workbook is placed under the                           as above, these offer good range of exercises to
a collage using natural materials that come                       transparent panel of the case; students then                          develop clear and logical thought at an unbeat-
from trees. Each topic includes suggestions for                   place the correct number tile in the proper                           able price.
stretching the content with additional activities.                location. If tiles are placed correctly, children                     EACH WOrKBOOK .  .  .  .  .  .  .  . 3.49     2 .50
   This book has some interesting suggestions                     will see the symmetric pattern on the back                            014755 A: Naming, Matching, Sorting,
that could be used along with your regular cur-                   of the tiles which matches the pattern in the                                    Ordering (K-1)
riculum. Some of the ideas could also be used                     book. There are 12 questions on each exercise                         014757 C: Predicting, relating (3)
as thinking activities from which you can build                   page to be completed before the pattern can                           014758 D: Concluding, Translating,
your own mini unit studies. Reproducible for                      be checked. Books come in a variety of topics                                    Finding Causes (4)
classroom and family use. ~ Donna                                 which can be purchased separately, and “My                            014759 E: Using Thinking Skills (5)
040262  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 11.95 9 .50   First MiniLUK Workbook,” which accompanies                            014760 F: Thinking in Content Areas (6)

                 See page vi for key to Consumer Product Safety Improvement Act warning labels.                                                                                    Logic            631
Primary Thinking Skills (1-2)                                            explain why they were chosen. The pages are                   Think-A-Minutes (2-8)
  Logic books to challenge your young thinkers.                          about the size of index cards and spiral-bound                  Make the most of every minute! These books
These books contain a wide variety of activities                         so each card can be focused on separately. A                  contain an assortment of activities (verbal and
and a good blend of skills so that kids won't                            notation at the bottom of the card tells you                  figural) from various Critical Thinking Books &
get bored doing the same things over and over                            which stage of Bloom’s progression you’re in.                 Software publications. The activities, ideal for
again. The books contain lots of drawing and                             Materials needed for this unit are paper, pencils,            warm-ups or extra credit, are short and do not
math-related activities as well, so they help                            heavy white paper (construction or tag board),                require additional instruction. For instance, can
transfer logical thinking into other subject areas.                      double-sided tape, a small brick or flat-sided                you logically explain the following situation, “A
26-28 pgs; answer key included. ~ Megan                                  stone, a box of 24 Crayola crayons, and plastic               car traveled for nearly a mile with a flat tire, yet
EACH BOOK (except noted)  .  . 7.99                              6 .50   knives or craft sticks. I’m guessing other units              the driver was unaware of it. How can that be?”
009571 Drawing Solutions/Finding Facts                                   require equally available and simple materi-                  In case you’re wondering, the solution to this
             .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 6.99 5 .75   als. While many of the pages contain pencil                   riddle is located in the back of Book 1, Level B.
  Skills utilized include adding and subtract-                           and paper exercises, there are some hands-on                  Improve analysis and reasoning skills by solving
  ing whole numbers, analyzing informa-                                  activities that require drawing, designing, con-              puzzles, predicting patterns, completing analo-
  tion, deriving meaning from pictures/signs,                            structing, and experimenting. An answer key is                gies, and breaking secret codes. Approximately
  sequencing, following directions, under-                               included in back, though some are just possible               40 activities per book. ~ Anh
  standing similarities and differences, using                           responses since many answers are subjective.                  EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 7 .99
  logic, and using visual discrimination.                                EACH FLIP BOOK  .  .  .  .  .  .  .  .  .  . 4.99 3 .95       013320 Book A1                   013321 Book A2
009574 Following Directions/Making                                       042327 Balloons         042334 Marshmallows                   013322 Book B1                   013323 Book B2
           Inferences                                                    042331 Combs            042336 rubber Bands                   013324 Book C1                   013325 Book C2
  Skills include deriving meaning from pic-                              042332 Crayons          042337 Styrofoam Cups
  tures/signs, sequencing, evaluating informa-                           042333 Jump rope 042338 Super Balls                           Critical Thinking Skills Series (3-6)
  tion, following directions, making infer-                                                                                              This series focuses on many of the individual
  ences, recognizing patterns, using logic,                                                                                            skills wrapped up in the general term “critical
  and using visual discrimination.                                       Cross-Curricular Critical Thinking Activities                 thinking” (while also appearing to be just plain
009612 Using Logic & reason                                              (2-7)                                                         fun!). Each 30-page book holds thirty work-
  Skills include analyzing information, clas-                              In this series, critical thinking skills are applied        sheets, all covering the same topic through a
  sifying information, deriving meaning from                             in a wide variety of everyday situations as well              different engaging activity. While sharpening
  pictures/signs, determining sequences, dis-                            as in stories. The books contain two types                    critical thinking skills, these exercises will also
  tinguishing true/false information, evaluat-                           of activities. The first type, Cognitive/Social               naturally improve children’s reading, writing,
  ing information, following directions, mak-                            Language, introduce students to the perceptual                reasoning, and test scores. No preparation is
  ing inferences, understanding similarities                             and social skills required for effective commu-               required and the answers are in the back of the
  and differences, using logic, and using                                nication. These exercises highlight a character               book, so these activities are ready when you
  visual discrimination.                                                 trait (like courage, honesty, thankfulness) and               are. ~ Steph
                            ~~~~~~~~                                     require students to evaluate their own values as              EACH BOOK (except noted)  .  . 6.99                5 .75
                                                                         they answer questions. The second, Everyday                   036637 Absurdities
                                                                         Language, are activities that students will need              036638 Analogies
Thinking Skills (Frank Schaffer) (1-6)                                   to reflect on their past experience and knowl-                036639 Analysis  .  .  .  .  .  .  .  .  .  . 7.99 6 .50
EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  .  . 6.95       5 .10      edge to complete. In the grades 3-5 book, these               036640 Application
033580 Grade 1                   033583 Grade                4           include skills like using the telephone book,                 036641 Classification
033581 Grade 2                   033584 Grade                5           evaluating newspaper stories, reading maps,                   036642 Comprehension
033582 Grade 3                   033585 Grade                6           using a dictionary, evaluating advertisements,                036643 Drawing Solutions
                                                                         etc. These two types of activities encourage                  036644 Evaluation
Bright Blue Thinking Book (1-7)                                          different types of critical thinking; both are                036645 Finding Facts
   140 pages of "quick" thinking activities in                           important to develop as a person and succeed                  036646 Following Directions
this ready-to-go, short-format book. There's a                           in our society.                                               036647 Knowledge
lot of variety in the "assignments" which also                           EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  . 11.95 9 .50   036649 Sequence
incorporate most curriculum areas. Children                              042319 Book 1(2-4)                                            036650 Similarities & Differences
complete Venn Diagrams, finish doodles, think                            042320 Book 2 (3-5)                                           036651 Synthesis
about equations that produce a "target" answer,                          042321 Book 3 (4-7)                                           036652 Using Logic
"chain" wordplay (start with a word and make
new ones by changing one letter at a time),
finish "If I..." starters, construct questions for                       Look! Listen! Think! (2-7)                                    Great Honey robbery (3-6)
answers, problem solve, design, and more and                               Exercises to build visual, auditory and cogni-                 Who stole the honey?! Folks in Brody’s
more. Each page presents a "new" food for                                tive skills. These short books are unlike any                 Landing are anxious to find out who broke
thought. Great for incorporating thinking skills                         others we've seen. They contain both visual                   into Granny Dobbs’s honey shed and took her
at a moment's notice, using as a journal, or tak-                        and listening exercises designed to improve a                 honey. Best friends J. R. and Ryan decide to
ing on the road.                                                         student's attention, observation, and memory.                 spend the rest of their summer vacation helping
006203 Grades 1-2  .  .  .  .  .  .  .  . 8.99 7 .50                     Ten reproducible pages in the Visual Memory                   Officer Matthews find the culprit. This great
006204 Grades 3-4  .  .  .  .  .  .  .  . 8.99 7 .50                     section are designed to be folded (or cut) in                 mystery is the central theme to all 30 activities
006205 Grades 5-7  .  .  .  .  .  .  .  . 8.99 7 .50                     half. Students have a specified time to study                 in this critical thinking activity book. By solv-
                                                                         the picture, then turn it over (or in) and answer             ing a series of smaller mysteries, students will
Discovery Flip Centers (2-4)                                             a series of questions about it. Listening Memory              eventually solve the Great Honey Robbery. The
   This interesting series of flip books takes a                         Skill pages are of four types: Concentration! (5              engaging storyline makes it easy to forget that by
common item and uses it as a basis for a critical                        lessons), Item Missing (16 sets), Digits Forwards             solving these mysteries, kids are also practicing
thinking mini-unit, following levels of Bloom’s                          (24 sets), Digits Backwards (24 sets). All                    deductive reasoning, analytical thinking, the
Taxonomy (knowledge, comprehension, appli-                               four practice listening and memory. The first                 process of elimination, logic puzzles, timelines,
cation, analysis, synthesis, and evaluation).                            and last also practice concentration. Teacher                 and other critical thinking skills. The logic puz-
My sample, Crayons, has 24 questions/activi-                             instructions are supplied, along with scoring                 zles in this book are grid-based, and many of
ties ranging from “In what country are Crayola                           sheets.                                                       the earlier logic puzzles come with correspond-
crayons made?” to an exercise in which students                          005801 Grades 2-3  .  .  .  .  .  .  .  . 7.95 6 .25          ing game pieces to cut out, manipulate, and
choose three new colors to add to the crayon                             005807 Grades 4-5  .  .  .  .  .  .  .  . 7.95 6 .25          organize while thinking about the clues. ~ Anh
collection, name them, describe them, and                                005811 Grades 6-7  .  .  .  .  .  .  .  . 7.95 6 .25          009125  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 14.95 11 .75

  632            Logic                                                   See page vi for key to Consumer Product Safety Improvement Act warning labels.
                                                                  tions are clearer, and several minor errors from         with “advanced” 7th and 8th graders or adults
                                                                  the earlier edition have been corrected. There           as well. If you are using the classical approach
                                                                  is now a section in the book on defining terms,          with your children, they will probably be ready
                                                                  which used to be in the Intermediate Logic               for this course in junior high.
                                                                  textbook but makes more sense in this one. This             Two levels of the course are available. Book
                                                                  expanded and redesigned book also has a new              I contains 14 chapters plus an introduction in
                                                                  cover. It now sports a perfect-binding instead           the course, each with short, daily lessons. The
                                                                  of spiral and has perforated exercise pages for          introduction provides an excellent background
                                                                  easy removal. These upgrades make this popu-             of logic as a methodology and science, and
                                                                  lar book even more useful and effective. The             defines key concepts used in logic. It is really
                                                                  DVD Set includes lessons from Jim Nance from             part of the course, not just a preface. The fol-
                                                                  Logos School, who introduces 20 lessons that             lowing chapters introduce and provide both the
                                                                  coordinate with the textbook. Jim has taught             mental and verbal aspects of Terms (chapters
                                                                  logic for years and co-authored the book, so his         1-3), Propositions (chapters 4-9), and Syllogisms
                                                                  instruction is helpful. The Homeschool Package           (chapters 10-14). Each chapter is logically laid
Brain Benders (3-12)                                              contains the Student Text, Answer Key, Test              out for a clear presentation to aid student under-
  Subtitled “Challenging Puzzles and Games for                    Book, and DVD Set.                                       standing. An introduction presents the topic
Math and Language Arts,” these books include                      014613 Student Text  .  .  .  .  .  . 29.00 23 .25       of the chapter. Headings throughout the text
logic puzzles, number riddles, word games,                        036592 DVD Set  .  .  .  .  .  .  .  .  .  .  . 55 .00   reveal the main points to be covered. Helpful
and other mind-stretching problems to solve.                      036612 Test Book  .  .  .  .  .  .  .  .  .  .  10 .00   sidebars highlight important definitions and con-
Each page is a self-contained worksheet, so you                   037541 Answer Key .  .  .  .  .  .  . 20.00 15 .95       cepts to remember. Diagrams provide a visual
can easily use these as fillers throughout the                    INLrPK H/S Package  .  .  .  .  . 114.00 100 .00         illustration of concepts. A conclusion at the
week, do one a day, or simply let students work                                                                            end of each chapter summarizes the content,
through them at their own paces. Each book                        Intermediate Logic - 2nd Edition (8-AD)                  wrapping up the text. Following this are four
includes over 50 reproducible worksheets. 64                        This consumable workbook is a logical pro-             daily exercise sets. You will probably want your
pgs, answers included. – Melissa                                  gression from Introductory Logic from Canon              child to look at the exercise instructions first, as
EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  .  . 9.95 7 .25     Press. Refined in the classroom, this text covers        they also contain the reading plan for each day.
042093 Beginning (3-5)                                            recognizing basic types of statements, arguing              Book II is to be used only after completing
042094 Intermediate (6-8)                                         with syllogisms, arguing with ordinary lan-              Book I. It features a similar format, but also
042092 Advanced (9-12)                                            guage, propositional logic, proofs, truth trees,         includes optional writing assignments to allow
                                                                  and so much more. When added to Introductory             logic to be integrated with history, Bible, or
Self-Guided Lessons for Thinking and Doing                        Logic, these books would constitute a full, one-         English. Also, more real-life, contemporary
(4-8)                                                             year course in logic. Like the first book, this one      examples of arguments are included. Case
047584  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 12.95 9 .95   has been expanded, corrected, and redesigned.            studies are also incorporated, to show the rel-
                                                                  Instruction on defining terms has been moved to          evance of logic in history, literature, religion,
                   FORMAL LOGIC                                   the first book, and this edition now has 39 con-         and philosophy. The goal, after all, is for the
                                                                  sumable lessons (more than the original). The            student to apply what he has learned in all areas
Introductory Logic - 4th Edition (7-AD)                           format is the same as the upgraded Introductory          of life. Section titles include Further Study of
   Every person should have a course in logic                     Logic, with an identical looking cover and per-          Simple Syllogisms (chapters 1-4), Arguments in
at some point. It is important for children to                    forated exercise pages. The Answer Key is rec-           Ordinary Language (chapters 5-6), Hypothetical
be prepared to argue logically, defend their                      ommended for this level. The DVD Set includes            Syllogisms (chapters 7-9), Complex Syllogisms
positions, and spot fallacies. The only thing                     lessons from Jim Nance from Logos School, who            (chapters 10-13), the Oblique Syllogism (chap-
more frustrating than knowing your opponent                       introduces 20 lessons that coordinate with the           ter 14), and a final review.
is wrong is having to combat well-constructed,                    textbook. Jim has taught logic for years and co-            Video lectures are now available for Books
logical argument when you are unable. There                       authored the book, so his instruction is helpful.        I and II. Organized chapter by chapter, the
is no real “defense” against sound logic and                      The Homeschool Package contains the Student              videos let you see and hear the author himself
thinking. Many logic books are written at too                     Text, Answer Key, Test Book, and DVD Set.                teach the course. A great supplement for the
high a level for younger students to compre-                      014592 Student Text  .  .  .  .  . 27.00 21 .75          student who tends to read and re-read the same
hend. Canon Press says this course is written for                 036127 DVD Set  .  .  .  .  .  .  .  .  .  .  . 55 .00   page over and over, but just doesn’t “get it” until
“primary and secondary students.” Cathy Duffy,                    036562 Test Book  .  .  .  .  .  .  .  .  .  .  10 .00   somebody else explains it.
however, says “the content is beyond typi-                        037554 Answer Key .  .  .  .  .  .  . 20.00 15 .95          Complete Sets are available for levels I and
cal high-school-level material.” I have looked                    IMLrPK H/S Package  .  .  .  .  . 112.00 100 .00         II. For each level, these include the Student
through this book and found it simpler to use                                                                              Text, the Answer Key, and the video lectures on
and understand than the course I had in high                      Traditional Logic (7-AD)                                 DVD, all at a slightly reduced price.
school. I would hope that my 12 year olds                             An introductory and systematic course in                Students who complete this course will have
could handle it without much difficulty. It is a                  formal logic that presents the concepts and              a college level understanding of traditional
complete and fairly rigorous course, as well as                   methodology in a clear, concise, and organized           logic. As far as a comparison of this course
from a Christian perspective. The course builds                   way. If the course presentation and layout is            to Introductory Logic and Intermediate Logic,
from basic to more complex, giving students the                   a reflection of a very logical mind, and Martin          I would just say that the approach is different,
tools they need, with good examples along the                     Cothran wrote and laid out the course, then              but the content overlaps (as you would expect).
way. Exercises teach logical statements, truth                    Martin Cothran has a very logical mind. While            If you are considering using a logic course, I
and validity, universals and particulars, catego-                 this may or may not be true, it is, nonethe-             would suggest that you look them both over to
rized relationships, syllogism, logical fallacy,                  less, a valid argument. Written specifically             see which is the better fit for you.
symbolic logic, and much more. An inexpensive                     for the home school environment, and for use             003886 Book I Text  .  .  .  .  .  .  . 29.95 26 .25
solution manual contains the answers in case                      by a teacher with no previous experience in              003887 Book I Answer Key  .  . 1.95                             1 .75
your logic is a little rusty. Make this one of their              formal logic, it seems a good candidate for a            025391 Book I DVD  .  .  .  .  .  . 45.00 39 .50
required courses and arm them for battle! This                    self-instructional course (provided you can offer        TDLOGI Book I Set (all 3 above)
newly revised edition includes 39 consumable                      help as needed). You will want to read the                            .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 76.90 63 .95
lessons (instead of the 24 from the older edi-                    author’s notes in the front, as he suggests an           010301 Book II Text  .  .  .  .  .  . 29.95 26 .25
tion). Another upgrade is that the definitions of                 alternate route through the book if students have        010302 Book II Answer Key  .  . 1.95                            1 .75
important terms, key points, and caution signs                    trouble with the abstract concepts presented in          025393 Book II DVD .  .  .  .  .  . 45.00 39 .50
regarding common errors are now set apart in                      the first three chapters. The author’s targeted          TDLGII Book II Set (all 3 above)
the margins of the text. Many of the explana-                     grade level is high school, but it may be used                        .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 76.90 63 .95

                 See page vi for key to Consumer Product Safety Improvement Act warning labels.                                                                       Logic            633
                                                          Lollipop Logic (K-2)                                                Daily Warm-Ups: Logic (5-8)
                                                             This book practices seven different think-                          For those spare minutes in your school day,
                                                          ing skills (sequencing, relationships, analogies,                   try incorporating these short logic activities.
                                                          deductive reasoning, patterns, making infer-                        While some may require just a minute or two of
                                                          ences, and analysis) presented in a format                          thinking, others may keep your students busy for
                                                          designed for the pre-reader. You may well                           closer to five or ten minutes. Either way, their
Material Logic (9-AD)                                     be able to use this book even for preschool                         minds will be stretched instead of sitting idle.
  According to author Martin Cothran, material children. Visual clues introduce and reinforce                                 Each logic problem is written on its own page of
logic is largely ignored in this day and age, higher-level thinking.                                                          the half-size book, so you can easily make cop-
sometimes even by classical educators. Formal 000419  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 11.95               9 .50   ies of the warm-ups for multiple students or sim-
logic, or logic which is largely concerned with                                                                               ply write the problems on a whiteboard where
the structure of an argument, is the primary form Primarily Logic (2-4)                                                       everyone can see it. Answers are included in
of logic students are now exposed to. However, Covers analogies, relationships, deductive rea-                                the back of the book. 207 pgs. – Melissa
this has not always been the case. Material soning, problem solving, and organizing infor-                                    034325  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 18.99 14 .50
logic, or the study of the content of an argu- mation. Lots of variety and interesting activities.
ment, was for many years a natural part of 000420  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 11.95                  9 .50
the language-centered Trivium. The author is                                                                                  Puzzle It! Logic Puzzles & Tricks (5-9)
attempting to re-establish the importance of                                                                                     There’s no better (and fun!) way to sharpen
material logic with this series (although only                                                                                those critical thinking and problem solving
one book is available at this time, another is                                                                                skills than with a good book of puzzles. This
planned for the future). It is designed to follow                                                                             collection of 50 challenging puzzles is designed
up Memoria’s Traditional Logic books or as an                                                                                 to promote all kinds of thinking skills such as
introductory logic course for high schoolers.                                                                                 logic, analysis, synthesis, sequencing, induc-
Material Logic takes a systematic approach to Blast Off with Logic (3-7)                                                      tion, deduction, and creativity. Although com-
the subject, studying the three basic divisions of          A series of three reproducible books designed                     prised primarily of logic puzzles, other problem
material logic: the ten modes of being, the five to develop logic skills in a sequential, devel-                              solving skills such as visualization and diagram-
predicables, and the three modes of knowledge. opmental fashion. The three books increase                                     ming may be involved. If you’re up to the
The modes of being, or the ten categories of in levels of difficulty. The first introduces                                    mental challenge, give this book a try! Answers
being, are the ten ways in which something can relationships, analogies, sequencing, “all” and                                included, reproducible. –Enh
be described to “be.” The give predicables are “no” statements, syllogisms, if-then statements,                               042528  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 9.99 8 .25
the five ways you can say something about a deduction, and inferring. The next progresses
thing. The modes of knowledge include defi- in these skills at a deeper level, includes logical
nition, division, and argumentation. Material reasoning, and introduces logical notation. The                                 Fun with Logic (5-AD)
Logic contains 15 chapters/lessons, each with final book builds on the foundation of the first                                  Two identical-looking girls entered a building.
several pages of text and a handful of exer- two books, and adds logic diagrams and logical                                   A lady asked them both a question. To the first
cises to help the student thoroughly understand fallacies. You should really start your student(s)                            she asked, “Are you twins?” “No”, she replied,
what was covered. Lesson 1 gives an outline at the beginning of this series to get the most                                   “but we are the same age and have the same
of traditional logic, Lesson 2 teaches simple benefit from it, but they can progress through                                  birthday.” “Are you sisters?” she asked the sec-
apprehension, and Lesson 3 covers comprehen- it as able.                                                                      ond. “Yes, we are,” was the reply. How was
sion and extension, before the three divisions EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  . 11.95                  9 .50   this possible? The sisters were two of a set of
are covered in more depth. Lessons 4-6 cover 000416 Logic Countdown (3-4)                                                     triplets! This is one of many questions, riddles
the ten categories, Lessons 7 and 8 cover the 000417 Logic Liftoff (4-6)                                                      and entertaining tricks, each with a simple
five predicables, and Lessons 9-13 cover “the 000418 Orbiting with Logic (5-7)                                                answer that may stump you.
expression of comprehension”. Lessons 14 and                                     ~~~~~~~~                                     005791  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 18.99 14 .50
15 cover division and an analysis of “Idols of the
Mind” by Sir Francis Bacon. Several appendices Solve It! (2-6)
are included for extra teaching help. The tex-              Sally and Burt picked a goldfish out that they                    Logic in 100 Minutes Workshop (5-AD)
tual portions of the lessons have wide margins wanted from the pet store - but the clerk kept                                    For such a useful study, logic can be a bit
to mark in, and the exercises are divided by pulling out the wrong fish. Based on the clues                                   intimidating. This pair of workshops by two
day, with about 4-5 days worth of exercises given, can you figure out which fish in the pic-                                  homeschool graduates goes a long way toward
for each chapter. A corresponding answer key ture is the fish they want? This book contains                                   making the topic more understandable. A single
contains answers to each of the daily exercises. 25 such logic activities, progressing in difficulty                          DVD covers both Part I – Learning to Think
The student text and answer key are available as students learn how to organize information to                                Logically and Part II – Using Your Thinking
separately or as a set. – Jess                            solve the puzzles.                                                  Toolbox. The DVD also includes PDF files
016874 Book I  .  .  .  .  .  .  .  .  .  . 29.95 26 .25 029941  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 6.99  5 .75   for the workshop handouts. Originally given
006185 Book I Answer Key  .  . 1.95                1 .75                                                                      to a roomful of students, Hans and Nathaniel
016963 Set (text & key)  .  .  .  . 31.90 27 .95 Zoombinis Logical Journey CD-rOM (3-10)                                      Bluedorn together present both workshops (each
                                                          030263  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 9.99 7 .75   about 50 minutes). With a wry touch of humor
            LOGIC - SUPPLEMENTAL                                                                                              and some audience interaction they examine
                                                          Dr . Brain Action reaction CD-rOM (4-12)                            several different types of fallacies in Part I and
DANDY LION LOGIC (K-7)                                    030035  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 9.99 7 .75   ways to strengthen and train yourself to think
  Logic and thinking skills books abound. The                                                                                 logically in Part II. Watching a workshop video
problem is selecting good ones from among the ☼Daily BrainStarters (5-6)                                                      is never the same as being there in person; per-
different publishers - almost every workbook                A varied collection of 100 logic puzzles that                     haps the biggest loss is the absence of the illus-
publisher has a line of them. Ideally, you gather really make you think! Puzzles are divided by                               trative cartoons that were obviously a part of the
them all together, look at them side by side, level of difficulty (easy, medium, and difficult)                               original workshop. Dilbert, Calvin & Hobbes,
and pick the best. I’ve looked at several review and are designed to help students develop                                    and Far Side do not allow their cartoons to be
copies this year, but have only scratched the everyday problem solving skills. Includes brain                                 used in video presentations and I found myself
surface of what’s available. Here, I’ve relied teasers, deductive reasoning exercises, math                                   regretting that fact. Still, if you’re wanting an
on Cathy Duffy’s choice as described in the puzzles, lateral thinking questions, story prob-                                  introduction to the whole subject of logic, this
Christian Home Educators Curriculum Manual lems, Sudoku, and secret codes. Reproducible,                                      is a good way to start.
Elementary. She’s a reviewer whose opinion answers included. -Enh                                                             038555  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 15.00 13 .50
I’ve come to respect and whose assessments I 045046  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 8.95              6 .95
generally agree with.
  634        Logic                                       See page vi for key to Consumer Product Safety                       Improvement Act warning labels.
What’s the Verdict? (5-AD)                                          Analogies for Beginners (1-3)                                       ridgewood Analogies (4-8)
  Wouldn't these be great around-the-table din-                        Understanding analogies is important in all                        Solving analogies helps children learn to pro-
ner discussion starters? Each of these 90 legal                     subject areas and facets of life. A major sec-                      cess information, make important connections,
cases is taken from a real courtroom case, and                      tion on most standardized tests, it’s also a skill                  identify and construct relationships and improve
includes both the initial decision of the court, as                 essential to communication. This beginning                          comprehension and long-term memory. This
well as the result of the appeal. But you don't                     book relies on both pictorial and verbal exer-                      series covers the five basic types of analogies:
need any knowledge of legal jargon or other                         cises to introduce analogous thinking to younger                    descriptive, comparative, categorical, serial and
technicalities to understand these cases. Each                      students.                                                           causal. Book 1 is the introductory level. It
is summarized well in a short paragraph, giving                     000415  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 8.95 7 .00   contains pre-analogy exercises, then progresses
you the charge and evidence and then sum-                                                                                               through the basic analogy types, with four
ming it up with a question posed to you about                       Thinking Through Analogies (3-6)                                    levels of difficulty for each. Novice exercises
what you think about the case. The trial court                        Next in sequence, this book presents a chal-                      introduce and describe type of analogy, provide
decisions and the appeal court decisions are                        lenging array of investigations into the simi-                      instruction and example, then practice exercis-
included at the end, so you can find out if your                    larities between two things, building vocabulary                    es. Each of these has six words in a shaded box,
family would come to the same conclusion as                         and critical thinking skills. All of these are word                 with one analogy shown. The student must
the court did. - Jess                                               analogies.                                                          use the other words to construct an equivalent
020374  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 5.95 4 .50   000421  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 9.95 7 .75   analogy. The Apprentice level exercises have
                                                                                                                                        a Word Bank from which students pick a word
☼Fallacy Detective – 38 Lessons (revised and                        Advancing Through Analogies (5-8)                                   to complete an analogy. At the Masters level,
Expanded) (7-AD)                                                      More advanced analogies, to help build flex-                      students choose two words per analogy. Super
  This updated version includes thirty-eight les-                   ibility and analytical thinking.                                    Masters analogies have just one (or no) printed
sons (two new ones) on how to recognize bad                         000414  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 8.95 7 .00   word(s) and a large Word Bank. Students cre-
reasoning. Learn to spot errors in others’ logic,                                                                                       ate two analogies with corresponding relation-
and your own. The focus is on practical logic,                      Analogies for the 21st Century (4-6)                                ships using words from the bank. Level 2 and
such as fallacies you might encounter in a news-                       This book includes analogies such as: class-                     3 books are formatted similarly, except that
paper. Learn to identify red herrings, circular                     room : teacher :: courtroom : lawyer. You                           they use progressively more difficult vocabular-
reasoning, statistical fallacies, and propaganda.                   would read this as “A classroom needs a teacher                     ies. Books 4 and 5 practice all five types of
Each lesson presents several examples of poor                       like a courtroom needs a lawyer.” The layout                        analogies also, but in the context of different
reasoning often illustrated by cartoons and                         encourages “self-talk,” which is the action of                      subject areas (Geography, History/Government,
then provides a lengthy exercise set in which                       talking through a problem with oneself. The                         Language Arts, Math). Answer keys also contain
you identify the fallacies. This book features                      benefits of this type of approach include improv-                   an explanation of analogies, with examples of
a Christian view of logic and was written by                        ing their problem-solving ability and their ability                 each type of relationship, and lesson notes.
homeschoolers for homeschoolers. ~ Anh                              to analyze their own thinking process. Analogy                      EACH STUDENT WOrKTEXT  .  . 8.45               6 .75
046013  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 22.00 18 .95    problems change as students learn about analo-                      EACH ANSWEr KEY  .  .  .  .  .  .  .  . 3.45   2 .75
                                                                    gies incorporating synonyms and antonyms                            Worktext                                     Key
Thinking Toolbox (7-AD)                                             and analogies which compare things such as                          006945             Book 1 (4)                006949
    This book is the sequel to The Fallacy                          an object and what it does (scissor : cut) and                      006950             Book 2 (5)                006951
Detective, and it was written by the same                           a worker and his tool (blacksmith : anvil).                         006953             Book 3 (6)                006954
authors. While the first book focuses on recog-                     Includes review pages, answers, and a final                         006955             Book 4 (7)                006956
nizing bad reasoning, this book offers thirty-five                  Do-It-Yourself exercise. 32 pgs.                                    006957             Book 5 (8)                006958
lessons for strengthening your reasoning skills.                    015399  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 8.95 7 .00
The chapters provide you with tools for thinking,
tools for opposing viewpoints, and tools for sci-                   EDUCATOrS PUBLISHING SErVICE
ence. Within these chapters, you'll find lessons
on when not to argue, finding the premises and                      Primary Analogies (K-3)
conclusion, determining primary or secondary                          Even children without reading skills can culti-                   Analogies (7-12)
sources, circumstantial evidence, keen observa-                     vate their ability to identify and describe analo-                   For the serious student, this series by Educator’s
tion, brainstorming, analyzing data, and much                       gous relationships with this program. Beginning                     Publishing Service teaches all conceivable types
more. This book is formatted much like The                          with picture-to-picture analogies for the non-                      of analogies, as well as the art of selecting
Fallacy Detective, with plenty of clear examples                    reader, then progressing to ones using letters                      the “closest” or most likely analogy and why.
throughout the lessons and lengthy exercises                        and numbers, then simple words, children                            Besides giving them a “leg up” on standardized
following each lesson. Answers included, 234                        learn to solve and create analogies in five cat-                    tests like the ACT and SAT, studying analogies
pgs. - Melissa                                                      egories: descriptive, comparative, categorical,                     will help hone their analytical thinking, ability
019773  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 22.00 18 .95    serial, and causal. Few analogy programs are                        to discriminate, and understanding of relation-
                                                                    available for this age range, especially one this                   ships between words and ideas. Gains made
                                                                    focused and systematic. The ability to perceive                     here should also be reflected in higher reading
                       ANALOGIES                                    and understand relationships and make connec-                       comprehension skills, increased vocabulary,
                                                                    tions between objects and events is a higher-                       and the ability to communicate effectively.
                                                                    level thinking skill that can help improve under-                   Each book consists of three parts. Part one
DANDY LION                                                          standing and long-term memory. Comparing                            presents a step-by-step approach to solving anal-
                                                                    one thing to another, or seeing how one thing                       ogy problems, including strategies students can
First Time Analogies (K-2)                                          is like another is one way to help make sense of                    master and use. These techniques are taught in
  A visual analogy workbook for the non-reader.                     the world around us. Although children at this                      depth in book one of the series and reviewed
All analogies are pictorial. This workbook is                       age will probably just consider these exercises                     in books two and three. Part two in each book
divided into four sections. The first introduces                    fun, we know they are creating pathways for                         contains 15-20 units, with each unit comprised
relationships (which of these items does or does                    learning that will facilitate their comprehension                   of 20 problems. These are the actual practice
not belong). Successive sections work through                       of concepts and events in both school and life.                     questions. Part three is a reference section
three levels of difficulty where the child com-                     002904 Book 1 (K-1)  .  .  .  .  .  .  . 7.10  5 .50                presenting groups of 100 words, alphabetized
pletes an analogy by choosing one, two, or all                      002905 Book 1 Key  .  .  .  .  .  .  .  . 6.65 5 .25                and defined, that represent some of the most
four objects. Black and white workbook pages                        002906 Book 2 (2)  .  .  .  .  .  .  .  . 7.10 5 .50                challenging vocabulary used in the analogies.
can be colored. Section four involves cutting                       002907 Book 2 Key  .  .  .  .  .  .  .  . 6.65 5 .25                EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  .  . 9.25 7 .25
and pasting pictures. 48 pgs. ~ Anh                                 002908 Book 3 (3)  .  .  .  .  .  .  .  . 8.10 6 .25                000556 Book 1                    000558 Book 3
019033  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 10.95 8 .50     002909 Book 3 Key  .  .  .  .  .  .  .  . 6.65 5 .25                000557 Book 2

                  See page vi for key to Consumer Product Safety Improvement Act warning labels.                                                                              Logic          635
Analogies: Analogy & Vocabulary Quizzes             and gets progressively harder. In the first book                                   EACH STUDENT BOOK .  .  .  .  .  . 8.95                       6 .75
(7-12)                                              children will solve shape analogies using size,                                    EACH TEACHEr BOOK  .  .  .  .  .  . 4.95                      3 .75
  For use with the Analogies series above, these    shape, and designs; picture analogies with
quiz booklets directly correspond to the Analogy    picture banks, rhymes, and choosing; plus they                                     Book A (3-4)
Groups (from part two) and Vocabulary Groups        will complete word analogies by choosing the                                         Practices 6 kinds of analogies: Adult-Young,
(from part three) introduced in each book. Each     correct word, connecting, and supplying either                                     Object-Description, Male-Female, Synonym,
quiz includes 20 multiple choice questions.         the first, second, third, or fourth word in the                                    Object-Location, and Antonym.
                                                    analogy. The second level utilizes synonyms,
EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  . 10.40 8 .25                                                                            025461 Student          025462 Teacher
020797 Book 1                                       homophones, cause and effect, describing,
   6 analogy quizzes, 6 vocabulary quizzes          grammar, numbers, groups, and uses to teach                                        Book B (5-6)
020798 Book 2                                       analogies. The last book incorporates math, sci-                                    Practices 14 kinds of analogies: the 6 listed
   6 analogy quizzes, 6 vocabulary quizzes          ence, social studies, health, and language arts                                    for Book A as well as Homonym, Part-Whole,
020799 Book 3                                       into the study of analogies. The variety of anal-                                  Worker-Tool, Worker-Place, Grammar, Degree,
   4 analogy quizzes, 8 vocabulary quizzes          ogy activities makes children practice thinking                                    Cause and Effect, and Sequence.
                                                    in different ways and keeps learning fresh and                                     025463 Student          025464 Teacher
CrITICAL THINKING PrESS                             new. Answer key included. ~ Steph
                                                    EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  .  . 7.99    5 .95                   Book C (6-12)
Think Analogies (3-AD)                              022218 Grades 2-3                022220 Grades 6-8                                   Practices 19 kinds of analogies: the 14 listed
   Students who learn strategies to make and 022219 Grades 4-5                                                                         for Book B as well as Object-Use, Geographical,
complete analogies benefit in many ways.                                                                                               Part-Part, Symbol, and General Association.
Analogies not only sharpen reasoning skills Unlocking Analogies (2-8)                                                                  009070 Student           009071 Teacher
but are used in many assessments and ability          These slim workbooks offer plenty of practice
tests. These workbooks provide exercises that with analogies in order to help students build                                           Book D (6-12)
give students practice with a variety of analo- their critical thinking skills as well as enhance                                        Practices 27 kinds of analogies: the 19 listed
gies. The lessons contain several easy-to-follow their vocabulary development.                            Each book                    for Book C (except for Homonyms) as well as
examples, along with exercises for practice. features several different categories of analo-                                           Worker-Product, Action-Meaning, New-Old,
These lessons look at analogies in a number of gies – similarities, part to whole, user to object,                                     Mythological, Scientific, Literary, Historical,
different ways, including classifying word pairs, synonyms, antonyms, homophones, location,                                            Sound Relationships, and Letter Relationships.
classifying analogies, comparative analogies, etc. An assessment is included at the beginning                                          009042 Student          009043 Teacher
synonym and antonym analogies, descriptive which can be used before and after the work-                                                                  ~~~~~~~~
analogies, completing analogies, and writing book is completed in order to see the student’s
your own analogies. An analogies game and progress, and reviews are sprinkled throughout                                               Jumpstarters for Analogies (4-8)
answers are included in both levels. ~ Rachel S. the book to practice all of the types of analogies                                    047231  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 8.99   6 .50
013918 Level A (3-5)  .  .  .  .  .  .  .  . 11 .99 learned thus far. The worksheets are perforated,
013919 Level B (6+)  .  .  .  .  .  .  .  .  11 .99 and answers are included. 48 pgs. – Melissa                                      Analogies (McDonald) (6-9)
                                                    EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  .  . 7.99    5 .95                   This slim, reproducible workbook introduces
                                                    042478 Grades 2-3                 042479 Grades 4-5                              students to the concept of analogies and the
                                                    042480 Middle School                                                             many different relationships they can relay. After
                                                                                                                                     explaining analogies, students complete the
                                                                        Analogy Crosswords (2-12)                                    worksheets dealing with synonyms, antonyms,
                                                                        EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  . 12.95 10 .25 cause and effect, part to whole, purpose, action
                                                                        047617 Level A                                               to object, sequence, association, characteristics,
                                                                        047618 Level B                                               degree, and other analogy relationships. The
                                                                        047619 Level C                                               pages are all multiple choice style, with 13-16
                                                                        047620 Level D                                               questions per sheet. Hopefully, after this book,
                                                                                                                                     YOUR STUDENTS : ANALOGIES :: YOU :
                                                                        Analogies (Perfection Learning) (3-12)                       CHOCOLATE! 28 pages.
                                                                          Although analogies are present on every stan- 024327  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 4.95             3 .95
                                                                        dardized test, there are many good reasons to
                                                                        practice solving analogies in addition to test Daily Warm-Ups: Analogies (5-9)
Think Analogy Puzzles Software (3-AD)                                   preparation. Despite their relatively "simple"                 Working on critical-thinking skills and sharp-
  An interactive game in which you create the                           format, they help sharpen a wide variety of ening students’ reasoning abilities is very impor-
analogies. Choose from 30 word pairs to make                            thinking skills - the ability categorize, differ- tant. This small-format workbook can help by
15 best match analogies. Immediate feedback                             entiate between significant and insignificant providing 180 quick daily activities. Each page
is provided on whether or not you have made a                           information, recognize divergent relationships, includes one or two exercises. Activities include
correct analogy and whether or not it is a best                         compare and contrast, think sequentially, and such tasks as choosing the correct word or filling
match. To complete each match, you must also                            improve vocabulary. This series does a nice job in blanks to complete an analogy, identifying
identify the type of analogy it is. Once you've                         of introducing and practicing the various types different types of analogies, and writing relation-
mastered this game, you'll definitely know the                          and formats of analogies. For the most part, ships. ~ Rachel S.
ins and outs of analogies. For Win/Mac ~ Anh                            each book is divided into the following units: 015140  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 18.99 14 .50
EACH         .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 21 .99   identifying relationships, solving analogies,
017548 Level A1 (3-6)                                                   analogy categories, and review and practice. Daily Warmups: Analogies II (9-12)
017549 Level B1 (4-7)                                                   Solving analogies is taught as a 3-step process                 With the same concept as the volume for
017550 Level C1 (7-AD)                                                  with different types of analogies introduced, or younger students, this small-format workbook
                            ~~~~~~~~                                    reviewed, at each level. Each new analogy cat- provides 180 quick activities dealing with analo-
                                                                        egory is presented on a page with an explana- gies. Using analogies, students fill in blanks,
Analogies (Steck-Vaughn) (2-8)                                          tion, directions, example, and several exercises. complete multiple-choice questions, identify
  Analogies are all about relationships. Namely,                        Review and practice pages call for analogy different types of analogies, and more. With a
finding the relationship between two items and                          completion, or less frequently just relationship few activities on each page, this workbook pro-
applying that relationship to another setting.                          identification of the analogy types that have vides a great supplement for reviewing, practic-
These books build critical thinking and reason-                         already been introduced. Student books are ing, or teaching analogies at a high school level.
ing skills through several different analogy activ-                     consumable; teacher guides contain directions Answers included. 190 pgs, 8” x 5.25”, pb.
ities. Each lesson consists of a two-page activity                      for use, supplemental activities, and answers.               040034  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 18.99 14 .50

  636            Logic                                                  See page vi for key to Consumer Product Safety Improvement Act warning labels.
                     SPECIFIC SKILLS                                 Visual Mind Benders (4-12)                                    Perplexors (3-12)
                                                                       At the most basic level, these are visual pat-                 Perplexors, like Mind Benders, are full of
                  Deductive Reasoning                                tern puzzles. In the Level B book, for instance,              deductive thinking puzzles to solve. However,
                                                                     each puzzle involves 3 figures (triangle, square,             Perpelexors has discarded the grid format and
MIND BENDErS (K-AD)                                                  circle), 3 shades (black, white, gray), and 3                 has listed each problem in columnar format
    Deductive reasoning at its finest. Mind                          locations (left, middle, right). Each puzzle solu-            with each possibility listed under each sub-
Benders books help students (and adults) learn                       tion must contain at least one triangle, circle,              ject, allowing the student to cross off the ones
and practice deductive reasoning as they are                         and square. By applying your deductive reason-                that don't work out, and leave them with the
presented with clues to unravel and organize in                      ing skills to the clues provided, you solve the               information that they need in easily accessible
order to reach logical conclusions. Becoming                         puzzle by determining the location and shade                  format. Each page features the problem, the
proficient in deductive reasoning will not only                      of each figure. There may be more than one                    column setup, and a series of clues to use to
improve standardized test scores, but will help                      possible solution and you have to find them all.              solve the puzzle. Each book features 48 deduc-
sharpen reasoning ability in all curriculum areas                    In Level C, an additional figure, the hexagon,                tive thinking puzzles, all age-appropriate to its
and in real life situations. As a child, I particu-                  and a new shade are introduced into the mix.                  suggested grade levels. Each book progresses
larly enjoyed working these clue-and-grid type                       I was surprised at how challenging it can be to               in complexity, adding more categories and
problems and consumed puzzle books full of                           keep track of the possible solutions and elimi-               more people or objects from about three to
them just for fun. I never gave a thought to                         nate possibilities in your head. To make things               four subjects and two to four categories in the
their educational value. But perhaps it’s no                         easier, however, the good people at Critical                  basic level, to five or more subjects and up to
coincidence that I ended up a computer systems                       Thinking provide a reproducible page of figures               nine categories in the expert level. Compared
consultant..... Anyone doing Mind Benders                            you can cut out and actually put on the solution              to Mind Benders, these start out at a more
for the first time should begin in the Warm-Up                       slots as you work through a puzzle. 30 pgs                    advanced level, so a bit of explanation about
or A-level book to learn the deductive reason-                       each. ~ Anh                                                   the process of elimination and deductive reason-
ing process before trying the more challenging                       021813 Level B (7-9)  .  .  .  .  .  .  .  . 5 .99            ing might be necessary for some children. Each
levels. Each book contains 14 activities, and                        021814 Level C (10-12)  .  .  .  .  .  .     5 .99            book does begin with an example puzzle and a
the books spiral slightly within each level.                                                                                       clearly written explanation of how to solve it.
Solutions are included in the book.                                                                                                A challenging deductive reasoning problem is
   Although the Mind Benders Warm-Up has                                                                                           enjoyable for most kids - and gives other parts
been the introductory book in the Mind Benders                                                                                     of the brain a chance to get exercised during the
series in the past, Critical Thinking has come                                                                                     school day. Answers included. - Jess
out with two Beginner Levels which introduce                                                                                       EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  . 12.95 10 .25
deductive thinking in the format of the grid                                                                                       029668 Basic Level (3-4)
puzzle. While the Warm-Up includes questions                                                                                       029670 Level A (4-5)
like "Skip likes cake better than pie. He likes                                                                                    029671 Level B (5-6)
ice cream better than cake. What conclusion                                                                                        029672 Level C (6-7)
follows from this?" that guide the student to use                                                                                  029673 Level D (7-9)
their deductive reasoning skills, no clue and grid                                                                                 029669 Expert Level (9-12)
puzzles are included or introduced in this book.
The beginning levels feature an instructional                                                                                      Grid Perplexors (3-AD)
page at the beginning that demonstrates how to                                                                                        How’s this for a perplexing puzzle? In
use a grid chart, and the grid puzzles that follow                                                                                 “Mice Ahoy,” three mice decide to test their
utilize pictures and simple words wherever pos-                                                                                    sea legs. Each mouse boards a different ship,
sible so beginning readers aren't more frustrated                    ☼Balance Benders (2-12)                                       and each voyage lasts a different number of
by the sentences than they are by the puzzles.                         This series of books by Critical Thinking Co.,              days. Afterwards, the mice decide that they
Answer keys are included in each book.                               combines the creative fun of logic puzzles with               are not cut out for sailing because of various
EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  .  .  .        9 .99   basic pre-algebra skills to prepare students                  ailments. Using the information provided in
000393 Warm-Up (K-2)                                                 for future success in algebra. In each puzzle,                the story along with some additional clues,
011293 Beginning Book 1 (PK-K)                                       students work to keep the scales “balanced” by                can you determine which mouse boarded what
011311 Beginning Book 2 (1-2)                                        working through the mostly pictorial representa-              ship, for how long, and why he quit sailing? A
Level A (2+)       Level B (6+)                       Level C (8+)   tions of algebraic concepts. For example, given               grid is provided for you to organize, track, and
000381 A1          000385 B1                          000389 C1      a balanced scale with a square on one side                    eliminate possibilities until you are left with the
000382 A2          000386 B2                          000390 C2      and a circle on the other, the following must                 correct solution. Each book is packed with 50
000383 A3          000387 B3                          000391 C3      always be true: circle equals square, 1 square                logic puzzles. What an entertaining way to
000384 A4          000388 B4                                         & 1 circle equals 2 circles, and 2 circles equals             sharpen your deductive reasoning skills! ~ Anh
                                                                     2 squares. Don’t worry if these associations                  EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  . 12.95 10 .25
Mind Benders Software                                                don’t come to mind right off the bat. Each book               003490 Level A (3-4) 003512 Level C (5-6)
  The clue-and-grid logic puzzles you love in a                      includes a set of “Balance Tips” that provide                 003496 Level B (4-5) 003517 Level D (7+)
fun new format! Just read through the clues and                      quick review of basic algebraic concepts neces-
click on the grid to mark your squares - red for                     sary to solve each and every one of the puzzles               Logic Safari Books (2-6)
false and green for true. If you make a mistake,                     in the book. These algebra tips include the fol-                These deductive reasoning books from Dandy
clearing a cell or the entire grid is a snap, much                   lowing: the symmetric property of equality and                Lion require the student to use the clues to fig-
easier than paper and pencil. Hints are available                    inequality, cumulative & associative properties               ure out who does what in each scenario. For
to help you along, and should you need it, the                       of equality and inequality, addition & sub-                   example, Tom, Tim and Tinney are celebrating
solution to each puzzle is explained in detail.                      traction properties of equality and inequality,               their birthdays. Your challenge is to figure out
Win/Mac system requirements: Windows Vista/                          multiplication & division properties of equality              from the clues who celebrates by going to the
XP/2000/ME/NT/98, 64 MB RAM; Macintosh:                              and inequality, distributive property, transitive             skating rink, which one takes his birthday to the
OS X (10.3+), 128 MB RAM. ~ Anh                                      property of equality and inequality, and more.                golf course, and who goes to the pizza parlor.
EACH CD-rOM .  .  .  .  .  .  .  .  .  .  .  .  . 25 .99             Reproducible, solutions included, 46 perforated               Grids are given to help you easily analyze the
025276 Beginning 1 (PK-K)                                            pages. - Enh                                                  clues and figure out the correct solution. There
025293 Beginning 2 (1-2)                                             EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 9 .99   are 29 lessons with answers included. Books 2
017538 Level A1/A2 (3-6)                                             001285 Beginning (2-6)                                        and 3 progress in difficulty. ~ Genevieve
017540 Level A3/A4 (3-6)                                             001299 Book 1 (4-12)                                          013920 Book 1 (2-3)  .  .  .  .  .  .  . 8.95 7 .00
017542 Level B1/B2 (7-12+)                                           001353 Book 2 (6-12)                                          013921 Book 2 (3-4)  .  .  .  .  .  .  . 8.95 7 .00
017543 Level B3/B4 (7-12+)                                           001377 Book 3 (8-12)                                          013922 Book 3 (5-6)  .  .  .  .  .  .  . 8.95 7 .00

                  See page vi for key to Consumer Product Safety Improvement Act warning labels.                                                                        Logic          637
Deducibles (3-7)                                                    revenge of the Logic Spiders Software (6-AD)                       Case Closed? 40 Mini-Mysteries to Solve (4-7)
   A uniquely different deductive logic puzzle!                       As you make your way through each maze,                             Join Daisy Pepper and Ridley Long, private
The goal of these puzzles, sort of like Hangman,                    watch out for the logic spiders! They're hungry,                   detectives, to sharpen your own detective skills.
is to determine the identity of a word. Instead of                  speedy, and quite determined to keep you from                      40 mini-mysteries require you to crack secret
guessing letters, though, you use your deductive                    reaching the exit. To safely pass a spider, you                    codes, arrange events in a time sequence, and
logic abilities to figure out which letters belong                  must correctly answer its multiple choice word                     find important visual clues to solve various
in what position. A series of letters and clues                     problem. If you get the problem wrong, the spi-                    crimes. Each mystery is comprised of a short
is provided, and by following some basic rules,                     der leaves a sticky web and you'll have to find                    story and accompanying picture; together, these
such as “each letter is only used once in the                       another way out. Sharpens deductive reasoning                      hold the clues to help you reveal the answer,
solution”, you can begin eliminating letters. For                   and reading comprehension skills. For Win/                         but they aren't simple. Answers are held at the
instance, suppose we are working on a 5-letter                      Mac. ~ Anh                                                         back of the book - but no peeking!
puzzle. The first sequence reads “T O O T S”                        017544  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 19 .99   031071  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 6.95 5 .75
and the corresponding clue is “one correct, right
place”. This clue means that only one letter in                                 Whodunits / Mini-Mysteries
the sequence is in the right position. Since each
letter can only be used once, we can eliminate                      Challenging Whodunit Puzzles (1-9)
both ‘T’ and ‘O’. This leaves only ‘S’, so we’ve                       This collection of whodunit mysteries takes
figured out that the fifth letter of the word must                  the reader along with Dr. Quicksolve as he
be ‘S’. Just a few more clues to decipher and                       names suspects, accuses murderers, finds mur-
puzzle will be solved! With over 200 puzzles                        der weapons, and disproves wild stories. You
per book, you get your money’s worth. ~ Anh                         have to be quick - and an attentive reader - to
EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  . 12.95 10 .25        catch these clues! 42 short mysteries are
003488 Level A (3-5)                                                included here, (with solutions, in case you get
  Puzzle solutions are 4 to 8-letter words                          stuck). Some are more difficult to solve than
003489 Level B (5-7)                                                others, but don’t give up! Otherwise, you’ll
  Puzzle solutions are 7 to 9-letter words                          look at the solution, smack your head and won-
                                                                    der “why didn’t I think of that? I knew that!”
Logic Puzzles to Bend Your Brain (3-AD)                             96 pgs. ~ Jess
047901  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 6.95 5 .25   025644  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 6.95 5 .25 ☼You’re the Detective (4-AD)
                                                                                                                                        Put your sleuthing skills to the test with the 24
red Herring Mysteries (4-12)                                        American Girl Minute Mysteries (3-7)                              mysteries in this book. Each two-page spread
   Get your children thinking “out of the box”                          This American Girls brand book does not contains a black and white illustration, a narra-
with these books of sparker situations by Thomas                    feature the classic American Girl characters; tive setting the scene and explaining the mystery
Camilli and the Critical Thinking CompanyTM.                        instead there is a contemporary American girl to be solved, and questions (some multiple
A seemingly strange or incongruous scenario                         named Marie and her group of friends who live choice and yes/no) to provide clues. The mys-
is set in a brief story. Students must then make                    modern lives with movies, boys, and slumber teries vary in difficulty, but all of them require
inferences, use deduction, develop lines of rea-                    parties. There are 20 mysteries/puzzles to solve analysis of both the text and the pictures to solve
soning, think creatively, and look beyond the                       in this one, and the themes are much more the mystery. A great way to sharpen your obser-
obvious to figure out a solution or reason that                     secular, with mention of ghosts, witches, and vation and visual discrimination skills! Solutions
makes sense. Students ask teachers/parents yes                      crushes on boys. Full-color illustrations are included. 78 pgs, pb. ~ Lisa
or no questions about the story to try and figure                   included in it as well, which has 88 pages, soft- 044065  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 8.95                 7 .25
out exactly what happened. The books progress                       cover. Answers are included in the back of both
in difficulty (both between and within books)                       books. ~ Rachel                                                   Wicked Whodunits (5-8)
and are self-contained with usage tips, repro-                      040110  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 5.95 4 .50     Kids love crime-solving books, and this
ducible graphic organizers, stories, and solu-                                                                                        particular book by Jim Sukach is full of 25
tions all in one neat little book. Students keep                    Inspector Forsooth’s Mini-Mysteries (3-7)                         mini-mysteries for them to solve. Each crime is
track of their clues until they are finally able to                 047902  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 6.95 5 .25 explained in 2-3 pages, and readers must draw
come up with the correct solution. This series                                                                                        clues from the story and identify the person
provides a great way to show students how to                        Kids’ Whodunits: Catch the Clues (4-8)                            responsible for the crime. Dr. J.L. Quicksolve, a
solve mysteries or problems through critical                          Jonah Bixby is a 12-year-old boy with a mother professor of criminology, is the detective trying
questioning. The series used to be titled Case of                   who is a police detective. His mind is sharp, to solve the mysteries, which deal with some
Red Herrings, and we still have a limited supply                    and he’s often responsible for solving many pretty bad crimes, including theft, forgery, and
of the older editions, which are identical to the                   of his mother’s tough cases, as well as some even murder. While some of the crimes are
newer ones (Book A-1 has become Level 1 and                         mysteries his friends come across. Each book severe, they’re not really too violent or grue-
Book B-1 is now Level 2). Once we run out of                        contains 20 crimes/mysteries that Jonah solves, some, so they’re still appropriate for the majority
the older editions, only the new ones will be                       and readers can read about all of the clues of younger kids. The answers are all included in
available. Books about 70 pgs, pb.                                  and try to solve the mysteries themselves. Each the back of the book, along with an explanation
EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 14 .99        crime is described in 2-3 pages, and the solu- of which clues helped solve the crime. Black
001775 Level 1(4-6) 001796 Level 2(7-12)                            tions are found in the back of the book. Can you and white sketches illustrate the mysteries. 96
                                                                    figure out who stole Crazy Kate’s autographed pgs, pb.
Detective Club - Mysteries for Young Thinkers                       baseball, who hacked into the college e-mail 037088  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 6.95                      5 .25
(2-4)                                                               system, who set a fire in the warehouse, and
047890  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 11.95 9 .50     who shot and killed the owner of the jewelry WhoDunit Puzzles (5-10)
                                                                    store? With subtle clues, these crimes are some-                    Can your youngster figure out who stole the
More Adventures of the Detective Club (2-4)                         what tough to solve, but vigilant readers should midterm exams at Riddle Middle School? And,
047893  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 11.95 9 .50     be able to crack the cases. The cases are at the while he’s at it, solve the other 18 puzzles pre-
                                                                    same difficulty level in both of the books. Black sented here? Wide-ranging thinking skills are
                                                                    and white illustrations accompany the stories. tapped in resolving various situations that crop
                                                                    By popular writer Hy Conrad. Each book is 90 up at the junior high. Brainteasers and logic
                                                                    pgs, pb. ~ Rachel                                                 problems mix with deductive reasoning to give
                                                                    EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  .  . 6.95     5 .25 your child an intriguing and challenging mental
                                                                    043125 Catch the Clues!                                           workout.
                                                                    022759 ☼Whodunits 2: Crack the Cases!                             043139  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 5.95 4 .50

  638           Logic                                               See page vi for key to Consumer Product Safety Improvement Act warning labels.
Crime Scene Whodunits (5-AD)                                                                                                                          Riddles & Puzzles
   Are you smarter than the criminals in this
mystery book? If so, you should have no trouble                                                                                     Dr . Dooriddles (PK-8+)
helping Dr. Quicksolve catch the responsible                                                                                          Here’s one for you. I’m educational for sure, I
parties for these various crimes committed                          Five-Minute Mysteries (8-AD)                                    improve vocabulary and reasoning. But I’m fun
around town. Twenty-two short stories provide                          This popular series for armchair detectives                  as well, and I promote grins and laughing. What
you with all the information you need to accuse                     serves up enough devious mysteries to keep                      am I? Dr. DooRiddles, of course! These rhyming
the right people - if you are insightful enough                     your brain spinning for days! Each book fea-                    riddles provide students with essential skills for
to read between the lines. Just in case you get                     tures 40 mysteries, each several pages in length.               good reading and thinking. Students carefully
stuck, the answers are in the back of the book.                     The characters and crimes differ from mystery to                look for clues in each riddle, mentally connect-
Although the reading level is 5th grade and up,                     mystery, but all share a need to be read through                ing clues to figure out what is being described.
there are several more unsavory cases that may                      with a mental magnifying glass. Tougher than                    Each book contains 120-160 riddles and, thank-
be more appropriate for older readers.                              many of the mini-mysteries in this section, these               fully, the answers. ~ Rachel S.
034166  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 6.95 5 .25   stories feature well-planted clues that require                 EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 10 .99
                                                                    keen observation and a deep pool of knowledge                   016244 Book A1 (PK-3)
Whodunit – You Decide (5-AD)                                        to solve. I tried to briefly solve several in Even              031767 Book A2
  This book by is full of 12 unique mini-myster-                    More Five Minute Mysteries before writing this                  031768 Book A3
ies to solve. These mysteries differ from others                    description, and even though I’m usually good                   016245 Book B1 (4-7)
in the way the clues are provided. In many                          at these, I have to admit I was on the wrong                    031769 Book B2
books, there’s simply a story and readers must                      track entirely! Pb. - Jess                                      016246 Book C1 (8+)
pick clues from the story to solve the crime. In                    EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  .  . 8.95 6 .50
this book, there’s the normal story of the crime                    008415 Five-Minute Mysteries                                    revenge of the riddle Spiders Software
that happened but then more evidence is pre-                        008452 More . . .                                                 Your mission, to make your way through each
sented to the reader in the format of courtroom                     008396 Even More . . .                                          maze. Your problem, gigantic riddle spiders
witnesses and evidence. Readers act like a jury                     043550 Absolutely Amazing . . .                                 that are intent on blocking your path. Your
and decide if the defendant is guilty or innocent.                  039460 Cleverly Crafty . . .                                    solution, to outsmart the spiders by correctly
They must examine the clues they get from                           043551 Further . . .                                            answering their riddles. But beware, if you're
autopsy reports, DNA evidence, crime scene                          043552 Utterly Ingenious . . .                                  stumped, you won't be able to get past the spi-
reports, and more along with the original story                                                                                     der's web. Would this riddle, from Level C1,
of the crime. Black and white sketches illustrate                   One Hour Mysteries (4-8)                                        stop you in your tracks? "My print is the plan
the crimes, and answers are included in the                            These reproducible workbooks each contain                    for what you must build, alone I am down with
back of the book. Murder is the main crime in                       five mysteries for students to solve. Unlike many               sadness I'm filled." What am I? (four letters).
most of the mysteries, and solving them usually                     other whodunit books, there are multiple steps                  For Win/Mac ~ Anh
requires a good imagination and the ability to                      students must take to solve the mysteries. Skills               EACH CD-rOM .  .  .  .  .  .  .  .  .  .  .  .  . 19 .99
detect twists in the stories. 96 pgs pb. . ~ Rachel                 include deductive reasoning, inferring, taking                  017545 Level A1 (K-3)
037087  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 6.95 5 .25   notes, organizing data, and analyzing evidence.                 017546 Level B1 (4-6)
                                                                    Each mystery includes a teacher section, which                  017547 Level C1 (7-AD)
Baffle Books (6-AD)                                                 has clues and other directions for teachers to
EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  . 10.95    8 .95      read to students. Students listen to the clues,                 Mind Twisters (1-6)
047276 Baffle Book                                                  read the mystery on the student pages, fill out                     Mind Twisters are creative, motivational
047277 Baffle Book Strikes Again                                    forms, and use various forensic techniques to                   books used to stimulate children's minds! Each
                                                                    solve the puzzles. The entire process takes                     page was developed to reinforce the essential
                                                                    about an hour for each mystery. All the books                   strategies and skills being taught in classrooms
                                                                    follow the same format but have different mys-                  today. Challenge students to use their critical
                                                                    teries. The first book includes Mystery at the                  and creative thinking skills to solve puzzles,
                                                                    Mall, The Coaster Caper, The Case of Santa’s                    riddles, mazes, and more! These engaging
                                                                    Blackmail, The Case of the Missing Tiara, and A                 activities supplement all areas of the curriculum
                                                                    Hollywood Crime. The mysteries in the second                    including language arts, social studies, science,
Two-Minute Mysteries (4-AD)                                         book involve a stolen will, a dog-napping, a                    math, and physical education. The pages may
  No Sherlock Holmes here. Meet Dr. Haledjian,                      forged memento, a stolen video game, and a                      be reproduced for individual or group use. You
a famous detective who catches unnoticed                            hoax. The third book is slightly different than                 may also choose to make them into overheads,
details and can see through any witness’s tale to                   the others, as it provides some additional mate-                use them at learning centers, or use them to
determine the truth and bring the real criminals                    rial. Before students delve into the mysteries,                 reinforce skills for additional practice.
to justice. Each of the seventy-nine cases only                     they attend “Private Eye School”, which is                      EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  . 12.99 10 .25
takes a minute or two to read; but trying to solve                  basically just a few teacher-aided activities to                033125 Grade 1                   033128 Grade 4
the case can take a few minutes of investigation                    get them thinking outside the box and familiar                  033126 Grade 2                   033129 Grade 5
as you think through all the details described to                   with detective vocabulary and thinking. It also                 033127 Grade 3                   033130 Grade 6
Dr. Haledjian. Even after a few minutes, you                        provides directions for students to write their
might reach a conclusion as to “whodunit,” but                      own mysteries, create logic puzzles, and sketch
you might have to check to see if your detec-                       their crime scene. Then they are ready to tackle
tive skills are on the mark. Lucky for you, Dr.                     the five mysteries that include The Robbery
Haledjian has solved the case in a matter of                        at the Groaning Board Restaurant, The Great
seconds, and his accurate conclusion is printed                     Electric Train Robbery, The Pizza Delivery Joke
upside-down so you can easily check to see if                       Mystery, Stealing the Spotlight, and A Vandal
you were right. Trust me, these cases aren’t so                     Strikes. Solving the mysteries is a lot of fun and
easy! I’ve tried my hand at several of them and                     helps students build valuable skills. By Mary
they are pretty tricky. These cases are a great                     Ann Carr; the first two have 64 pages and the
way to work on reading comprehension, critical                      third has 112; pb. ~ Rachel
thinking, and deductive reasoning. Are you                          EACH BOOK (except noted) 11.95               9 .50
ready to match wits with a professional detec-                      040989 One Hour Mysteries
tive? Time to find out if you are a modern day                      040988 More One Hour Mysteries
Sherlock or Watson! 158 pgs, pb. – elise                            033073 Private Eye School: More One
034045  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 5.99 4 .35              Hour Mysteries  .  .  .  . 14.95 11 .75
                   See page vi for key to Consumer Product Safety Improvement Act warning labels.                                                                        Logic          639
☼Phone Code Puzzles—Start to Finish (3-4)                           Brainiest, Insaniest Ultimate Puzzle Book                         Think Hard! Word Puzzles for Critical
   Kids can play with the phone – and learn at                      (K-AD)                                                            Thinking (2-8)
the same time – with these fun puzzles. This                          A collection of puzzles to test every corner                       The word puzzles in these books call for
reproducible workbook contains 60 phone code                        of your brain! Picture puzzles, mazes, riddles,                   high-level thinking and problem solving skills.
puzzles, each containing a drawing of a tradi-                      logic and sequence puzzles, wordplay, and                         Students will develop brainpower in the areas
tional push button phone. The top of each page                      more make up the 250+ puzzles in this full-col-                   of logic, vocabulary development, and critical
lists a set of clues that students solve by match-                  or collection. Cartoon-like illustrations, clear                  and creative thinking. There are eleven different
ing the number and letters on a phone keypad (2                     instructions, detailed solutions and a book-wide                  kinds of unique word puzzles in each book.
for A, B, and C, etc). For example, one puzzle                      scavenger hunt will keep you figuring right to                    Each type of word puzzle has a warm-up exer-
says: “Rhonda’s phone number is 787-7426. If                        the very end.                                                     cise and then four worksheets with the featured
someone asks for her number, Rhonda gives the                       043280  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 10.95 8 .75   type of puzzle, so there are daily exercises
name of a language instead of telling the digits.                                                                                     for five days a week for eleven weeks (a total
What language does she name?” Lines are listed                                                                                        of sixty-two puzzles in Book 1 and fifty-eight
at the bottom of each page for students to write                                                                                      in Book 2). Following national standards, the
out letter combinations. Puzzles are drawn from                                                                                       puzzles not only improve logic skills, they’re
a variety of subjects: animals, presidents, states,                                                                                   fairly fun as well. Each worksheet has ten or
capitals, languages, countries, and sports, to                                                                                        so problems that follow the same format. For
name a few. 64 pgs, pb (By the way, the answer                                                                                        example, in Book 1, one type of puzzle is the
to the puzzle is “Russian”!). ~ Lisa                                                                                                  “It Always Has” puzzle. Each worksheet lists
045273  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 5.99 4 .75                                                                     out ten different items and then lists things that
                                                                                                                                      are generally true about those items. The stu-
Clip Clue Puzzles (3-6)                                                                                                               dent’s job is to pick out what is ALWAYS true
   The idea behind clip clue puzzles is simple.                                                                                       about the item. So if the word “Book” is given
You simply create paper clip chains that satisfy                                                                                      and the descriptive words are “pictures,” “hard
all the rules, or clues (i.e., the blue clip touches                                                                                  cover,” “bookmark,” and “pages,” students
the green clip; the white clips are equidistant                                                                                       identify “pages” as the thing all books have in
from the middle of the chain, etc.). This might                                                                                       common. Other puzzle types in Book 1 include
sound just like Logic Links with paper clips                                                                                          “It Never Has,” “Word Acrobatics,” “Odd
instead of colored chips, but there’s a twist.                                                                                        One Out,” “Common Bonds,” “Word Chains,”
The end clips of a chain can be interlocked to                                                                                        “What Comes Next,” “Crack the Code,” “In
form rings, allowing for more complex puzzles                                                                                         Your Own Words,” “Rhyme and Reason,” and
and clues (i.e., the red clips are parallel to each                                                                                   “All Mixed-Up.” Examples from Book 2 are the
other; the chain is not symmetric, etc.). Over                                     Word Puzzles                                       “Common Bonds” puzzles. On each worksheet,
150 different puzzles to enjoy. ~ Anh                                                                                                 ten groups of (usually 3) words are presented
029800  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 17.97 17 .00 Creative Thinking Puzzlers (3-12)                                    and students must determine what each group
                                                                     Develop flexible problem-solving skills with                     of words has in common. So if the problem lists
Word Winks (5-AD)                                                 fun word games - word morphs, codeword                              “knees,” “toothpaste tubes,” and “baseball play-
  Do you love puzzles that play on words? Can clusters, secret word puzzles, telephone code                                           ers,” student would write down “caps.” Other
you figure out the following: “HhAaNnDd”? puzzles, DooRiddles, shape puzzles, and line                                                puzzle types in Book 2 include “Odd One Out,”
Maybe that’s an easy one, but with a whole puzzles. Great as warm-up, extra credit, or                                                “Double Meanings,” “Word Chains,” “Short
book featuring over 300 of these visual-verbal reward activities. 45 pgs. ~ Anh                                                       Stuff,” “Connected Compounds,” “Analogies,”
puzzles, it should take a while before you figure EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  .  .  .         7 .99                 “Word Acrobatics,” “Initial Challenge,”
them all out! If you find yourself in that very 020681 Level A (3-5)                                                                  “Anagram Antics,” and “Think Pinks.” Answer
situation, finished with the book, bored, and sad 020682 Level B (6-8)                                                                keys are included in the back of each book.
that all your beloved puzzles have been solved, 020683 Level C (9-12)                                                                 These puzzles are a great way to expand your
just get More Word Winks with over 300 more                                                                                           students’ higher level thinking skills. By Pamela
puzzles to challenge your brain. (Oh, and if you My First Puzzles (PK-1)                                                              McAneny, 80 pgs, pb. ~ Rachel
didn’t get that first one – it’s “hand in hand”!)                    Designed for a parent and young child to                         EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  . 13.95 10 .75
Pb, 56 pages, answers included. - Megan                           work on together, the puzzles in these books                        040751 Book 1 (2-4)
EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  . 12.95 10 .25 will familiarize students with simple words and                          040752 Book 2 (4-8)
008705 Word Winks                                                 concepts while helping them develop visual,
008638 More Word Winks                                            language, and numerical skills. A variety of                        1000 Word Puzzles (7-AD)
017805 Even More Word Winks                                       word-themed activities worksheets are provided                      047368  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 19.95     16 .25
                                                                  in each book. Fun with Words is intended for
                                                                  3-4 year olds, with activities like circling match-                           Visual Discrimination & Patterns
                                                                  ing words, crossword puzzles, mazes, matching
                                                                  rhyming words, crossing out words that don’t                        Visual Memory Skills (K-2)
                                                                  belong, and deciphering codes. Word Games                           047286  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 9.95    7 .95
                                                                  is intended for 5-6 year olds, with activities
                                                                  like choosing opposites, finding hidden words,                      Thinker Doodles (PK-4)
                                                                  adding letters to complete words, crosswords,                         Part visual discrimination puzzle, part follow-
                                                                  connecting the dots, and more. The worksheets                       ing directions, these fun books ask students to
                                                                  are all fun (usually just taking 5-10 minutes)                      complete partial pictures. The Clues & Choose
Matchstick Puzzles (5-AD)                                         and many include black and white graphics.                          books features several completed pictures and
    This very colorful book probably contains If kids are older or more advanced, they may                                            a matching number of incomplete ones. Each
every matchstick puzzle known to man (or even be able to complete the worksheets inde-                                                object on each page is the same, but there are
woman). Easy, medium and hard puzzles are pendently (as long as the directions were read                                              small differences in colors and features. By
mixed throughout, accompanied by vintage to them). Help young kids discover the joy of                                                closely comparing the incomplete complete
match box images (including Elvis and Lassie!), word puzzles with these fun books. Answers                                            pictures, students should be able to figure out
many from other countries. Solutions to all the are included. Each book 64 pgs, pb. ~ Rachel                                          which incomplete picture matches which com-
puzzles are in the back. Sometimes, it’s okay to EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  .  . 3.95        2 .95                 plete one, and then color them to match. In
play with matches!                                                041037 Fun with Words                                               the beginning level, the pictures are large and
043126  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 7.95 5 .75 041038 Word Games                                                   simple, and the differences are pretty easy to

  640           Logic                                               See page vi for key to Consumer Product Safety Improvement Act warning labels.
see. Clues & Choose A1 adds more complex                                   ☼Photo Tricks (5-AD)                                              EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  . 12.95 10 .25
objects and introduces letters and numbers                                   Given two pictures that appear to look identi- 024190 Level A (PK-2)
to the pictures. The Half ’n Half books take                               cal, are you up to the challenge of spotting the                     For both readers and non-readers. Problems
the concept of drawing incomplete objects to                               differences? Some of the differences may be                          in the first half are illustrated, but problems
match complete ones to a new level. Each page                              quite obvious while others might require a bit                       in the second half use word sets only.
contains a complete half of an animal’s face or                            more persistent searching. Puzzles are divided 024191 Level B (3-6)
body matched up to a partially incomplete half.                            into three difficulty levels and contain 5-7 dif-                    Problems are based on rhymes such as Little
The student must complete the other half of the                            ferences. Includes 100 pairs of brightly colored                     Boy Blue and Jack and Jill. Near the end
head or body, using the incomplete markings                                photos. Answers included. sc, 175 pg –Enh                            of the book, the student is asked to think
as guides to match their drawing symmetrically                             008586  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 9.95 7 .25    of objects that fit into a given classification
with the complete side. Level A1 starts with ani-                                                                                               scheme. Pb, 56 pages, answers included.
mal faces and works up to having students com-                             ☼Photo Puzzle Hunt (5-AD)                                         024192 Level C (6-9)
plete an entire front view of an animal body.                                 Two identical photographs appear on each                          This book contains alien-themed problems.
Level B1 focuses on front views of the body and                            page – or so it seems. If you look closely, you                      Problems near the end ask the student to
moves on to have students complete both the                                will see several variations between the two pic-                     either determine a classification scheme
front AND back view of an animal, using only                               tures. This book contains over 200 color photo-                      given a diagram or to use a diagram to
the guide dots and markings to help them match                             graphs grouped into categories: animals, travel,                     determine the validity of syllogisms.
up to the other half. Although these seem like                             seasons, and vehicles. From Egyptian pyramids, 033765 Level D (9-AD)
they belong in the art/drawing section, visual                             to the Chicago “el” train, to a garden of colorful
discrimination is key in completing the pictures.                          flowers, students will be challenged as they try                          Mental Fitness / Brain Sharpeners
44 pgs each. - Jess                                                        to spot the differences. 160 pgs, pb. ~ Lisa
011650 Clues & Choose Begin . (PK)         8 .99                           008525  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 7.95 5 .75 Get Your Brain in the Fast Lane (AD)
012006 Clues & Choose A1 (K-1)             8 .99                                                                                                “Turbocharge Your Memory with More than
011595 Half ’n Half Animals A1 (K-1) 8 .99                                 Spot the Differences: 50 Mind-Bending Photos 100 Brain-Building Exercises.” Some days, I
011605 Half ’n Half Animals B1 (2-4) 8 .99                                 (5-AD)                                                            think turbocharging won’t be enough! I need
                                                                             This clever book presents a real challenge for something more…. like a whole NEW brain!
Noodlers Puzzle Box (3-AD)                                                 your eyes. Each page holds two beautiful pho- Seriously, this book targets the five key cognitive
  Now the Noodlers Puzzles kids love are avail-                            tographs of animals, places, or brilliant seasonal areas of the brain; attention, memory, language
able in a more game-like form instead of in a                              pictures. Although at first glance (and maybe skills, visual and spatial recognition, and rea-
workbook. This includes 80 full-color puzzles                              even second and third!) the pictures look identi- soning. It promises to sharpen your attention
and 6 Noodlers sticks. Students use the sticks to                          cal, there are 6-8 differences between each of skills, help you become a better problem solver,
separate each symbol into its own space while                              the 50 pairs. Some are very slight while others improve your reading skills, improve your
the instructions tell them how many sticks they                            are a bit more obvious, but it will take an eagle hand-eye coordination (so you can beat your
can use. Great for enhancing spatial learning.                             eye to find them all. If it's not hard enough on kids at video games?), and reduce your risk for
The game is stored in a cardboard box.                                     your own, increase the challenge by looking age-related memory loss – and more! Just as
CHOKING HAZARD (1). Not <3yrs.                                            with a friend and racing to find the differences. you need to exercise your muscles to keep your
017153        .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 12.95   10 .25   The answers are in the back, but real eagle eyes body fit, you need to exercise your brain to keep
                                                                           won't use them. ~ Steph                                           it in shape. Like a good exercise program, it
                                                                           031525  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 9.95 7 .25 starts out with “stretches” – exercises to warm
                                                                                                                                             up your neurons – in Level #1. Level #2 has
                                                                                                                                             more difficult exercises to tackle after complet-
                                                                           ☼Puzzle It! Attribute & Pattern Puzzles (6-10) ing Level #1. Exercises are scored as you go,
                                                                           This collection of exciting puzzles challenges resulting in a helpful assessment of the present
                                                                           students to simultaneously apply higher level state of your cognitive mind. If you’re starting
                                                                           thinking skills such as logic, analysis, induction, to feel a little, well, old in the brain, maybe you
                                                                           deduction, synthesis, sequencing, and creativity. should start it on a fitness program of its own!
                                                                           Students are asked to decipher the pattern or 042679  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 16.95 14 .25
Improving Visual Memory (3-6)                                              to focus on attributes that are important to
  Have you ever played the game where some-                                solving the puzzle. For example, in the first Memory Games: Easy Ways to Keep Your
one has a tray full of objects and then takes                              puzzle, students are shown illustrations of Mind Sharp (AD)
one away and you have to remember what it                                  four skateboards, two fitting unknown attribute                      Keep your mind (and pencil) sharp with this
was? This book is like that, only with engaging                            requirements and the remaining two which do appealing, full-color book designed to improve
line-drawn pictures concocting different scenes                            not. Then, given illustrations of twelve other your memory. Are there times you set out to
- maybe a teacher and a classroom of students,                             skateboards, students are asked to determine another room with a task in mind, only to forget
a downtown area, a playground, an amusement                                how many skateboards belong to the group what it was you wanted to do when you got
park, a picnic, or a storefront. Students receive                          based on the unknown common attribute. The there? Do you misplace keys and other things
three minutes in which to study the picture,                               puzzles definitely get a bit challenging and may more often than you’d like? What about forget-
then they must flip it over and try to answer all                          require some commitment of time to solve (at ting what it was you wanted to say, and stand-
ten questions on back. Skills include deriving                             least it did for me!). Contains 50+ puzzles. ing there like a fool, casting about for the elusive
meaning from pictures and signs and recall-                                Reproducible, answer key included. -Enh                           thought? Aging takes its toll. We all know
ing specific details. Each book contains 22                                044575  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 9.99 8 .25 we need to exercise to stay fit, but it’s equally
reproducible activities on perforated pages with                                                                                             important to keep your brain tuned up. Any of
answers in the back. ~ Megan                                                                    Classification                               the puzzle books we carry here will help, but
009581 Book 1 (3-4)  .  .  .  .  .  .  . 7.99 6 .50                                                                                          this attractive, puzzle-a-page book targets many
009593 Book 2 (5-6)  .  .  .  .  .  .  . 7.99 6 .50                        Venn Perplexors                                                   areas: language, spatial, concentration, logic,
009604 2-Book Set  .  .  .  .  .  .  . 15.95 12 .95                           As you may have guessed, this series uses structure, associative thinking, general knowl-
                                                                           Venn Diagrams (think of two slightly overlap- edge, and memory tests. Each of the puzzles is
Get a Clue Series (4-6)                                                    ping circles) to teach classification and to solve labeled with the skill it involves, so you can see
EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  .  . 4.99 3 .55              problems. Level A focuses on the classification how you’re doing in the various thinking depart-
047694 Treasure of Blackbird rock # 1                                      of objects into sets and subsets while Levels B ments. Tips for improving your memory are
047692 Operation Golden Scepter # 2                                        and C focus on problem solving. Each contains scattered among the puzzles. If you just can’t
047693 Operation Yellow Dragon # 3                                         48 problems with easier problems at the begin- solve a puzzle, the answers are in the back.
047691 Curse of the Crossbow Archer # 4                                    ning and more difficult ones at the end. ~ Anh 043128  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 7.95               5 .75

                  See page vi for key to Consumer Product Safety Improvement Act warning labels.                                                                                  Logic          641
                    Puzzles - Variety                               ☼Letter Links (1-8)                                            using clues to correctly matching up columns,
                                                                        The hands-on puzzles in these books may                    such as linking first names with last names and
☼50 Brain Games: Usborne Activity Cards                             seem easy at first, but you’ll quickly see that                an occupation. Although these sound just like
(1-AD)                                                              they provide quite the challenge. Each book                    clue-grid puzzles, these are much more difficult
    The only thing that would improve this                          includes 96 cardstock tokens and 100 fun yet                   because you aren’t provided with a rubric to
concept is to make the cards double-sided                           challenging puzzles, which get more difficult                  help organize and eliminate possibilities. 67
for twice the brain workout. What a great                           as the book progresses. The tokens have letters                puzzles. ~ Anh
pack to take with on a long trip! Kids will be                      on them, and the puzzles have black and white                  011105 .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 6.95 5 .25
stretching their brains as they work through                        circles that with clues on where to place the
logic puzzles, visual-spatial puzzles, critical                     letters in order to solve the puzzle. You have to              Big Book of Brain Games (9-AD)
thinking puzzles, and word puzzles. Your                            think in multiple directions and connect letter                  Give your brain the ultimate workout with this
children can take turns solving most of the                         tokens to each other until you’ve determined the               book full of “PlayThinks”! PlayThinks may be a
puzzles, seeing who’s the fastest, since cards are                  only possible sequence for all the letters in that             visual challenge, riddle, puzzle, game, illusion,
dry-erasable (marker is included). The cards are                    puzzle. An example of one of the easiest puz-                  art object, or 3-D structure that transfers you to
colorful, visually appealing, and, unlike a book,                   zles from Level A utilizes the letters T, N, and               a state of mind where play and problem solv-
can be separated, shared, and traded. Could be                      A. The clues instruct you to place the vowel on                ing coexist. This book contains 1,000 unique
good for many miles of “quiet time” in the car or                   the left side, and make sure the T does not touch              puzzles that will challenge you in many differ-
plane. Answer cards included.                                       the A. Of course the answer is ANT. The answer                 ent ways. The puzzles come in all shapes and
044090  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 9.99 7 .50   to each puzzle is also a word of some sort that                sizes as they utilize different ranges of difficulty
                                                                    fits in to a category like animals, transportation,            (ranging from 1 to 10), use diverse skills (mind,
Mindtrap® Puzzles (2-6)                                             science, etc. The puzzles can get pretty tough,                pencil & paper, tracing & cutting), must be
   Much like the game, these Mindtrap® based                        but each one also includes a hint you can read                 done solely or with a group, and cover a wide
puzzles will test your ability to think outside the                 if you need it, and answers are included. Each                 range of topics, including: geometry, logic &
box. In the Lateral puzzle book, you join forces                    book is 54 pgs, pb. ~Rachel                                    probability, science, patterns, and much, much
with Detective Shadow against the likes of Sid                      EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  . 12.95 10 .25   more! There are fourteen different subjects in
Shady and Sam Sham. Besides murder myster-                          045562 Level A                   045564 Level C                all! Detailed solutions are provided (thankfully!)
ies, this book also includes brainteasers and                       045563 Level B                   045565 Level D                and there is even a difficulty index in case you
puzzles based on historical trivia. The Tricky                                                                                     want to work your way from level one to level
puzzle book is also a Detective Shadow book,                                                                                       ten sequentially. The author, Ivan Moscovich,
but it contains brainteasers, trick questions, and Mindtrap Puzzle Cards (4-AD)                                                    is by my standards a genius, but is also an
optical illusions. Full-color, 96 pgs. ~ Anh                       MindTrap has come out with more remarkable                      internationally known and acclaimed inven-
EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  .  . 6.95    5 .25 puzzle cards that will challenge the way play-                    tor, puzzler, and artist. All-in-all this book is
011143 Lateral                       011150 Tricky               ers think. Geometrical Riddles cards feature                      the ultimate math challenge for your brain, but
                                                                 an assortment of the best mathematical, pattern                   don’t let that fool you, as it is also entertainingly
Logic Links (1-AD)                                               recognition, and geometrical riddles in each                      fun! Pb, 420 pgs. – elise
  Arrange colored chips according to the clues pack. Brain teasers, mysteries, and other riddles                                   043279  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 22.95 18 .00
provided to solve each puzzle. Logic Link clues will have players thinking outside the box to
are somewhat general, i.e. "each white chip is solve these geometrically oriented puzzles.
directly between two chips of the same color," Each card includes a question along with a                                                              GAMES & PUZZLES
making these puzzles a little more difficult to graphic, symbol, or picture of some kind to help
solve. Solutions to Level A puzzles are single- you find the answer. Classic Conundrums Cards
row arrangements, with double-rows for Level include mysteries, trick questions and riddles                                        Mastermind (3-AD)
B. Books includes 48 punch-out colored chips from MindTrap and MindTrap II - and some                                                Can you create a code your opponent can’t
and 100 puzzles. Great for tactile learners! -Anh brand-new puzzles too. Great for independent                                     crack? In this classic two-player strategy game,
EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  . 12.95 10 .25 or group fun, you just have to pick which level                       the rules are simple; one player acts as code-
024187 Level A (1-2) 031138 Level C (5-7)                        you think you can conquer! These simple decks                     maker and arranges four colored pegs behind a
024188 Level B (3-4) 031139 Level D (7-AD) make great stocking stuffers, birthday gifts, and                                       shield on his/her end of the board. Then it’s up
                                                                 travel games.                                                     to the code-breaker to crack the code, guessing
Logic Links Puzzle Box (3-AD)                                    EACH PACK  .  .  .  .  .  .  .  .  .  .  .  .  .  . 8.99 6 .95    at the sequence of pegs the code-maker placed,
   Now the Logic Link Puzzles kids love are                                                                                        and trying to duplicate it on the board. After
available in a more game-like form. This set Geometrical riddles                                                                   the code-breaker places a row of four pegs, the
includes 166 puzzles at various levels and 32 039396 Novice Level (4-AD)                                                           code-maker uses small white and red pegs to
small plastic, colored game chips. Each puzzle 039395 Master Level (7-AD)                                                          give the code-breaker feedback. A white peg
is presented on a glossy puzzle card (measuring 039394 Genius Level (8-AD)                                                         means that the code-breaker has chosen a peg
5” x 5”) and uses a series of clues to instruct a                                                                                  of the right color, but it’s in the wrong position.
player where to place chips to solve the puzzle, Classic Conundrum Cards                                                           A red peg means that one of the four pegs is
requiring deductive reasoning and determina- 039393 Novice Level (4-AD)                                                            the correct color and in the right position. The
tion. The cards are double-sided, with a puzzle 039392 Master Level (7-AD)                                                         catch is that the code-breaker has no way to
on both sides, and while outlines show where 039391 Genius Level (8-AD)                                                            know which one of his pegs is right without
to place the game chips, instructions tell where                                                                                   some trial and error! Play continues until either
to put specific colors (for example, the green                                       ~~~~~~~~                                      all ten rows have been filled unsuccessfully or
chip is adjacent to the yellow chip, the red chip                                                                                  the code-breaker breaks the code. The code-
touches only yellow chips, the topmost chip World’s 200 Hardest Brain Teasers (6-AD)                                               maker gets points for each row of pegs filled by
touches the blue chip, etc.). Beginner puzzles 047900  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 12.99 10 .25                    the code-breaker, or 11 points if the code is not
form a single row of chips and usually only have                                                                                   cracked. Then it’s time to switch roles and play
two clues; intermediate puzzles form a rectangle Challenging Logic Puzzles (7+)                                                    again. Simple to learn but challenging every
and require 4-6 clues; advanced puzzles form a                       They weren’t kidding when they named                          time, everyone can enjoy this brain-twisting
square of three rows and usually have 7-8 clues; this book! These logic puzzles are definitely                                     challenge.
and expert puzzles form a circle of chips, with Mensa-worthy brainteasers. Many of the puzzles                                     042834  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 14.99 13 .25
5-8 clues required. Cards are color-coded by deal with determining order, as in a seating
difficulty and the game is stored in a cardboard arrangement, the order of ingredients added
box. CHOKING HAZARD (1). Not <3yrs.                             to a potion, or the sequence of events in a                       Mastermind For Kids Game (1-AD)
017152  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 12.95 10 .25 nightmare, for example. Other puzzles require                     047714  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 13.89   12 .50

  642           Logic                                               See page vi for key to Consumer Product Safety Improvement Act warning labels.
                    Strategy Games                               lot to watch here, as players can enter the cube                                   Visual / Spatial Games
                                                                 from any side, and blocks can be pushed and
Blokus Game (K+)                                                 shoved from any side too! The blocks fit snugly                    SET Game (1-AD)
  A tactical game of strategy. Board looks like a                inside the cube, so each player can pick up the                      More flexible than attribute blocks! More fun
blank Scrabble board. The colored game pieces                    cube, tilt it, or rotate it to check out their next                than Venn diagrams! It’s fast-paced. It’s chal-
are all different shapes - like the game pieces                  move. The game moves quickly, and players                          lenging! It’! I fell in love with this game
in the computer game Tetris - which players                      always have to be on their toes - attacks can                      the very moment I saw it. It sounds simple;
take turns playing so their color game pieces                    come “out of nowhere” just when they think                         players race to see which three cards (of the
are only touching at the corners, not ever along                 they’re safe!                                                      twelve showing) form a “set”. There are no
a flat side. The object of the game is to block                  042325  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 24.99 19 .25   turns, no waiting - the quickest to deduce a logi-
the other player's pieces while protecting your                                                                                     cal set wins the point. There is no age advan-
own - and end the game with the lowest remain-                   Quoridor (1-AD)                                                    tage; your children can beat you if their visual
ing total surface area for your game pieces.                         We know you like these mind-stretching                         perception in sharper than yours. Even when
Instructions are straight forward, and the rules                 strategy games, and this new one comes highly                      played alone, the game is a mental challenge.
are easy to learn. 2 to 4 players. Europe’s 2002                 recommended. Winner of the prestigious Game                        With opponents, the heat is on! MENSA chose
Game of the Year! This game is also available                    of the Year Award for 1998, this imported                          this game as a top mind game in 1991 - chosen
in a 2-player travel version, Blokus Duo.                        game comes from the same team as Quarto!                           for originality, intellectual challenge, aesthetics,
024111 regular  .  .  .  .  .  .  .  .  .  . 31.99 24 .95        (see below). The beauty of games like these                        quality and longevity (you won’t quickly tire of
033518 Duo  .  .  .  .  .  .  .  .  .  .  .  . 15.99 11 .75      is their simplicity of play combined with the                      this game!). So,...are you ready to get Set?
                                                                 intensity of strategic maneuvering. The game                       008706  .  .  .  .  .  .  .  .  .  .  .  .  .  . 12.00 9 .50
                                                                 can accommodate from 2-4 players, with even
                                                                 elementary-aged children able to understand
                                                                 the rules. Each player has one pawn and the
                                                                 simple goal of moving it, one space at a time,
                                                                 across the 10" board (with a 9x9 grid). On each
                                                                 turn, a player can move his pawn one space to
                                                                 the left, right, forward, or back - OR he can
                                                                 erect one of his ten allotted walls to impede the
                                                                 progress of another player. The only restriction
                                                                 is that you can not totally wall in any of your
                                                                 opponents. Obviously, the character of the
                                                                 game changes along with the number of players.                     SET Cubed (1-AD)
                                                                 With two, it’s a more intense strategic struggle.                     Combine the strategy of SET with the chal-
                                                                 With four, every move you make impacts every                       lenge of a crossword-type game, and you get
Blokus Trigon (K-AD)                                             other player; moves that help you reach the goal                   SET Cubed! This game includes a 9x9 grid
  Are you a Blokus master yet? Ready to tackle                   will help at least one of your opponents as well.                  board, 42 dice printed with SET symbols, and
a new Blokus challenge? Blokus Trigon uses the                   Game play lasts from 10-20 minutes, and ties                       a cloth bag. To begin, each player draws five
same rules and principles as the original Blokus,                are impossible, though many games are won                          dice, and everyone rolls them simultaneously.
but with a twist. Playing pieces in Blokus                       by 1-2 moves, making this exciting to the end.                     The first player to find a “SET” plays first, plac-
Trigon are based on a triangle shape instead of a                000703  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 30.00 24 .95   ing their three dice in the middle of the board.
square shape, and the playing board is hexago-                                                                                      Subsequent players roll their dice, and try to
nal. Pieces must be placed tip to tip with each                                                                                     make SETs between their dice, and the dice
other as you try to take over the game board. Quarto! (3-AD)                                                                        already on the board. Sets can be formed with
With fewer edges to connect with, you face an                      I love games like this! Fast paced, thought-                     each die added, so scoring can add up as a
even bigger challenge!                                           provoking, strategy games that kids can beat me                    player adds one, then two, and then three dice
026401  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 31.99 24 .95 at! I love to see their minds work to outwit mom                   to the board. “Wild” dice and bonus squares on
                                                                 and dad! This attribute-matching game is also                      the board add even more twists to the game! If
Batik (1-AD)                                                     a great workout for thinking skills as players in                  you enjoy the SET card game and are ready for a
  If you like games like Tetris, this strategy game turn select the playing piece for their opponent,                               new challenge, you’ll love SET Cubed. If you’re
will appeal to you. Two players compete to the goal being to match attributes of four pieces                                        not familiar with SET, this is a good way to get
strategically arrange their pieces within a frame. in a row or four in a square. Pieces are keyed                                   the hang of making SETS, since each player has
The frame is composed of two clear Plexiglas to attributes of height, shape, color & density.                                       a turn and the action is a bit slower-paced! For
boards slid vertically into a wooden frame. Two players contend at a time, with the win-                                            2-4 players.
Each player has nine odd-shaped wooden ner yelling “Quarto!” when he succeeds. This                                                 030585  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 20.00 15 .95
pieces, and they take turns dropping them into is rather like a 3D Set game, with 16 unique
the frame. The players attempt to create condi- hardwood playing pieces and a durable wooden                                        ☼SET Electronic Handheld Game (9-AD)
tions such that the other player won’t be able to gameboard. Winner of Parents’ Choice, Mensa                                         Now the popular card game of matching cards
fit a piece into the frame without going past the Select, and Top 100 Games Awards.                                                 to make sets of 3 can be played independently
top. The first player unable to fit a piece in the 006184  .  .  .  .  .  .  .  .  .  .  .  .  .  . 30.00 24 .95                    anywhere with this electronic, handheld game.
frame loses.                                                                                                                        Like the original game of SET, the object is to
029652  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 29.99 24 .95 Zenith Game (3-AD)                                                 identify 3 cards that share some feature. While
                                                                 047616  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 29.95 23 .10   the original card game has players lay out 12
Tunnelz (1-AD)                                                                                                                      cards, this electronic version lets you choose an
  This 3-dimensional strategy game is like a com-                                                                                   on-screen layout of either 9 or 12 cards. You
petitive puzzle for two players! The “board” is a                                                                                   can also choose whether the cards have three or
plastic cube, with an open 5x5 grid throughout.                                                                                     four features on them, which makes the match-
Each player has eight black or white blocks                                                                                         ing even more challenging. With a full-color
that they are trying to push through the cube,                                                                                      LCD display, 4 levels of difficulty, and four elec-
creating a path from one side of the cube to                                                                                        tronic versions to play (classic, timed, puzzle,
the other. Of course, players can also use their                                                                                    and arcade), you’ll find this game hard to put
blocks to push the other player’s blocks out of                                                                                     down. Measures 4.75” x 2.25” and requires
the way, so players must balance offensive and                                                                                      three AAA batteries (not included).
defensive tactics to create their path. There’s a                                                                                   022448  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 40.00 31 .75

                  See page vi for key to Consumer Product Safety Improvement Act warning labels.                                                                            Logic           643
                                                                      Mighty Mind Aquarium Adventure (PK-4)                              how they fit together, while Level 2 is more of a
                                                                          A whole new addition to the Mighty Mind                        blank silhouette where puzzlers have to decide
                                                                      sets, Aquarium Adventure is full of watery fun.                    how the tangram pieces fit into the shape. The
                                                                      The 26 puzzle cards get progressively harder                       cards are sturdy, and the puzzles are “life-sized”
                                                                      to solve, but kids will love the challenge of                      to fit the actual magnetic tangram blocks, so
                                                                      filling in the sea snails, fish, seals, shipwrecks,                kids can just fit the card into the top of the case
MightyMind Game (ages 3-8)                                            lobsters, and many other creatures and objects                     and begin puzzling! For more hours of Tangoes
    This wonderful game builds thinking skills,                       that can be found in and around the water. The                     Jr. fun, there are three additional Puzzle Packs.
starting out easy and progressing to harder puz-                      storage tray is also a puzzle and allows children                  Available in three themes (Animals, People,
zles so younger kids can develop skills as they                       to see every design tile available to them in one                  and Objects), each pack contains 10 double-
go to solve increasingly challenging puzzles. It                      glance. A great way to build visual puzzle-                        sided cards with the same format as the ones
contains a tray with 32 colorful plastic design                       solving skills.                                                    described above. These puzzles build fine motor
tiles and 30 sturdy puzzle boards. The puzzles                        024582  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 18.95 16 .25   skills, visual discrimination, cognitive abilities,
are numbered so you can easily spot their cor-                                                                                           and pre-math and artistic skills, besides just
rect order. While the first puzzles consist of                                     Tangram Puzzles & Games                               being plain old fun!
spaces to match single shapes to, the puzzles                                                                                            CHOKING HAZARD (1). Not <3yrs.
reach a point where they have just an outline,                        Tangoes Game                                                       036654 Tangoes Jr . Set  .  .  .  . 25.00       19 .95
requiring children to experiment with different                          Think of this as a game format for a tangram                    EACH PUZZLE PACK  .  .  .  .  .  .  .  . 7.00    5 .95
pieces until they find the correct combination                        puzzle book. It’s a fast-paced educational game                    018359 Animals
in order to solve the puzzle. Children can                            that keeps you guessing! The objective of the                      018360 Objects
work their way through the puzzles without                            game is to figure out the puzzle before your                       018365 People
help, all the while building puzzle-working skill                     opponent. Game includes 54 puzzle cards and
and interest. MightyMind has received several                         two sets of plastic tangrams. These double-sid-
awards, among them the Parent's Choice Honor                          ed cards have the solution on the opposite side,                    Magnetic Travel Tangoes (K-AD)
award. A magnetic version of MightyMind is                            if you happen to get stumped. All this fits into                       The Tangoes game everyone loves is now
also available, which includes magnetic shapes                        a compact box. A portable mental challenge!                         available on-the-go. These sets deliver all the
and is packaged in a tin. Great for the road!                         008148  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 9.99 7 .95      fun of traditional Tangrams in a compact, mag-
   SuperMind is a sequel for children who have                                                                                            netic form. The wire-bound puzzle booklets
successfully completed the MightyMind puz-                            Additional Tangoes Card Sets                                        measure 6.5” x 6.5” and snap shut to store the
zles. It is available separately, or you can pur-                       Additional sets of 54 puzzles each, on 27 cards seven magnetic tangram pieces provided. 24
chase just the design book, since the design tiles                    with solutions, in a sturdy plastic case.                           puzzles are given in each book, and players
are identical to those in the first set. If you're                    EACH SET  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 5.00 4 .25 solve the puzzles on the magnetic play surface
looking for a whole lot of additional puzzles,                        004179 Set 2                        008767 Set 8                    included. Using the magnetic puzzle pieces,
consider the Super Challenger! It contains two                        004180 Set 3                        008768 Set 9                    players fashion a variety of pictures including
sets of tiles, the SuperMind design book, the                         003506 Set 4                        008762 Set 10                   animals, objects, and people. The magnetic
MightyMind Challenger design book (all new                            003507 Set 5                        008763 Set 11                   force is strong enough to keep pieces from
puzzles), and the Big Idea Book which features                        008765 Set 6                        008764 Set 12                   falling off the board as children move them
the biggest, most challenging puzzles in the line                                                                                         around. Colorful, interactive, and easy to take
(both sets of tiles in the set will be needed for                     ☼Double Tangoes Puzzle Game (2-AD)                                  anywhere, these puzzle books will be a hit on
these puzzles).                                                          Tangoes is a fun puzzle game in which play- the road or at home. ~ Rachel
   Extra Design Tiles are available, 32 colored                       ers must use tangram pieces (various random CHOKING HAZARD (1). Not <3yrs.
tiles in each set, so more than one child can                         shapes) to make specific objects and shapes EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  .  . 9.99            8 .50
play at once. These are also great for use with-                      shown on puzzle cards. It’s a fun game that 018300 Animal Puzzles
out pattern cards to create freeform designs.                         develops creative thinking and problem-solving 018313 Object Puzzles
008163 MightyMind  .  .  .  .  .  . 18.95 16 .25                      skills. Usually (like in the original Tangoes), 018324 People Puzzles
016751 Magnetic MightyMind21.95 18 .75                                players use only 7 tangram pieces to solve the
008187 SuperMind  .  .  .  .  .  .  . 18.95 16 .25                    puzzles, but in this double edition, there are 14
005130 SuperMind Book only 8.95               7 .25                   pieces that must be used! This makes the chal- Tangrams - 330 Puzzles (3-AD)
032659 Super Challenger  .  .  . 29.95 25 .65                         lenges even more fun as there are more pieces                         A selection of the best Oriental and American
016766 Design Tiles  .  .  .  .  .  .  . 8.95 7 .75                   and puzzle options. This great set includes 112 tangram problems. Range in difficulty from easy
                                                                      puzzle cards which show the final shape that to almost frustrating. Solutions (thankfully) are
Mighty Mind Magnetize (3-AD)                                          must be made (the solutions are on the back of included.
033988  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 8.95   7 .75   the cards). There are also two sets of 14 puzzle 010885  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 6.95      5 .75
                                                                      pieces so two people can play at once! All this
☼Mini Mighty Mind (PK-3)                                              is stored in a durable case, which is perfect for                                      ~~~~~~~~
   Mighty Mind is a popular children’s activity                       on-the-go use. Double the fun of Tangoes!
that provides a fun way for kids to learn impor-                      045169  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 12.99 10 .50
tant skills. Now available is this new begin-                                                                                             Shape by Shape (K-AD)
ner series of sixteen puzzles, which are easy                         Tangoes Jr . (PK-8)                                                   Here’s a new variation of an old puzzle you’ve
enough for younger, inexperienced children to                           The name may say Junior, but I bet any tangram probably tried before - tangrams. Though much
enjoy. Twelve proportional geometric design                           puzzler would be excited to get their hands on like tangrams, Shape by Shape has twice the
tiles (semicircles and rectangles) are included                       this snazzy, all-in-one puzzle case with mag- number of pieces, in two different bright colors,
and stored in a 5” x 8” plastic tray. Sixteen                         netic pieces! Some of the greatest advantages and in a few new shapes, too. Also, they are a
puzzle cards are provided (numbered from easi-                        of this set are that the tangrams and cards are lot thicker than regular tangrams for easy han-
est to most difficult), and children must use the                     extra-big for little hands, and all the cards and dling. The puzzles require you to use one color
design tiles to fill up the various shapes on the                     pieces store inside the magnetic playing surface. to build a tangram-like puzzle in the square
cards. The first five cards tell players which tiles                  The set includes 12 double-sided puzzle cards, plastic tray, and then use the other color to fill in
are needed to complete the design, but the rest                       with one side containing easier Level 1 puzzles the rest of the space. Each of the 60 full-colored
leave children to decide for themselves which                         and the other side featuring more difficult Level cards have the solutions displayed on the back,
tiles are needed. This beginner series is a great                     2 Puzzles. The same picture is depicted on both and they store neatly in a drawer in the base of
way to introduce children to Mighty Mind and                          sides of the card, but Level 1 shows the puzzle the tray. This unique but familiar puzzle will be
problem-solving skills.                                               broken apart into separate puzzle pieces, so a challenge for all! - Jess
044651  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 9.95 8 .50     younger children can match up the pieces to see 005126  .  .  .  .  .  .  .  .  .  .  .  .  .  . 14.99 11 .95

  644             Logic                                               See page vi for key to Consumer Product Safety Improvement Act warning labels.
☼Square Off (K-AD)                                                         modeled structures are on a 1:1 scale, so play-                               ☼round About (3-AD)
 Compete with others to build puzzle patterns—                             ers can actually set the blocks on the illustration                              This game reminds me of Tangrams, as you
or simply practice your matching skills—with                               to build the structure. Towards the end of the                                have to recreate a certain pattern with the set
this entertaining game. To play, each player                               book, the illustrations shrink somewhat, so play-                             of tiles you are given. Players need visual
selects a set of 32 colored 1 ½” x 1 ½” squares.                           ers are forced to build the structure based on                                memory skills and creative thinking to be the
Then each player selects one of the 23 game                                appearance, instead of matching up the blocks.                                first to complete it. Play can include up to four
cards, with each side containing a unique                                  In Equilibrio, players are challenged to create                               players or as few as one. A total of 46 different
square and diamond-based black-and-white                                   upright, 3-D structures with the blocks. The                                  patterns to recreate are included, with three dif-
pattern to replicate. Using the colored squares,                           book depicts simple two-dimensional illustra-                                 ficulty levels. Also included are 128 cardboard
each player races to be the first to copy the pat-                         tions of the structure, and it’s up to the player to                          tiles (32 tiles for each player), 4 storage bags, a
tern found on his or her game card. Each 6” x 6”                           determine the correct placement of the blocks                                 reproducible blank pattern, and instructions for
game card is made of cardstock and consists of a                           and ensure that their structure can stand inde-                               group and solitary play. - Tasha
sixteen square grid (each square measures 1 ½” x                           pendently. Architecto takes the building chal-                                045326  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 12.99 10 .00
1 ½”), with four squares in each row. The 46 pat-                          lenges another step by offering simple 3-D
terns are categorized into three difficulty levels                         illustrations of structures for players to recreate.                          Serpentiles (3-AD)
(easy, intermediate, and difficult). The square                            In many of these puzzles, the number and shape                                    Although there’s nothing overtly snakelike
game pieces are made of sturdy cardboard                                   of blocks used to create different parts of the                               about these path-like tiles, the puzzle challenges
and come in four colors: red, blue, green and                              structure is fairly ambiguous, so building these                              can get pretty wily! Serpentiles is a portable
purple. The game pieces are double-sided, each                             is a challenge! The most advanced puzzle set is                               puzzle which includes 40 puzzle cards, a stand-
with a variety of patterns: white, a solid color,                          Cliko. This puzzle book also provides 3-D chal-                               up card holder, 19 tiles illustrated with paths in
and two-color diagonals. The components of                                 lenges, but players must use two-dimensional                                  two colors and a storage bag. The puzzle cards
this kit can be used for a variety of visual and                           illustrations from a “straight on” perspective to                             feature challenges at four levels, from Beginner
spatial activities besides just this game. ~ Lisa                          build the 3-D structure. This is a puzzle series                              to Expert. For each puzzle, you are told which
045327  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 12.99 10 .00           that can definitely grow with a child’s develop-                              tiles to use, and then it’s up to you to connect
                                                                           ment – and stretch any adult’s spatial skills too!                            and close the path so that paths of each color
Block by Block (PK-AD)                                                     042386 Tangramino (1-3) .  .  . 34.99 28 .95                                  match up on the tiles. This is sometimes made
 Brick-by-Brick goes 3-D! Seven different block                            042385 Tangramino Book Only (1-3)                                             trickier by the fact that some puzzles make
shapes combine to make up the 3-D puzzles                                               .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 19.99 16 .50         loops and in some puzzles all the tiles lay side-
shown on each card. Wonderful training in                                  042383 Equilibrio Game (K-3)34.99 28 .95                                      by-side. But don’t worry - the solutions are all
spacial perception. Some kids enjoy pencil and                             042382 Equilibrio Book Only (K-3)                                             on the backs of the puzzle cards.
paper fare, but kinesthetic types will want to                                          .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 19.99 16 .50         043667  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 14.99 11 .95
build their solutions.                                                     042379 Architecto Game (2-5)34.99 28 .95
005788  .  .  .  .  .  .  .  .  .  .  .  .  .  . 14.99 11 .95              042378 Architecto Book Only (2-5)                                             Top This (3-AD)
                                                                                        .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 19.99 16 .50           This one could really stretch and exercise your
☼Lokulus (1-AD)                                                            042381 Cliko Game (3-6) .  .  . 34.99 28 .95                                  spatial and matching skills! When you draw a
    This game is very similar to tangrams in                               042380 Cliko Book Only (3-6)19.99 16 .50                                      card it will show two sets of shapes – one in
concept but adds a certain degree of complex-                                                                                                            orange and one in blue. Your task is to arrange
ity. Players use the 14 geometric (but unique)                                                                                                           each set of colored shapes in such a way that
pieces to complete various picture puzzles such                                                                                                          they fit together to make the same overall shape.
as a party hat, dagger, or ballerina. Based on                                                                                                           As you advance through the cards from beginner
the original Loculus of Archimedes puzzle, this                                                                                                          to expert, a greater number of game pieces are
21st century version has added the additional                                                                                                            thrown into the mix. Things could get pretty
challenge of double-sided colored pieces that                                                                                                            tricky!
allow for a wide range of possible solutions (ie:                                                                                                        043668  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 14.99 11 .95
certain puzzles add to the challenge by requir-
ing particular colors to be (or not be) next to                                                                                                          ☼Outta Gas! Brainteaser Puzzle (3-AD)
each other. Includes a 14-piece puzzle set and                                                                                                              Fans of the popular Rush Hour puzzles will
a book featuring 73 puzzles. -Enh                                                                                                                        most likely enjoy this more compact, travel-
CHOKING HAZARD (1). Not <3yrs.                                                                                                                          friendly puzzle game. It’s composed of a plastic
009326         .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 10.95   8 .95                                                                                 puzzle frame measuring 6.5” x 5” and features
                                                                                                                                                         two gas station buildings, three vintage gas
Architect Blocks Logic Games (K-AD)                                                                                                                      pumps, and seven classic-looking cars. All of
   If you’re provided the plans, can you build                                                                                                           the pieces are attached to the frame, making it
the structure? Each of these games challenges                              Tantrix Discovery (2-AD)                                                      ideal for traveling and ensuring you won’t lose
players to take a structure represented on a                                   This fun puzzle will keep any player busy                                 any pieces. There are 12 challenges shown on
page, and recreate it using a certain number                               for hours. The puzzle consists of ten sturdy,                                 the back of the puzzle. Basically, you flip up
of Architect blocks. The games act as a series,                            six-sided tiles in a black mesh bag. The tiles                                one of the buildings so you can slide around
increasing in difficulty as each set forces the                            are numbered from one to ten and display red,                                 the cars and pumps until they match one of the
player to strengthen their visual/spatial skills                           blue, and yellow lines. The purpose of the                                    12 challenges. When you’ve solved the puzzle,
a bit more. Each game set includes a spiral-                               puzzle is to create complete circles or loops                                 you can flip the building down to complete
bound book of model structures to build and a                              by connecting the lines on the tiles. You begin                               the scene. Players will have tons of fun sliding
set of 18 sturdy plastic Architect blocks. The                             with three tiles, make a circle connecting lines                              around the pieces in an attempt to solve all
books feature 50-60+ models to recreate; each                              of the same color on the tiles, then try to do it                             twelve puzzles.
challenge includes a simple illustration of the                            with one more, and so on. Puzzlers add one tile                               045470  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 11.99 9 .75
structure to build, a difficulty rating, and a list of                     at a time until finally creating a loop using all
blocks the player must use. Because the same                               ten tiles. With less than ten tiles, only one color
set of blocks is used in every set, puzzle books                           of loop is possible to create, but with all ten
are also available separately, so you can easily                           tiles, each color has its own solution. If you're
add on to one complete set.                                                looking for more of a challenge, (and believe
    Tangramino plays somewhat like tangrams                                me, it's harder than it sounds!) you can play
in that the building challenges are all flat;                              with two sets of tiles for more complex loops.
however, blocks used can lie vertically or hori-                           CHOKING HAZARD (1). Not <3yrs.
zontally. At the beginning of Tangramino, the                              016966          .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 4.99   4 .25

                   See page vi for key to Consumer Product Safety Improvement Act warning labels.                                                                                                Logic           645
river Crossing: Perilous Plank Puzzle (3-AD)                        Crazy Puzzle Games (PK-AD)                                                    Tactile Puzzles
  Don't let your hiker fall in the water and drown                    Provide hours of fun (not to mention an exer-
or get eaten by hungry alligators! 40 challeng-                     cise in visual logic). These puzzles may appear                  I .Q . Collection Puzzles (3-AD)
ing puzzle cards invite you to defy the hazards                     simple but are really mind-boggling. Each                          Engage your brain for hours during car trips,
and obstacles you face. Stumps are placed in                        Crazy Game has nine playing cards. The goal                      airplane rides, or on those cold snowy evenings
different places on every card and magnetic                         is to form a perfect square, but there are over                  when you’re stuck inside. Each wood or wire
planks of three different sizes are your only tools                 250,000 puzzle configurations and only ONE                       puzzle features a unique design, and the chal-
for getting safely from one side to the other. The                  correct solution! Original and eye-catching.                     lenge is figuring out how to manipulate the
hiker has magnetic feet to allow players to easily                  EACH PUZZLE  .  .  .  .  .  .  .  .  .  .  .  . 3.99 2 .85       pieces to “solve” the puzzle. There are four
move planks from one space to another. Great                        018523 Ancient Egypt                                             difficulty levels available. Level 1 puzzles are
for a challenge at home or on the road!                             020048 rainforest                                                the easiest and usually take a competent adult
021576  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 17.99 14 .50    020047 Train                                                     10-30 minutes to solve. Level 2 puzzles are an
                                                                                                                                     intermediate level that take 30-60 minutes to
                                                                    Motif Cubes: Perception Liberated Puzzle complete. Level 3 puzzles are difficult and take
river Crossing 2: North Woods Adventure                             (PK-AD)                                                          1-3 hours to complete. Level 4 puzzles are very
(3-AD)                                                              042748  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 24.95 20 .25 difficult and take anywhere from 4 hours to days
  This sequel offers up 40 brand new challenges!                                                                                     to figure out. Instructions are included if you get
Please note that this set merely builds on the first                Animal Slide Puzzles (K-AD)                                      really stuck – but try not to peek!
- you MUST already have the first set in order to                      These puzzles are perfect for travel! Pieces CHOKING HAZARD (1). Not <3yrs.
use this. While 10 of these cards simply pres-                      are secured to a black board and can be moved EACH WIrE PUZZLE  .  .  .  .  .  .  .  . 7.99                    6 .75
ent additional solo hiker challenges like those                     around by sliding them left, right, down and EACH WOOD PUZZLE  .  .  .  .  .  . 7.99                           6 .75
in the original set, this set also comes with 10                    up. Boards can hold up to 15 square pieces but Level 1 Puzzles
extra stumps and a husky dog figure. The dog                        include only 14. The fifteenth spot is left open 029607 “A” Puzzle Wire Puzzle
adds a whole new dimension to the puzzle! For                       so puzzle pieces have room to move (clip can 029730 Brain Baffler Wire Puzzle
15 of the challenges you must rescue the dog,                       be inserted into empty space when not in use). 029909 Cowboy’s Hobble Wire Puzzle
which is trapped somewhere in the middle of                         All you have to do is slide each square back into 030145 Handcuff Wire Puzzle
the river, and for the last 15 challenges you have                  its rightful spot. Play is never ending as you can 030416 Iron Maiden Wire Puzzle
to safely get yourself as well as the dog across                    re-scramble pieces to make for a whole new Level 2 Puzzles
the river! The skill level of the cards ranges from                 challenge. - Tasha                                               029684 Black Widow Wire Puzzle
Intermediate to Grand Master.                                       EACH PUZZLE  .  .  .  .  .  .  .  .  .  .  .  . 7.95       6 .25 029574 Brain Tester Wood Puzzle
025665  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 6.00 4 .95   045548 Frog                      045551 Peacock                  030149 Heart Breaker Wire Puzzle
                                                                    045549 Macaw                     045552 Sea Otter                031187 Scorpion Sting Wire Puzzle
                                                                    045550 Orca                      045553 Snowy Owl                032011 Scorpion Wire Puzzle
                           Puzzles                                                                                                   Level 3 Puzzles
                                                                                                                                     029664 Beetle Bug Wire Puzzle
                                                                                                                                     029566 Brain Drain Wood Puzzle
                 Visual/Spatial Puzzles                                                                                              029855 Brain Spiral Wire Puzzle
                                                                                                                                     030080 Fantastic Five Wire Puzzle
                                                                                                                                     Level 4 Puzzles
Scramble Squares Puzzles (PK-AD)                                                                                                     029807 Brain Bender Wire Puzzle
   These colorful puzzles will be a tester for                                                                                       029854 Brain Game Wire Puzzle
everyone, no matter their age. Kids will love                                                                                        030423 Mirror Image Wire Puzzle
the bright pictures, and adults will love the                                                                                        030428 Parallel Dimension Wire Puzzle
challenge. Each puzzle consists of nine large
squares which form a picture when arranged                                                                                         XS Head Stress (3-AD)
correctly. But an individual piece has only                                                                                          The name says it all with these wooden puz-
half of a design on each side, which needs to                                                                                      zles! Can you figure out how to move, twist,
be matched up to the side of another square                         ☼CrissCross Puzzles (2-AD)                                     or maneuver the pieces to solve the puzzle?
to complete the puzzle. That seems simple                              Put your puzzle-building and matching skills Twenty-four puzzles, three different sizes, and
enough for the first few squares, but when                          to the test with these colorful wooden puzzles. three levels of difficulty will provide you with
you're left with only one piece that doesn't                        Each puzzle contains twenty 1 ¼” x 1 ¼” squares plenty of head stress and lots of fun, too!
match up right, it takes lots of thinking and                       that fit together in a large cross-shaped cutout CHOKING HAZARD (1). Not <3yrs.
rearranging until you get all nine squares pieced                   within a 10 ¾” x 10 ¾” square wooden tray. The EACH 3" PUZZLE  .  .  .  .  .  .  .  .  .  . 9.99       8 .50
together right. Warning - you'll need plenty of                     squares contain a solid background with illustra- EACH 4" PUZZLE  .  .  .  .  .  .  .  .  . 14.99 12 .75
determination! - Melissa                                            tions of small, patterned, similar objects (such as EACH 5" PUZZLE  .  .  .  .  .  .  .  .  . 19.99 16 .95
EACH PUZZLE  .  .  .  .  .  .  .  .  .  .  .  . 8.95 6 .95          butterflies, flowers or frogs) that make matching 3” PUZZLES
010868 American Native Flowers                                      the squares challenging. A challenging puzzle 035428 Twist Puzzle (L1)
009759 American revolution                                          that is harder than it looks! ~ Lisa                           029611 Ancient Key Puzzle (L2)
016869 Bald Eagles                                                  EACH PUZZLE  .  .  .  .  .  .  .  .  .  .  . 14.95 11 .75 030420 Links Puzzle (L2)
010869 Bunnies                                                      045554 Butterflies                   045557 Flowers            030425 Neutron Puzzle (L2)
004859 Butterflies                                                  045555 Celestial                     045558 Frogs              034090 Shooting Star Puzzle (L2)
009760 Cats                                                         045556 Fish                          045559 Sci-Fi             030413 Hidden Passage Puzzle (L3)
013741 Fairies                                                                                                                     032037 Serpent Cube Puzzle (L3)
009098 Forest Animals                                               IZZI (3-AD)                                                    4” PUZZLES
009761 Frogs                                                          Or Izzn’t he? Finished solving this puzzle, that 030606 radius Puzzle (L1)
004862 Horses                                                       is! It will take some time to solve, but the visu- 030407 Hexahedron Puzzle (L2)
010871 Hot Air Balloons                                             al, spatial and patterning skills will get a great 030518 Powder Keg Puzzle (L2)
023313 ☼Kites                                                       workout! 64 black and white patterned cards. 030422 Mighty Asterisk Puzzle (L3)
004863 North American Birds                                         “All” you have to do is create a big square with 5” PUZZLES
010873 Pirates                                                      white to white and black to black. Simple - and 034173 Spheroid (L2)
013745 Planets                                                      challenging! With almost a zillion solutions, it’s 030091 Galaxy Challenge (L3)
004867 Puppies                                                      never the same game twice!                                     030113 Gray Matter (L3)
009099 Snakes of North America                                      020054  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 5.99 4 .95 034876 Timber Box (L3)

  646           Logic                                               See page vi for key to Consumer Product Safety Improvement Act warning labels.
Flabber Floover I .Q . Puzzles (3-AD)                               ☼Mirrorkal Escher (2-AD)                                             TipOver Crate Game (3-AD)
  More mind-bending, hair-tearing, teeth-gritting                       By the same company who brought you                                In this uniquely fun game, you are the Tipper.
fun with flabber floovers (try saying that 3 times                  Brainstring and Cubigami7 comes their most                           The Tipper must get to the red crate, but is stuck
fast!). These wooden puzzles, available in four                     challenging game yet. A black tray holds 9                           on a stack of crates somewhere else on the
difficulty levels, will challenge even the most                     cubes; within each cube is a slanted mirror                          game grid. Since you're not allowed to touch
brilliant of minds as you try to free rings, balls,                 which reflects a part of a picture that is either on                 the floor, you must tip over the crates you're
etc. and then put them back together again!                         the inside of the tray or on the side of another                     standing on and jump onto neighboring crates
CHOKING HAZARD (1). Not <3yrs.                                     cube. Arrange the cubes correctly and you will                       to make a path to the red crate. This game
EACH PUZZLE  .  .  .  .  .  .  .  .  .  .  .  . 9.99     8 .50      form one of 5 pictures. There is no color to give                    includes 40 challenge cards, crates, a Tipper,
Level 1 Puzzles                                                     you clues; the pictures are all black and white.                     and a game grid board. ~ Anh
029999 Dipper Puzzle                                                We passed the puzzle around to let people try                        014783  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 17.99 14 .50
030419 Labyrinth Puzzle                                             it – one puzzle was solved, four more to go!
035429 Weaver Puzzle                                                This puzzle could provide your whole family
Level 2 Puzzles                                                     with hours of fun, not to mention it will develop
030110 Granville Puzzle                                             those reasoning skills.
032334 Shackle Puzzle                                               028806  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 19.99 17 .95
Level 3 Puzzles
030037 Duress Puzzle
030133 Gripper Puzzle                                               Tetris Cube (3-AD)
Level 4 Puzzles                                                     047491 Large  .  .  .  .  .  .  .  .  .  .  . 19.99         16 .25
029609 Abacus Puzzle                                                047492 Mini  .  .  .  .  .  .  .  .  .  .  .  .  . 9.99      8 .25
029899 Clench Puzzle
                ~~~~~~~~                                            Crossroads Brainteaser Puzzle (3-AD)
                                                                    026874  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 15.00   13 .50
                                                                                                                                     Treasure Quest Game (3-AD)
☼Brainstring Advanced Puzzle (2-AD) - (A.)                                                                                              Yet another great puzzle from the makers of
   You just can’t wait to get your hands on this                    Utopia Brainteaser Puzzle (3-AD)                                 Rush Hour. You’re a treasure hunter, delving
puzzle because it’s so intriguing, and even                         026876  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 19.99 17 .95 deep into the ruins to find priceless gold masks.
worse, once you start arranging and rearrang-                                                                                        Only two things stand in your way – stationary
ing – you’re addicted! Brightly colored tabs                        Z-Knot Brainteaser Challenge (3-AD)                              and moveable blocking pieces that you must
protrude like little spikes all over the outside of                 022377  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 12.00  9 .75 work around to rescue the treasure. With the
a transparent ball. A stretchy string is attached                                                                                    harder puzzles you can be after as many as
from one tab to another through the center of                       Clever Castle Clue-Solving Game (K-2)                            four gold masks in one level! The other catch
the ball. The object of this puzzle is easy –                       CHOKING HAZARD (1). Not <3yrs.                                  is that you need to find your way in and back
start by randomly arranging red, purple, orange,                    008836  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 17.99 14 .50 out again pushing one mask at a time – which
and yellow tabs to form a knot in the attached                                                                                       may leave you feeling like a mouse in an experi-
stretchy strings at the middle of the transparent                                                                                    ment maze. Solutions are included if you need
ball. All you have to do is unknot the strings by                   ☼Hedgehog Escape Brainteaser Puzzle (3-AD) the help.
moving the tabs – remember you can’t touch                            Hedgehogs may look like cute little spiky crit- 041344  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 20.00 15 .95
the strings because they’re inside the ball. It                     ters to us, but they look a lot like a tasty meal
may sound easy, but I have been trying for two                      to a hungry pack of badgers! Your goal is to Amaze (3-AD)
days to straighten the strings after doing a great                  help the 10 little hedgehogs escape the badgers If you like doing mazes, you will love Amaze!
job of messing them up! This is super for people                    by getting them through the hedge and safely You get 16 different mazes on one game board.
who are highly visual because you can see the                       to Mama Hedgehog’s side. The tricky thing is Choose one of the maze challenges from the
string and reason how you might maneuver the                        that all 10 hedgehogs must move as one – they back of the board or the instruction book. Each
tabs to untangle it. This puzzle is loads of fun,                   are double stacked in a U shape, which means one is numbered, and the higher the number
a great conversation piece, an interesting coffee                   on one side they take up 4 spaces, another side the more difficult the maze. There are four red
table adornment, and best of all has no pieces                      takes up 5 spaces and the third side takes up 6 indicators on the left side and you match those
to lose as it is a self-contained puzzle. ~ Donna                   spaces. There is only one way all 10 can clear with the maze you have chosen. Then, take the
028797  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 16.99 14 .95    the hedge in a single roll. There are 50 different attached stylus and put it at the start position
                                                                    challenges in this single player game that might and begin tracing it through the maze. If you
☼Cubigami7 (PK-AD) - (B.)                                           just get you thinking like a hedgehog. - Zach                    come to a red bar blocks your path, you can
  18 hinged tiles attached in a random pattern                      045468  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 19.99 16 .25 slide it over with the stylus, but you can't jump
can become 7 different shapes - you just have                                                                                        over it. Beware, a red bar moved may create a
to figure out how to make those shapes. Some                                                                                         dead end elsewhere. If you do get stuck, you
shapes are more challenging than others, but the                    ☼Sink or Swim Puzzle (3-AD)                                      may reset the indicators in setup positions and
simplest ones can be done by young children.                          Have a pool party any time of the year with go back and start over again. If needed, solu-
Reasoning skills are put to the test as you fold                    this brainteaser puzzle that features square, tions are in the back of the instruction booklet.
and unfold the purple, green, and yellow tiles                      rectangle, and “L” shaped pieces that must be This would be a great travel game too. ~ Phyllis
until you get the desired shapes. This one was a                    shifted around to solve various puzzles. The 027822  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 9.99                   8 .25
bit easier for me and I was able to do one of the                   main piece features a boy on a red inner tube
shapes in just a few minutes – I should hope so,                    who must be moved to the steps in the lower Gordian’s Knot (3-AD)
since I’m a bit older than a preschooler! This is                   right corner of the pool. You have to move                           This is possibly the world’s most difficult
another self-contained puzzle, so it’s great for                    all of the other puzzle pieces (featuring other brainteaser, perfect for puzzle enthusiasts and
younger children. - Donna                                           people, alligators, etc.) that are blocking his players who enjoy a challenge. It takes 69
028805  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 9.99 8 .25   way. A booklet includes 50 challenges (spread different moves to dismantle the puzzle, and
                                                                    over 5 levels of difficulty) that show you where everyone will want to try to solve the mystery.
                B.             A.                                   to put the puzzle pieces to start each challenge. It’s basically six colorful, plastic, interlock-
                                                                    In case you get too stuck, a complete sequential ing puzzle pieces that form a “knot.” Sounds
                                                                    move solution is included for each challenge. simple, but take our word for it, it’s a challenge
                                                                    The swimming pool puzzle board, 15 puzzle even if you’ve already done it before. Luckily
                                                                    pieces, storage bag, and challenge booklet are (for those who might go insane trying to untie
                                                                    all included. Cannon ball!!!                                     the “knot”), a solution book is included.
                                                                    045471  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 19.99 16 .25 039990  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 11.99 9 .75

                  See page vi for key to Consumer Product Safety Improvement Act warning labels.                                                                                 Logic           647
Zoologic Game (K-AD)                                               Chocolate Fix (3-AD)                                                 rush Hour Ultimate Collector’s Edition
  Kids as well as adults will enjoy playing this                     The tray holds nine pieces of chocolate. Each                      (3-AD)
logic game. It’s a one-player game in which the                    customer wants a different arrangement of choc-                         You loved the original; now get even more
player attempts to fill a puzzle grid with tiles of                olates, but the instructions on where to place                       enjoyment from this special collector’s edition.
dogs, cats, mice, bones, fish, and cheese. The                     each piece are incomplete. The challenge card                        With 155 challenges spanning five levels, park-
catch is that no animal can be placed beside its                   tells you where to place the first few, but after                    ing spaces for the cars and trucks, a billboard
favorite food or beside its traditional rival and                  that you have to figure out where the rest of the                    to hold the challenge cards, and a sleek, new
players will have lots of fun as they try to place                 pieces go by using the standard placement rules                      style you’ll be entertained and exasperated all
all their tiles on the grid without doing so. Sixty                for shapes and colors. There are 40 challenge                        over again. Comes in a special collector’s stor-
puzzles are included, which are divided into 5                     cards in four difficulty levels, from beginner to                    age box.
levels of play from basic to expert. A booklet is                  expert. It is a single player game, but solutions                    038124  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 29.99 23 .95
included that gives directions on how to play                      are included if you’re stumped… or if the lifelike
and also gives visual clues and solutions for                      chocolate pieces are distracting you!
all the puzzles, which younger players may                         043665  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 17.99 14 .50
find particularly helpful. All the puzzles are
spiral-bound together and can be placed on the                     rUSH HOUr PUZZLES
included plastic tray for play. The tray measures
10” x 8.5”, and the tiles are about an inch wide.                  rush Hour Traffic Jam Puzzle (1-AD)
This is a great game for building logic skills and                    Traffic jams have been called a great many
having some independent fun. ~ Rachel                              things - inconveniences, frustrations, and major
007116  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 19.95 16 .50   aggravations, just to name a few. How about
                                                                   fun? Yes, fun! In this new thinking skills puz-
☼Zookeeper’s Nightmare Game (1-AD)                                 zle, your goal is to move all the other vehicles
  Slide and guide the zoo animals to their home!                   from the congested formation to get yours home
This 8” x 10” plastic game board contains                          free. 40 different puzzle cards are included,
twelve rectangular pieces, each topped with an                     along with a multitude of little brightly-colored
animal figurine. To play, first remove one of the                  cars and trucks in a sturdy gray street-like base.
animal squares so there is room for the other                      This game was the winner of awards from sever-
squares to slide around. Then decide on an ani-                    al groups in 1997, including Parents Magazine,                      rush Hour Jr . (1-3)
mal to slide to the “home” square located in the                   Parent’s Choice, and Mensa. Four skill levels                         Rush Hour puzzles are wonderful for all ages,
bottom left hand corner. You can slide animals                     - beginner, intermediate, advanced, and expert                      but once younger kids get through the beginning
in any direction, but you cannot lift the squares.                 - make it more enjoyable for everyone, regard-                      cards and a few harder, it can get too difficult
Sounds simple? Well, this game is not just for                     less of age. Now everyone can know the joy                          for them. The solution to this puzzle? Rush
kids! Making this puzzle extra challenging is                      of bumper-to-bumper traffic, while trying your                      Hour Jr! It has all the fun of the original, with
that some animals are easier or harder to move,                    sequential thinking skills - not your patience!                     minor changes. For example, their playing
due to physical characteristics – snouts and                       005108 .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 19.99 15 .95  piece is an ice-cream truck they guide through
heads of neighboring animals get in the way,                                                                                           the maze of fire trucks, police cars, and other
preventing you from sliding in the direction you                   rush Hour Expansion Packs (3-AD)                                    vehicles. The game comes with 40 new junior
want. The game manual provides 18 puzzles to                         Think you've mastered the original Rush Hour challenge cards, and a bag to store the game in.
get you started, complete with full color photos                   game? You might want to further test your A great travel toy. - Melissa
of the game board starting positions. Solutions                    skills against one of these all-original sets of 005257 .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 17.99 14 .50
are included in case you get stuck and helpful                     puzzles! Each expansion pack features 40 new
hints for creating your own puzzles are also                       puzzles, ranging in skill level from intermediate railroad rush Hour (1-AD)
included. ~ Lisa                                                   to GrandMaster (where you may have to navi-                           A new twist on a classic game - made acces-
002830  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 22.99 17 .75   gate two cars out of the jam!). A new vehicle sible for even the youngest puzzle solver in the
                                                                   is included with each set also. Please note that house. An exciting train version of Rush Hour,
                                                                   you must have a Rush Hour game to use these complete with beautifully designed boxcars,
                                                                   expansions.                                                         tankcars, locomotives, cabooses, and bulky
                                                                   EACH SET  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 5.99 4 .95 baggage platforms - it’s a switchman’s night-
                                                                   000217 Set #2                                                       mare! Can you steer the bright red locomotive
                                                                      This set includes a red convertible car piece.                   to the exit? This newest Rush Hour game sports
                                                                   002466 Set #3  .  .  .  .  .  .  .  .  .  .  . 6.00           5 .25 a larger game board (7” x 7”), two adjustable
                                                                      Includes a white limo car piece.                                 exit gates, pieces that move in multiple direc-
GridWorks: The Fun Game of Logical                                 005255 Set #4                                                       tions, and 50 new challenge cards (including
Deduction (3-AD)                                                      In this set, you're driving a yellow taxi!                       10 junior challenges for younger kids). Package
   Truly a game for all ages! These puzzles                                                                                            includes an engineer-striped bag so you can
require little to no reading skills since clues are                rush Hour Deluxe Edition (3-AD)                                     take the game “on the road” without the bulky
given visually. To solve each challenge, you                           For all you Rush Hour fanatics out there, box. All abooooooard!
need to correctly arrange 9 magnetic tokens (in                    here’s a special treat! This edition of the clas- 002461 .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 24.99 19 .95
three shapes and colors) on a 3 x 3 magnetic                       sic Rush Hour game has been revved up with
grid so that all clues given still hold true. There                a flashy new design. Your new and improved Safari rush Hour (1-AD)
are 5 levels of difficulty: warm-up, beginner,                     fiery red car must escape from a gridlock of                           Just as much fun as the original Rush Hour,
intermediate, advanced, and expert. Warm-up                        unique metallic-colored vehicles to “getaway” only with a whole different theme. This time
puzzle clues are straightforward; giving color,                    from the bumper to bumper traffic. 60 specially you're in your Rover crossing Africa, but you're
shape, and position for each piece. Clues for                      selected puzzle challenges from the other Rush surrounded by elephants, tigers, lions, zebras,
more advanced puzzles are more challenging,                        Hour game packs offer you five levels of fun and other safari animals. Your job is to slide
giving color, for example, but leaving shape                       from Beginner to Grand Master. Another added them around the puzzle until you've opened
and position dependent on other clues. With                        bonus is that you can store the puzzle cards, a path for your Rover, which can move both
a total of 60 challenges, there's sure to be at                    cars, and game boards in the plush lined col- from side to side and forward and backward.
least one puzzle that will stump you. A clever                     lector’s box. Whether you’re new to Rush Hour Includes 40 challenge cards, ranging from
spiral-bound, magnetic design makes this game                      or a seasoned pro, you’ll want to get behind the Beginner to Expert and a storage bag that can
perfect for travel. ~ Anh                                          wheel of this edition! – elise                                      tote the whole game. Happy trails! - Mel
015280  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 12.00 9 .75    038004  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 24.99 19 .95 005258 .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 24.99 19 .95

  648           Logic                                              See page vi for key to Consumer Product Safety Improvement Act warning labels.
☼36 Cube Game (3-AD)                                               First Sudoku Book (3-7)                                             computer and play away. Any sudoku lover
  This challenging 3D puzzle requires players                        There are a lot of Sudoku books on the market;                    will love to play this again and again. System
to build thirty-six towers of level height on a                    however, this one is geared towards children                        requirements: 98/SE/XP/Vista, 8 MB DirectX-
cube so that one tower of each color appears in                    from ages 8-13. It contains 48 puzzles with                         compatible video card, 64 MB RAM, 185 MB
every row and column (sort of like sudoku, but                     interesting illustrations for hours of fun. No math                 hard disk space. ~ Stephen
with colors instead of numbers). The colored                       skills are needed, just reasoning and logic. The                    043013  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 9.99 7 .75
plastic towers measure 1 cm across at the top                      first 24 puzzles use the numbers 1-4, and the
but are varying lengths, ranging from 1 cm to                      remaining 24 puzzles use the numbers 1-9. The                       Mensa Absolutely Nasty Sudoku (5-AD)
10 ½ cm long. The challenge lies in fitting the                    instructions are at the front of the book to get                       If you are finding those “Advanced” newspa-
towers onto the cube so they are level – not                       you started, and the solutions are at the back.                     per sudokus ridiculously easy, it’s time to ramp
only are the towers varying lengths, but the                       64 pgs, pb. - Stephanie A.                                          it up! This is NOT a book for the beginner.
prongs on the cube vary in length as well. The                     021537  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 3.95 3 .25   Beginning with challenging, the books increase
cube measures 6” x 6” at its base and about 4                                                                                          in difficulty through the levels.                       Level #1
½” tall when all of the towers are placed on it.                  Sudoku Puzzles for Kids (3-8)                                        requires only basic and intermediate techniques
The kit includes the game base, instructions,                      This is a great book of Sudoku puzzles for kids.                    to solve; Levels 2 and 3 add more advanced
and six towers each of the following colors: red,                 Included are 55 puzzles that have 6x6 grids                          techniques; by Level 4, puzzles require mul-
orange, yellow, green, blue, and purple. ~ Lisa                   instead of the traditional 9x9. These smaller                        tiple advanced techniques. However, these
008805  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 24.99 19 .95  grids are perfect for beginners, since kids only                     are all solvable by logic puzzles; none of them
                                                                  have to fill in numbers 1-6 (instead of 1-9). After                  requires guessing to complete. So, after cut-
                           Sudoku                                 these beginning puzzles, 22 standard 9x9 sudo-                       ting your teeth in Mastering Sudoku Week by
                                                                  kus are provided, for a total of 77 puzzles in the                   Week, you can practice some pencil-biting in
Do You Sudoku? Book for Kids! (2-8)                               entire book. This is a great way to introduce kids                   this series. All answers are included in the back
   Sudoku puzzles are great for building deduc- to these popular puzzles. Answers are included                                         of the book.
tive logic skills, but many of the puzzles out in the back of the book. 96 pgs, pb.                                                    EACH BOOK .  .  .  .  .  .  .  .  .  .  .  .  .  . 7.95     5 .75
there are too difficult for younger kids. This 041709  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 4.95     3 .75                   043129 Level 1               043131 Level 3
little book solves that problem. The grids are                                                                                         043130 Level 2               043132 Level 4
smaller (only a six square box), and the puzzles Sudoku For Kids (4-8)
are simpler. The best part is that there are four                    This book provides a simple introduction to
different types of Sudoku puzzles. There are Sudoku puzzles for kids. Several pages explain
Symbolidoku puzzles where you have to find how the puzzles work and give tips on the
the appropriate place to draw in fun symbols best way to solve the puzzles. The first six 4x4
such as crescent moon, stars, and ice cream puzzles are provided to help kids get the hang
cones.     Then there are Alphadoku, where of how things work, then four 6x6 puzzles
you have to solve the puzzle using the letters increase the difficulty a bit. Afterwards kids will
A through F. Next come the Geometridoke be ready to tackle the 32 remaining traditional
puzzles, where you use geometric shapes such 9x9 puzzles in the book. The puzzles increase                                             Colorku Solid Wood Puzzle (3-AD)
as diamonds, circles, and triangles to fill in in difficulty throughout the book, but tips on the                                        Sudoku puzzles have exploded in popularity
the blanks. Lastly is the traditional puzzles, bottom of many pages help kids know how to                                              in recent years, and this product allows you to
Numeridoku, which use the numbers 1 through begin solving the puzzle. Answer key is includ-                                            enjoy the logical puzzles with colors instead of
6 to solve the puzzles. The rules are the same ed. 42 puzzles in all. 64 pgs, pb.                                                      numbers. Instead of using numbers, Colorku
for all puzzles - each character must appear 038261  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 3.95       3 .00                   uses nine differently colored wooden marbles
once in any 6-square box, or in any row up,                                                                                            on a large wooden board. The high-quality
down, or across. Think you can do it? (Don’t Mastering Sudoku Week by Week: 52 Steps to                                                wood board measures 13.5” x 13.5” and is
worry – if you get stuck, answers are in the Becoming a Sukoku Wizard (3-AD)                                                           divided into nine rows, nine columns, and nine
back!) Ready, set… Sudoku! – elise                                  Join the elite ranks of sudoku master problem                      3 x 3 squares. It has 81 wood marbles in 9
036545  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 7.95 5 .75 solvers! This small-format book explains and                         vibrant colors. The board and marbles are cov-
                                                                  hones the strategies you’ll need to conquer even                     ered with a plastic tray that holds the balls on
Farm Animal Sudoku (2-AD)                                         the most challenging of these puzzles. After                         the board when storing, and flips over to serve
    Add some farm fun to your kid’s sudoku puz- some background information, chapters move                                             as a ball holder while playing. The board comes
zling with this colorful book. These are tradi- from Basic Techniques to Extreme Solving. To                                           with 100 different puzzle cards in four difficulty
tional sudoku puzzles (starting with 6x6 squares see if you’ve mastered the tactics, the author                                        levels and tell players where to place the first
and then standard 9x9 squares) but the pages includes 20 hard and extreme puzzles to solve                                             few marbles. The solution to each puzzle is
are full-color and illustrated to keep younger at the end, followed by a chapter discussing                                            achieved when the player ends up having one
players’ attentions. Puzzles are broken into variations of the basic sudoku and other places                                           and only one of every color ball in each of
three difficulty levels, with a pig guiding players to find puzzles (mostly internet sources). All                                     the nine rows, columns, and 3 x 3 squares.
through the easy puzzles, a duck helping out solutions are included. Did I mention that                                                Solutions are included. There’s even a color
in the medium puzzles, and a horse giving a regular mental workouts are essential for pre-                                             conversion card that shows you how to alter
few tips in the harder puzzles. The animals give vention of brain decay? So, let’s get that pencil                                     any Sudoku puzzle from any book or newspaper
clues on a few of the puzzles to help players sharpened!                                                                               and solve it using your Colorku board. Think
solve them easier (like all of the red boxes have 043113  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 9.95  7 .25                   the 100 puzzle cards that come with the game
the same number or fill in the green boxes first),                                                                                     won’t be enough? The Expansion Packs, which
but most do not. Simple instructions on how to Britannica Sudoku Unlimited CD-rOM (3-AD)                                               offer additional puzzle cards at a variety of lev-
complete the puzzles are included at the begin-                     Ahh… you wake up and get a cup of coffee to                        els, are just what you need to keep you stocked
ning of the book and a complete answer key is start your day, walk over to the kitchen, grab the                                       with puzzles. Each pack offers 100 puzzles with
included in back. There are 81 sudoku puzzles paper and find that it only has a beginner level                                         solutions. The durable wooden game and fun
in all. 96 pgs, pb. ~ Rachel                                      sudoku puzzle! It takes 3 minutes to finish. Now                     yet challenging puzzles will be enjoyed by new
034712  .  .  .  .  .  .  .  .  .  .  .  .  .  .  .  . 5.95 4 .50 you have ¾ a cup of coffee and no sudoku. What                       and old Sudoku fans alike. ~ Rachel
                                                                  should you do? Pick up this game! Variable                           CHOKING HAZARD (4). Not <3yrs.
                                                                  difficulty, a variety of grids, and an unlimited                     038305 Wood Puzzle .  .  .  .  .  . 32.99               27 .95
                                                                  puzzle maker lets you play without worrying                          EACH EXPANSION PACK .  .  .  .  . 9.95                   7 .95
                                                                  about running out of puzzles. If you’d prefer to                     038304 Beginner Puzzles
                                                                  play Sudoku the old fashioned way (instead of                        038303 All Four Levels Puzzles
                                                                  on a computer), simply print the games off the                       038302 Advanced Puzzles

                  See page vi for key to Consumer Product Safety Improvement Act warning labels.                                                                                Logic           649

Description: Printable Critical Thinking Worksheets document sample