dungeons and dragons player sheets by alvinbowen

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									CHARACTER NAME                                                                         PLAYER
                                                                                                                                                                                              Dungeons & Dragons
CLASS                                 RACE                                             ALIGNMENT                                   DEITY                                                                           Third Edition
                                                                                                                                                                                                               Player Character Sheet
LEVEL                SIZE             AGE                        GENDER                HEIGHT                   WEIGHT             EYES              HAIR

                        ABILITY    ABILITY       TEMPORARY       TEMPORARY
 ABILITY NAME           SCORE     MODIFIER        SCORE          MODIFIER                                  TOTAL                WOUNDS/CURRENT HP                                             SUBDUAL DAMAGE                                                SPEED
    STR                                                                                 HP
   STRENGTH                                                                          HIT POINTS


    DEX                                                                                AC                           = 10 +                   +            +                        +          +
   DEXTERITY                                                                        ARMOR CLASS

                                                                                                           TOTAL                    ARMOR        SHIELD                     DEX        SIZE        MISC         ARCANE       ARMOR
   CON                                                                                                                              BONUS        BONUS                      MOD        MOD         MOD           SPELL       CHECK                   ARMOR TYPE
 CONSTITUTION                                                                                                                                                                                                   FAILURE     PENALTY
                                                                                       INITIATIVE                              =             +
    INT




                                                                                                                                                              CROSS CLASS
 INTELLIGENCE
                                                                                                MODIFIER                                                                                                                  SKILLS                           MAX RANKS               /
                                                                                                                       TOTAL         DEX         MISC
                                                                                                                                     MOD         MOD
    WIS                                                                                                                                                                     SKILL NAME                                              KEY
                                                                                                                                                                                                                                   ABILITY
                                                                                                                                                                                                                                             SKILL
                                                                                                                                                                                                                                             MOD
                                                                                                                                                                                                                                                         ABILITY
                                                                                                                                                                                                                                                          MOD          RANKS
                                                                                                                                                                                                                                                                                   MISC
                                                                                                                                                                                                                                                                                   MOD
   WISDOM
                                                                                            BASE ATTACK
   CHA                                                                                                BONUS
   CHARISMA
                                                                                                                                                                                                                                                     =             +           +
                                                   BASE            ABILITY        MAGIC           MISC.           TEMP.
                                  TOTAL            SAVE           MODIFIER       MODIFIER        MODIFIER        MODIFIER   CONDITIONAL MODIFIERS
                                                                                                                                                                                                                                                     =             +           +
    FORTITUDE                                =               +               +              +               +
        (CONSTITUTION)                                                                                                                                                                                                                               =             +           +
         REFLEX                              =               +               +              +               +
          (DEXTERITY)                                                                                                                                                                                                                                =             +           +
           WILL                              =               +               +              +               +                                                                                                                                        =             +           +
          (WISDOM)
                                                   BASE
                                                  ATTACK            STR           SIZE            MISC.           TEMP.
                                                                                                                            CONDITIONAL MODIFIERS
                                                                                                                                                                                                                                                     =             +           +
                                  TOTAL           BONUS           MODIFIER       MODIFIER        MODIFIER        MODIFIER

         MELEE                               =               +               +              +               +                                                                                                                                        =             +           +
        ATTACK BONUS


        RANGED                                                                                                                                                                                                                                       =             +           +
        ATTACK BONUS
                                             =               +               +              +               +
                                  TOTAL            BASE             DEX           SIZE            MISC.                                                                                                                                              =             +           +
                                                  ATTACK          MODIFIER       MODIFIER        MODIFIER
                                                  BONUS
                                                                                                                                                                                                                                                     =             +           +
                  WEAPON                                     TOTAL ATTACK BONUS                                 DAMAGE                    CRITICAL                                                                                                   =             +           +

                                                                                                                                                                                                                                                     =             +           +
  RANGE           WEIGHT           SIZE                    TYPE                                            SPECIAL PROPERTIES
                                                                                                                                                                                                                                                     =             +           +

                                                                                                                                                                                                                                                     =             +           +

                  WEAPON                                                                                                                                                                                                                             =             +           +
                                                             TOTAL ATTACK BONUS                                 DAMAGE                    CRITICAL
                                                                                                                                                                                                                                                     =             +           +

  RANGE           WEIGHT           SIZE                    TYPE                                            SPECIAL PROPERTIES                                                                                                                        =             +           +

                                                                                                                                                                                                                                                     =             +           +

                                                                                                                                                                                                                                                     =             +           +
                  WEAPON                                     TOTAL ATTACK BONUS                                 DAMAGE                    CRITICAL
                                                                                                                                                                                                                                                     =             +           +

                                                                                                                                                                                                                                                     =             +           +
  RANGE           WEIGHT           SIZE                    TYPE                                            SPECIAL PROPERTIES
                                                                                                                                                                                                                                                     =             +           +

                                                                                                                                                                                                                                                     =             +           +
                  WEAPON                                     TOTAL ATTACK BONUS                                 DAMAGE                    CRITICAL                                                                                                   =             +           +

                                                                                                                                                                                                                                                     =             +           +
  RANGE           WEIGHT           SIZE                    TYPE                                            SPECIAL PROPERTIES
                                                                                                                                                                                                                                                     =             +           +

                                                                                                                                                                                                                                                     =             +           +

                                                                                                                                                                                                                                                     =             +           +
  ARMOR/PROTECTIVE ITEM                                           TYPE                      ARMOR BONUS                        CHECK PENALTY
                                                                                                                                                                                                                                                     =             +           +

                                                                                                                                                                                                                                                     =             +           +
 MAX DEX          SPELL FAILURE        SPEED                 WEIGHT                                          SPECIAL PROPERTIES
                                                                                                                                                                                                                                                     =             +           +

                                                                                                                                                                                                                                                     =             +           +

  SHIELD/PROTECTIVE ITEM                              ARMOR BONUS                    WEIGHT                 SPELL FAILURE          CHECK PENALTY                                                                                                     =             +           +

                                                                                                                                                                                                                                                     =             +           +

                                                                 SPECIAL PROPERTIES                                                                                                                                                                  =             +           +

                                                                                                                                                                                                                                                     =             +           +


                                                                 AMMUNITION


                                                                                                                                                                                  LIFT OVER HEAD                 LIFT OFF GROUND                         PUSH OR DRAG
                                                                                                                                                                                  EQUALS MAX LOAD                    2 x MAX LOAD                          5 x MAX LOAD
                                                                                                                                               SPELLS
CAMPAIGN                                                                                                                                 NUMBER OF SPELLS KNOWN (BARDS & SORCERERS ONLY)

                                                                                       SPELL SAVE                           0 _________       1 S T _________     2 ND ________       3 RD _________   4 T H _______
                                                                                                                 DC MOD
                                                                                                                            5 T H _______     6 T H ________      7 T H ________      8 T H ________   9 T H _______
EXPERIENCE POINTS

                                                                              SPELL
                                                                                        LEVEL         SPELLS      BONUS                                               SPELLS
                                                                             SAVE DC                 PER DAY      SPELLS

                      GEAR
                                                                                            0                       0

                                                                                          1ST

                                                                                          2ND

                                                                                          3RD

                                                                                          4TH

                                                                                          5TH

                                                                                          6TH

                                                                                          7TH

                                                                                          8TH

                                                                                          9TH

                                                                                         LANGUAGES




                                                                                                                                 SPECIAL ABILITIES/FEATS




                                                                                                                                               NOTES




                    MONEY




                    Based on the D&D 3RD Edition Character Sheet by Wizards of The Coast,Inc.Permission granted to photocopy for personal use.This interpretation by cjones@one.net

								
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