REALTIME WORLDS TAPS VIVOX® TO PROVIDE VOICE CHAT FOR
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Press Contacts: Andrea Schneider/Karen Blondell PR for Vivox 917-769-6060/310-922-5838 email@example.com REALTIME WORLDS TAPS VIVOX® TO PROVIDE VOICE CHAT FOR ALL POINTS BULLETIN (APB) NATICK, Mass. — March 24, 2009 — Vivox, Inc., the market leader in voice services for games and virtual worlds, today announced an agreement with Realtime Worlds to provide voice chat for players in their upcoming title, All Points Bulletin (APB). Through this agreement, the APB player community will get high quality, feature rich voice chat from Vivox. Players will be able to communicate one-to-one or in groups in 3D voice via the proven Vivox Network. In addition, players can customize the voice of their avatars with voice fonts, further immersing themselves into the game experience. All of these Vivox voice services will be integrated with the APB game code to maintain the game’s fast-paced environment that the Realtime Worlds team is known for. “We decided early on that integrated voice chat was a must for APB,” remarked Ray Miller, vice president of business development for Realtime Worlds. “We do everything best of breed and we knew we needed the best voice chat available. We evaluated all of the alternatives, and in the end it was clear that Vivox is the best and most cost-effective solution in the industry. Not only will we deliver a first-rate communications experience to our players, but we will also minimize our technical and business risks with Vivox.” Rob Seaver, CEO of Vivox commented, “The developers at Realtime Worlds are renowned for creating a compelling game experience that engages players. Always pushing the norms of game design, they appreciate how voice will add an additional element of community and intensity to the game. We are excited to work with these industry pioneers and to add them to the growing Vivox Network.” ### About Realtime Worlds Realtime Worlds, founded in 2002, is one of the biggest, and most successful, independent developers in Europe - established by CEO and Creative Director David Jones. With an exceptionally talented staff of 220, its talented team has a tremendous history of creating some of the world’s best selling video games, including the global hit franchises ‘Lemmings’ and ‘Grand Theft Auto’ and most recently “Crackdown”. In addition to its Dundee, Scotland development headquarters, Boulder, Colorado is the US headquarters for business development and online operations. Realtime Worlds Taps Vivox® to Provide Voice Chat for All Points Bulletin (APB) - page 2 Realtime Worlds is currently working on All Points Bulletin (www.apb.com) which is a persistent, online action game with a contemporary setting that focuses on customization, competition, and fame. For additional information, visit www.realtimeworlds.com About Vivox, Inc. Based in Natick, MA and founded in 2005, Vivox is the leading provider of community- building voice services for games and virtual worlds. Supporting over 10 million users in more than 180 countries, the Vivox Network is the world’s largest voice network for gamers. Vivox customers include game and virtual world developers and publishers such as CCP Games, Icarus Studios, Linden Lab, NCsoft, Sony Online Entertainment and Wizards of the Coast. For more information on Vivox and the power of voice, visit www.vivox.com ### Vivox and Vivox stylized logos are registered trademarks of Vivox, Inc. in the United States and other countries. All other company and product names are trademarks or registered trademarks of their respective holders. The information in this document is subject to change without notice.