REALTIME WORLDS TAPS VIVOX® TO PROVIDE VOICE CHAT FOR

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							Press Contacts:
Andrea Schneider/Karen Blondell
PR for Vivox
917-769-6060/310-922-5838
pr@vivox.com

              REALTIME WORLDS TAPS VIVOX® TO PROVIDE
              VOICE CHAT FOR ALL POINTS BULLETIN (APB)

NATICK, Mass. — March 24, 2009 — Vivox, Inc., the market leader in voice services for
games and virtual worlds, today announced an agreement with Realtime Worlds to provide
voice chat for players in their upcoming title, All Points Bulletin (APB).

Through this agreement, the APB player community will get high quality, feature rich voice
chat from Vivox. Players will be able to communicate one-to-one or in groups in 3D voice
via the proven Vivox Network. In addition, players can customize the voice of their avatars
with voice fonts, further immersing themselves into the game experience. All of these Vivox
voice services will be integrated with the APB game code to maintain the game’s fast-paced
environment that the Realtime Worlds team is known for.

“We decided early on that integrated voice chat was a must for APB,” remarked Ray Miller,
vice president of business development for Realtime Worlds. “We do everything best of
breed and we knew we needed the best voice chat available. We evaluated all of the
alternatives, and in the end it was clear that Vivox is the best and most cost-effective
solution in the industry. Not only will we deliver a first-rate communications experience to
our players, but we will also minimize our technical and business risks with Vivox.”

Rob Seaver, CEO of Vivox commented, “The developers at Realtime Worlds are renowned
for creating a compelling game experience that engages players. Always pushing the norms
of game design, they appreciate how voice will add an additional element of community and
intensity to the game. We are excited to work with these industry pioneers and to add them
to the growing Vivox Network.”

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About Realtime Worlds
Realtime Worlds, founded in 2002, is one of the biggest, and most successful, independent
developers in Europe - established by CEO and Creative Director David Jones. With an
exceptionally talented staff of 220, its talented team has a tremendous history of creating
some of the world’s best selling video games, including the global hit franchises ‘Lemmings’
and ‘Grand Theft Auto’ and most recently “Crackdown”. In addition to its Dundee, Scotland
development headquarters, Boulder, Colorado is the US headquarters for business
development and online operations.
Realtime Worlds Taps Vivox® to Provide Voice Chat for All Points Bulletin (APB) - page 2



Realtime Worlds is currently working on All Points Bulletin (www.apb.com) which is a
persistent, online action game with a contemporary setting that focuses on customization,
competition, and fame. For additional information, visit www.realtimeworlds.com


About Vivox, Inc.
Based in Natick, MA and founded in 2005, Vivox is the leading provider of community-
building voice services for games and virtual worlds. Supporting over 10 million users in
more than 180 countries, the Vivox Network is the world’s largest voice network for
gamers. Vivox customers include game and virtual world developers and publishers such as
CCP Games, Icarus Studios, Linden Lab, NCsoft, Sony Online Entertainment and Wizards of
the Coast. For more information on Vivox and the power of voice, visit www.vivox.com


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Vivox and Vivox stylized logos are registered trademarks of Vivox, Inc. in the United States and other countries. All
other company and product names are trademarks or registered trademarks of their respective holders. The
information in this document is subject to change without notice.

						
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