Part 1 Unit Planning Template

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Document Sample
scope of work template
							                  Unit 8 – Installing and Supporting I/O Devices


Teacher: Joe Beers

Subject/Course: CompTIA A+             Grade/Level: 9-12

Unit Topic/Focus: Installing and Supporting I/O Devices

Integration with other content areas (if applicable): N/A

Estimated time for implementation: 1 ½ weeks – 2 weeks

Connections to previous/future learning: Units 1-12 Build on each Previous Unit


Standards (see Combined Curriculum Documents and others):
 Academic Expectations     Program of Studies      Core Content for Assessment

1.1-4, 1.10-13, 1.15-16    Computer Support            Practical Living
                           Essentials                  2.30
2.1-3, 2.8, 2.10, 2.20,
2.30, 2.36-37              Help Desk                   Vocational Studies
                                                       2.36
3.1, 3.3-4, 3.7            Computer Maintenance
                           & Support Services   2.37
4.1-2
                           Networking                  Consumerism
5.1-5                                                  PL-HS-3.1.1
                           Web Design                  PL-HS-3.1.2
6.2-3
                           Multimedia Publishing       Vocational Studies
                                                       PL-HS-4.1.4
                           Computer &                  PL-HS-4.1.5
                           Technology
                           Applications                Communication/Technology
                                                       PL-HS-4.3.1
                           Technology




Other Standards (e.g., national, district, English language proficiency, Kentucky World
Languages Framework, technology, Kentucky Occupation al Skill Standards, etc.):

ISTE National Technology Standards
                    Unit 8 – Installing and Supporting I/O Devices

Unit Organizer:
A statement or question that:
     Focuses on realistic issues or problems
     Communicates the content standards in a way that engages students
     Connects learning to prior knowledge, experiences, skills, beliefs, and customs

       Unit 8 covers how to install and support I/O devices. The introductory sections
       describe various types of external input devices, such as keyboards, computer
       mice, and barcode scanners. Discussion of output devices, such as monitors and
       projectors logically follows. All of the I/O devices mentioned connect to the
       computer system via one of two ports: a port off the motherboard or a port
       provided by an expansion card. The middle sections of the chapter are dedicated
       to presenting ports falling into each of these categories. Students are also shown
       how to install USB devices, IEEE 1394 devices, and expansion cards. The final
       sections provide recommendations for troubleshooting I/O devices.


Part 1: Unit Planning Template

Essential Questions (3-5 questions that guide lesson planning/focus):
Each question reflects
    Selected content standards
    Connection of learning with living
    Thinking, Problem-Solving, Application of Learning
    Engaging, Student-Centered Instruction

1. What are the general approaches you need to take when installing and supporting
I/O devices?
2. How do you maintain keyboards?
3. How do you work with the mouse and other pointing devices?
4. What are the different monitors and video cards and how do they relate to the
system?
5. How do you use ports and expansion slots for add-on devices?
6. How to troubleshoot I/O devices, including keyboards, pointing devices, and video?




Connections to Literacy: Literacy includes, reading, writing, and the creative and
analytical acts involved in producing and comprehending text.
.
Students   will   read chapter 8 to understand the basic concepts of the unit.
Students   will   listen to prepared lessons.
Students   will   write lab reports.
Students   will   write Work Orders.
                Unit 8 – Installing and Supporting I/O Devices

Connections to Career/Workplace: These are the skills necessary for a successful
transition to postsecondary education or work and a desire for life-long learning in a
global society.

1. Team Work – students will work in groups to complete work and labs.
2. Individual learning – students will organize and pace themselves basic on given
assignments.
3. Real World Experience – students will be responsible for taking care of the
technology in our building.
4. Communications – Study will train or help teachers with technology in our building.
5. Labs – students will practice computer work skills.
6. Presentations – students will communicate learning to other students through
research, technology and prior knowledge.




Culminating Activity/Assessment:
A product or performance that
    Allows learner to demonstrate their knowledge of targeted content standards
       through a variety of formats (Universal Design).
    Offers choice to meet learners differentiated needs.
    Directs the development of instructional strategies and activities.
    Includes scoring guide/rubric to inform learners of expectations.

   1.   Pretest.
   2.   End of Unit Test.
   3.   Labs for student practice.
   4.   Remove and replace a video card.
   5.   Start Multimedia project – see project sheet.
   6.   Write a Work Order for real world experience.
   7.   Work Experience – help take care of problems in the building.




Resources/Technology:
Resources to be used that support teaching and learning within the unit of study.
Resources should include multiple means to access curriculum (i.e., audio, visual, multi-
media, technology).

SmartBoard
Projector
Computer
Internet
Various software (ITunes, Word…)
Computer Parts
                Unit 8 – Installing and Supporting I/O Devices

Vocabulary:
Vocabulary to be used that support teaching and learning within the unit of study.

          3-D RAM: Special video RAM designed to improve 3-D graphics simulation.
          active matrix display: type of video display that amplifies the signal at
           every intersection in the grid of electrodes, which enhances the pixel quality
           over that of a dual-scan passive matrix display.
          bus mouse: A mouse that plugs into a bus adapter card and has a round, 9-
           pin mini-DIN connector.
          chip creep: A condition in which chips loosen because of thermal changes.
          DCE (Data Communications Equipment): The hardware, usually a dial-
           up modem, that provides the connection between a data terminal and a
           communications line. See also DTE.
          Direct RDRAM (DRDRAM): Another term for Direct Rambus DRAM.
          dot pitch: The distance between the dots that the electronic beam hits on a
           monitor screen.
          DSTN (dual-scan twisted nematic): LCD technology divides a screen into
           two sections, which are refreshed simultaneously.
          DTE (Data Terminal Equipment): Both the computer and a remote
           terminal or other computer to which it is attached. See also DCE.
          ECP (Extended Capabilities Port): A bidirectional parallel port mode that
           uses a DMA channel to speed up data flow.
          EPP (Enhanced Parallel Port): A parallel port that allows data to flow in
           both directions (bidirectional port) and is faster than original parallel ports on
           PCs that allowed communication only in one direction.
          FireWire: Common term for IEEE 1394.
          flat panel monitor: A desktop monitor that uses an LCD panel.
          graphics accelerator: A type of video card that has an on-board processor
           that can substantially increase speed and boost graphical and video
           performance.
          Graphics DDR (G-DDR), Graphics DDR2 (G-DDR2), Graphics DDR3
           (G-DDR3): Types of DDR, DDR2, and DDR3 memory specifically designed to
           be used in graphics cards.
          hot-pluggable or hot-swappable: A device that can be plugged into a
           computer while it is turned on and the computer will sense the device and
           configure it without rebooting, or the device can be removed without an OS
           error.
          hub: A network device or box that provides a central location to connect
           cables.
          i.Link: Another term for IEEE 1394.
          I/O controller card: An older card that can contain serial, parallel, and
           game ports and floppy drive and IDE connectors.
          IEEE 1284: A standard for parallel ports and cables developed by the
           Institute for Electrical and Electronics Engineers and supported by many
           hardware manufacturers.
          IEEE 1394: Standards for an expansion bus that can also be configured to
           work as a local bus. It is expected to replace the SCSI bus, providing an easy
           method to install and configure fast I/O devices. Also called FireWire and
         Unit 8 – Installing and Supporting I/O Devices

    i.Link.
   IEEE 1394.3: A standard, developed by the 1394 Trade Association, that is
    designed for peer-to-peer data transmission and allows imaging devices to
    send images and photos directly to printers without involving a computer.
   infrared (IR) transceiver: wireless transceiver that uses infrared
    technology to support some wireless devices such as keyboards, mice, and
    printers. A motherboard might have an embedded infrared transceiver, or the
    transceiver might plug into a USB or serial port. The technology is defined by
    the Infrared Data Association (IrDA). Also called an IrDA transceiver or
    infrared port.
   interlaced: A type of display in which the electronic beam of a monitor
    draws every other line with each pass, which lessens the overall effect of a
    lower refresh rate.
   IrDA (Infrared Data Association) transceiver: Another term for an
    infrared transceiver.
   isochronous data transfer: A method used by IEEE 1394 to transfer data
    continuously without breaks.
   LCD monitor: a thin, flat monitor based on a technology that manipulates
    liquid crystals.
   motherboard mouse: Another term for a PS/2 mouse.
   MultiBank DRAM (MDRAM): A type of video memory that is faster than
    VRAM and WRAM, but can be more economical because it can be installed on
    a video card in smaller increments.
   noninterlaced: A type of display in which the electronic beam of a monitor
    draws every line on the screen with each pass.
   null modem cable: A cable that allows two data terminal equipment (DTE)
    devices to communicate in which the transmit and receive wires are cross-
    connected and no modems are necessary.
   passive matrix display: A type of video display technology less expensive
    than active matrix display.
   pixel: A small spot on a fine horizontal scan line. Pixels are illuminated to
    create an image on the monitor.
   PS/2-compatible mouse: A mouse that plugs into a round mouse PS/2
    port on the motherboard. Sometimes called a motherboard mouse.
   refresh rate: The process of periodically rewriting data, such as on dynamic
    RAM.
   resolution: The number of pixels on a monitor screen that are addressable
    by software (example: 1024 x 768 pixels).
   serial mouse: A mouse that uses a serial port and has a female 9-pin DB-9
    connector.
   SGRAM (synchronous graphics RAM): Memory designed especially for
    video card processing that can synchronize itself with the CPU bus clock.
   TFT (thin film transistor): Used in LCD monitors to rapidly switch pixels on
    and off.
   touch screen: An input device that uses a monitor or LCD panel as a
    backdrop for user options. Touch screens can be embedded in a monitor or
    LCD panel or installed as an add-on device.
   triad: Three dots of color that make up one composite dot on a CRT screen.
               Unit 8 – Installing and Supporting I/O Devices

         UART (universal asynchronous receiver-transmitter): A chip that
          controls serial ports. It sets protocol and converts parallel data bits received
          from the system bus into serial bits.
         USB host controller: Manages the USB bus. If the motherboard contains
          on-board USB ports, the USB host controller is part of the chipset. The USB
          controller uses only a single set of resources for all devices on the bus.
         VRAM (video RAM): RAM on video cards that holds the data that is being
          passed from the computer to the monitor and can be accessed by two
          devices simultaneously. Higher resolutions often require more video memory.
         WRAM (window RAM): Dual ported video RAM that is faster and less
          expensive than VRAM. It has its own internal bus on the chip, with a data
          path that is 256 bits wide.



To Do List:


   1. Install a video card.
   2. Begin Multimedia project list – see sheet.

						
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