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Officials Pre-Game Conference

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									NFHS Officials Pre-Game Conference – NCOA Sacramento Basketball

The following pre-game conference is essentially from the NFHS Officials
Manual designed for a crew of three but has some notations for a crew of
two. In addition, references to California Rules Modifications have been
added.
   Review New Rules
   Review New Points of Emphasis
   Review New Mechanics Changes
   Review Previous Years Rule Changes
Conference with Bench Officials: Equipment, special court
considerations, new rules:
   Scorer Reporting: good eye contact, substitution for
      disqualified/injured player; give DQ information immediately,
      confirmation that game is over & there are no problems
   Timer: Timeouts, interval for disqualification, injury
   Shot Clock Operator: 35 second shot clock for boys, 30 second clock
      for girls, discuss reset, when not to reset, getting help if reset
      incorrectly.
Tempo / Tone:
   From the opening tip-quality calls; officials will dictate tempo / tone,
      not players.
   Discuss hand-checking, post play, illegal bumping/chucking cutters,
      traveling, palming, illegal screens, three seconds, off ball coverage,
      press coverage – use magnet board as needed.
   Stay consistent as a crew throughout the game
Game Management
   Review all dead ball management situations
   Stay with the play after a foul or violation is called. Release when
      partner assumes coverage.
   Do not look away – slow down – take time
   Know game situations – “think like a coach” – anticipate activity / not
      calls
   No other subs in game or granting time out until DQ’d player replaced
Clock Management
   Check Game Clock – starting / stopping correctly. Discuss how to fix
      mistakes / mal-functions.
   Check Shot Clock – starting / stopping / resetting correctly. Discuss
      how to fix mistakes / mal-functions.
Basic Rotations (3 person) / Floor Coverage (2 & 3 person crews) Go
where you need to go to see the play. (use magnet board as needed)
    On / Off ball coverages / areas of intersection – call goes to primary
    Referee your new primary area of responsibility Exception: If Center
      has started a 5 second closely guared count & Lead rotates to C
      side… Lead must continue to cover the paint until the C ends the
      count. In two person, the same holds true for Lead & Trail – continue
      coverage until count terminates.
    Lead may use accelerated pace in rotation (3 person)
    All Officials are to be in front court before Lead rotates (3person)
Lead Position (use magnet board)
    In transition, wide angle (2-3 steps inside arc) or close down (1 step
      outside lane) position
    May step into the paint area extended one or two steps on drives
      from center (trail in 2 person) side or down middle – primary coverage
      is still C’s and secondary for L in 3 person,
    Relax as Lead to stay in Primary – don’t reach for calls across the
      paint in 3 person. Very likely will have to reach in 2 person.
    Keep the Post Play legal!!!
Center Position (use magnet board)
    Drive to the basket: Referee play all the way to the basket
    Includes primary, secondary, and all defenders
    Step onto the court to get angles; don’t get too low, home position is
      Free Throw Line extended, don’t get too high – avoid two Trails.
Trail Position (use magnet board)
    Look into the lane when the Lead picks up the ball at the Free Throw
      Line extended & below.
    Referee where the lead cannot. Stay wide. Step into the court to get
      an open angle to play as needed. Don’t get too far onto the court.
      Stay out of passing lanes.
    Home position in 3 person is 28 foot line. Also, stand at 28 foot line
      during FTs unless players in back-court . In 2 person, get closer to
      being parallel with the top of the key. Free throw position for 2
      person also requires trail to get lower to cover properly.
Double Whistles
    Don’t assume partner’s call. Confirm / Affirm. How to resolve if calls
      are different. If travel preceeds foul – how to sell it
    Release to Primary on double whistle – call belongs to primary
   Exceptions might be to avoid consecutive calls by person in Primary
     position – indicate who will report.
Communication
   Match up problems – any other concerns
   Help Calls; out of bounds, 2 vs 3 point shot, tipped ball (out of bounds
     or back court), count / cancel a score.
   Signals – Subs (holding / ready to play), Last Second Shot, In-
     bounding with shot clock low time wise (point at eye?), etc.
   Shooters – picking them up when in bonus or two shot situations,
   Warnings to Coaches or Players – one warning is crew warning
   Time Outs – good time to get together, especially late in game if
     needed. Discuss where crew will stand for 30 / 60 second time outs
     for 2 or 3 person depending on assignment.
Challenging Calls / Situations
   Jump Ball – No surprises, review what players can do – enforce
     penalty if violation occurs
   Illegal Screens – where they are set & who has responsibility off & on
     ball.
   Traveling – find the pivot foot – strive for accuracy.
   Out of bounds, tripping (block or incidental?)
   Player Hit in face
   Curl Play
   Secondary Defenders
   Press Coverage
   Closely Guarded Counts – discuss boys vs girls rule based on
     assignment. Switch hands, indicate “no count” as needed
Atypical Situations
   Double Personal/Technical Fouls & penalties when multiple players
     are involved.
   Taunting / Fighting – Discuss & know penalties – players involved or
     not.
   Intentional Fouls – be decisive at spot & assess on fast-break
     situations as required.
   Always know ball status – especially when the ball will be dead for a
     time-out, an injury, etc. Know the spot, can they run, who gets the
     ball? Be on top of this when the ball becomes live.
Key Points
   Referee the Defense, anticipate the Offense
   Referee strong when the ball goes away from you.
   Have a patient whistle on blocked shots, rebounding situations, &
     calls out of your primary. Let the play finish.
   Concentrate & Focus the entire game
   Call the obvious, get the play right, don’t guess.
Crew Discussion
   Rules questions / clarifications
   Previous game situations
   Any other pertinent points for crew comfort
NFHS Pre-game Protocol
   15 min mark -- Officials enter court & go directly to positions
   12 min mark – Referee goes to table and checks official scorebook,
     briefs scorer, timer, & shot clock operator. Get a feel for table crew
     competence.
   10 min mark – Remaining Official(s) come across the floor and join
     the Referee. U1 & U2 get respective Coaches & Captains for the Pre-
     game Conference. In 2 person, Referee gets visitors, Umpire gets
     Home Team. Referee conducts the pre-game.
   Officials return to original positions & observe the teams. If the teams
     return to the dressing room, the officiating crew should as well.
     Return without jackets to original positions when teams return.

								
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