SPEEDBALL
Document Sample


LAGUNA MIDDLE SCHOOL
PHYSICAL EDUCATION DEPARTMENT
SPEEDBALL
I. PLAYING AREA
The following diagram gives the names of the lines and some of the dimensions of a speedball field.
GOAL
END LINE
PENALTY AREA
5 YARDS
GOAL LINE
10 YARDS
PENALTY KICK
LINE
RESTRAINING LINE
5 YARDS
MIDDLE LINE
5 YARDS
RESTRAINING LINE
PENALTY KICK
LINE
10 YARDS
GOAL LINE
PENALTY AREA 5 YARDS
END LINE
GOAL
II. GAME DESCRIPTION
Speedball was created by Elmar Mitchell at the University of Michigan in 1921 for use in their
intramural sports program. The object of Speedball is for the team in possession of the ball to advance
the ball down field toward their goal line and score.The opponents try to intercept and obtain possession
of the ball in order to move toward their goal line and score. A wide variety of skills are employed in
Speedball including; kicking and dribbling the ball with the feet as in soccer; catching and throwing the
ball as in basketball and punting, passing and drop kicking the ball as in football. In general, the soccer
rules apply when the ball is on the ground; basketball and football rules apply when playing the ball in
the air.
III. PLAYING REGULATIONS
A. Beginning the game: The game is started by having one team kick off into their opponents territory
from the center of the field. The members of the kicking team line-up behind the middle line. They
remain behind the ball until it is kicked. The opponents must remain behind their restraining line
until the ball is kicked. This procedure is repeated after a score with the team that was scored on
kicking off.
B. Playing the Game: When the ball is in play, it is referred to as a ground ball “on the ground” or an
aerial ball “in the air”.
1. Ground Ball: A ball that has contacted the ground is called a ground ball, whether it is
stationary, rolling or bouncing. The ball remains a ground ball even though it may bounce
into the air, until it is lifted into the air from a lift or direct kick. A ground ball may kicked,
headed or played with any part of the body except the hands and arms.
2. Aerial Ball: An aerial ball is one that has been lifted into the air from a lift or direct kick.
An aerial ball that has been caught maybe passed from one player to another as in basketball
or football. It can continue to be played in this manner until it again touches the ground,
becoming a ground ball. A player catching an aerial ball while running is allowed only
momentum steps to immediately stop. Once stopped, a player has a maximum of five
seconds to pass, drop or punt the ball.
3. Dribbling the Ball: Players may dribble a ground ball with their feet, as in soccer. Players
may use one air dribble after securing an aerial ball; tossing it in the air and catching it again.
After tossing the ball, any number of steps may be taken before catching it again. Only
minimum momentum steps are allowed for stopping after catching the ball. Only one air
dribble is permitted per aerial possession. A player may not score using an air dribble.
4. Trapping the Ball: Trapping is controlling the ball allowing players to gain possession.
Methods of trapping include:
a. Sole Trap - Bottom of the foot.
b. Side Foot Trap - Inside or outside of the foot.
c. Thigh Trap - Inside or outside of the thigh.
d. Chest Trap – Chest or abdomen.
5. Lifting the Ball: Players convert ground balls to aerial balls by lifting the ball for a direct
kick. Lifts include:
a. One Foot Stationary Lift
b. Two Foot Stationary Lift
c. Rolling Ball Lift
d. Partner Lift
A direct kick may be used as a lift, as it lifts the ball off the ground making it an Aerial ball.
6. Goal Keeper: The main assignment of the goal keeper is to keep the ball from going
through the goal. In Speedball the goal keeper has no special privileges and is governed by
the same rules as any other player.
7. Out of Bounds: When a player causes a ball to go out of bounds over the sidelines it is put
into play by any type of aerial pass by a player of the opposing team. When a player causes
the ball to go over the end line, without scoring, the opponents put the ball into play by an
aerial pass or punt.
IV. SCORING
Points may be scored in four different ways: only three ways are possible at Laguna Middle School.
A. Field Goal = 3 Points: A field goal is scored when a ball is legally advanced over the end line and
between the goals posts.
B. Touchdown = 2 Points: A touchdown is scored when the ball is thrown by a player, outside the
penalty area, in the field of play and is caught by a teammate behind the
opponents end line except the area directly behind the goal.
C. Penalty Kick = 1 Point: A penalty kick is scored when the player awarded the try kicks the ball
over the end line and between the goal posts.
D. Drop Kick = 2 Points: A drop kick is made when the ball passes over the cross bar after being drop
kicked from the field of play outside the penalty area. This type of scoring is
not possible at Laguna since we do not have the crossbars.
V. RULE INFRACTIONS
There are three categories of rule infractions are: Violations, Personal Fouls and Technical Fouls.
A. Violations: Simple rule infractions are called violations and include:
1. Traveling with the ball
2. Touching a ground ball with the hands or arms (illegal use of hands)
3. Air dribbling more than once
4. Causing the ball to go out of bounds
5. Illegally lifting the ball
6. Interfering with a kick off, penalty kick or throw in
Violation Penalties: Penalty for a violation committed in the field of play outside the penalty
area is that the opponents are awarded possession of the ball in an aerial position. If a violation
is committed within their own penalty area one penalty kick is awarded, if missed, play
continues.
B. Personal Fouls: Personal fouls are rule infractions that involve unnecessary roughness and include
actions like pushing, holding, kicking, tripping, charging, slide tackling or blocking an opponent.
Personal Foul Penalty: Personal fouls committed in the field of play outside penalty areas are
penalized one penalty kick. If a personal foul is committed within their own penalty area , the
opponents are awarded two penalty kicks; if the second kick is missed, play continues.
C. Technical Fouls: The following infractions are considered technical fouls:
1. Illegal substitution
2. Unsportsmanlike conduct
3. Unnecessary delay of game
Technical Foul Penalty: A penalty kick is awarded for a technical foul committed outside the
penalty area. Any member of the team may attempt the penalty kick. If committed in the penalty
area two penalty kicks are awarded, if the second is missed, play continues.
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