LAGUNA MIDDLE SCHOOL PHYSICAL EDUCATION DEPARTMENT SPEEDBALL I. PLAYING AREA The following diagram gives the names of the lines and some of the dimensions of a speedball field. GOAL END LINE PENALTY AREA 5 YARDS GOAL LINE 10 YARDS PENALTY KICK LINE RESTRAINING LINE 5 YARDS MIDDLE LINE 5 YARDS RESTRAINING LINE PENALTY KICK LINE 10 YARDS GOAL LINE PENALTY AREA 5 YARDS END LINE GOAL II. GAME DESCRIPTION Speedball was created by Elmar Mitchell at the University of Michigan in 1921 for use in their intramural sports program. The object of Speedball is for the team in possession of the ball to advance the ball down field toward their goal line and score.The opponents try to intercept and obtain possession of the ball in order to move toward their goal line and score. A wide variety of skills are employed in Speedball including; kicking and dribbling the ball with the feet as in soccer; catching and throwing the ball as in basketball and punting, passing and drop kicking the ball as in football. In general, the soccer rules apply when the ball is on the ground; basketball and football rules apply when playing the ball in the air. III. PLAYING REGULATIONS A. Beginning the game: The game is started by having one team kick off into their opponents territory from the center of the field. The members of the kicking team line-up behind the middle line. They remain behind the ball until it is kicked. The opponents must remain behind their restraining line until the ball is kicked. This procedure is repeated after a score with the team that was scored on kicking off. B. Playing the Game: When the ball is in play, it is referred to as a ground ball “on the ground” or an aerial ball “in the air”. 1. Ground Ball: A ball that has contacted the ground is called a ground ball, whether it is stationary, rolling or bouncing. The ball remains a ground ball even though it may bounce into the air, until it is lifted into the air from a lift or direct kick. A ground ball may kicked, headed or played with any part of the body except the hands and arms. 2. Aerial Ball: An aerial ball is one that has been lifted into the air from a lift or direct kick. An aerial ball that has been caught maybe passed from one player to another as in basketball or football. It can continue to be played in this manner until it again touches the ground, becoming a ground ball. A player catching an aerial ball while running is allowed only momentum steps to immediately stop. Once stopped, a player has a maximum of five seconds to pass, drop or punt the ball. 3. Dribbling the Ball: Players may dribble a ground ball with their feet, as in soccer. Players may use one air dribble after securing an aerial ball; tossing it in the air and catching it again. After tossing the ball, any number of steps may be taken before catching it again. Only minimum momentum steps are allowed for stopping after catching the ball. Only one air dribble is permitted per aerial possession. A player may not score using an air dribble. 4. Trapping the Ball: Trapping is controlling the ball allowing players to gain possession. Methods of trapping include: a. Sole Trap - Bottom of the foot. b. Side Foot Trap - Inside or outside of the foot. c. Thigh Trap - Inside or outside of the thigh. d. Chest Trap – Chest or abdomen. 5. Lifting the Ball: Players convert ground balls to aerial balls by lifting the ball for a direct kick. Lifts include: a. One Foot Stationary Lift b. Two Foot Stationary Lift c. Rolling Ball Lift d. Partner Lift A direct kick may be used as a lift, as it lifts the ball off the ground making it an Aerial ball. 6. Goal Keeper: The main assignment of the goal keeper is to keep the ball from going through the goal. In Speedball the goal keeper has no special privileges and is governed by the same rules as any other player. 7. Out of Bounds: When a player causes a ball to go out of bounds over the sidelines it is put into play by any type of aerial pass by a player of the opposing team. When a player causes the ball to go over the end line, without scoring, the opponents put the ball into play by an aerial pass or punt. IV. SCORING Points may be scored in four different ways: only three ways are possible at Laguna Middle School. A. Field Goal = 3 Points: A field goal is scored when a ball is legally advanced over the end line and between the goals posts. B. Touchdown = 2 Points: A touchdown is scored when the ball is thrown by a player, outside the penalty area, in the field of play and is caught by a teammate behind the opponents end line except the area directly behind the goal. C. Penalty Kick = 1 Point: A penalty kick is scored when the player awarded the try kicks the ball over the end line and between the goal posts. D. Drop Kick = 2 Points: A drop kick is made when the ball passes over the cross bar after being drop kicked from the field of play outside the penalty area. This type of scoring is not possible at Laguna since we do not have the crossbars. V. RULE INFRACTIONS There are three categories of rule infractions are: Violations, Personal Fouls and Technical Fouls. A. Violations: Simple rule infractions are called violations and include: 1. Traveling with the ball 2. Touching a ground ball with the hands or arms (illegal use of hands) 3. Air dribbling more than once 4. Causing the ball to go out of bounds 5. Illegally lifting the ball 6. Interfering with a kick off, penalty kick or throw in Violation Penalties: Penalty for a violation committed in the field of play outside the penalty area is that the opponents are awarded possession of the ball in an aerial position. If a violation is committed within their own penalty area one penalty kick is awarded, if missed, play continues. B. Personal Fouls: Personal fouls are rule infractions that involve unnecessary roughness and include actions like pushing, holding, kicking, tripping, charging, slide tackling or blocking an opponent. Personal Foul Penalty: Personal fouls committed in the field of play outside penalty areas are penalized one penalty kick. If a personal foul is committed within their own penalty area , the opponents are awarded two penalty kicks; if the second kick is missed, play continues. C. Technical Fouls: The following infractions are considered technical fouls: 1. Illegal substitution 2. Unsportsmanlike conduct 3. Unnecessary delay of game Technical Foul Penalty: A penalty kick is awarded for a technical foul committed outside the penalty area. Any member of the team may attempt the penalty kick. If committed in the penalty area two penalty kicks are awarded, if the second is missed, play continues.