Social Networking and Second Life
Document Sample


Virtual worlds
Andrew Rothery
Head of E-Learning Innovation
University of Worcester
UK
Programme
• Demo - the Second Life environment
• Presentation - virtual worlds in education
• What might a EUNIS group achieve?
• Discussion
• Any volunteers? Would you like to play an
active part in the work of this group?
The virtual classroom
• Classroom – a place where the teacher, the
students and the learning resources interact
• Virtual classroom – a classroom where teacher
and students from anywhere can be together,
and the resources a dynamic part of the world
• It’s “real” – the class can be inside a volcano,
running with tigers, up in the clouds, down
amongst the molecules, or just sitting
somewhere working together
Ohio State University Second Life Campus
Eduserv survey of UK HE/FE
developments in Second Life
• Published July 2007
• Setting up groups, mainly discussion
• A presence for courses, departments, or
institutions
• Thinking of doing golf course design
• Exhibitions and displays e.g. Fashion, Art
• Teaching Environment
• Lists over 40 colleges, unis, departments getting
started
Web 2.0 ish Social networking:
Can upload material •Can link to friends
Pics, videos, sound, etc •Can manage
Goodbye to the desktop
Can create material:
Is this a new interface
pics, 3D art, buildings
for working with computers?
Can create environments
Can integrate
3D virtual world with real life
Meeting place
Learn4life
http://slurl.com/secondlife/Learn4Life/183/13
9/26
Creative writing festival
• Orb – Virtual Reality Creative Writing
Magazine
– (English Subject Centre + Internal UH Project)
– Promo Video
– Video of launch
– From Steve Bennet, Hertfordshire University
More SL Locations
EduServ Island
http://slurl.com/secondlife/Eduserv%20Islan
d/153/33/32
University of Edinburgh
http://slurl.com/secondlife/Vue/115/153/
Virtual World
It is a place for interaction
Talking, discussing, working together with
a strong sense of presence compared with
text-based forums
It is a world
Teaching and learning resources, things to
see and do, to build, to experience
EUNIS ELTF Working Group
• Create a network for those interested in
investigating the potential of virtual worlds
• Use Second Life to create an online
meeting place for EUNIS members to get
together for discussion on any topic
• What is our aim in each case?
• What task(s) can be undertaken and
completed by June 2008?
Andrew Rothery
Head of E-Learning Innovation
Information and Learning Services
University of Worcester
a.rothery@worc.ac.uk
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