The first part of the two-part tutorial about Time Remapping in Final Cut Pro (FCP) is presented. Part 2 takes a quick look at Variable-Speed Time Remapping. With variable speed remapping, you can have many keyframes throughout the clip, and each can be a corner or a "smooth" keyframe. To understand the mechanics of variable-speed remapping, first go over making and changing keyframe points in the Viewer's Time Remap graph. When you begin variable speed remapping, make small, slight changes until you get more of an intuitive feel for it. In the Timeline window, there are a couple of neat tools that will help you. The first thing you have to do here is turn on Clip Keyframes. In the Timeline window you can't change from smooth to corner or delete points, and you'll see your work reflected in the Viewer's Time Remap graph. But using the two together makes variable-speed time remapping much more controllable and useful.
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