by Milt Sherman
Instructor - East Carolina University
Page 1 – Warm-ups
10 jumping jacks
L&R “back-scratch” stretch
L&R leg stretches
*A student-led warm-up will allow the teacher to take roll w/o loss of class
time and also allow some leadership development.
Page 2 – Skills & Teaching Points
Stance (standing) – Head up, knees bent, hands in front of hip bones
Referee’s position – (Bottom) Feet flat on mat, butt down for a low center of gravity,
head up, hands 12 inches in front of knees. (Top) Hand on opponent’s elbow & a knee
down on the same side. Chin in the middle of opp. back, hand flat on navel, & back knee
up behind opp’s feet.
Double-leg takedown – 1) Step forward with right foot between opponent’s feet & roll
forward onto both knees with head on opp’s right hip. 2) Raise left knee (same side as
head). 3) Lift opp’s right knee & push with head & outside leg to take opp. to the mat,
landing on top.
Single-leg takedown – 1) Step right foot to your right & drop to both knees at left side of
opponent. Your head should be in front of his leg. Hook right hand on outside of his left
ankle. Place your left hand on the mat for balance. 2) Let the top man move his feet
back and lean on the shooter. 3) Shooter “high-legs” to lean in on opp’s leg, and rotates
backwards toward opp’s feet. 4) Shooter rotates behind for the takedown.
Side roll (reversal) – 1) Grab opp’s right wrist & tuck knees in close to opp’s. 2) Sit
back onto right hip and outside elbow. Look over left shoulder at opp. & push with
inside elbow at his armpit. 3) Roll across butt (stay off your own back). Follow-through
by planting hand next to opp’s hip & keeping the wrist.
Switch (reversal) – 1) Raise right knee & place left hand across to free it from opp. 2) Sit
out next to opp. & hook right arm over opp’s arm & inside his right thigh. 3) Slide butt
out away from opp. placing pressure on his shoulder. 4) Kick behind for the reversal.
Stand-up (escape) – 1) Bring up your right knee while grasping opp’s right wrist with
both hands. 2) Come to feet and post his hand down your right thigh. 3) Arch hips out
and raise left hand. 4) Cut raised arm to your left and face opponent.
Tight-waist & _ Nelson – 1) Break opp. down by pushing with back leg, pulling on
waist, & chopping the near arm. 2) Grasp opp’s right wrist with right hand & get _
Nelson with left hand. 3) Take opp. _ way to his back then tighten up the _ Nelson to go
for the pin.
Cradle – 1) Over-hook opponent’s head with left arm and hook the back of his near leg
with your right arm. Lock your hands and place your head in his ribs. 2) Push opp. to his
side and then his back, adjusting to stay chest-on-chest.
Page 3 – Drills
Stance Drill – Have students move left & right and forward & backward
while maintaining a good standing stance.
Basic Practice – Talk the students through each skill (from page 2) step by
step. Ex.: “Step forward with your right foot between your partner’s feet
and drop to both knees.”
Live Practice – Talk the students halfway through a move such as the
switch and have them stop in that position. Tell them to go “live” on your
whistle for about ten seconds while one tries to score and his opponent tries
to stop him.
Wrestling Games – Sheets are attached
Meet – On the last day of the unit, divide the class into two fairly even
teams and wrestle a dual meet. The smallest from each team would go first,
and so forth. Three thirty-second periods is probably long enough. Have a
student with flip-cards record scores you call out (2-Takedown) and raise the
hand of the winner. Record the resulting team scores on another flip-card.
The kids will really get into the team concept.
*Go to HYPERLINK http://www.wrestlingassistant.com
click on Contributors
click on Milt Sherman
click on Wrestlers Games
Print this and place in your notebook
Page 4 – Equipment
Available wrestling mats
Headgear & wrestling shoe for “show and tell”
Page 5 – Rules Page
Wrestling is the world’s oldest sport and one of the fairest since competition is
divided into weight classes. Amateur wrestling is a safe, healthy, and vigorous sport. Do
not confuse it with the televised “pro ‘rasslin’” which is really not a sport at all, but an
exhibition by big, physical actors which has been worked out in advance.
Match Scoring Meet (team) Scoring
Escape 1 pt. Decision (by 1-7) 3 team points
Takedown 2 pts. Major dec. (8-14) 4 team points
Reversal 2 pts. Tech. Pin (15+) 5 team points
Nearfall 2-3 pts. Fall (pin) 6 team points
Penalty 1 pt. Forfeit, default 6 team points
Decision – A win by points.
Escape – When the bottom wrestler gains a neutral position (gets away).
Fall – Any part of both shoulders or blades touching the mat for two full seconds. A fall
at any time ends the match.
Illegal holds – Dangerous holds are illegal. Examples are the full nelson, choking,
slams, and taking a joint past its normal range. Illegal holds are penalized.
Match – A contest between two wrestlers. Held in each of the 14 weight classes. H.S.
matches are six minutes long, divided into three 2-minute periods.
Meet – A contest between two schools.
Near-fall – When a wrestler has his opponent in a pinning combination with his
shoulders within 45 degrees of the mat. A near-fall for less than 5 seconds is worth 2 pts.
A near-fall held for 5 seconds or longer is worth 3 pts.
Neutral – A neutral position is when neither wrestler is in control of the other.
Out-of-bounds – Wrestlers are in-bounds as long as the supporting points of either
wrestler are inside the line.
Reversal – A reversal occurs when the bottom wrestler comes from underneath and gains
control of his opponent.
Stalemate – When both wrestlers are locked up and can’t improve their position. The
referee stops the match and restarts them.
Stalling – Wrestlers are expected to attempt to improve their positions and try to score.
Stalling is warned then penalized.
Takedown – When, from a neutral position a wrestler gains control of his opponent and
takes him down to the mat.
Weight classes – A wrestler must weigh at or below the maximum for his weight class.
For example, an athlete who weighs 106 pounds would be in the 112 pound weight class.
The h.s. weight classes: 103, 112, 119, 125, 130, 135, 140, 145, 152, 160, 171, 189, 215,
Page 6 – Objectives
The students will learn match scoring.
The students will learn team scoring.
The students will learn definitions for wrestling terms.
The students will appreciate the long history of wrestling.
The students will learn that seemingly complex techniques can be learned.
The students will see that their efforts lead to improvement.
The students will learn and demonstrate the double-leg takedown
The students will learn and practice the switch for a reversal
The students will learn and demonstrate the cradle, a pinning combination.
Wrestling Test Name _________________
Match Scoring – How many points are given for the following:
___ 1. Penalty
___ 2. Near-fall
___ 3. Reversal
___ 4. Escape
___ 5. Takedown
___ 6. Which is the world’s oldest sport? A. Baseball B. Basketball C. Soccer
D. Wrestling E. Football
___ 7. Which is a reversal? A. Half Nelson B. Switch C. Double-leg
D. Stand-up E. Cradle
___ 8. Which is a takedown? A. Cradle B. Half Nelson C. Double-leg
D. Stand-up E. Hip & elbow roll
___ 9. How many points does your team get if you pin your opponent?
A. Two B. Three C. Four D. Six E. Ten
___ 10. What is a 6-minute bout in one of the 14 weight classes called?
A. Fall B. Match C. Near-fall D. Meet E. Decision
___ 11. What are not allowed because of their danger? A. Escapes
B. Takedowns C. Dual meets D. Falls E. Illegal holds
___ 12. What is it called when the bottom wrestler gains a neutral position?
A. Escape B. Reversal C. Takedown D. Fall E. Near-fall
___ 13. Both shoulders must be down for how long for a high school pin?
A. 1 second B. 2 seconds C. 3 seconds D. 5 seconds E. 1 minute
___ 14. When a wrestler does not try to score or improve his position: A. Escape
B. Neutral C. Referee’s position D. Stalling E. Half Nelson
___ 15. When from a neutral position a wrestler gains control of his opponent and brings
him to the mat: A. Neutral B. Fall C. Near-fall D. Takedown E. Freefall
___ 16. A contest between two schools is a: A. Match B. Meet C. Decision
D. Wrestling game E. Tournament
___ 17. What is the position called when neither wrestler is in control of the other man?
A. Neutral B. Referee’s position C. Fall D. Reversal E. Takedown
___ 18. When the bottom man comes from underneath and gains control of his opponent
it is a: A. Dual meet B. 3 points C. Escape D. Takedown E. Reversal
___ 19. A win by points is a: A. Fall B. Near-fall C. Decision D. Draw E. Meet
___ 20. When a man is put on his back but is not pinned it is:
A. Match B. Stalling C. Illegal D. Takedown E. Near-fall
Key: 1-1 or 2, 2-2 or 3, 3-2, 4-1, 5-2, 6-D, 7-B, 8-C, 9-D, 10-B, 11-E, 12-A, 13-B, 14-D,
15-D, 16-B, 17-A, 18-E, 19-C, 20-E