THE MAJOR TEXTILES PROJECT You will undertake a major Textiles Project worth 50% of the H.S.C. mark. Your Major Textiles must be a high quality functional and aesthetic textile item. The project focus is selected from one of the following areas: Apparel Costume Textile Arts Furnishings Non apparel APPAREL This means clothing. It can be broken into the market segments of: male, female, teenager, youth, children, boys and girls, toddler and infant. Clothing can be further classified as: underwear, day wear, evening wear, casual, formal, special occasion, sportswear, business and corporate wear, uniforms, specialised and protective wear including wet weather, outdoor and hiking. Garments when combined are called a garment range. In this category you could make one creative item from a range of garments. It should be suited to a specific market segment and season. A clarification of accessories needs to be given. If accessories are to be included, a clear reason needs to be given. If accessories are submitted as part of a range, the student should indicate by sketching the range and indicate the clothing style theme and season. This is necessary even though the clothing will not be manufactured, only the accessory. Store brochures, retail web sites and merchandising catalogues are a good starting point for design ideas. When choosing what you will make remember, your MTP must be creative and/or innovative, have a fair degree of difficulty and take at least 30 hours to make. COSTUME Costume can be defined as the mode of dress belonging to a nation, class or period in history. Costume could fall into the following categories: Traditional dress which reflects a national or cultural group Dress which reflects a particular religious group Dress which reflects a particular occupation eg. Uniform Dress which reflects a particular period in history Dress that is specialised for opera, drama or dance. This costume often shows character traits eg. evil. Dress that is made especially for festivals or celebrations. eg. Mardi Gras. The costume designed could be contemporary, futuristic or historical, or it could reflect a cultural dress style. It could be designed for a specific occasion eg., Halloween party or a special scene in a play or show. Opera, ballet and theatre advertisements are a good starting point for ideas. Travel brochures are also helpful. TEXTILE ARTS This involves the use of textiles as an art medium for self expression and communication between people. It relates to the exhibition of items in a gallery, public space or in the home. The purpose could be symbolic or it could be to communicate meaning about an event, social issue, religious or cultural belief. The audience could be a casual observer, family, community or society. Textile arts could involve: The production and processing of fibres, yarns eg., making felt items The addition of colour through dyeing and printing The weaving and knitting of fabric structures The use of appliqué, embroidery and beading Examples of textile items include art and commemorative quilts which would hang on a wall, embroidery, fabric manufacture such as weaving and wall hangings. While clothing could be the structure on which to apply the textile art it would need to be dramatic and symbolic and neither everyday attire or a costume. You would need to clearly justify your reasons for producing a wearable textile art item. FURNISHINGS This involves the use of textiles for items such as curtains, pillows, bed coverings, quilts, table cloths, floor coverings like rugs, upholstery and slip covers. In the visual design concept section of the supporting documentation you would need to clearly indicate the positions and use of the items in whatever setting they will be used. Historical, traditional and cultural design ideas lend themselves to the production of a range of items based on a theme. NON APPAREL This involves the development of novel and maybe innovative structures. Some ideas might be: kites and other outdoor venue wind sculptures, flags, soft toys for special children, educational and play sculptures for children, specialised storage items, luggage items, medical support aids. The Major Textiles Project has two components. (a) Supporting Documentation (50% marks) This is a document you will submit which outlines your original design inspiration and how this was developed to your finished item. It will document your plans and the processes and construction techniques you used in the manufacture of your item. In addition, it will document all the tests and experiments you carried out which helped you decide the best fabrics and processes to use in making your item. (b)The Textile Item (50% marks) May consist of one or more related items within the selected focus area. Must be individually produced by the student. Group projects are not permitted. Your teacher will be required to certify that this is your own work. Therefore you must complete your project entirely at school. If you out source any of your work, eg., machine quilting, buttonholes you must acknowledge this in your supporting documentation. The textile item must be able to fit into the following sized package. The overall volume of the packaging container, which must hold both the supporting documentation and the textile item/s must not exceed 0.2m3. eg., 1m x 1m x 0.2m eg., 1.2m x 0.5m x 0.33m. The maximum length of any side must not exceed 1.2m. Marking of the Major Textile Item Your major textile item will be sent away to the Board of Studies where it will be marked out of a total of 25 marks. The exact due date will be advised by the Board of Studies. You should expect that it will be some time during August. You are responsible for your own packaging of your project. You should plan to use tissue paper and/or bubble wrap and then a padded envelope or box. Your fully completed textile item/s should demonstrate creativity and/or innovation and it must be appropriate for the intended purpose. Your item/s should reflect a very high standard of proficiency in manufacture. You should choose to make something which has some challenges ie., a fair degree of difficulty. This degree of difficulty could be in either the choice of design or the specialised fabric you use and/or the construction techniques you use. To achieve a score in the highest band ie., 21-25 you must satisfy the following marking guidelines. Criteria Marks Appropriate to Your design must clearly be appropriate for focus area your intended purpose with regard to both fabric and design. The aesthetic and functional aspects of your item must be balanced and related to the overall design. Creativity and You must demonstrate your own creativity by Innovation producing an individually designed item which has a direct link to the overall purpose. You can further show your creativity and/or innovation through your choice of fabric or construction methods. If you use a commercial pattern perhaps you will modify it in some way to achieve an individual creation. Degree of Difficulty Your item must provide evidence of complex design features and or complex construction 21-25 techniques, or the use of specialised fabrics which are challenging to use. Degree of This means that your item/s must be Proficiency completed to a very high standard of manufacture you must display proficiency in utilising the appropriate techniques for your purpose and fabric. Management of Your textile item/s must be complete and they Time must not require any further attention to any finishing details. Your work must not appear rushed in any way. If complete, you have demonstrated that you have managed your time efficiently. The Supporting Documentation This piece of work is worth 25% of your overall mark. It represents equal weighting with your textile item. Therefore, you should spend as much time on it as you do on making the item. Quality presentation is very important. Your work should be presented in a quality folder on quality paper or card. You can choose between A3 or A4 size. There are strict page limits which you must not exceed. Your supporting documentation should be exciting to read. It must generate interest. It should be harmonious and presented in logical sequence. You must use professional, contemporary presentation. It is advisable to use a computer to produce this project. Do not use dark printing on dark coloured background. Be sure the font type and size are easy to read. Your supporting documentation should be organised into the following sections: Design Inspiration (5 Marks) 4 x A4 or 2 x A3 pages Begin by making it visually very clear what your inspiration is. You could do this by photographs, drawings, pictures cut from magazines, fabric collages or a combination of these. Some examples of design inspiration might include: nature eg., forest, marine life, desert landscape, solar system, fairytales, movies and movie stars, a particular culture eg., Japan, Bali, a holiday you might have enjoyed, a period in history eg., medieval, the roaring 20s. Include an enlarged photograph of your completed textile item. What is your design inspiration? Explain in detail. You can have more than one inspiration. What is your focus area? This should be clearly explained in writing. Eg., apparel, furnishing, textile arts, costume or apparel. You must also explain how your project fits into this focus area. Why have you chosen to use this focus area to demonstrate or express your inspiration. How will your textile item be worn, used or displayed? Explain a relationship to historical or cultural or contemporary factors. This could be some sections of the garment or article which have been historically or culturally inspired. It does not have to be the entire item. Eg., your inspiration may be a film set in the 1700’s and you decide to design a costume from this period. Your inspiration is related to historical influences and you will need to analyse the design features of the period. You may look at the life style of the people and then discuss types of fabrics and fibres used, colours used and how you will do the same to make the costume as realistic as possible. Justify the creative design techniques you have developed from your design inspiration: What is your creative style that you will use for this project? eg., beading, machine, embroidery, appliqué, quilting, informal balance in dress design. Explain why you have used this form of design in your garment/article eg., informal balance in dress design is used because a particular designer has inspired you. In this section you may need to include drawings or sketches of your inspiration. Suggested presentation is a collage of pictures presented as a story board, accompanied by some text. You could also include a range of fabric samples and / or colours. Present your information in an attractive manner. Design inspiration Story Board of Ideas: This collection of pictures shows inspiration for the use of denim. I would like to use the fabric which is commonly used and known for casual wear and create a range suitable for party wear. All these pictures show denim used in a different way to the typical style denim is used in. They display interesting surface decoration, including embroidery, beading, feathers and trims to dress the denim up! The colour pink is used in many of the pictures. It is teamed up with denim as an excellent contrasting colour. Simple lines and sleeveless plain shaped tops are seen to be popular, and a revival of a kind of 70’s style is also popular. To achieve the maximum marks in this section you must: Criteria Marks Identify and clearly explain the relevance of design ideas to the focus area. Thoroughly explain why the design suits the end use and justify particular creative and/or innovative design ideas or techniques. 5 Marks Critically analyse and explain the historical/cultural or contemporary factors that have contributed to the design and manufacture of your item. Visual Design Development (5 Marks) 6 x A4 pages or 3 x A3 pages This section requires you to communicate your design ideas using illustrations. Your sketches must be high quality. You should aim to show the mood, feeling and emotion of the design through your sketches. Your sketches must provide specific information about the design features eg., seam lines, darts, zippers, splits, hem lines, pockets, top stitching, sleeves, necklines, beading, embroidery etc. Front and back view of a garment would be appropriate, front view only for a wall hanging. Labelling of design details may occur directly to a specific feature or it may be a series of notes around a sketch. Sketches should be approximately A4 size. In addition to labelling specific features you should also communicate the following: The silhouette of the garment Proportion Appreciation and interpretation of fabric. Appropriate rendering of sketches related to the fabric is required eg., use a soft pencil to convey a chiffon fabric and a heavy pencil to convey leather fabric. Some coloured sketches are a good way to communicate your ideas. A series of sketches or drawings is required because you must put in all the stages of your design development i.e. first ideas, changes to ideas. Discuss each idea relating to your inspiration. Explain how and why you have modified your original ideas on the way to your final ideas. You must provide evidence of your creativity throughout visual design development. The development of ideas and concepts should be presented thoroughly and in a logical and sequential way. You must analyse the functional and aesthetic aspects of your design, considering both strengths and weaknesses, with reference to the elements and principles of design. What are the functional aspects of your design eg., pockets, zippers, buttons, belts, yoke, pleats, gathering. What are the aesthetic aspects of the design? eg., colour, texture, beading, lace, embroidery. Consider the strengths and weaknesses of the design and relate it to the elements and principles of design eg., line, direction, shape, size, texture, value and colour, proportion, balance, rhythm, emphasis, contrast, eg., you may have put pockets in a pair of trousers, but have found that the pockets are too small. Thus they are more for aesthetic design rather than functional design. If you make the pockets larger, they may detract from the silhouette of the intended design. Eg., For aesthetic reasons you have chosen to put machine embroidery at strategic points to enhance your decorative design. This has created a point of emphasis for your design. To achieve the maximum marks in this section you must: Criteria Marks Clearly communicate the visual design development by: Including appropriately – labelled high quality sketches / drawings that clearly indicate the link between inspiration and design. Explaining with the aid of descriptions, how you developed and evaluated your ideas for the item/s. Critically analysing the functional and 5 Marks aesthetic aspects of the design, considering strengths and weaknesses, with reference to the elements and principles of design. Showing how you have been creative throughout the process of your concept development. Presenting the development of your ideas in a logical and sequential way using a high standard professional presentation. Manufacturing Specification (5 Marks) 6 x A4 pages or 3 x A3 pages This section requires detailed manufacturing specification which would enable your item to be accurately put into commercial production. You are required to complete this section using the following headings: (a) Description A full and detailed description of your item is necessary. In your written description you must acknowledge commercial patterns (including pattern company and number) you used including any modifications you made to these. You can show your modifications by drawing modifications onto pattern shapes. If you do this you should use the shapes from your commercial pattern instructions or accurately rule pattern shapes. Hand drawn sketches are not advisable. A step by step account of what changes were made needs to accompany the sketches. You should refer to the pattern envelope for an example of a written description. eg. An A-line skirt with front tab button opening. The front opening has six buttons. The skirt is mid calf length. The waist band features an elasticised back. The skirt features topstitching on the waistband front tab and hem line. (b) Production Drawings These are the mechanical drawings of your item. The drawings must clearly reflect the textile item/s. The drawings must: be of a professional standard be completed to scale and in proportion be fully dimensioned (including seam size, cuff size, border dimensions, yoke size, the number of seams, hanging dimensions etc). use appropriate view/s of an item/s so that all relevant measurements are clearly communicated. eg. This perspective view adequately shows all necessary dimensions. A different article may require more than one view to communicate all dimensions. Production drawings should not be rendered or shaded and do not need to appear on a body. In addition to production drawings you will need to include all pattern shapes complete with all pattern markings as appropriate to the item eg., grain line, darts etc. It is better to reduce these shapes from your pattern instructions rather than sketch them. If you need to hand draw pattern shapes, be sure to use a rule to draw straight lines. (c) Technical production plans Include the following: Fabric swatches. These must be labelled to include fibre content and construction of fabric or name of fabric. Cut the fabric swatch neatly on the grain and neaten the edges eg., overlock or sticky tape on the back and then pinking shears. The size should be at least 5cm x 5cm. Description of fabric and quantity. List all fabrics used in the construction including linings, interfacings etc. A complete list of sewing notions including quantity and description. Itemised cost and total cost. This is best listed in table format. Order of construction. This should be put into a flow chart. Include details of construction techniques used. eg. Complete shoulder seams Complete rib neck finish (d) Product Label This should include all the information which is appropriate to your focus area. Include: − care instructions − fibre content − size − where it is made − brand name INVESTIGATION, EXPERIMENTATION AND EVALUATION 8 X A4 or 4 X A3 Pages (10 Marks) In this section, you are required to justify your use of materials, equipment and manufacturing processes and to evaluate the properties and performance of fabrics, yarns and fibres. It is best to show that as a result of your experimentation that you have modified your design and or construction. Provide samples of various manufacturing techniques e.g., seams and seam finishes. You may have to use a specific needle and tension so that seams hang straight. This will require some ‘testing’ on fabric so that you get the result you require. Keep all your samples throughout the process of making your M.T.P. Write down what you have done. When you present them in your portfolio, mount them neatly and clearly label. This is your evidence of experimentation. Be sure to experiment on each of the listed points: Materials Equipment Manufacturing processes but make sure the tests are applicable to the item i.e. “Do I need to do an abrasion test for a textile art as compared to an item of furnishing?” Remember to provide samples of decorative techniques e.g. machine appliqué, machine embroidery, beading. Use both the sewing machine and the overlocker so you can compare the results. It is important to test out different weights of interfacing so that you can find the one most suitable for your fabric. As a result of all this experimentation explain how you have modified your design and/or construction. In addition you need to evaluate the properties and performance of: Fabric Yarns and Fibres in relation to the item(s) end use. Be sure to determine your end use. What are the performance criteria required? e.g. Does it need to be absorbent, stain resistant, etc. How will it be cleaned? What kind of drape is required to achieve the silhouette you want? How do the properties of the fibre, yarn and fabric contribute to these performance criteria? To gain the maximum marks in this section you must: Criteria Experiment with materials, equipment and manufacturing processes applicable to the item and modify design and / or construction as a result of the experimentation. 10 Marks Provide thorough details of materials, equipment and manufacturing processes used and justifies their use on the basis of comprehensive investigations. Evaluate the properties and performance of the fabric, yarn and fibres used in relation to the end- purpose.