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Playing_The_Game__The_Future_Of_Animation_And_Game_Design

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					Title:
Playing The Game: The Future Of Animation And Game Design

Word Count:
607

Summary:
The popularity of video games is a staple of our culture and appears as
though it's going to stay. From the different genres of video games to
the complex stories and character developments, video games have become
an entity that spans generations of gamers. For many, it is an escape
into a new world of fantasy and adventure. As a result, it is no wonder
why so many high school and college graduates are going into the field of
animation and game design. Several colleges offer...


Keywords:
animation and game design,


Article Body:
The popularity of video games is a staple of our culture and appears as
though it's going to stay. From the different genres of video games to
the complex stories and character developments, video games have become
an entity that spans generations of gamers. For many, it is an escape
into a new world of fantasy and adventure. As a result, it is no wonder
why so many high school and college graduates are going into the field of
animation and game design. Several colleges offer courses and programs
related to learning how to create video games. The video game industry is
a growing, multi-billion dollar field and many of the college graduates
want to get their hands on the controller.

The increasing demand for more games with better stories and more life-
like graphics has been on the minds of serious gamers for years. There is
no satisfying the serious gamer because the graphics continue to get
better every year and the stories tend to get more interesting, too.
Therefore, the video game players expect more every time. This is why
colleges are now offering courses in animation and game design. They see
the prevalence of video games in our culture and the people who want to
build and design these games.

But the programs and courses that deal with animation and game design are
not only about drawing and how to create a video game. Creating a game
that is both playable and sellable is not an easy task. Basic classes for
those who begin in animation and game design deal with topics such as
artistic terminology and artistic theory. From there, a student can
expect to enter classes in which they generate ideas and concepts for
their particular video game. There is also an additional course dealing
with presenting your idea to a video game company.

If you decide to go into the field of animation and game design, you can
also expect to take some more educationally geared courses. There are
some that deal with the history of video games along with other courses
that teach the demographic makeup of who plays certain games. You may
also be required to do reviews of games and learn about the nuances of
the different gaming genres. But success in these classes will inevitably
lead to more enticing topics such as artificial intelligence and
prototyping your game. For the avid video game player, taking these
courses may make the game-playing experience a more interesting one as he
thinks about the intricacies of every move made on the screen. For
others, however, these courses may serve to only ruin the mystery that
they have associated with playing video games.

The field of animation and game design is not, as the name implies, all
fun and games. In fact, it is the opposite. There is a lot of hard work
that goes into designing these elaborate games. From conception to the
store shelves, many experts have contributed something to its success or,
consequently, its failure. Learning the techniques of being a successful
video game creator is much like learning how to play an instrument. You
have to learn note by note, then chord by chord before you can even think
about learning how to play a song. That is the same thing with this
lucrative field. You can be a gamer your entire life but, other than the
occasional game idea, your gaming skills are irrelevant when it comes to
creating a game. By completing the animation and game design program,
you will see and appreciate where the growth and direction of the
animation and gaming industry is headed.

				
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posted:4/22/2010
language:English
pages:2