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SPEEDBALL STUDY GUIDE

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SPEEDBALL STUDY GUIDE Powered By Docstoc
					                            SPEEDBALL STUDY GUIDE

History
Speedball is a game of American origin. It was invented in 1921 by Elmer Mitchell at
the University of Michigan. Speedball is a combination of soccer, football, and ultimate
frisbee. The field is a cross between a soccer field and a football field.

Scoring
1. Touchdown = 1 point
       A pass caught by a teammate standing in the endzone. Two feet must be in-
       bounds at the time of the catch.
2. Field Goal = 2 points
       A kick into the soccer goal (must be a ground ball kick – not a drop kick.
3. Drop Kick Touchdown = 3 points
       A drop kick caught by a teammate standing in the endzone. Two feet must be in-
       bounds at the time of the catch.

Terms
1. Ground Ball – A ball on the ground that is stationary or rolling. Must be played with
       the feet and only the goalie can pick it up with the hands. A ground ball can be
       converted to aerial ball.
2. Aerial Ball – A ground ball that has been converted up to the hands. Once converted
       to an aerial ball, the ball may be passed between teammates, dropped kicked, or
       dropped to the ground as a ground ball again.
3. Drop Kick – Hold ball in hands, step forward and kick the ball before it hits the
       ground.
4. Corner Kick – A ball that goes out-of-bounds off the defensive team through the back
       of the endzone will be brought back into play by a corner kick. The ball is placed
       inside the corner kick arc on the side the ball went out on and is kicked back into
       play. A corner kick cannot be converted to an aerial ball.
5. Goalie Throw-in or Kick – A ball that goes out-of-bounds off the offensive team
       through the back of the endzone will be brought back into play by a goalie throw-
       in or kick. The ball can be throw in any way or kicked by the goalie. The throw-
       in or kick must be made from the goalie box.
6. Throw-in – a ball the goes out-of-bounds on the sidelines will be brought back into
       play by a throw-in. Standing out-of-bounds, the ball must be thrown with two
       hands over the head with both feet maintaining contact with the ground.
7. Dribbling – Controlling the ball with the feet by a succession of forward kicks.
8. Header – Ball that is played off of the head
9. Handball – A player touches the ball with the hands or any part of the arm extended
       before it has been converted to an aerial ball.
10. Traveling – A player takes more than three steps with an aerial ball without passing.
Converting Methods
1. Two Foot Pickup – straddle the ball with both feet. Grasp the ball with the insides of
       the feet / ankle area. With the ball firmly held by the feet, jump into the air and
       catch the ball in the hands before it hits the ground.
2. Toe Roll – Put one foot on top of the ball with the leg extended slightly forward. Pull
       that foot toward your body using slight foot pressure on the ball. Slide your foot
       to the ground and let the ball roll up your toes. Hook your toes underneath the
       ball and flick the ball into the air.
3. Toe Roll to Teammate – Same as the Toe Roll except flip forward to a teammate.
4. Heading – Any ball that has been headed may be caught.
5. Goalie Throw-in or Kick – Any ball throw or kicked from the goalie may be caught.
6. Side Throw-in – Any side throw-in can be caught.

Goalie Rules
1. Goalie may use any part of his/her body to stop the ball.
2. The Goalie may pick up the ball with his/her hands only when in the goal box or the
endzone.
3. If the goalie exits the goal box of endzone with the ball, he/she is allowed only three
steps.
4. The goalie may kick, throw, or roll the ball to put the ball back into play.
5. Goalies (or any players) are not allowed to hang on the goals.

General Rules
1. Players may only take three steps with an aerial ball.
2. Players may not enter the goal box. Any field goal made from inside the goal box
does not count. Players cannot throw touchdowns or complete drop kick touchdowns
from within the goal box.
3. An aerial ball may be dropped by an offensive or defensive player without a hand ball
penalty being called. A defensive player may also swat or deflect an aerial ball without a
hand ball penalty being called.
4. Hand ball penalties are called when the ball is still a ground ball and it is touched.
Hand ball penalties are also called when an aerial ball has touched the ground and is then
touched.
5. Defensive players must be three feet from the offensive player with the ball.
6. Defensive players cannot swat at the ball or steal it from an offensive player’s hands.
7. Excessive rough play is against Speedball rules. No slide tackles.

				
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posted:4/16/2010
language:English
pages:2