Full Name: Alexander John Barnfield DOB: June 1983 Alex Barnfield Address: 46 King Street, Beeston, Nottingham, NG9 2DL Curriculum Vitae Contact: email@example.com Portfolio: http://www.alexbarnfield.co.uk Education: University of Hull (2002 – 2006) MSc in Games Programming - Distinction Relevant Modules: Real Time Computer Graphics - 88% C++ Programming and Design - 79% Advanced Graphics - 74% Project: Shader Based Lighting Models - 74% Simulation and Distributed Systems - 70% BSc (Hons.) Software Engineering - First Class Relevant Modules: Virtual Environments and Advanced Graphics - 85% Graphics and User Interface Design - 83% Advanced Software Engineering - 79% Project: Fractal terrain generation - 68% Masters Dissertation: A flexible shader based rendering engine and a simple first person shooter testbed. Special attention was paid to lighting techniques and a fast refraction effect. Implementations were completed for both HLSL and GLSL. Computer Skills: Programming languages: C++, C, Java, and C# Programming Technologies: OpenGL, Direct3D, Wii/Gamecube GX Graphics Library, HLSL, CG and GLSL Wii/Gamecube AX Audio library, OpenAL, FMOD Source Control using Perforce, SVN and CVS Knowledge and experience of assembly languages and microprocessor architecture TCP/IP programming Multi-threaded programming using the Win32 API Path finding Familiarity with a variety of software including Paint Shop Pro, Word, Excel and Access. Work Experience Free Radical Design - Game Programmer, (January 2007-Present) Responsibilities include implementing and maintaining hardware level systems for an undisclosed project and platform, as well as adding various gameplay and GUI elements. Holiday jobs during university included database creation, table waiting and bar work. Sport, Recreation and Interests Beyond computer and console games, I enjoy playing tennis, cycling and studying the Japanese language. During the holidays I enjoy hiking, especially in the Swiss Alps, however my last holiday was spent touring Japan. Additional Information I have worked as part of a programming team in both my BSc and Msc, this included acting as graphics programmer for a 3D cel-shaded puzzle game which for both the PC and Gamecube. I completed two years of Japanese whilst at Hull (2004-2006), during which I acted as student representative. I am currently taking a third year of Japanese at Nottingham Trent College. Since high school I have contributed to fan-made add-ons in roles including co-producer, director, mission scripter and graphics programmer.
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