The Secret Code by cgq15394

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									                                The Secret Code
                                review the Chapter introduction about the history of money with
                                    children if this is the first activity you are doing from this section.
                                theAL
                                 TU
                               MU
                                FU N
Project Skill: understanding PiNs and how atms                  in this game, one child plays the role of the atm,
work                                                            and needs to read the secret Personal identification
                                                                Number (PiN code) and the other child plays
Read Aloud Selection: The Monster Money                         the role of the bankcard with a secret PiN code.
Book, by loreen leedy, Holiday House, 1992. read                the atm needs to guess or read the PiN of the
the section of the book on banks. Book Level 1.                 bankcard. the bankcard helps the atm read the
                                                                code by supplying special clues.
Introduce the Book: in this concept book, Sarah,
a little girl, and Grub, a young monster, are both
                                             L
eager to join the monster Club where Uthe main
                                         T A
                                      MU
                                       FU N
topic of their first meeting is how to manage the
club’s money. We are going to read the section
where Sarah explains to the monsters how they can
use a bank for the club’s money.

Book Talk: Sarah tells the monsters about a bank               Better eight hundred in
machine, a bankcard, and a secret code. What is
she describing? Do you have any experience with                cash than a thousand
atms, debit cards, or PiNs?
                                                               on credit.
                                                                      TU     AL
                                                                   MU
Pocket Change: this selection would make a                             UNF
good readers’ theater read-aloud because the                       –Anonymous
                                                                    L                 Chinese proverb
                                                                   TUA
                                                              MU
                                                               FU N
dialogue in the cartoon balloons makes it easy to
distinguish which character is speaking. this book
introduces basic personal finance concepts such as
the various forms that money can take, including
coins, paper money, and personal checks, and
how it can be used to make purchases, pay off
loans, or build interest in the bank.                           Activity Time: 15-25 minutes

Secret codes are usually associated with mysteries              Materials Needed:
and spies, but many people use secret codes                     •	Copies of the game boards (one for every two
in everyday situations when they access their                     children)
accounts with a Personal identification Number                  •	Envelopes
(PiN) through an automated teller machine (atm)                 •	index cards
with their debit cards. this game is based on the               •	Pencils
classic code breaker game, master mind.                         •	Play money




     NatioNal 4-H CurriCulum         READING MAKES CENTS • BORROWING & LENDING MONEY
 1
      Divide the children into pairs. one child plays the role
      of the bankcard’s PiN and the other child plays the
      role of the atm.                                                                                             AL
                                                                    Discussion Questions: Following the MUTU
                                                                    activity, use these questions to complete theFU
                                                                                                                    N

 2
      one child, the PiN player, selects a secret code of
      four numbers, writes it down on an index card, and            experiential learning process.
      puts the index card in an envelope.
                                                                    Penny for Your Thoughts (Reflect)


 3    using the game board pattern, the other child is the
      atm trying to “read” the secret PiN code. the atm
      player writes down a 4-number PiN guess in the
      atm column (one number per space on one side of
                                                                    •	How	did	you	decide	to	choose	your	PIN	
                                                                      code? Was it hard to remember? Was it
                                                                      hard keeping your PiN a secret?

      the game board). the PiN player marks down in the             Dividends (Apply)
      corresponding spaces of the PiN column clues ($, +. -)        •	Why would knowing your PiN to a
      that describe that guess.                                 L     real bank or credit union account be
                                                            TUA
                                                         MU
      •	the PiN player marks down a $ if the right         FU N       important? Would the advantages of
        number is in the right space                                  keeping money in a bank that Sarah
      •	the PiN player marks down a + if the number is                shares with the monster club change if
        right, but is in the wrong space                              someone knew the monsters’ PiN code?
      •	the PiN player marks down a - if the number is              •	Do you have other passwords or iD
        wrong or not in the PiN code                                  numbers to remember? How do you
      •	the PiN player marks down a ++ if there is a                  remember them?
        repeat number.



  4
                                                                    Extension Activity:
      if the atm player finds the correct PiN code by the           •	Send	home	copies	of	game	materials	
      end of the last round, the PiN player gives the atm             and directions so children can play the
      player a “deposit” of some play money. Players                  game with their families. on the following
      then switch roles and repeat the game.                          page are directions that can be sent with
                                                                      the game boards for home play.
      SamPlE: in the first example, the PiN is 0613.




BORROWING & LENDING MONEY • READING MAKES CENTS                          NatioNal 4-H CurriCulum
                               The Secret Code (Con’t)
                               SamPlE

                  ATM                                                             PIN

   1          5          8         7                 1              +         -         -          -

   0          1          6         2                 2              $         +         +          -

   0          6          1         4                 3              $         $         $          -

   0          6          1         9                 4              $         $         $          -

   0         6          1          3                 5              $         $         $          $

                                                     6

 NOTE: If the PIN code has a repeat                  7                  The clues can be written
         number like 0212,                                                      like this

   0          1          2         3                 8              $         +         ++         -

   0          2          1         2                 9              $         $         $          $

                                                     10

                                                     11
                                           the Envelope Please...




Alternative reading for
independent readers
(Book level 2):

Double Fudge, by Judy Blume, Dutton, 2005. read
Chapter 2, Shoes and News (the first half of the
chapter that takes place in the shoe store).

Book Notes:
Peter’s mom tries to explain to Fudge how an atm
                                                              An investment in knowledge
works. How would you explain a word like deposit              pays dividends.
to a 5-year-old or a kindergartener? Why is it
easier for Fudge to understand the withdrawal side                                  –Benjamin      Franklin
of atm use but not the deposit side?




     NatioNal 4-H CurriCulum           READING MAKES CENTS • BORROWING & LENDING MONEY
PIN CODE CLUES
$ = Correct number,
     correct space
+ = Correct number in the
     wrong space
-- = Wrong number


                          ATM                                                                 PIN

                                                              1

                                                              2

                                                              3

                                                              4

                                                              5
                                                              6

                                                              7

                                                              8

                                                              9

                                                             10

                                                             11
                                                    the Envelope Please...



Directions for ATM Secret Code Game                                  down a 4-number PiN guess in the atm column, (one
in this game, one person plays the role of the automated             number per space on one side of the game board). the
teller machine (atm) who needs to read the secret Personal           PiN player marks down in the matching spaces of the PiN
identification Number (PiN code) and the other person plays          column the PiN code clues ($, +. -) that describe that guess.
the role of the bankcard with a secret PiN code. the atm           •	the PiN player marks down a $ if the right number is in the
player needs to guess or read the PiN of the bankcard. the           right space
player with the PiN code helps the atm read the code by            •	the PiN player marks down a + if the number is right, but it
supplying special PiN code clues.                                    is in the wrong space
•	one person, the PiN player, selects a secret code (also          •	the PiN player marks down a - if the number is wrong or not
   known as a Personal identification Number or PiN) of four         in the PiN code
   numbers, then writes it down on an index card and puts the      •	if the atm player finds the correct PiN code by the end
   index card in an envelope.                                        of the last round, the PiN player gives the atm player a
•	using the game board pattern, the other person is the atm          “deposit” of some play money. Players then switch roles and
   trying to “read” the secret PiN code. the atm player writes       repeat the game.




BORROWING & LENDING MONEY • READING MAKES CENTS                                         NatioNal 4-H CurriCulum

								
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