Frequency Synthesizer for a Radio over Fiber Receiver

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					ELEC4601 Microprocessor systems
       Lab 3 Tutorial


• Interrupt
• Interrupt controller
• Timer
• Display controller
1) Understand Interrupts and their use in a
microprocessor-based system
  • “An interrupt results in the transfer of control to a
  new program location.”
  a. What is the sequence of operations that occur during
     an interrupt?
  b. What are the signals that appear on the bus during
     an interrupt cycle?
  c. What is the Interrupt Vector Table and how is it used?
  Interrupt Controller (8259A)
2) Understand the Programmable Interrupt
  Controller (8259A) and it’s interface to the 8086
  on the SDK Board
   • What are the key signals that connect the
     8259A to the 8086?
   • What is the Interrupt Mask Register and how
     is it used?
   • How are interrupt priorities handled using the
   • ICW1, ICW2, ICW4, OCW1, OCW2.
                  Timer (8253)
3) Understand the Programmable Interval
Timer (8253)
  • What is the function of 8253, and how is it used?
  • How is the 8253 connected to the 8086 and the 8259A
  (review Appendix B)
  • How are the counters initialized and loaded?
  • What signals are used to clock the counters?
  • Do all counters use the same clock?
       Simplified Block Diagram
                            Counter               IR1
                               1         CLK1
              Counter                             IR2
                 0           ????H
   2.45 MHz
                               2         CLK2

              Timer                                  PIC
              8253                                  8259

• Counter 0 holds 5FB4 H = 24,500 d. What is the period for CLK0?
   – 10 ms
• What is the data needed in counter 1 to get CLK1 period of 1 s?
   – 10,000 d = 2710 H
                                     Further study: Appendix B
     Parallel Port (8255A) and
 Keyboard Display Controller (8279)
4) Understand the Parallel Ports chip
  – How can the 8255A be used to interface the
   8086 to a D/A Converter (review Lab 2)
5) Understand the Keyboard Display
  Controller (8279)
  – How do you write to display RAM using the
  – How can you address the 7-segment LEDs
   on the SDK-86?
 Seven Segment Display Table
                             • What you need to
                               display “0”?
                               – a, b, c, d, e, f
                               – Hex: 3F
                             • What you need to
                               display “1”?
                 h             – b, c
                               – Hex: 06
                             • LED_TABLE     DB 3FH ; 0
                                             DB 06H ; 1
Bits   h g   f   e d c b a     ...
                               How can you use it? - LDS, XLAT
     Reading Materials for Prelab
From your class notes:
  • Communication Between I/O and CPU (pages 122-124)

From the Peripherals Handbook:
  • Read about the 8253, 8255, 8259, and 8279

From the 8086 Hardware Reference Manual:
  • Read the section on interrupts.
  • Look up information for the LDS, XLAT, STI, and CLI
Part A

                      Part A: Prelab
    – Review the code in lab3A.asm
    – Fill in the blank comments beside the given
      code in provided spaces
; 8255 Setup
CNTR_8255 EQU   0FFFEH           ;Port control address
OUTPUT_MODE     EQU      0B5H    ;Set up mode for port B output

; 8253 Setup
COUNT_CNTR      EQU      000EH   ;counter control register address
MODE2           EQU      74H     ;__________________________________
MODE3           EQU      36H     ;__________________________________
COUNT0          EQU      0008H   ;counter0 address
COUNT1          EQU      000AH   ;counter1 address
LOPT1MSEC       EQU      0F5H    ;__________________________________
HIPT1MSEC EQU   00H              ;__________________________________
         Part A: Procedure
• Download Lab3A.asm to the SDK (masm,
link, exe2hex) and run it (sdk, GO FE00:0., L
<filename> , G )
• Understand what is happening.
  Hint: This program initializes a couple of counters,
  then runs in an infinite loop

• Monitor the bus signals in the Logic Analyzer
and copy INTR, /INTA waveforms from into your
lab procedure handbook
• Answer the questions in your report
Part B

           Part B: Prelab
– Review the code in lab3B.asm and
  comment the code in the blanks provided
  (as part A)
– Write the code section to implement ISR2
  which is timed using COUNT2 (counter 2)
– Write LED_TABLE for 0-9 (use it in ISR2)
– How can you set ISR2 to run at highest
          Part B: Procedure
• Download Lab3B.asm given on the web to the SDK
and run it as it is (do not modify yet).
• This program generates a sawtooth waveform on the
D/A converter and outputs a GARBAGE character to the
rightmost digit of the SDK-86 display every second. Make
sure it works properly before you modify the code
• If everything works fine, modify Lab3B.asm according
to your code to enable interrupt (ISR2) that generates a
counter (0-9) in the leftmost digit of the SDK-86 display.
The counter should count down from 9 to 0 and
decrement every 0.5 seconds.
• Your new code must not interfere with the sawtooth or
the GARBAGE character routines.
• Review the code for Lab#1 part D – look in
appropriate sections
  • Understand the use and syntax of LDS,
• Understand the timer block diagram (8253) –
Tutorial + Appendix B
• How to access ports (control and data registers)
– from lab 2
See you next week!