cora

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					                            Character Name   : Cora
                            Access           : player
                            # of Posts       : 4
                            Biography pt 1   :
                            Biography pt 2   :




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Name : Cora                      | Race : Human                 | Height: 5'5"
Player: QuietRain                | Gender: F                    | Weight:
100ls.
Update: -                        | Age    : 29                  | Eyes : Blue
Align : NE                       | Size : Medium                | Hair : Black
Deity : Kalori                   | Speed : 30'                  | Hand : Left
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         Ability     |   Temporary      | Class                   Level
      Score     Mod | Score       Mod | Rogue/Ninja               14
STR    20       +5   |   26       +8    | Shadowdancer/Assassin 10
DEX    22       +6   |   28       +9    |
CON    20       +5   |   26       +8    |
INT    16       +3   |                  |
WIS    16       +3   |                  |XP :                     Char Level:
24
CHA    14       +2   |                  |Need:                    ECL         :
24
Starting stats: 15/17/15/16/13/14
Level bonuses:      1/ 3/ 1/ 0/ 1/ 0
Book gains:         4/ 2/ 4/ 0/ 2/ 0
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          Total    Current     Subdual |          Total    Dex    Misc
HP     : 220 (292 w/ amulet)            | Init : +15 = 6 +           9
HD     : 14d6+10d8+CON
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          Total          Armour      Shield   Dex   Size    Natural      Defl
Ninja
AC     :    34 = 10 +       8     +         + 9 +        +             + 5    +
2
FF     :    25 = 10 +       8     +         +     +      +             + 5    +
2
Touch :     26 = 10 +             +         + 9 +        +             + 5    +
2
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          Total    Base    Str    Size |          Total    Base    Dex     Size
Melee : +25 = 17 + 8 +                  | Range : +26 = 17 + 9 +
2 attacks per round
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SAVES       Key                    Ability
         Ability    Bonus    Base    Mod   Magic   Misc
Fort :      Con      +22   = 9     + 8 +     5   +
Ref    :    Dex      +30   = 16 + 9 +        5   +
Will :      Wis      +19   = 9     + 3 +     5   +   2*
*(so long as she has ki remaining)
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RACE/CLASS ABILITIES & FEATS                                GAINED
Ki Power (9x/day)                                           Ninja 1
Trapfinding                                                 Ninja/Rogue
1
Sudden Strike +7d6                                          Ninja odd
levels
Sneak Attack +12d6
Rogue/Assassin odd levels
Evasion                                                     Rogue 2
Ghost Step (Invisible & Ethereal)                           Ninja 2 &
10
Improved Poison Use                                         Ninja 3 & 9
Uncanny Dodge                                               Rogue 4
Great Leap                                                  Ninja 4
Acrobatics +4                                               Ninja 6 &
12
Ki Dodge (20% chance that a strike that hit her missed)     Ninja 6
Speed Climb                                                 Ninja 7
Ghost Strike                                                Ninja 8
Improved Uncanny Dodge                                      Rogue 8
Trap Sense +4                                               Rogue 3, 6,
9 & 12
Opportunist                                                 Rogue 10
Crippling Strike                                            Rogue 13
Ghost Mind                                                  Ninja 14
Hide in Plain Sight
Shadowdancer 1
Death Attack                                                Assassin 1
+5 save vs. poison                                          Assassin
even levels
Darkvision
Shadowdancer 2
Shadow Illusion
Shadowdancer 3
Summon 6 HD Shadow
Shadowdancer 3, 6 & 9
Shadow Jump 120'
Shadowdancer 4, 6, 8 & 10
Defensive Roll
Shadowdancer 5
Slippery Mind
Shadowdancer 7
Improved Evasion
Shadowdancer 10
Improved Initiative                                         Lvl 1
Combat Reflexes                                             Human feat
Deft Opportunist                                            Lvl 3
Combat Expertise                                            Lvl 6
Death Blow                                                  Lvl 9
Deft Strike                                                 Lvl 12
Weapon Finesse                                              Lvl 15
Improved Critical: Shortsword                               Lvl 18
Sneak Attack of Opportunity                                 Lvl 21
Extra Item Slot: Belt                                       Lvl 24
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LANGUAGES
Common, Abyssal, Infernal, Celestial
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SKILLS                    Max Ranks (3 + Level):     CC Max Ranks (/2):
216 from rogue/ninja
100 from assassin/shadowdancer
Mod = Rnk Abl Msc | Skills:                       Ability Untrained?
+3    = 0 +3 +0      | Appraise                    (INT)       Yes
+19 = 10 +9 +0! | Balance                          (DEX)       Yes
+12 = 10 +2 +0       | Bluff                       (CHA)       Yes
+32 = 20 +8 +4! | Climb                            (STR)       Yes
+8    = 0 +8 +0      | Concentration               (CON)       Yes
+13 = 10 +3 +0       | *Craft: Poison making       (INT)       Yes
**    = 0 +3 +0      | Decipher Script             (INT)       No
+2    = 0 +2 +0      | Diplomacy                   (CHA)       Yes
+23 = 20 +3 +0       | Disable Device              (INT)       No
+27 = 25 +2 +0       | Disguise                    (CHA)       Yes
+29 = 20 +9 +0! | Escape Artist                    (DEX)       Yes
+3    = 0 +3 +0      | Forgery                     (INT)       Yes
+12 = 10 +2 +0       | Gather Information          (CHA)       Yes
**    = 0 +2 +0      | Handle Animal               (CHA)       No
+3    = 0 +3 +0      | Heal                        (WIS)       Yes
+29 = 20 +9 +0! | Hide                             (DEX)       Yes
+2    = 0 +2 +0      | Intimidate                  (CHA)       Yes
+36 = 20 +8 +8! | Jump                             (STR)       Yes
**    = 0 +3 +0      | *Knowledge:                 (INT)       No
+23 = 20 +3 +0       | Listen                      (WIS)       Yes
+29 = 20 +9 +0! | Move Silently                    (DEX)       Yes
+29 = 20 +9 +0       | Open Lock                   (DEX)       No
+2    = 0 +2 +0      | *Perform:                   (CHA)       Yes
**    = 0 +3 +0      | *Profession:                (WIS)       No
+9    = 0 +9 +0      | Ride                        (DEX)       Yes
+24 = 21 +3 +0       | Search                      (INT)       Yes
+13 = 10 +3 +0       | Sense Motive                (WIS)       Yes
+19 = 10 +9 +0! | Sleight of Hand                  (DEX)       No
**    = 0 +3 +0      | Spellcraft                  (INT)       No
+23 = 20 +3 +0       | Spot                        (WIS)       Yes
+3    = 0 +3 +0      | Survial                     (WIS)       Yes
+8    = 0 +8 +0! | Swim                            (STR)       Yes
+33 = 20 +9 +4! | Tumble                           (DEX)       No
**    = 0 +2 +0      | Use Magic Device            (CHA)       No
+19 = 10 +9 +0       | Use Rope                    (DEX)       Yes

! = Armor Check Penalty applies (double for Swim)
* = Requires specialization
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WEAPON               TAB     DAM     CRIT     RNG   WGHT SIZE     TYPE
PROPERTIES
Assassin's Dagger    +28     1d6+10 19-20x2 10'     1lb. Light    P/S
2 +2 Daggers (+1 to the DC of Death Attacks)

Shortsword           +31*    **      19-20x2 -      2lb. Light    P
Adamantine Shortsword +5 of Magebane, Humanbane, Elfbane and Wounding
*=+2 if the target is human, an elf or uses spells or spell-like
abilities
**=1d6+13+1CON (+2d6 each if human, elven or uses spells or spell-like
abilities)

Throwing Daggers     +27        1d4+9   19-20x2   10'   1lb.       Ranged   P/S
10 +1 Throwing Daggers

Shortbow             +31*     **     x3       140' 2lb. Ranged P
Composite Longbow (Str +2) +5 of Distance, Seeking, Magebane, Humanbane
& Elfbane
50 +5 Arrows
50 +5 Adamantine tipped arrows
50 +5 Silver-tipped arrows
50 +5 cold iron-tipped arrows
*=+2 if the target is human, an elf or uses spells or spell-like
abilities
**=1d6+7 (+2d6 each if human, elven or uses spells or spell-like
abilities)
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ASSSASSIN                 Total        Ability Mod          Misc
SPELL SAVE: Spell Level + 13    = 10 +      3           +

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ASSASSIN SPELLS (10)

LEVEL      1   2   3   4
Per Day:   3   3   3   3(Does not have a high enough INT to cast 4th tier
spells)
Bonus:     1   1   1   0

LEVEL 1 (DC: 14): Featherfall, Disguise Self, Detect Poison
LEVEL 2 (DC: 15): Darkness, Pass Without Trace, Spider Climb
LEVEL 3 (DC: 16): Nonedetection, Misdirection, Magic Circle vs. Good
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COIN:    GP: 46 in BoMP     SP: 7 in left beltpouch    CP: 5 in left
belt pouch
GEMS:
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GP Value     GEAR
40           Camoflauge Kit (In HHH-Left Pocket)
100          Masterwork Thieves Tools (In HHH-Center Pocket)
100          Magnifying Glass (In BoMP)
80           Climber's Kit (In HHH-Left Pocket)
50           Disguise Kit (In HHH-Left Pocket)
50           5 Flasks of Acid (In BoMP)
110          Everburning Torch (In BoMP)
100          5 Smokesticks (In BoMP)
250          5 Tanglefoot bags (In BoMP)
150          5 Thunderstones (In BoMP)
1            Waterskin (In HHH-Right Pocket)
0.1          Bedroll (In HHH-Right Pocket)
0.5          Winter Blanket (In HHH-Right Pocket)
2            Crowbar (In BoMP)
1            Flint & Steel (In BoMP)
1            Grappling Hook (In HHH-Right Pocket)
50           Masterwork Manacles (In HHH-Center pouch)
10           Small Steel Mirror (In BoMP)
0.1          Piton (In BoMP)
2            2 Beltpouches (On Belt of Strength
40           200' silk rope (In HHH-Center Pocket)
0.5          5 Sacks (In HHH-Right Pocket)
10           Portable Ram (In PH)
0.05         10' ladder (In PH)
2            Chest (In PH) (Contains 1,030 platinum)
1000         Spyglass (In BoMP)
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GP Value     MAGIC ITEMS
64000        Bracers of Armor +8 (On arms)
36604        2 Assassin's daggers (In sheaths on her lower back)
23020        10 +1 throwing daggers (In a bondoleer across her chest)
203304       Adamantine Shortsword +5 of
             Wounding, Humanbane, Elfbane and Magebane (on right hip)
200525       Composite shortbow (Str +2) +5 of
             Magebane, Humanbane, Elfbane, Seeking & Distance (On left
hip)
50350        50 +5 Arrows (In QoE)
54850        50 +5 Silver Arrows (In QoE)
53350        50 +5 Cold Iron Arrows (In QoE)
200400       50 +5 Adamantine Arrows (In QoE)
1800         Quiver of Ehlonna (QoE)
50000        Ring of Protection +5 (On right hand)
36000        Gloves of Dex +6 (On hands)
36000        Belt of Giant Str +6 (Around waist and under BoMP)
36000        Amulet of Health +6 (Around neck)
25000        Cloak of Resistance +5 (Around shoulders)
11000        Belt of Many Pockets (BoMP)
2000         Heward's Handy Haversack (HHH)
8000         Ring of Mind Shielding (On left hand)
1800         Hat of Disguise (On head as a silver circlet)
5200         Vest of Escape (On torso)
16000        Winged Boots (On feet)
55000        Manual of Quickness in Action +2 (Used)
110000       Manual of Gainful Exercise +4 (Used)
110000       Manual of Bodily Health +4 (Used)
55000        Tome of Understanding +2 (Used)
4500         Ring of Lockpicking (In BoMP)
1800         Possum Pouch (On stomache-currently empty)
14000        Sandals of Harmonious Balance (In HHH-Right Pocket)
2000             Spool of Endless Rope (In HHH-Center Compartment)
20000            Portable Hole (PH) (In right belt pouch)
Name: Cora (No last name. It's in the history)
Race: Human
Physical Description: Cora is a rather vivacious looking raven-haired young woman with soft
brown eyes. She wears clothing that varies from ultra revealing and tantalizing, to full on
skin-tight ninja gear, depending on her current assignment. (fmc550.jpg)
Classes: Rogue/Ninja with the following PrCs: Shadowdancer and Assassin.
Alignment: NE
History:
Cora was found on the streets of a rather large city. She was a street rat with no memory of
her life before being taken in by a kindly old man with a secret. Naruko gathered children
with potential from the city streets in the hopes that one of them might prove worthy of his
clan's ninja teachings. Cora was fast, intelligent and fully sneaky enough to be the
embodiment of his hopes. And much to her own surprise, Cora excelled at her training as she
had done nothing else in life.

She made a name for herself early as the best of her clan, taking jobs that required stealth
and guile. Her skills at disguise and assassination were well known to those with the gold to
pay for her services. Cora devoted herself to the clan who picked her up off the street and
gave her a life where only certain death had been in her sights before.

Cora has refined her skills and has managed to learn the art of walking the shadows,
something only her master, in all of the clan, had ever progressed far enough in the clan's
teachings to master.

Outside of her work, most people would never know Cora for the cold-blooded and completely
remoresless killer that she is. She's funny and takes great pride in catching people off guard
with her charms.

				
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