ASSURE Model Instructional Plan Template - DOC 1

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					ASSURE Model Instructional Plan

Lesson Title: “The History Mystery Man”
Teacher’s Name: Laura Ward
Grade: Kindergarten
Content Area: Social Studies
Lesson Length: 1 hour and 15 minutes
Analyze Learners

    1. I will have 18 students
    2. 10 of my students are boys and 8 are girls
    3. My students are in Kindergarten
    4. Information about students:
           o 4 of the girls in my class are gifted and can read
           o All of my students are from a rural area
           o Most of the students have strong parental support
           o 1 boy in my class is bi-polar
           o 1 girl in my class is physically impaired
           o 1 boy and 1 girl have ADD
    5. The majority of the students have a basic understanding of computer skills. This
       lesson will be taught at the end of the year, which means that the majority of the
       students will be able to read. Because some of the students will be unable to read, I
       will be dividing the students into groups of four and in each group there will be one or
       more students who can read well.
    6. Learning Styles
           o 22% are Auditory (Aural) learners
           o 28% Kinesthetic (Hands On) learners
           o 50% are Visual learners

State Objectives
Historical Understandings:
    The student will identify the purpose of national holidays and describe the people or
       events celebrated.
    The student will identify important American symbols and explain their meaning.


Select Media, Materials, and Methods
The media format I will use will involve computer multi-media including images and text.
Because the students will be playing a Power Point game, there will be no need to have any
other media. The materials available will be computers, which is all we will need for this
lesson. The method I will use to teach this lesson will be to allow the students to work in
groups so that those who learn best by collaborating with others will have a chance to do
that. Each of the students will be required to take turns reading the questions in the power


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point game aloud, which will give those students who are auditory learners to thrive.
Obviously, because the students will be looking at a visual on the screen to answer the
questions, the visual learners will be using their ability to learn best by seeing.
Consideration of the kinesthetic learners will take place because this type of activity
involves interaction with others as well as with the computer, so they too will be able to
apply their own personal learning style. Because the students will be working in groups,
they will have the opportunity to debate the answers to certain questions that they are
unsure about, which will give those students who learn best through debate and discussion
a chance to learn within their specific style.
Utilize Media, Materials, and Methods
Previewing material is the first step necessary when considering how to utilize methods,
materials, and media, and because my Power point game has already been thoroughly
reviewed by a seasoned, veteran teacher, I think that my game is appropriate for my
kindergarten class. As far as preparation for the lesson goes, I will need to download my
power point game onto each of the computers that my students will be using in order to
assure that the games are installed and ready to be played. As I prepare the environment
for my lesson I want to be sure that the lighting is good so that the as the students interact
with one another, they can see each other clearly. Also, I will place four chairs around each
computer so that each group member will have a seat, which will make them feel like they
are an important part of an equal group. To prepare my students for this lesson, I plan to
give a five-minute introduction to the content of the lesson all the while focusing on the
Mystery History Man and the story line behind the power point game. I think that because
the students are in school, they are aware that they will be learning, so I want to focus on
getting the students excited so that they will want to be involved in this learning experience.
Because this lesson is student-based, the majority of my involvement in this lesson will be
in walking around the room offering help to those in need, and guiding the students to be
sure that they stay on task.




Require Learner Participation

        I will give a five-minute introduction about the game we will be playing, and will be
         focusing specifically on the story line.
        I will spend ten minutes talking about the rules of the game and explaining how the
         groups will be split up, and what the teams are trying to accomplish.
        The rules of the game are that there are 25 questions, and each student must read at
         least two questions aloud to the rest of the students. Once the question has been
         read completely, the students will decide on an answer and will submit their answer.
         When they answer the question correctly, they will move on to the next question and
         the first team to answer all 25 questions or the team to answer the most questions
         correctly when time has run out will win!
        I will take the next ten minutes to split the children up in groups and assign them to
         their prospective work stations. As was mentioned previously, each work station will



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         have four chairs and one computer.
        The next 45 minutes will be spent actually playing the power point game. Once the
         forty minutes is up, we will all come together as a class and talk about some of the
         trickiest questions that they had to answer.
        Discuss the reasons why we as American citizens must learn this kind of information.
         I will ask the students why they think these questions were important, and what
         benefits it offers them to know about the holidays and the national symbols.
        The students that will be utilizing this power point game are in kindergarten, so I
         understand that their level of understanding will be minimal. In order to overcome this
         obstacle, my plan is to try and integrate their current understanding of the holidays,
         and then to build on their knowledge. I will do this by asking the kids what they
         usually do to celebrate each holiday, and then we will discuss how they can
         remember what we’ve learned in class to make their holiday celebrations even more
         meaningful.

Another aspect of the power point game, which is also a Georgia Performance Standard, is
the understanding of national symbols. In order to assure that the children understand the
importance of each symbol mentioned in the power point game, during our discussion time
we will talk about the symbols that were a part of the power point game and then I will
explain to the students a little more background about some of the symbols in the game and
explain further the significance of each national symbol.

One of the benefits of utilizing the power point game is that the students will be getting
automatic feedback on their answers. As soon as they submit an answer, they will be told
whether they are right or wrong, and then they will have a chance to resubmit an answer
until they get the right one. One of the developmental perspectives that is clearly seen
through this power point game is the behaviorist perspective because the students will be
reinforced when they get the right answers. But the behaviorist perspective is the only one
present. The constructivist perspective is also present because the students are interacting
with one another to build their understanding of the holidays and national symbols. They are
finding support from one another as they enhance each other’s learning experience.

As the students are working in their groups throughout the lesson, I will be walking around
the room to observe teamwork and encouraging behavior. Students will be assessed based
on their ability to work together, which will give them incentive to encourage one another
throughout the game playing process.
Evaluate & Revise




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In order to evaluate the effectiveness of this lesson, I plan on allowing the student to take a
written quiz during the next class time in order to test their understanding of what we
learned on the previous day. The quiz will ask fact-based questions regarding the materials
that we learned the previous day. The questions in the quiz will be very similar to the actual
questions asked in the power point game, the only difference being that only about ten
questions will be asked.

I will also give the students a form to fill out giving me a grade for the power point game and
the overall presentation of the lesson.

An example of this teacher evaluation form is as follows:

    1. I could easily understand the directions to the power point game: Yes No Maybe
    2. I could understand clearly what the teacher was saying when she was speaking: Yes
       No Maybe
    3. I was excited to be able to take part in the power point game: Yes No Maybe
    4. I would give the overall presentation a grade of: A B C D F

In order to evaluate the media used in this lesson, I will take into consideration the student’s
teacher evaluation forms. If the students found the game to be fun and exciting, if the game
caused them to feel more involved, and if they were not distracted, then I would consider
the use of media to be a success.

The final step I will take will be to make revisions on the lesson. As I take time to analyze
the results of the data I have gathered, I will review the objectives that I stated in the
beginning of the lesson and then I analyze whether or not those objectives have been met. I
will also evaluate how the students responded to the actual game. Specifically, I will be
taking notes throughout the lesson and then at the end of the lesson I will try to see if there
are any discrepancies between what I intended for the students to learn and what they
actually learned.




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