INTRODUCTION TO INFORMATION OPERATIONS
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INTRODUCTION TO
INFORMATION OPERATIONS
AIM
To provide an introduction and
overview of Information Operations
(Info Ops) with respect to its
fundamentals, concepts and its
application
REFERENCES
• B-GL-300-005-FP-001, Land Forces Information
Operations
• Doctrinal Note 002 Land Force Targeting
• CF Info Ops Policy for Full Spectrum
Operations – Draft v7
• Info Ops Policy for CF International Operations
• B-GL-300-007/FP-001 Firepower
• AJP 3-9-2 Land Targeting
• B-GL-300-001/FP-001 - Land Ops
• B-GL-323-004/FP-003 COIN
MAIN TEACHING POINTS
• Definition
• The OODA Loop and Info Ops
• Focus
• Operating Environment
• Principles
• Info Ops Core Activity Area and Targets
• Defensive and Offensive Info Ops
• Tool box (Enablers)
• Physical Plane and Psychological Plane
• Integration
INFO OPS MYTHS
Beliefs about Info Ops:
• Only about themes and messages
• You can go and Info Ops this village, tribe or unit
• It has a magic powder bag to mitigate an incident
• Info Ops done in stove pipe: the Info Ops
Plan...(Isolation)
What Info Ops actually is:
• A staff function that coordinates and synchronizes
Influence Activities (IA), thus acting as a multiplier
to support the Comd’s Plan or objective
DEFINITION
Land Ops defines Information Operations as:
―coordinated actions to create desired effects on
the will, understanding and capability of
adversaries, potential adversaries and other
approved parties in support of overall objectives
by affecting their information, information-based
processes and systems while exploiting and
protecting one’s own.‖
INFO OPS AND
THE OODA LOOP
OBSERVATION
AKA BOYD LOOP
ACTION ORIENTATION
DECISION
WHAT INFO OPS DOES TO
THE OODA LOOP OF THE
OBSERVATION
ADVERSARY
Synchronized Info Ops will
disrupt its decision-action
ACTION ORIENTATION
cycle by affecting:
• WILL
• UNDERSTANDING
(including Comprehension)
• CAPABILITY
DECISION
INFO OPS AND THE OODA LOOP
A thought...
Never interrupt the enemy
when he is making a mistake.
Napoléon Bonaparte
FOCUS OF
INFORMATION OPERATIONS
ADVERSARY OWN UNCOMMITTED
Present and promote our
Influence and adversaries Reinforce and protect the WILL of
case to the uncommitted
WILL WILL and undermine his allies in order to maintain friendly
audience IOT influence
cohesion. cohesion and FOA.
their WILL in our favour.
Affect understanding and Ensuring that information is
UNDERSTANDING Seek their support.
therefore their perception. safeguarded and assured.
Protect the decision
Affect the decision making Protect the decision making
CAPABILITY making capability of the
capability of the adversary. capability of allies.
uncommitted parties.
OPERATING ENVIRONMENT
• Complex Environment
• Inter-related Systems and Entities
• PMESII: Political, Military, Economical, Social,
Infrastructure, Information
• Intelligence Preparation of The Battlespace
(IPB)
• Undesired/Unintentional Effects
PRINCIPLES IN THE
APPLICATION OF IA
• Commander’s Direction
• Centralised Planning and Decentralised
Execution
• Early Involvement and Timely Preparation
• Close Coordination and Sequencing
• Timely Counter-Info Ops
PRINCIPLES IN THE
APPLICATION OF IA
• Accurate Intelligence and Information
• Comprehensive Targeting
• Establishing and Maintaining Credibility
• Performance and Effects Monitoring and
Assessment
INFO OPS FOUNDATION:
INTELLIGENCE
• Info Ops MUST be founded on good
Intelligence support
– Timely, Accurate, Relevant
• Info Ops needs Intelligence to:
– Plan, Execute, Assess Effectiveness of actions
• (Joint) Intelligence Preparation of the
Battlefield
– Human Factors and Human Network Analysis
• Culture, Religion, Languages, Influences
– Systems Analysis
• IT, Infrastructure, Processes, Network Vulnerabilities
INFO OPS TARGETS
INFORMATION FILTERS
INFO OPS EFFECTS VERBS
• Convince • Exploit • Safeguard
• Degrade • Expose • Negate
• Deny • Influence • Neutralize
• Inform
• Destroy • Shape
• Mislead
• Diminish • Prevent • Usurp
• Disrupt • Protect • Deceive
• Compel
INFO OPS CORE ACTIVITY
AREAS
• Influence Activities - affect,
Influence either directly or indirectly,
Activity available information and
perception of it
• Information Protection
Information Activity - denies information
on which decisions are made
Protection Activity
• Counter-Command Activity -
Counter-Command affect the ability to acquire,
Activity process and transmit
information.
DOCTRINAL CONCEPT OF
OFFENSIVE & DEFENSIVE INFO OPS
INFORMATION OPERATIONS
TOOL BOX
In order to conduct Info Ops and achieve
sought after effects, Info Ops will rely on an
array of military disciplines to support the
Commander’s plan
INFLUENCE ACTIVITIES
As stated before, the construct of Information
Operations is divided into 3 core activities that will
affect WILL, CAPABILITY and UNDERSTANDING
The following Enablers will target the WILL of the
adversary and are categorized as Influence Activities
PSYCHOLOGICAL
OPERATIONS (PSYOPS)
Planned activities designed to influence attitudes
and behaviors, affecting the achievement of
political and military objectives
PRESENCE - POSTURE -
PROFILE
PRESENCE - POSTURE -
PROFILE
PPP is a process to assist forces in determining the attitude,
deportment and level of security they should adopt in any
given situation
Presence The impact that the mere presence of a force may have on perceptions might
be significant. Deploying even limited capability to the right place at the right
time can add substantial credibility to messages being delivered through
other channels and provide a major contribution to deterrence.
Posture The posture of troops on the ground can demonstrate both commitment and
(Body intent and must be considered and balanced with the requirement for force
language of protection. At the simplest level, the decision to wear berets instead of
the forces) combat helmets and body armour can make a considerable difference to the
perceptions of both the enemy and local people.
Profile The public profile of commanders at all levels will impact on perceptions. The
(What we public role of the commander must be carefully analyzed and opportunities
do) used to transmit key messages.
DECEPTION
• Gain Surprise
• Maintain Security
• Delude Enemy Friendly Freedom of Action
• Mislead Enemy Unfavourable Course of Action
• Cause Enemy to Waste Resources...thus
– Economize on Use of Friendly Resources
CIVIL-MILITARY
COOPERATION (CIMIC)
The military function that supports the
commander's mission by establishing and
maintaining coordination and cooperation
between the military force and civilian actors in
the commander’s Area of Operations
PUBLIC INFORMATION
A distinctive function within DND/CF that helps
establish and maintain mutual lines of
communications, understanding, acceptance, and
cooperation between us and the public at large. PA is
about stating the facts
KEY LEADER ENGAGEMENT
Source DND
INFORMATION PROTECTION
ACTIVITIES
The following Enablers will target the
UNDERSTANDING of the adversary and are
categorized as Information Protection Activities
OPERATIONS SECURITY
(OPSEC)
The process by which a military operation is given
appropriate security, using passive or active means, to
deny the enemy knowledge of the
Dispositions, Capabilities, and
Intentions of friendly forces
Photos by MCpl Paul MacGregor
COUNTER COMMAND ACTIVITIES
The following Enablers will target the
CAPABILITY of the adversary and are
categorized as Counter Command Activities
PHYSICAL DESTRUCTION
Adversary
Will
Collateral Damage
Adversary
Public Support Will
ELECTRONIC WARFARE (EW)
Actions taken to exploit the
Electromagnetic (EM)
Spectrum that encompasses
the interception and
identification of EM
emissions, the employment
of EM energy, including
directed energy, to reduce
or prevent hostile use of the
EM spectrum and actions to ensure its
effective use by own/friendly forces
COMPUTER NETWORK
OPERATIONS (CNO)
An overarching term for offensive and
defensive actions regarding computer based
information systems
• Defence (CND)
• Attack (CNA)
• Exploitation (CNE)
KLE
Exploit To Gather Information...
Influence by affecting...
Effects—an Evolving View
Capability Will
Temporary Provide Information
Disrupt Deny Assist Persuade
Preserve Change
Partial Complete Behavior Behavior
Degrade Destroy Dissuade Mislead
Permanent Withhold Information
BREAK
APPLYING COMBAT POWER
Military capabilities and combat power are applied as
part of a campaign plan in order to reach operational
objectives and to achieve a desired end state
The aim of reaching enduring objectives and end states
that address the root causes of a conflict
Application of violence against an adversary will always
be the purview of the military and other security forces,
but it must be done in combination with a range of
activities and other agencies to reach those enduring
outcomes
APPLYING COMBAT POWER
Combat power and capabilities are applied in a
harmonized and complementary manner across all
levels of command in order to achieve operational
objectives, and in turn, strategic end states
The land force conducts its operations using an effect-
based philosophy and process that ensures tactical
level activities are linked, through the effects they
produce, to operational objectives and the desired end
state
PHYSICAL AND
PSYCHOLOGICAL PLANES
• The object of conflict is the imposition of
one’s will on an opponent and to alter the
opponent’s behaviour
• To engage the enemy on multiple levels to
affect will, comprehension and capability. It
has to be on the two planes. Physical and
the Psychological plane
APPLYING COMBAT POWER
Physical Plane
PHYSICAL PLANE
• Comprise physical objectives, actions and
effects on the battlespace
• Includes military forces, the electromagnetic
spectrum, civilian populations, armed
factions, logistical resources and
infrastructure, as well as geography,
oceanography, and meteorology
PHYSICAL PLANE
• Activities and theirs effects are tangible and measurable
• Attributes:
- Industrious, intense in commodities and each is supported
by the industrial and economic power of their respective
sides
- It is also easily observed, understood, estimated and
measured (Science of conflict)
Do not itself lead to success
But it will set the right conditions for success
APPLYING COMBAT POWER
Physical Plane
Physical Activities - Fires
PHYSICAL ACTIVITIES - FIRES
• Tangible undertakings producing immediate first
order effects on the physical plane through force
• Focus on physical destruction, attrition,
disruption, or denial of essentials to adversaries
through lethal and non-lethal fires and
manœuvres (incl EW)
• Fires’ aim is to affect the target behaviour
through physical means on the second order
effect
PHYSICAL ACTIVITIES - FIRES
• Synchronized to cause second order effects to
undermine Will and shatter cohesion
• Contrary to belief, the second order effect will
likely be decisive
• Physical destruction might not lead to success.
Think in counter-insurgency terms where killing a
large number of insurgents may create new
recruits and/or other undesired effects
APPLYING COMBAT POWER
Physical Plane Psychological Plane
Physical Activities ?
Fires
PSYCHOLOGICAL PLANE
• Constitutes the perception, understanding,
motivation, conviction, emotions, commitment, and
ultimately the will of individuals and groups
• Represents the will, the cohesion, belief in a cause,
indoctrination, judgement
• Emotive responses such as patriotism, ethnicity,
religious zeal, esprit de corps and issues of self-
interest
PSYCHOLOGICAL PLANE
• Attributes:
– The target or target audience includes adversaries,
commanders, leaders in a population, systems, and
groups of people within the environment
– Same targeting process as Physical plane
– Requires more training and intuition
– Effects are not only on one plane
PSYCHOLOGICAL PLANE
• First order of effect is difficult to grasp and
quantify
• Referred to as the Campaign Winning capability
APPLYING COMBAT POWER
Physical Plane Psychological Plane
Physical Activities Influences
Fires Activities
INFLUENCE ACTIVITIES
• Seek to predispose, persuade, convince,
deter, compel, coerce a target audience to
adopt a particular CoA
• Assist, encourage and reassure those that
are following a desired CoA
To be effective,
they must be synchronized and coordinated
INFLUENCE ACTIVITIES
• Influence activities may be physical based
psychological activities
• Example:
– Feint or demonstration to deceive an enemy
commander
– Firepower demonstration to dissuade a former
belligerent from violating a cease-fire
– Construction of infrastructure to engender support
and stability amongst a local population
INFLUENCE ACTIVITIES
Influence Activities across the spectrum:
• A demonstration by forces supported by false radio traffic will affect the
enemy commander’s perception, influence him to incorrectly identify the
main effort, and move his forces away from the true intended area of
attack, thus affecting his behaviour, and secondly, his capabilities
• PSYOPS may be used in the form of a public radio station to bring
accurate news to a local populace and to encourage their support for a
COIN campaign
• CIMIC activities may assist in civil reconstruction to engender moral
support from a government and its populace, and to enhance the
perception of the campaign and its legitimacy amongst a local populace
• PA messages may be issued to counter enemy propaganda, and to
ensure local and international understanding and support for the
campaign and its operations
INFLUENCE ACTIVITIES
• Can also create second order effects on the
physical plane
• The key is to decide on the effect to be
created:
− Deception - PSYOPS
- CIMIC - PPP
- PA - KLE
INFORMATION OPERATIONS
INTEGRATION
INTEGRATION
Physical Plane Psychological Plane
Physical Activities Influence Activities
PLANNERS INFO OPS
PLANNER
WHERE IS INFO OPS
IN ALL THIS?
Physical plane Psychological plane
Physical Activities Influence Activities
IOCB TIE-IN
INFO OPS
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