The Experiential Learning Method

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The Experiential Learning Method Powered By Docstoc
					PSI Global Capacity Building & All One Communication
Training of Trainers in Adult Learning
Johannesburg, October 2-10, 2008

                            Methods for Participatory Training

The participants in the TOT brainstormed methods for participatory training for knowledge,
attitudes and skills objectives:

Examples of Participatory Methods for Knowledge Objectives:

     Trainer introduces a topic and asks participants what they already know about it.

     Trainer tells an anecdote or gives a quote and asks participants to discuss it, as a way
      of introducing a body of knowledge

     Pyramid – to develop a definition or list

     Trainer leads whole group brainstorm on a topic.

     Participants brainstorm in small groups and present their ideas to the group.

     Puzzles: Trainer gives participants elements or pieces of a model and participants
      must organize them correctly, according to their experience to recreate the model.

     Matching games: e.g. Participants match vocabulary and definitions

     Guessing games: Trainer provides statements with elements missing. Participants
      guess, then trainer gives correct answers (e.g. the percent of recall using different
      learning methods.)

     A participant presents something s/he knows to the group

     Small groups are given information to read, summarize and present to the group.

     Trainer presents a model or theory (briefly) and participants apply it using examples
      or information provided by the trainer.

Examples of Participatory Methods for Attitude Objectives:

     Participants take part in a role play that affects their attitudes (especially empathy).

     Trainer asks questions about attitudes: what do you feel, need, what do you think
      about (a certain subject)

     Trainer designs an experience and participants undergo it – e.g. Squares drawn with
      didactic and Socratic teaching methods – successful experiences lead to positive
      attitudes, increased self-efficacy, etc.

     Participants watch a role play or video, see photos or hear a story that affects their
PSI Global Capacity Building & All One Communication
Training of Trainers in Adult Learning
Johannesburg, October 2-10, 2008

     Participants must solve problems with case studies that show different results (e.g.
      success or lack of success)

     “Mission impossible”

     Word association: negative associations, positive associations that make participants
      more aware of their attitudes

Examples of Participatory Methods for Skills Objectives:

     Trainer models the skill, giving a good example

     Participants practice together, in a big group

     Small groups are given specific skills-related tasks to perform

     Participants give skills presentations with feedback and discussion

     Trainer gives a bad example and participants correct.

     Fishbowl: Several participants practice skills with other participants as silent
      observers who give feedback afterwards

     Hot seat: Audience gives instructions to a participant who must respond skilfully

     Teach – Teach back (participant teaches a skill to another participant, who then
      teaches it back

     Case studies – trouble shooting (small groups, pairs, individuals)

     Real life assignments

     On the job training or mentoring