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Zuma Deluxe Strategy Game Guide
Posted by: Mack, 2013-11-11, 15:12
The great Zuma Deluxe game is quite a speedily-paced game developed by PopCap Games. It can be played for free on our w ebsite zum adeluxegam es.com online w ithout any registration
required, and can be purchased for a number of platforms as w ell, including PDAs, mobile phones, and the iPod. An improved version, the Zuma Deluxe, is available for purchase in different
platforms like Window s and Macintosh OS X versions and as an Xbox Live Arcade dow nload for the Xbox 360 w hich is popular. How ever, w e w ould recommend skipping all the hassles and
enjoying game play in a community w ith us for free.
In brief, the objective of Zum a Deluxe is to eliminate all the balls rolling around the screen along a given path (the path is clearly visible in all of the levels except the last level), before these balls
reach the yellow skull structure, w hich w ill open to varying degrees as a w arning of oncoming balls. As soon as one ball reaches the skull, the rest follow and the player loses one life. The frog
idol w ould be your savior here.
Introduction to Zuma Deluxe
Zuma Deluxe is one of my favorite games in the Xbox 360 Live Arcade. It has a very unique and nice blend of action and strategy but there is very little information available about it so I've tried to
gather it all here. I assume the PC version is very similar but I haven't played it so I can't verify that all of this information applies to that version.
Basics Which You Must Know
In the game, you control the frog in the center of the screen, w hich you can aim in any direction by simply pointing the mouse device in that direction. (I've occasionally encountered a bug w here
the line flies around and doesn't obey the mouse very w ell--I don't know w hat to do about this except to note that it usually fixes itself eventually.)
Notice that there exists a colored ball in the frog's mouth and one on its tail. Press left click to fire the ball in the frog’s mouth, or simply sw aps the tw o balls. You need to be able
to keep track of both colors and be ready to fire off either one at any time. If you have a clear shot to the edge of the screen, you can
discard balls you don't w ant by firing them there, although in practice there is almost alw ays somew here better you can send it. The goal is to destroy all of the incoming balls before they reach
the skull at the end of the track. Remember, Frog is the savior and it ought to be good. How ? Well, that’s your job! Any time three or more balls of the same color come together, they w ill explode,
although it is common for chains longer than that to roll in initially--you just need to add one more to these groups to destroy them. If the balls reach the skull you w ill lose one life and have to start
the level again. If you lose all your lives, the game ends. You start w ith three lives and receive a bonus life after a certain set of points.
There are tw o basic modes of play, Adventure and Gauntlet. In adventure mode, you need to clear all balls from each map to progress to the next map. After a certain number of maps (a
handful in the early levels, but more at higher levels) you w ill progress to the next level. Once you have reached a new level, new adventure games w ill start at the first map on that level by
default. How ever, you can select an earlier level by moving the cursor on the screen that appears after you select "Adventure".
The list of people w ho have this final and tough achievement is fairly short. So w ho know s, you might just be the one of the few . The other game mode is gauntlet. In this mode, you only play on a
single map and you can never clear it or "w in" the game--the goal is to get the highest score possible. As you go along, it w ill progress in difficulty from "Rabbit 1" to "Rabbit 2" and so on up to
"Eagle", "Jaguar", and "Son of Sun" difficulties. When you have achieved a higher difficulty level on a map, you can start the next gauntlet game on that map at that difficulty or any easier level.
Special Balls Explained
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There are four kinds of special balls that have additional effects w hen they are destroyed:
1. Accuracy: This ball w ill cause your frog to shoot balls faster for a few seconds.
2. Bom b (round spot): This ball w ill create a large explosion, taking out all balls near it even if they are a different color. These balls are particularly pow erful w here a track U-turns or
crosses another track.
3. Slow dow n (double bar "pause" sym bol): All balls on the track w ill immediately slow dow n for a short w hile. I believe it also causes other special balls to appear/disappear more
slow ly during this time.
4. Backw ards (triangle): The best one of all, this causes the balls to run backw ards on the track for a few seconds.
The echoes of the word "ZUMA!"
On each level you need to reach a certain number of points before you w ill hear voices shout "Zuma!" and the track w ill reverse for a few seconds. Your progress is measured by the orange bar
(called the Zuma bar from now on) in the upper right corner. When the bar is completely full you have achieved "Zuma!" and it w ill turn green.
In adventure mode, w hen it starts moving forw ard again, no new balls w ill enter the track. Eliminate the remaining balls and you w ill progress to the next level. In gauntlet mode, the bar w ill be
cleared, you w ill advance one difficulty level, and the game w ill resume.
Unlike some games w here high-scoring moves are just risky bonuses, in Zuma you should alw ays concentrate on getting the most points. Until you hear "Zuma!", you w ill face a never-ending
attack of colored balls so there is no point in playing timidly.
The Strategy To Win
Well, I have found that there are basically tw o modes of play and to be successful you have to be able to use both, sw itching back and forth as the circumstances demand at a time.
Tactical: Playing tactically means living in the moment and matching colors as fast as you can. Keep an eye out for coins and gaps for bonus points, get all the special balls you can, and don't
break chains if you can avoid it. This is the best mode for learning, for handling emergencies, and for getting large chain bonuses.
Strategic: This is the harder, and riskier, w ay to play but very important as the game gets harder at upper levels. The idea here is to eliminate balls by firing the few est shots possible. This means
leaving large combo setups alone until they are ready to trigger, w hich results in the line moving perilously close to the skull as you build up single balls into pairs, punctuated by huge bursts of
combo and chain action.
We hope this Zuma Deluxe Game strategy guide w ill be helpful to you and you enjoy playing the game.
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