(Please distribute this announcement and excuse the multiple

(Please distribute this announcement and excuse the multiple receptions) ************************************************ Mojos offers 4 PhD positions ************************************************ The MoJOS project (http://www.mojos.fr, Moteur de Jeux Orienté Santé : Health Oriented Game-Engine) was labeled by the EuroBioMed biocluster and is funded by the digital component of the French economic recovery plan dedicated to Serious Games. The Mojos project wants to create a middleware dedicated to the design and generation of serious games in the field of health and provide medical evidence that serious gaming is useful and effective, a bit like a medicine of tomorrow... The consortium combines the expertise of 2 industrials in Montpellier (serious game, strategic ICT) and 2 academic laboratories (informatics and medicine). The project aims at two goals : 1° Create a game-engine that is health-oriented. The engine combines functional modules (service oriented computing) that are interoperable, reusable, customizable and is oriented health because it has a self-adaptive Gameplay (artificial intelligent agents) depending on the capabilities of the learner-player-patient. 2° Demonstrate that the engine is useful. The engine is implemented to generate a specific set of functional rehabilitation after stroke. The game allows innovative, personalized, engaging and mobile rehabilitation. The effectiveness is tested by an evidence based medicine study. For this project, we open 4 PhD theses positions in Montpellier, starting with the academic year 2009/2010: - Topic A (Computer Science): Models of adaptive intelligent agents for serious games: applications to health - LIRMM - Topic B (Computer Science): Development of a multi-agent systems platform dedicated to service-oriented serious-game - LIRMM (CIFRE partnership with Didact Systèmes) - Topic C (Human Movement Science): Development and validation of innovative stroke rehabilitation protocols based on serious games - UM1 - Topic D (Human Movement Science / Computer Science): Pedagogical models and stroke rehabilitation scenarios based on the serious game engine – UM1 (CIFRE partnership with Didact Systèmes) For subjects A and B, the candidates should hold a Master in computer science or equivalent. It is desirable that candidates are familiar with artificial intelligence, multiagent technologies, distributed systems and have a good level of programming. For subjects C and D, the candidates should hold a Master in human movement science, experimental psychology, behavioral neuroscience, computer science or equivalent. Candidates should have expertise in at least one of the following topics: motion analysis, experimental work with people with disabilities, pedagogical engineering, computer programming. Candidates with experience in several of these areas will be preferred. For more information about the PhD and how to apply, please contact: Abdelkader Gouaich, gouaich@lirmm.fr (subjects A and B) http://www.lirmm.fr/smile Denis Mottet, denis.mottet@univ-montp1.fr (subjects C and D) http://www.edm.univmontp1.fr/eng/stages-emplois.php

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