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Richard Garrett 09004049 }The Tower Defense genre is a close relative of RTS games. TD games in general have none of the resource management of RTS games, opting instead to have intense action from start. }In a TD game, the objective is to stop a group of enemies reaching there destination by placing “Towers” which injure any enemy in there firing radius. Perhaps the first TD game was “Ramparts”, released by Atari in 1990. The user built defenses in order to survive a wave of pirates. TD games really took off in the mid 90’s, when users started crafting “mods” for some of the popular RTS games. Starcraft, Age of Empires and Warcraft III all had TD mods created for them, all of which proved to be very popular. As flash grew ( both in power and popularity) a whole new generation of tower defense games began to appear. Most of these followed the traditional format, allowing the user to place and upgrade towers ( faster fire rate, wider fire radius) Lets take a look at some of the notable titles. There is no defining product in the TD genre, no standout game. We are capable of making a game which can stand beside the best in the genre. Hope you enjoyed this very brief overview!
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