BRENT HUMPHRIES, B.F.A.
SKILLS AND RELATED ASSETS Proficient in Maya, 3ds Max, Adobe Photoshop, ZBrush, Unreal Efficient and effective high-poly and in-game asset creation. 5 year architectural and engineering background Eligible to work in both USA and Canada. EXPERIENCE 3D Artist - Edge of Reality, Inc., Austin TX (Feb 2007 – Dec 2008) THE INCREDIBLE HULK (PS3, XBOX 360, Wii, PS2 & PC) CIPHER COMPLEX (PS3 & XBOX 360) Extensive 3D asset modeling, UV layout creation and texturing Strong experience with complex shader setup Prepared and presented art pipelines for the development of: Complex shader and tech setup, including in-game implementation 3D asset assignment and population Effectively supervised the execution of these pipelines Tasking and scheduling coordination Lead Level Builder - Black Ice Games, Toronto CAN (Jan 2006 – Aug 2006) Level Builder on ‘Stowaway’, a fantasy based Unreal cinematic Mod Package building and maintaining, particle emitter setup, lighting, as well as character, weapon, and vehicle imports, 3D asset modeling, UV layout creation and texturing
CONTACT 9807 N FM 620 #22308 Austin, TX. USA 78726 (512) 553-0783
SOFTWARE EXPERIENCE Maya 3DS Max ZBrush Adobe PhotoShop Crazy Bump Deep UV Roadkill Unreal Editor Adobe After Effects VICON IQ AutoCAD Adobe Illustrator Adobe Premier Dreamweaver Autodesk Combustion AWARDS President’s List (Seneca College, 2006) 2nd Year Painting Award, (Univ. of Toronto, 1995) Year Three Art Award, (Macdonald C.I., 1992) INTERESTS -Snowboarding -Video Games -Computer generated artwork -Building design -Hockey FREELANCE -AutoCAD drawings for bar, kitchen & recreational spaces -Graphic design
Designer & Architectural Detailer - ACSEM Engineering, Toronto CAN (Apr 2004 – Dec 2005) Overall site analysis for the completion of AutoCAD building permit drawings Project Manager & Designer - MCM 2001 Inc., Toronto CAN (Sept 2002 – Sept 2003) Developed accurate construction drawings and 3d model concept drawings Managed and coordinated several projects at a time Architectural Detailer (Co-op position) - Adamson Associates Architects, Toronto CAN (Jan 2001 – Oct 2001) Developed detailed plans and structural layouts for the Goldman Sachs flagship building EDUCATION 3D Gaming Post-Graduate, Animation Arts Centre, Seneca College, CAN (2006) Architectural Technology Co-op Program, Sheridan College, CAN (2002) Bachelor of Fine Arts. Art & Art History, University of Toronto, CAN (1999) POINTS OF INTEREST Proud holder of both Canadian and American Citizenships Self motivated team member with proven ability to show initiative and bring focus to group activities Demonstrated ability to address complex issues and influence decision making